
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x)))
(t_2 (fma t z (- x)))
(t_3 (/ (* (/ z t_2) y) (+ 1.0 x))))
(if (<= t_1 -200.0)
t_3
(if (<= t_1 1e-13)
(/ (- x (/ (- (/ x z) y) t)) (+ 1.0 x))
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(if (<= t_1 INFINITY) t_3 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double t_3 = ((z / t_2) * y) / (1.0 + x);
double tmp;
if (t_1 <= -200.0) {
tmp = t_3;
} else if (t_1 <= 1e-13) {
tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -200.0) tmp = t_3; elseif (t_1 <= 1e-13) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(1.0 + x)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); elseif (t_1 <= Inf) tmp = t_3; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -200.0], t$95$3, If[LessEqual[t$95$1, 1e-13], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
\mathbf{if}\;t\_1 \leq -200:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 10^{-13}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -200 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 75.1%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6484.7
Applied rewrites84.7%
if -200 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13Initial program 90.7%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.6
Applied rewrites99.6%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification95.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x)))
(t_2 (fma t z (- x)))
(t_3 (/ (* (/ z t_2) y) (+ 1.0 x))))
(if (<= t_1 -5e-14)
t_3
(if (<= t_1 1e-13)
(+ (* (- 1.0 x) x) (/ y (* (+ 1.0 x) t)))
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(if (<= t_1 INFINITY) t_3 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double t_3 = ((z / t_2) * y) / (1.0 + x);
double tmp;
if (t_1 <= -5e-14) {
tmp = t_3;
} else if (t_1 <= 1e-13) {
tmp = ((1.0 - x) * x) + (y / ((1.0 + x) * t));
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -5e-14) tmp = t_3; elseif (t_1 <= 1e-13) tmp = Float64(Float64(Float64(1.0 - x) * x) + Float64(y / Float64(Float64(1.0 + x) * t))); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); elseif (t_1 <= Inf) tmp = t_3; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-14], t$95$3, If[LessEqual[t$95$1, 1e-13], N[(N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision] + N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-14}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 10^{-13}:\\
\;\;\;\;\left(1 - x\right) \cdot x + \frac{y}{\left(1 + x\right) \cdot t}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.0000000000000002e-14 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 75.4%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6483.6
Applied rewrites83.6%
if -5.0000000000000002e-14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13Initial program 90.5%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites88.7%
Taylor expanded in z around inf
Applied rewrites86.8%
Taylor expanded in x around 0
Applied rewrites86.8%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.6
Applied rewrites99.6%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification92.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x)))
(t_2 (fma t z (- x)))
(t_3 (/ y (* (+ 1.0 x) t))))
(if (<= t_1 -5e-14)
(* (/ z (+ 1.0 x)) (/ y t_2))
(if (<= t_1 1e-13)
(+ (* (- 1.0 x) x) t_3)
(if (<= t_1 2000000000000.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(+ t_3 (/ x (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double t_3 = y / ((1.0 + x) * t);
double tmp;
if (t_1 <= -5e-14) {
tmp = (z / (1.0 + x)) * (y / t_2);
} else if (t_1 <= 1e-13) {
tmp = ((1.0 - x) * x) + t_3;
} else if (t_1 <= 2000000000000.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else {
tmp = t_3 + (x / (1.0 + x));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(y / Float64(Float64(1.0 + x) * t)) tmp = 0.0 if (t_1 <= -5e-14) tmp = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_2)); elseif (t_1 <= 1e-13) tmp = Float64(Float64(Float64(1.0 - x) * x) + t_3); elseif (t_1 <= 2000000000000.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); else tmp = Float64(t_3 + Float64(x / Float64(1.0 + x))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-14], N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e-13], N[(N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$1, 2000000000000.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(t$95$3 + N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{y}{\left(1 + x\right) \cdot t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-14}:\\
\;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t\_2}\\
\mathbf{elif}\;t\_1 \leq 10^{-13}:\\
\;\;\;\;\left(1 - x\right) \cdot x + t\_3\\
\mathbf{elif}\;t\_1 \leq 2000000000000:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_3 + \frac{x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.0000000000000002e-14Initial program 83.6%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6474.9
Applied rewrites74.9%
if -5.0000000000000002e-14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13Initial program 90.5%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites88.7%
Taylor expanded in z around inf
Applied rewrites86.8%
Taylor expanded in x around 0
Applied rewrites86.8%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e12Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6498.9
Applied rewrites98.9%
if 2e12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 53.9%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites77.6%
Taylor expanded in z around inf
Applied rewrites70.0%
Final simplification87.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ y (* (+ 1.0 x) t)) (/ x (+ 1.0 x))))
(t_2 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x))))
(if (<= t_2 1e-13)
t_1
(if (<= t_2 2000000000000.0)
(/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x));
double t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 1e-13) {
tmp = t_1;
} else if (t_2 <= 2000000000000.0) {
tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y / Float64(Float64(1.0 + x) * t)) + Float64(x / Float64(1.0 + x))) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 1e-13) tmp = t_1; elseif (t_2 <= 2000000000000.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e-13], t$95$1, If[LessEqual[t$95$2, 2000000000000.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\left(1 + x\right) \cdot t} + \frac{x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2000000000000:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13 or 2e12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 74.9%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites84.8%
Taylor expanded in z around inf
Applied rewrites73.7%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e12Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6498.9
Applied rewrites98.9%
Final simplification85.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ y (* (+ 1.0 x) t)) (/ x (+ 1.0 x))))
(t_2 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x))))
(if (<= t_2 1e-13)
t_1
(if (<= t_2 2000000000000.0)
(/ (+ (- x (/ (* z y) x)) 1.0) (+ 1.0 x))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x));
double t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 1e-13) {
tmp = t_1;
} else if (t_2 <= 2000000000000.0) {
tmp = ((x - ((z * y) / x)) + 1.0) / (1.0 + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y / ((1.0d0 + x) * t)) + (x / (1.0d0 + x))
t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0d0 + x)
if (t_2 <= 1d-13) then
tmp = t_1
else if (t_2 <= 2000000000000.0d0) then
tmp = ((x - ((z * y) / x)) + 1.0d0) / (1.0d0 + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x));
double t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 1e-13) {
tmp = t_1;
} else if (t_2 <= 2000000000000.0) {
tmp = ((x - ((z * y) / x)) + 1.0) / (1.0 + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x)) t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x) tmp = 0 if t_2 <= 1e-13: tmp = t_1 elif t_2 <= 2000000000000.0: tmp = ((x - ((z * y) / x)) + 1.0) / (1.0 + x) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / Float64(Float64(1.0 + x) * t)) + Float64(x / Float64(1.0 + x))) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 1e-13) tmp = t_1; elseif (t_2 <= 2000000000000.0) tmp = Float64(Float64(Float64(x - Float64(Float64(z * y) / x)) + 1.0) / Float64(1.0 + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x)); t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x); tmp = 0.0; if (t_2 <= 1e-13) tmp = t_1; elseif (t_2 <= 2000000000000.0) tmp = ((x - ((z * y) / x)) + 1.0) / (1.0 + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e-13], t$95$1, If[LessEqual[t$95$2, 2000000000000.0], N[(N[(N[(x - N[(N[(z * y), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\left(1 + x\right) \cdot t} + \frac{x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2000000000000:\\
\;\;\;\;\frac{\left(x - \frac{z \cdot y}{x}\right) + 1}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13 or 2e12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 74.9%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites84.8%
Taylor expanded in z around inf
Applied rewrites73.7%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e12Initial program 100.0%
Taylor expanded in t around 0
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6498.3
Applied rewrites98.3%
Final simplification85.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ y (* (+ 1.0 x) t)) (/ x (+ 1.0 x))))
(t_2 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x))))
(if (<= t_2 1e-13) t_1 (if (<= t_2 1.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x));
double t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 1e-13) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y / ((1.0d0 + x) * t)) + (x / (1.0d0 + x))
t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0d0 + x)
if (t_2 <= 1d-13) then
tmp = t_1
else if (t_2 <= 1.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x));
double t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 1e-13) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x)) t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x) tmp = 0 if t_2 <= 1e-13: tmp = t_1 elif t_2 <= 1.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / Float64(Float64(1.0 + x) * t)) + Float64(x / Float64(1.0 + x))) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 1e-13) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / ((1.0 + x) * t)) + (x / (1.0 + x)); t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x); tmp = 0.0; if (t_2 <= 1e-13) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e-13], t$95$1, If[LessEqual[t$95$2, 1.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\left(1 + x\right) \cdot t} + \frac{x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.3%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites85.0%
Taylor expanded in z around inf
Applied rewrites73.4%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.8%
Final simplification85.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x))))
(if (<= t_2 1e-13) t_1 (if (<= t_2 1.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 1e-13) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((y / t) + x) / (1.0d0 + x)
t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0d0 + x)
if (t_2 <= 1d-13) then
tmp = t_1
else if (t_2 <= 1.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 1e-13) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) + x) / (1.0 + x) t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x) tmp = 0 if t_2 <= 1e-13: tmp = t_1 elif t_2 <= 1.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 1e-13) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) + x) / (1.0 + x); t_2 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x); tmp = 0.0; if (t_2 <= 1e-13) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e-13], t$95$1, If[LessEqual[t$95$2, 1.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.3%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6473.3
Applied rewrites73.3%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.8%
Final simplification85.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x)))) (if (<= t_1 1e-13) (/ y t) (if (<= t_1 2e+16) 1.0 (/ y t)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_1 <= 1e-13) {
tmp = y / t;
} else if (t_1 <= 2e+16) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0d0 + x)
if (t_1 <= 1d-13) then
tmp = y / t
else if (t_1 <= 2d+16) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_1 <= 1e-13) {
tmp = y / t;
} else if (t_1 <= 2e+16) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x) tmp = 0 if t_1 <= 1e-13: tmp = y / t elif t_1 <= 2e+16: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= 1e-13) tmp = Float64(y / t); elseif (t_1 <= 2e+16) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x); tmp = 0.0; if (t_1 <= 1e-13) tmp = y / t; elseif (t_1 <= 2e+16) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-13], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e+16], 1.0, N[(y / t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq 10^{-13}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-13 or 2e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 74.7%
Taylor expanded in x around 0
lower-/.f6446.1
Applied rewrites46.1%
if 1e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e16Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites97.1%
Final simplification70.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma t z (- x))) (t_2 (/ x (+ 1.0 x))))
(if (<= t -7.6e+28)
(/ (+ (/ y t) x) (+ 1.0 x))
(fma (/ y t_1) (/ z (+ 1.0 x)) (- t_2 (/ t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = fma(t, z, -x);
double t_2 = x / (1.0 + x);
double tmp;
if (t <= -7.6e+28) {
tmp = ((y / t) + x) / (1.0 + x);
} else {
tmp = fma((y / t_1), (z / (1.0 + x)), (t_2 - (t_2 / t_1)));
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(t, z, Float64(-x)) t_2 = Float64(x / Float64(1.0 + x)) tmp = 0.0 if (t <= -7.6e+28) tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); else tmp = fma(Float64(y / t_1), Float64(z / Float64(1.0 + x)), Float64(t_2 - Float64(t_2 / t_1))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.6e+28], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(N[(y / t$95$1), $MachinePrecision] * N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(t$95$2 - N[(t$95$2 / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, z, -x\right)\\
t_2 := \frac{x}{1 + x}\\
\mathbf{if}\;t \leq -7.6 \cdot 10^{+28}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t\_1}, \frac{z}{1 + x}, t\_2 - \frac{t\_2}{t\_1}\right)\\
\end{array}
\end{array}
if t < -7.5999999999999998e28Initial program 78.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
if -7.5999999999999998e28 < t Initial program 89.6%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites94.1%
Final simplification95.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x)))) (if (<= t_1 1e+299) t_1 (+ (/ y (* (+ 1.0 x) t)) (/ x (+ 1.0 x))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_1 <= 1e+299) {
tmp = t_1;
} else {
tmp = (y / ((1.0 + x) * t)) + (x / (1.0 + x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0d0 + x)
if (t_1 <= 1d+299) then
tmp = t_1
else
tmp = (y / ((1.0d0 + x) * t)) + (x / (1.0d0 + x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x);
double tmp;
if (t_1 <= 1e+299) {
tmp = t_1;
} else {
tmp = (y / ((1.0 + x) * t)) + (x / (1.0 + x));
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x) tmp = 0 if t_1 <= 1e+299: tmp = t_1 else: tmp = (y / ((1.0 + x) * t)) + (x / (1.0 + x)) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= 1e+299) tmp = t_1; else tmp = Float64(Float64(y / Float64(Float64(1.0 + x) * t)) + Float64(x / Float64(1.0 + x))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x); tmp = 0.0; if (t_1 <= 1e+299) tmp = t_1; else tmp = (y / ((1.0 + x) * t)) + (x / (1.0 + x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+299], t$95$1, N[(N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq 10^{+299}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(1 + x\right) \cdot t} + \frac{x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.0000000000000001e299Initial program 95.6%
if 1.0000000000000001e299 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 19.2%
Taylor expanded in y around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites86.9%
Taylor expanded in z around inf
Applied rewrites76.9%
Final simplification93.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ (- x (/ (- x (* z y)) (- (* z t) x))) (+ 1.0 x)) 2e-15) (* (- 1.0 x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x)) <= 2e-15) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x - ((x - (z * y)) / ((z * t) - x))) / (1.0d0 + x)) <= 2d-15) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x)) <= 2e-15) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x)) <= 2e-15: tmp = (1.0 - x) * x else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(z * t) - x))) / Float64(1.0 + x)) <= 2e-15) tmp = Float64(Float64(1.0 - x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x - ((x - (z * y)) / ((z * t) - x))) / (1.0 + x)) <= 2e-15) tmp = (1.0 - x) * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 2e-15], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - \frac{x - z \cdot y}{z \cdot t - x}}{1 + x} \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 87.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6433.5
Applied rewrites33.5%
Taylor expanded in x around 0
Applied rewrites30.0%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 86.5%
Taylor expanded in x around inf
Applied rewrites75.6%
Final simplification61.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- 1.0 (* (/ z (* x x)) y)))) (if (<= x -6.8e-15) t_1 (if (<= x 2e-56) (/ y t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 - ((z / (x * x)) * y);
double tmp;
if (x <= -6.8e-15) {
tmp = t_1;
} else if (x <= 2e-56) {
tmp = y / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 - ((z / (x * x)) * y)
if (x <= (-6.8d-15)) then
tmp = t_1
else if (x <= 2d-56) then
tmp = y / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 - ((z / (x * x)) * y);
double tmp;
if (x <= -6.8e-15) {
tmp = t_1;
} else if (x <= 2e-56) {
tmp = y / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 - ((z / (x * x)) * y) tmp = 0 if x <= -6.8e-15: tmp = t_1 elif x <= 2e-56: tmp = y / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 - Float64(Float64(z / Float64(x * x)) * y)) tmp = 0.0 if (x <= -6.8e-15) tmp = t_1; elseif (x <= 2e-56) tmp = Float64(y / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 - ((z / (x * x)) * y); tmp = 0.0; if (x <= -6.8e-15) tmp = t_1; elseif (x <= 2e-56) tmp = y / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 - N[(N[(z / N[(x * x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.8e-15], t$95$1, If[LessEqual[x, 2e-56], N[(y / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 - \frac{z}{x \cdot x} \cdot y\\
\mathbf{if}\;x \leq -6.8 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2 \cdot 10^{-56}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.8000000000000001e-15 or 2.0000000000000001e-56 < x Initial program 84.7%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
div-subN/A
associate-/l*N/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower--.f6484.7
Applied rewrites84.7%
Taylor expanded in y around inf
Applied rewrites88.9%
if -6.8000000000000001e-15 < x < 2.0000000000000001e-56Initial program 89.7%
Taylor expanded in x around 0
lower-/.f6449.9
Applied rewrites49.9%
Final simplification71.4%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 87.0%
Taylor expanded in x around inf
Applied rewrites53.7%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024304
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))