
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s))) (t_1 (+ 1.0 t_0))) (/ t_0 (* (* s t_1) t_1))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
float t_1 = 1.0f + t_0;
return t_0 / ((s * t_1) * t_1);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: t_1
t_0 = exp((-abs(x) / s))
t_1 = 1.0e0 + t_0
code = t_0 / ((s * t_1) * t_1)
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) t_1 = Float32(Float32(1.0) + t_0) return Float32(t_0 / Float32(Float32(s * t_1) * t_1)) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); t_1 = single(1.0) + t_0; tmp = t_0 / ((s * t_1) * t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
t_1 := 1 + t\_0\\
\frac{t\_0}{\left(s \cdot t\_1\right) \cdot t\_1}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s))) (t_1 (+ 1.0 t_0))) (/ t_0 (* (* s t_1) t_1))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
float t_1 = 1.0f + t_0;
return t_0 / ((s * t_1) * t_1);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: t_1
t_0 = exp((-abs(x) / s))
t_1 = 1.0e0 + t_0
code = t_0 / ((s * t_1) * t_1)
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) t_1 = Float32(Float32(1.0) + t_0) return Float32(t_0 / Float32(Float32(s * t_1) * t_1)) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); t_1 = single(1.0) + t_0; tmp = t_0 / ((s * t_1) * t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
t_1 := 1 + t\_0\\
\frac{t\_0}{\left(s \cdot t\_1\right) \cdot t\_1}
\end{array}
\end{array}
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s)))) (/ (* (pow (+ 1.0 t_0) -2.0) t_0) s)))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
return (powf((1.0f + t_0), -2.0f) * t_0) / s;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((-abs(x) / s))
code = (((1.0e0 + t_0) ** (-2.0e0)) * t_0) / s
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) return Float32(Float32((Float32(Float32(1.0) + t_0) ^ Float32(-2.0)) * t_0) / s) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); tmp = (((single(1.0) + t_0) ^ single(-2.0)) * t_0) / s; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
\frac{{\left(1 + t\_0\right)}^{-2} \cdot t\_0}{s}
\end{array}
\end{array}
Initial program 99.7%
Applied rewrites99.8%
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s)))) (* (/ (pow (+ 1.0 t_0) -2.0) s) t_0)))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
return (powf((1.0f + t_0), -2.0f) / s) * t_0;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((-abs(x) / s))
code = (((1.0e0 + t_0) ** (-2.0e0)) / s) * t_0
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) return Float32(Float32((Float32(Float32(1.0) + t_0) ^ Float32(-2.0)) / s) * t_0) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); tmp = (((single(1.0) + t_0) ^ single(-2.0)) / s) * t_0; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
\frac{{\left(1 + t\_0\right)}^{-2}}{s} \cdot t\_0
\end{array}
\end{array}
Initial program 99.7%
lift-/.f32N/A
clear-numN/A
associate-/r/N/A
lower-*.f32N/A
Applied rewrites99.7%
(FPCore (x s) :precision binary32 (/ (* (pow (- 2.0 (/ (fabs x) s)) -2.0) (exp (/ (- (fabs x)) s))) s))
float code(float x, float s) {
return (powf((2.0f - (fabsf(x) / s)), -2.0f) * expf((-fabsf(x) / s))) / s;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = (((2.0e0 - (abs(x) / s)) ** (-2.0e0)) * exp((-abs(x) / s))) / s
end function
function code(x, s) return Float32(Float32((Float32(Float32(2.0) - Float32(abs(x) / s)) ^ Float32(-2.0)) * exp(Float32(Float32(-abs(x)) / s))) / s) end
function tmp = code(x, s) tmp = (((single(2.0) - (abs(x) / s)) ^ single(-2.0)) * exp((-abs(x) / s))) / s; end
\begin{array}{l}
\\
\frac{{\left(2 - \frac{\left|x\right|}{s}\right)}^{-2} \cdot e^{\frac{-\left|x\right|}{s}}}{s}
\end{array}
Initial program 99.7%
Applied rewrites99.8%
Taylor expanded in s around inf
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f32N/A
lower-fabs.f3296.3
Applied rewrites96.3%
(FPCore (x s) :precision binary32 (/ 1.0 (* (exp (/ (fabs x) s)) (* 4.0 s))))
float code(float x, float s) {
return 1.0f / (expf((fabsf(x) / s)) * (4.0f * s));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((abs(x) / s)) * (4.0e0 * s))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(abs(x) / s)) * Float32(Float32(4.0) * s))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((abs(x) / s)) * (single(4.0) * s)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{\left|x\right|}{s}} \cdot \left(4 \cdot s\right)}
\end{array}
Initial program 99.7%
Taylor expanded in s around inf
lower-*.f3295.0
Applied rewrites95.0%
lift-/.f32N/A
clear-numN/A
lower-/.f32N/A
div-invN/A
lift-exp.f32N/A
rec-expN/A
lift-/.f32N/A
distribute-frac-negN/A
lift-neg.f32N/A
remove-double-negN/A
Applied rewrites95.0%
Final simplification95.0%
(FPCore (x s) :precision binary32 (/ (exp (/ (- (fabs x)) s)) (* 4.0 s)))
float code(float x, float s) {
return expf((-fabsf(x) / s)) / (4.0f * s);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = exp((-abs(x) / s)) / (4.0e0 * s)
end function
function code(x, s) return Float32(exp(Float32(Float32(-abs(x)) / s)) / Float32(Float32(4.0) * s)) end
function tmp = code(x, s) tmp = exp((-abs(x) / s)) / (single(4.0) * s); end
\begin{array}{l}
\\
\frac{e^{\frac{-\left|x\right|}{s}}}{4 \cdot s}
\end{array}
Initial program 99.7%
Taylor expanded in s around inf
lower-*.f3295.0
Applied rewrites95.0%
(FPCore (x s) :precision binary32 (/ 1.0 (* (+ (/ (/ (* x x) s) s) 4.0) s)))
float code(float x, float s) {
return 1.0f / (((((x * x) / s) / s) + 4.0f) * s);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (((((x * x) / s) / s) + 4.0e0) * s)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(Float32(Float32(Float32(x * x) / s) / s) + Float32(4.0)) * s)) end
function tmp = code(x, s) tmp = single(1.0) / (((((x * x) / s) / s) + single(4.0)) * s); end
\begin{array}{l}
\\
\frac{1}{\left(\frac{\frac{x \cdot x}{s}}{s} + 4\right) \cdot s}
\end{array}
Initial program 99.7%
lift-/.f32N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
Applied rewrites99.7%
Taylor expanded in s around -inf
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
Applied rewrites77.3%
Final simplification77.3%
(FPCore (x s) :precision binary32 (/ 0.25 s))
float code(float x, float s) {
return 0.25f / s;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.25e0 / s
end function
function code(x, s) return Float32(Float32(0.25) / s) end
function tmp = code(x, s) tmp = single(0.25) / s; end
\begin{array}{l}
\\
\frac{0.25}{s}
\end{array}
Initial program 99.7%
Taylor expanded in s around inf
lower-/.f3226.4
Applied rewrites26.4%
herbie shell --seed 2024304
(FPCore (x s)
:name "Logistic distribution"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ (exp (/ (- (fabs x)) s)) (* (* s (+ 1.0 (exp (/ (- (fabs x)) s)))) (+ 1.0 (exp (/ (- (fabs x)) s))))))