
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ (/ (+ (/ (- (/ 0.375 x) 0.5) x) 1.0) x) (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return (((((0.375 / x) - 0.5) / x) + 1.0) / x) / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((((0.375d0 / x) - 0.5d0) / x) + 1.0d0) / x) / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return (((((0.375 / x) - 0.5) / x) + 1.0) / x) / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return (((((0.375 / x) - 0.5) / x) + 1.0) / x) / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(Float64(Float64(Float64(Float64(Float64(0.375 / x) - 0.5) / x) + 1.0) / x) / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = (((((0.375 / x) - 0.5) / x) + 1.0) / x) / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(N[(N[(N[(N[(N[(0.375 / x), $MachinePrecision] - 0.5), $MachinePrecision] / x), $MachinePrecision] + 1.0), $MachinePrecision] / x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\frac{0.375}{x} - 0.5}{x} + 1}{x}}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 40.9%
Applied rewrites43.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
lower-/.f64N/A
associate--l+N/A
+-commutativeN/A
unpow2N/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
metadata-evalN/A
div-subN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.4
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (/ (/ (- (+ (/ 0.3125 (* x x)) 0.5) (/ 0.375 x)) x) (sqrt x)))
double code(double x) {
return ((((0.3125 / (x * x)) + 0.5) - (0.375 / x)) / x) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((((0.3125d0 / (x * x)) + 0.5d0) - (0.375d0 / x)) / x) / sqrt(x)
end function
public static double code(double x) {
return ((((0.3125 / (x * x)) + 0.5) - (0.375 / x)) / x) / Math.sqrt(x);
}
def code(x): return ((((0.3125 / (x * x)) + 0.5) - (0.375 / x)) / x) / math.sqrt(x)
function code(x) return Float64(Float64(Float64(Float64(Float64(0.3125 / Float64(x * x)) + 0.5) - Float64(0.375 / x)) / x) / sqrt(x)) end
function tmp = code(x) tmp = ((((0.3125 / (x * x)) + 0.5) - (0.375 / x)) / x) / sqrt(x); end
code[x_] := N[(N[(N[(N[(N[(0.3125 / N[(x * x), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision] - N[(0.375 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left(\frac{0.3125}{x \cdot x} + 0.5\right) - \frac{0.375}{x}}{x}}{\sqrt{x}}
\end{array}
Initial program 40.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites40.9%
lift-/.f64N/A
lift--.f64N/A
sub-divN/A
*-inversesN/A
lower--.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-undivN/A
lower-sqrt.f64N/A
lower-/.f6441.0
Applied rewrites41.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.4
Applied rewrites99.4%
(FPCore (x) :precision binary64 (/ (/ (- 1.0 (/ 0.5 x)) x) (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return ((1.0 - (0.5 / x)) / x) / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 - (0.5d0 / x)) / x) / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return ((1.0 - (0.5 / x)) / x) / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return ((1.0 - (0.5 / x)) / x) / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(Float64(Float64(1.0 - Float64(0.5 / x)) / x) / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = ((1.0 - (0.5 / x)) / x) / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(N[(N[(1.0 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1 - \frac{0.5}{x}}{x}}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 40.9%
Applied rewrites43.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.1
Applied rewrites99.1%
Final simplification99.1%
(FPCore (x) :precision binary64 (/ (/ (- 0.5 (/ 0.375 x)) x) (sqrt x)))
double code(double x) {
return ((0.5 - (0.375 / x)) / x) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((0.5d0 - (0.375d0 / x)) / x) / sqrt(x)
end function
public static double code(double x) {
return ((0.5 - (0.375 / x)) / x) / Math.sqrt(x);
}
def code(x): return ((0.5 - (0.375 / x)) / x) / math.sqrt(x)
function code(x) return Float64(Float64(Float64(0.5 - Float64(0.375 / x)) / x) / sqrt(x)) end
function tmp = code(x) tmp = ((0.5 - (0.375 / x)) / x) / sqrt(x); end
code[x_] := N[(N[(N[(0.5 - N[(0.375 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5 - \frac{0.375}{x}}{x}}{\sqrt{x}}
\end{array}
Initial program 40.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites40.9%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
div-subN/A
distribute-rgt-outN/A
metadata-evalN/A
unpow2N/A
times-fracN/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
metadata-evalN/A
associate-*r/N/A
*-lft-identityN/A
div-subN/A
lower-/.f64N/A
Applied rewrites99.1%
(FPCore (x) :precision binary64 (/ (- (/ 0.5 (sqrt x))) (fma -1.0 x -0.5)))
double code(double x) {
return -(0.5 / sqrt(x)) / fma(-1.0, x, -0.5);
}
function code(x) return Float64(Float64(-Float64(0.5 / sqrt(x))) / fma(-1.0, x, -0.5)) end
code[x_] := N[((-N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]) / N[(-1.0 * x + -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\frac{0.5}{\sqrt{x}}}{\mathsf{fma}\left(-1, x, -0.5\right)}
\end{array}
Initial program 40.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites40.9%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
lift-/.f64N/A
lift-/.f64N/A
frac-2negN/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites97.9%
Taylor expanded in x around inf
distribute-lft-inN/A
*-rgt-identityN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f6498.3
Applied rewrites98.3%
(FPCore (x) :precision binary64 (/ (- (/ 0.5 (sqrt x))) (- x)))
double code(double x) {
return -(0.5 / sqrt(x)) / -x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -(0.5d0 / sqrt(x)) / -x
end function
public static double code(double x) {
return -(0.5 / Math.sqrt(x)) / -x;
}
def code(x): return -(0.5 / math.sqrt(x)) / -x
function code(x) return Float64(Float64(-Float64(0.5 / sqrt(x))) / Float64(-x)) end
function tmp = code(x) tmp = -(0.5 / sqrt(x)) / -x; end
code[x_] := N[((-N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]) / (-x)), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\frac{0.5}{\sqrt{x}}}{-x}
\end{array}
Initial program 40.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites40.9%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
lift-/.f64N/A
lift-/.f64N/A
frac-2negN/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites97.9%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6498.2
Applied rewrites98.2%
(FPCore (x) :precision binary64 (/ (/ 0.5 x) (sqrt x)))
double code(double x) {
return (0.5 / x) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / x) / sqrt(x)
end function
public static double code(double x) {
return (0.5 / x) / Math.sqrt(x);
}
def code(x): return (0.5 / x) / math.sqrt(x)
function code(x) return Float64(Float64(0.5 / x) / sqrt(x)) end
function tmp = code(x) tmp = (0.5 / x) / sqrt(x); end
code[x_] := N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x}}{\sqrt{x}}
\end{array}
Initial program 40.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites40.9%
Taylor expanded in x around inf
lower-/.f6498.1
Applied rewrites98.1%
(FPCore (x) :precision binary64 (/ (* (sqrt x) 0.5) (* x x)))
double code(double x) {
return (sqrt(x) * 0.5) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sqrt(x) * 0.5d0) / (x * x)
end function
public static double code(double x) {
return (Math.sqrt(x) * 0.5) / (x * x);
}
def code(x): return (math.sqrt(x) * 0.5) / (x * x)
function code(x) return Float64(Float64(sqrt(x) * 0.5) / Float64(x * x)) end
function tmp = code(x) tmp = (sqrt(x) * 0.5) / (x * x); end
code[x_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 0.5), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{x} \cdot 0.5}{x \cdot x}
\end{array}
Initial program 40.9%
Taylor expanded in x around inf
Applied rewrites83.7%
Taylor expanded in x around inf
Applied rewrites82.8%
Final simplification82.8%
(FPCore (x) :precision binary64 (sqrt (/ x (* x x))))
double code(double x) {
return sqrt((x / (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x / (x * x)))
end function
public static double code(double x) {
return Math.sqrt((x / (x * x)));
}
def code(x): return math.sqrt((x / (x * x)))
function code(x) return sqrt(Float64(x / Float64(x * x))) end
function tmp = code(x) tmp = sqrt((x / (x * x))); end
code[x_] := N[Sqrt[N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{x}{x \cdot x}}
\end{array}
Initial program 40.9%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.6
Applied rewrites5.6%
Applied rewrites39.8%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 40.9%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.6
Applied rewrites5.6%
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024304
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))