
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
Initial program 53.3%
lift--.f64N/A
lift-exp.f64N/A
lower-expm1.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (a x)
:precision binary64
(if (<= (* a x) -1000.0)
(- (/ 1.0 (fma (* (fma a x -1.0) x) a 1.0)) 1.0)
(*
(*
(fma
(*
(fma (fma (* 0.041666666666666664 x) a 0.16666666666666666) (* a x) 0.5)
x)
a
1.0)
a)
x)))
double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = (1.0 / fma((fma(a, x, -1.0) * x), a, 1.0)) - 1.0;
} else {
tmp = (fma((fma(fma((0.041666666666666664 * x), a, 0.16666666666666666), (a * x), 0.5) * x), a, 1.0) * a) * x;
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -1000.0) tmp = Float64(Float64(1.0 / fma(Float64(fma(a, x, -1.0) * x), a, 1.0)) - 1.0); else tmp = Float64(Float64(fma(Float64(fma(fma(Float64(0.041666666666666664 * x), a, 0.16666666666666666), Float64(a * x), 0.5) * x), a, 1.0) * a) * x); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -1000.0], N[(N[(1.0 / N[(N[(N[(a * x + -1.0), $MachinePrecision] * x), $MachinePrecision] * a + 1.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(N[(N[(N[(N[(N[(0.041666666666666664 * x), $MachinePrecision] * a + 0.16666666666666666), $MachinePrecision] * N[(a * x), $MachinePrecision] + 0.5), $MachinePrecision] * x), $MachinePrecision] * a + 1.0), $MachinePrecision] * a), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -1000:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(a, x, -1\right) \cdot x, a, 1\right)} - 1\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.041666666666666664 \cdot x, a, 0.16666666666666666\right), a \cdot x, 0.5\right) \cdot x, a, 1\right) \cdot a\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 a x) < -1e3Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f644.9
Applied rewrites4.9%
Applied rewrites4.9%
Taylor expanded in a around 0
Applied rewrites99.5%
if -1e3 < (*.f64 a x) Initial program 26.7%
Taylor expanded in a around 0
Applied rewrites99.7%
Applied rewrites99.7%
Final simplification99.6%
(FPCore (a x) :precision binary64 (if (<= (* a x) -1000.0) (- (/ 1.0 (fma (* (fma a x -1.0) x) a 1.0)) 1.0) (* (fma (* (fma (* 0.16666666666666666 x) a 0.5) a) x 1.0) (* a x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = (1.0 / fma((fma(a, x, -1.0) * x), a, 1.0)) - 1.0;
} else {
tmp = fma((fma((0.16666666666666666 * x), a, 0.5) * a), x, 1.0) * (a * x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -1000.0) tmp = Float64(Float64(1.0 / fma(Float64(fma(a, x, -1.0) * x), a, 1.0)) - 1.0); else tmp = Float64(fma(Float64(fma(Float64(0.16666666666666666 * x), a, 0.5) * a), x, 1.0) * Float64(a * x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -1000.0], N[(N[(1.0 / N[(N[(N[(a * x + -1.0), $MachinePrecision] * x), $MachinePrecision] * a + 1.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(N[(N[(N[(0.16666666666666666 * x), $MachinePrecision] * a + 0.5), $MachinePrecision] * a), $MachinePrecision] * x + 1.0), $MachinePrecision] * N[(a * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -1000:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(a, x, -1\right) \cdot x, a, 1\right)} - 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666 \cdot x, a, 0.5\right) \cdot a, x, 1\right) \cdot \left(a \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e3Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f644.9
Applied rewrites4.9%
Applied rewrites4.9%
Taylor expanded in a around 0
Applied rewrites99.5%
if -1e3 < (*.f64 a x) Initial program 26.7%
Taylor expanded in a around 0
Applied rewrites99.5%
Final simplification99.5%
(FPCore (a x) :precision binary64 (if (<= (* a x) -1000.0) (- (/ 1.0 (fma (* (fma a x -1.0) x) a 1.0)) 1.0) (* (fma (* 0.5 a) x 1.0) (* a x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = (1.0 / fma((fma(a, x, -1.0) * x), a, 1.0)) - 1.0;
} else {
tmp = fma((0.5 * a), x, 1.0) * (a * x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -1000.0) tmp = Float64(Float64(1.0 / fma(Float64(fma(a, x, -1.0) * x), a, 1.0)) - 1.0); else tmp = Float64(fma(Float64(0.5 * a), x, 1.0) * Float64(a * x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -1000.0], N[(N[(1.0 / N[(N[(N[(a * x + -1.0), $MachinePrecision] * x), $MachinePrecision] * a + 1.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(N[(0.5 * a), $MachinePrecision] * x + 1.0), $MachinePrecision] * N[(a * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -1000:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(a, x, -1\right) \cdot x, a, 1\right)} - 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5 \cdot a, x, 1\right) \cdot \left(a \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e3Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f644.9
Applied rewrites4.9%
Applied rewrites4.9%
Taylor expanded in a around 0
Applied rewrites99.5%
if -1e3 < (*.f64 a x) Initial program 26.7%
Taylor expanded in a around 0
Applied rewrites99.5%
Taylor expanded in a around 0
Applied rewrites99.2%
Final simplification99.3%
(FPCore (a x) :precision binary64 (if (<= (* a x) -1000.0) (- (/ 1.0 (- 1.0 (* a x))) 1.0) (* (fma (* 0.5 a) x 1.0) (* a x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -1000.0) {
tmp = (1.0 / (1.0 - (a * x))) - 1.0;
} else {
tmp = fma((0.5 * a), x, 1.0) * (a * x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -1000.0) tmp = Float64(Float64(1.0 / Float64(1.0 - Float64(a * x))) - 1.0); else tmp = Float64(fma(Float64(0.5 * a), x, 1.0) * Float64(a * x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -1000.0], N[(N[(1.0 / N[(1.0 - N[(a * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(N[(0.5 * a), $MachinePrecision] * x + 1.0), $MachinePrecision] * N[(a * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -1000:\\
\;\;\;\;\frac{1}{1 - a \cdot x} - 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5 \cdot a, x, 1\right) \cdot \left(a \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e3Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f644.9
Applied rewrites4.9%
Applied rewrites4.9%
Taylor expanded in a around 0
Applied rewrites98.0%
if -1e3 < (*.f64 a x) Initial program 26.7%
Taylor expanded in a around 0
Applied rewrites99.5%
Taylor expanded in a around 0
Applied rewrites99.2%
Final simplification98.8%
(FPCore (a x) :precision binary64 (* a x))
double code(double a, double x) {
return a * x;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = a * x
end function
public static double code(double a, double x) {
return a * x;
}
def code(a, x): return a * x
function code(a, x) return Float64(a * x) end
function tmp = code(a, x) tmp = a * x; end
code[a_, x_] := N[(a * x), $MachinePrecision]
\begin{array}{l}
\\
a \cdot x
\end{array}
Initial program 53.3%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6464.2
Applied rewrites64.2%
Final simplification64.2%
(FPCore (a x) :precision binary64 (- 1.0 1.0))
double code(double a, double x) {
return 1.0 - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = 1.0d0 - 1.0d0
end function
public static double code(double a, double x) {
return 1.0 - 1.0;
}
def code(a, x): return 1.0 - 1.0
function code(a, x) return Float64(1.0 - 1.0) end
function tmp = code(a, x) tmp = 1.0 - 1.0; end
code[a_, x_] := N[(1.0 - 1.0), $MachinePrecision]
\begin{array}{l}
\\
1 - 1
\end{array}
Initial program 53.3%
Taylor expanded in a around 0
Applied rewrites16.2%
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
herbie shell --seed 2024304
(FPCore (a x)
:name "expax (section 3.5)"
:precision binary64
:pre (> 710.0 (* a x))
:alt
(! :herbie-platform default (expm1 (* a x)))
(- (exp (* a x)) 1.0))