
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* i (* (+ (* c b) a) c)) 1e+192) (* (fma (fma c b a) (* (- c) i) (fma t z (* x y))) 2.0) (* (fma y x (fma t z (* (* (fma c b a) i) (- c)))) 2.0)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((i * (((c * b) + a) * c)) <= 1e+192) {
tmp = fma(fma(c, b, a), (-c * i), fma(t, z, (x * y))) * 2.0;
} else {
tmp = fma(y, x, fma(t, z, ((fma(c, b, a) * i) * -c))) * 2.0;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(i * Float64(Float64(Float64(c * b) + a) * c)) <= 1e+192) tmp = Float64(fma(fma(c, b, a), Float64(Float64(-c) * i), fma(t, z, Float64(x * y))) * 2.0); else tmp = Float64(fma(y, x, fma(t, z, Float64(Float64(fma(c, b, a) * i) * Float64(-c)))) * 2.0); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision], 1e+192], N[(N[(N[(c * b + a), $MachinePrecision] * N[((-c) * i), $MachinePrecision] + N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(y * x + N[(t * z + N[(N[(N[(c * b + a), $MachinePrecision] * i), $MachinePrecision] * (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \cdot \left(\left(c \cdot b + a\right) \cdot c\right) \leq 10^{+192}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(c, b, a\right), \left(-c\right) \cdot i, \mathsf{fma}\left(t, z, x \cdot y\right)\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, \mathsf{fma}\left(t, z, \left(\mathsf{fma}\left(c, b, a\right) \cdot i\right) \cdot \left(-c\right)\right)\right) \cdot 2\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.00000000000000004e192Initial program 94.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.9
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
if 1.00000000000000004e192 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 74.1%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites98.2%
Final simplification99.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* i (* (+ (* c b) a) c))))
(if (<= t_1 -1e+248)
(* (fma (- c) (* (fma b c a) i) (* z t)) 2.0)
(if (<= t_1 1e-14)
(* (fma t z (* x y)) 2.0)
(if (<= t_1 1e+261)
(* (fma (- i) (* (fma c b a) c) (* z t)) 2.0)
(* -2.0 (* (* i c) (fma b c a))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = i * (((c * b) + a) * c);
double tmp;
if (t_1 <= -1e+248) {
tmp = fma(-c, (fma(b, c, a) * i), (z * t)) * 2.0;
} else if (t_1 <= 1e-14) {
tmp = fma(t, z, (x * y)) * 2.0;
} else if (t_1 <= 1e+261) {
tmp = fma(-i, (fma(c, b, a) * c), (z * t)) * 2.0;
} else {
tmp = -2.0 * ((i * c) * fma(b, c, a));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_1 <= -1e+248) tmp = Float64(fma(Float64(-c), Float64(fma(b, c, a) * i), Float64(z * t)) * 2.0); elseif (t_1 <= 1e-14) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); elseif (t_1 <= 1e+261) tmp = Float64(fma(Float64(-i), Float64(fma(c, b, a) * c), Float64(z * t)) * 2.0); else tmp = Float64(-2.0 * Float64(Float64(i * c) * fma(b, c, a))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+248], N[(N[((-c) * N[(N[(b * c + a), $MachinePrecision] * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[t$95$1, 1e-14], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+261], N[(N[((-i) * N[(N[(c * b + a), $MachinePrecision] * c), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(-2.0 * N[(N[(i * c), $MachinePrecision] * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+248}:\\
\;\;\;\;\mathsf{fma}\left(-c, \mathsf{fma}\left(b, c, a\right) \cdot i, z \cdot t\right) \cdot 2\\
\mathbf{elif}\;t\_1 \leq 10^{-14}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{elif}\;t\_1 \leq 10^{+261}:\\
\;\;\;\;\mathsf{fma}\left(-i, \mathsf{fma}\left(c, b, a\right) \cdot c, z \cdot t\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(\left(i \cdot c\right) \cdot \mathsf{fma}\left(b, c, a\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000005e248Initial program 85.1%
Taylor expanded in a around inf
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
neg-mul-1N/A
lower-neg.f6443.5
Applied rewrites43.5%
Taylor expanded in x around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6496.8
Applied rewrites96.8%
if -1.00000000000000005e248 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.99999999999999999e-15Initial program 98.1%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.7
Applied rewrites95.7%
if 9.99999999999999999e-15 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999993e260Initial program 99.8%
Taylor expanded in x around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6478.4
Applied rewrites78.4%
if 9.9999999999999993e260 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 71.6%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6494.4
Applied rewrites94.4%
Applied rewrites94.5%
Final simplification93.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* i (* (+ (* c b) a) c))))
(if (<= t_1 (- INFINITY))
(* (fma (- c) (* (fma b c a) i) (* z t)) 2.0)
(if (<= t_1 1e+261)
(* (fma y x (fma (* (- b) c) (* i c) (* z t))) 2.0)
(* -2.0 (* (* i c) (fma b c a)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = i * (((c * b) + a) * c);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma(-c, (fma(b, c, a) * i), (z * t)) * 2.0;
} else if (t_1 <= 1e+261) {
tmp = fma(y, x, fma((-b * c), (i * c), (z * t))) * 2.0;
} else {
tmp = -2.0 * ((i * c) * fma(b, c, a));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(fma(Float64(-c), Float64(fma(b, c, a) * i), Float64(z * t)) * 2.0); elseif (t_1 <= 1e+261) tmp = Float64(fma(y, x, fma(Float64(Float64(-b) * c), Float64(i * c), Float64(z * t))) * 2.0); else tmp = Float64(-2.0 * Float64(Float64(i * c) * fma(b, c, a))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[((-c) * N[(N[(b * c + a), $MachinePrecision] * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+261], N[(N[(y * x + N[(N[((-b) * c), $MachinePrecision] * N[(i * c), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(-2.0 * N[(N[(i * c), $MachinePrecision] * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(-c, \mathsf{fma}\left(b, c, a\right) \cdot i, z \cdot t\right) \cdot 2\\
\mathbf{elif}\;t\_1 \leq 10^{+261}:\\
\;\;\;\;\mathsf{fma}\left(y, x, \mathsf{fma}\left(\left(-b\right) \cdot c, i \cdot c, z \cdot t\right)\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(\left(i \cdot c\right) \cdot \mathsf{fma}\left(b, c, a\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0Initial program 83.8%
Taylor expanded in a around inf
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
neg-mul-1N/A
lower-neg.f6445.4
Applied rewrites45.4%
Taylor expanded in x around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999993e260Initial program 98.6%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites96.0%
Taylor expanded in a around 0
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites92.0%
if 9.9999999999999993e260 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 71.6%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6494.4
Applied rewrites94.4%
Applied rewrites94.5%
Final simplification94.3%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* i (* (+ (* c b) a) c))))
(if (<= t_1 -1e+248)
(* (fma (- c) (* (fma b c a) i) (* z t)) 2.0)
(if (<= t_1 2e+119)
(* (fma t z (* x y)) 2.0)
(* -2.0 (* (* i c) (fma b c a)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = i * (((c * b) + a) * c);
double tmp;
if (t_1 <= -1e+248) {
tmp = fma(-c, (fma(b, c, a) * i), (z * t)) * 2.0;
} else if (t_1 <= 2e+119) {
tmp = fma(t, z, (x * y)) * 2.0;
} else {
tmp = -2.0 * ((i * c) * fma(b, c, a));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_1 <= -1e+248) tmp = Float64(fma(Float64(-c), Float64(fma(b, c, a) * i), Float64(z * t)) * 2.0); elseif (t_1 <= 2e+119) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); else tmp = Float64(-2.0 * Float64(Float64(i * c) * fma(b, c, a))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+248], N[(N[((-c) * N[(N[(b * c + a), $MachinePrecision] * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+119], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(-2.0 * N[(N[(i * c), $MachinePrecision] * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+248}:\\
\;\;\;\;\mathsf{fma}\left(-c, \mathsf{fma}\left(b, c, a\right) \cdot i, z \cdot t\right) \cdot 2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+119}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(\left(i \cdot c\right) \cdot \mathsf{fma}\left(b, c, a\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000005e248Initial program 85.1%
Taylor expanded in a around inf
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
neg-mul-1N/A
lower-neg.f6443.5
Applied rewrites43.5%
Taylor expanded in x around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6496.8
Applied rewrites96.8%
if -1.00000000000000005e248 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e119Initial program 98.4%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
if 1.99999999999999989e119 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.2%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6485.2
Applied rewrites85.2%
Applied rewrites86.8%
Final simplification91.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* -2.0 (* (* i c) (fma b c a)))) (t_2 (* i (* (+ (* c b) a) c))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 2e+119) (* (fma t z (* x y)) 2.0) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = -2.0 * ((i * c) * fma(b, c, a));
double t_2 = i * (((c * b) + a) * c);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 2e+119) {
tmp = fma(t, z, (x * y)) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(-2.0 * Float64(Float64(i * c) * fma(b, c, a))) t_2 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 2e+119) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(-2.0 * N[(N[(i * c), $MachinePrecision] * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+119], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -2 \cdot \left(\left(i \cdot c\right) \cdot \mathsf{fma}\left(b, c, a\right)\right)\\
t_2 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+119}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 1.99999999999999989e119 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 80.3%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6491.3
Applied rewrites91.3%
Applied rewrites92.2%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e119Initial program 98.4%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.6
Applied rewrites89.6%
Final simplification90.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* -2.0 (* (fma c b a) i)) c)) (t_2 (* i (* (+ (* c b) a) c))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 5e+205) (* (fma t z (* x y)) 2.0) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (-2.0 * (fma(c, b, a) * i)) * c;
double t_2 = i * (((c * b) + a) * c);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 5e+205) {
tmp = fma(t, z, (x * y)) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(-2.0 * Float64(fma(c, b, a) * i)) * c) t_2 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 5e+205) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(-2.0 * N[(N[(c * b + a), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 5e+205], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-2 \cdot \left(\mathsf{fma}\left(c, b, a\right) \cdot i\right)\right) \cdot c\\
t_2 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+205}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 5.0000000000000002e205 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 78.8%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6494.9
Applied rewrites94.9%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 5.0000000000000002e205Initial program 98.5%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6486.9
Applied rewrites86.9%
Final simplification90.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* i (* (+ (* c b) a) c))))
(if (<= t_1 (- INFINITY))
(* (* -2.0 b) (* (* i c) c))
(if (<= t_1 2e+306)
(* (fma t z (* x y)) 2.0)
(* (* (* (* c c) i) b) -2.0)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = i * (((c * b) + a) * c);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (-2.0 * b) * ((i * c) * c);
} else if (t_1 <= 2e+306) {
tmp = fma(t, z, (x * y)) * 2.0;
} else {
tmp = (((c * c) * i) * b) * -2.0;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(-2.0 * b) * Float64(Float64(i * c) * c)); elseif (t_1 <= 2e+306) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); else tmp = Float64(Float64(Float64(Float64(c * c) * i) * b) * -2.0); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(-2.0 * b), $MachinePrecision] * N[(N[(i * c), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+306], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(N[(c * c), $MachinePrecision] * i), $MachinePrecision] * b), $MachinePrecision] * -2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(-2 \cdot b\right) \cdot \left(\left(i \cdot c\right) \cdot c\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(c \cdot c\right) \cdot i\right) \cdot b\right) \cdot -2\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0Initial program 83.8%
Taylor expanded in b around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6467.4
Applied rewrites67.4%
Applied rewrites73.9%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.00000000000000003e306Initial program 98.6%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.4
Applied rewrites85.4%
if 2.00000000000000003e306 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 71.1%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6494.3
Applied rewrites94.3%
Taylor expanded in a around 0
Applied rewrites84.8%
Final simplification82.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* i (* (+ (* c b) a) c))))
(if (<= t_1 (- INFINITY))
(* (* (* -2.0 b) c) (* i c))
(if (<= t_1 2e+306)
(* (fma t z (* x y)) 2.0)
(* (* (* (* c c) i) b) -2.0)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = i * (((c * b) + a) * c);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((-2.0 * b) * c) * (i * c);
} else if (t_1 <= 2e+306) {
tmp = fma(t, z, (x * y)) * 2.0;
} else {
tmp = (((c * c) * i) * b) * -2.0;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(-2.0 * b) * c) * Float64(i * c)); elseif (t_1 <= 2e+306) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); else tmp = Float64(Float64(Float64(Float64(c * c) * i) * b) * -2.0); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(-2.0 * b), $MachinePrecision] * c), $MachinePrecision] * N[(i * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+306], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(N[(c * c), $MachinePrecision] * i), $MachinePrecision] * b), $MachinePrecision] * -2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\left(-2 \cdot b\right) \cdot c\right) \cdot \left(i \cdot c\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(c \cdot c\right) \cdot i\right) \cdot b\right) \cdot -2\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0Initial program 83.8%
Taylor expanded in b around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6467.4
Applied rewrites67.4%
Applied rewrites67.5%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.00000000000000003e306Initial program 98.6%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.4
Applied rewrites85.4%
if 2.00000000000000003e306 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 71.1%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6494.3
Applied rewrites94.3%
Taylor expanded in a around 0
Applied rewrites84.8%
Final simplification81.3%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (* (* c c) i) b) -2.0)) (t_2 (* i (* (+ (* c b) a) c))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 2e+306) (* (fma t z (* x y)) 2.0) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (((c * c) * i) * b) * -2.0;
double t_2 = i * (((c * b) + a) * c);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 2e+306) {
tmp = fma(t, z, (x * y)) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(Float64(c * c) * i) * b) * -2.0) t_2 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 2e+306) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(N[(c * c), $MachinePrecision] * i), $MachinePrecision] * b), $MachinePrecision] * -2.0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+306], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(\left(c \cdot c\right) \cdot i\right) \cdot b\right) \cdot -2\\
t_2 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 2.00000000000000003e306 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.8%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6496.4
Applied rewrites96.4%
Taylor expanded in a around 0
Applied rewrites74.8%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.00000000000000003e306Initial program 98.6%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.4
Applied rewrites85.4%
Final simplification80.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (* i c) a) -2.0)) (t_2 (* i (* (+ (* c b) a) c))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 1e+261) (* (fma t z (* x y)) 2.0) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((i * c) * a) * -2.0;
double t_2 = i * (((c * b) + a) * c);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+261) {
tmp = fma(t, z, (x * y)) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(i * c) * a) * -2.0) t_2 = Float64(i * Float64(Float64(Float64(c * b) + a) * c)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+261) tmp = Float64(fma(t, z, Float64(x * y)) * 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(i * c), $MachinePrecision] * a), $MachinePrecision] * -2.0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(N[(N[(c * b), $MachinePrecision] + a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+261], N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(i \cdot c\right) \cdot a\right) \cdot -2\\
t_2 := i \cdot \left(\left(c \cdot b + a\right) \cdot c\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+261}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 9.9999999999999993e260 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 78.0%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6448.6
Applied rewrites48.6%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999993e260Initial program 98.6%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.9
Applied rewrites85.9%
Final simplification70.0%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* z t) 2.0)))
(if (<= (* z t) -5e+220)
t_1
(if (<= (* z t) -5e-172)
(* (* (* i c) a) -2.0)
(if (<= (* z t) 1e+132) (* (* x y) 2.0) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (z * t) * 2.0;
double tmp;
if ((z * t) <= -5e+220) {
tmp = t_1;
} else if ((z * t) <= -5e-172) {
tmp = ((i * c) * a) * -2.0;
} else if ((z * t) <= 1e+132) {
tmp = (x * y) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (z * t) * 2.0d0
if ((z * t) <= (-5d+220)) then
tmp = t_1
else if ((z * t) <= (-5d-172)) then
tmp = ((i * c) * a) * (-2.0d0)
else if ((z * t) <= 1d+132) then
tmp = (x * y) * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (z * t) * 2.0;
double tmp;
if ((z * t) <= -5e+220) {
tmp = t_1;
} else if ((z * t) <= -5e-172) {
tmp = ((i * c) * a) * -2.0;
} else if ((z * t) <= 1e+132) {
tmp = (x * y) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (z * t) * 2.0 tmp = 0 if (z * t) <= -5e+220: tmp = t_1 elif (z * t) <= -5e-172: tmp = ((i * c) * a) * -2.0 elif (z * t) <= 1e+132: tmp = (x * y) * 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(z * t) * 2.0) tmp = 0.0 if (Float64(z * t) <= -5e+220) tmp = t_1; elseif (Float64(z * t) <= -5e-172) tmp = Float64(Float64(Float64(i * c) * a) * -2.0); elseif (Float64(z * t) <= 1e+132) tmp = Float64(Float64(x * y) * 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (z * t) * 2.0; tmp = 0.0; if ((z * t) <= -5e+220) tmp = t_1; elseif ((z * t) <= -5e-172) tmp = ((i * c) * a) * -2.0; elseif ((z * t) <= 1e+132) tmp = (x * y) * 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -5e+220], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -5e-172], N[(N[(N[(i * c), $MachinePrecision] * a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+132], N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot t\right) \cdot 2\\
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+220}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq -5 \cdot 10^{-172}:\\
\;\;\;\;\left(\left(i \cdot c\right) \cdot a\right) \cdot -2\\
\mathbf{elif}\;z \cdot t \leq 10^{+132}:\\
\;\;\;\;\left(x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e220 or 9.99999999999999991e131 < (*.f64 z t) Initial program 89.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6466.1
Applied rewrites66.1%
if -5.0000000000000002e220 < (*.f64 z t) < -4.9999999999999999e-172Initial program 89.0%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6440.3
Applied rewrites40.3%
if -4.9999999999999999e-172 < (*.f64 z t) < 9.99999999999999991e131Initial program 91.0%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6445.9
Applied rewrites45.9%
Final simplification51.7%
(FPCore (x y z t a b c i) :precision binary64 (* (fma y x (fma t z (* (* (fma c b a) i) (- c)))) 2.0))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(y, x, fma(t, z, ((fma(c, b, a) * i) * -c))) * 2.0;
}
function code(x, y, z, t, a, b, c, i) return Float64(fma(y, x, fma(t, z, Float64(Float64(fma(c, b, a) * i) * Float64(-c)))) * 2.0) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(y * x + N[(t * z + N[(N[(N[(c * b + a), $MachinePrecision] * i), $MachinePrecision] * (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \mathsf{fma}\left(t, z, \left(\mathsf{fma}\left(c, b, a\right) \cdot i\right) \cdot \left(-c\right)\right)\right) \cdot 2
\end{array}
Initial program 89.8%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites97.3%
Final simplification97.3%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (* (* z t) 2.0))) (if (<= (* z t) -2e+58) t_1 (if (<= (* z t) 1e+132) (* (* x y) 2.0) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (z * t) * 2.0;
double tmp;
if ((z * t) <= -2e+58) {
tmp = t_1;
} else if ((z * t) <= 1e+132) {
tmp = (x * y) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (z * t) * 2.0d0
if ((z * t) <= (-2d+58)) then
tmp = t_1
else if ((z * t) <= 1d+132) then
tmp = (x * y) * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (z * t) * 2.0;
double tmp;
if ((z * t) <= -2e+58) {
tmp = t_1;
} else if ((z * t) <= 1e+132) {
tmp = (x * y) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (z * t) * 2.0 tmp = 0 if (z * t) <= -2e+58: tmp = t_1 elif (z * t) <= 1e+132: tmp = (x * y) * 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(z * t) * 2.0) tmp = 0.0 if (Float64(z * t) <= -2e+58) tmp = t_1; elseif (Float64(z * t) <= 1e+132) tmp = Float64(Float64(x * y) * 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (z * t) * 2.0; tmp = 0.0; if ((z * t) <= -2e+58) tmp = t_1; elseif ((z * t) <= 1e+132) tmp = (x * y) * 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -2e+58], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 1e+132], N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot t\right) \cdot 2\\
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+58}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 10^{+132}:\\
\;\;\;\;\left(x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999989e58 or 9.99999999999999991e131 < (*.f64 z t) Initial program 89.3%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6459.0
Applied rewrites59.0%
if -1.99999999999999989e58 < (*.f64 z t) < 9.99999999999999991e131Initial program 90.2%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6441.8
Applied rewrites41.8%
Final simplification49.8%
(FPCore (x y z t a b c i) :precision binary64 (* (* z t) 2.0))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (z * t) * 2.0;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (z * t) * 2.0d0
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (z * t) * 2.0;
}
def code(x, y, z, t, a, b, c, i): return (z * t) * 2.0
function code(x, y, z, t, a, b, c, i) return Float64(Float64(z * t) * 2.0) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (z * t) * 2.0; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(z * t), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(z \cdot t\right) \cdot 2
\end{array}
Initial program 89.8%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6431.4
Applied rewrites31.4%
Final simplification31.4%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i)))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}
herbie shell --seed 2024304
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))