
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_0)
(*
(pow
(fmax (+ (pow t_0 2.0) (pow t_2 2.0)) (+ (pow t_4 2.0) (pow t_1 2.0)))
-0.5)
t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_0;
} else {
tmp = powf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f))), -0.5f) * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_0); else tmp = Float32((((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))) ^ Float32(-0.5)) * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_0; else tmp = (max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0)))) ^ single(-0.5)) * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)\right)}^{-0.5} \cdot t\_4\\
\end{array}
\end{array}
Initial program 73.5%
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (pow t_0 2.0))
(t_3 (* dY.u (floor w)))
(t_4 (+ (pow t_3 2.0) (pow t_1 2.0)))
(t_5 (+ (* t_1 t_1) (* t_3 t_3)))
(t_6 (* dX.v (floor h)))
(t_7 (pow t_6 2.0))
(t_8 (+ (* t_6 t_6) (* t_0 t_0)))
(t_9 (/ 1.0 (sqrt (fmax t_8 t_5))))
(t_10 (* t_9 t_0))
(t_11
(if (>= (* (* (pow (floor w) 2.0) dX.u) dX.u) t_5)
t_10
(/ 1.0 (/ (sqrt (fmax (+ t_2 t_7) t_4)) t_3))))
(t_12 (if (>= t_8 t_5) t_10 (* t_9 t_3))))
(if (<= t_12 -3.7800000427523628e-6)
t_11
(if (<= t_12 4.0000000467443897e-7)
(if (>= (* (* (pow (floor h) 2.0) dX.v) dX.v) t_5)
(* (/ 1.0 (sqrt (fmax (fma t_2 1.0 t_7) t_5))) t_0)
(* (/ 1.0 (pow (fmax (+ (exp (/ 0.0 0.0)) t_2) t_4) 0.5)) t_3))
t_11))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = powf(t_0, 2.0f);
float t_3 = dY_46_u * floorf(w);
float t_4 = powf(t_3, 2.0f) + powf(t_1, 2.0f);
float t_5 = (t_1 * t_1) + (t_3 * t_3);
float t_6 = dX_46_v * floorf(h);
float t_7 = powf(t_6, 2.0f);
float t_8 = (t_6 * t_6) + (t_0 * t_0);
float t_9 = 1.0f / sqrtf(fmaxf(t_8, t_5));
float t_10 = t_9 * t_0;
float tmp;
if (((powf(floorf(w), 2.0f) * dX_46_u) * dX_46_u) >= t_5) {
tmp = t_10;
} else {
tmp = 1.0f / (sqrtf(fmaxf((t_2 + t_7), t_4)) / t_3);
}
float t_11 = tmp;
float tmp_1;
if (t_8 >= t_5) {
tmp_1 = t_10;
} else {
tmp_1 = t_9 * t_3;
}
float t_12 = tmp_1;
float tmp_2;
if (t_12 <= -3.7800000427523628e-6f) {
tmp_2 = t_11;
} else if (t_12 <= 4.0000000467443897e-7f) {
float tmp_3;
if (((powf(floorf(h), 2.0f) * dX_46_v) * dX_46_v) >= t_5) {
tmp_3 = (1.0f / sqrtf(fmaxf(fmaf(t_2, 1.0f, t_7), t_5))) * t_0;
} else {
tmp_3 = (1.0f / powf(fmaxf((expf((0.0f / 0.0f)) + t_2), t_4), 0.5f)) * t_3;
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_11;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = t_0 ^ Float32(2.0) t_3 = Float32(dY_46_u * floor(w)) t_4 = Float32((t_3 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_3 * t_3)) t_6 = Float32(dX_46_v * floor(h)) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(Float32(t_6 * t_6) + Float32(t_0 * t_0)) t_9 = Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? t_5 : ((t_5 != t_5) ? t_8 : max(t_8, t_5))))) t_10 = Float32(t_9 * t_0) tmp = Float32(0.0) if (Float32(Float32((floor(w) ^ Float32(2.0)) * dX_46_u) * dX_46_u) >= t_5) tmp = t_10; else tmp = Float32(Float32(1.0) / Float32(sqrt(((Float32(t_2 + t_7) != Float32(t_2 + t_7)) ? t_4 : ((t_4 != t_4) ? Float32(t_2 + t_7) : max(Float32(t_2 + t_7), t_4)))) / t_3)); end t_11 = tmp tmp_1 = Float32(0.0) if (t_8 >= t_5) tmp_1 = t_10; else tmp_1 = Float32(t_9 * t_3); end t_12 = tmp_1 tmp_2 = Float32(0.0) if (t_12 <= Float32(-3.7800000427523628e-6)) tmp_2 = t_11; elseif (t_12 <= Float32(4.0000000467443897e-7)) tmp_3 = Float32(0.0) if (Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v) >= t_5) tmp_3 = Float32(Float32(Float32(1.0) / sqrt(((fma(t_2, Float32(1.0), t_7) != fma(t_2, Float32(1.0), t_7)) ? t_5 : ((t_5 != t_5) ? fma(t_2, Float32(1.0), t_7) : max(fma(t_2, Float32(1.0), t_7), t_5))))) * t_0); else tmp_3 = Float32(Float32(Float32(1.0) / (((Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2) != Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2)) ? t_4 : ((t_4 != t_4) ? Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2) : max(Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2), t_4))) ^ Float32(0.5))) * t_3); end tmp_2 = tmp_3; else tmp_2 = t_11; end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := {t\_0}^{2}\\
t_3 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_4 := {t\_3}^{2} + {t\_1}^{2}\\
t_5 := t\_1 \cdot t\_1 + t\_3 \cdot t\_3\\
t_6 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_7 := {t\_6}^{2}\\
t_8 := t\_6 \cdot t\_6 + t\_0 \cdot t\_0\\
t_9 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_5\right)}}\\
t_10 := t\_9 \cdot t\_0\\
t_11 := \begin{array}{l}
\mathbf{if}\;\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\right) \cdot dX.u \geq t\_5:\\
\;\;\;\;t\_10\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{\mathsf{max}\left(t\_2 + t\_7, t\_4\right)}}{t\_3}}\\
\end{array}\\
t_12 := \begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_5:\\
\;\;\;\;t\_10\\
\mathbf{else}:\\
\;\;\;\;t\_9 \cdot t\_3\\
\end{array}\\
\mathbf{if}\;t\_12 \leq -3.7800000427523628 \cdot 10^{-6}:\\
\;\;\;\;t\_11\\
\mathbf{elif}\;t\_12 \leq 4.0000000467443897 \cdot 10^{-7}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v\right) \cdot dX.v \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_2, 1, t\_7\right), t\_5\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{{\left(\mathsf{max}\left(e^{\frac{0}{0}} + t\_2, t\_4\right)\right)}^{0.5}} \cdot t\_3\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -3.78000004e-6 or 4.00000005e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.4%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites99.6%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3299.6
Applied rewrites99.6%
if -3.78000004e-6 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 4.00000005e-7Initial program 52.4%
lift-+.f32N/A
lift-*.f32N/A
*-rgt-identityN/A
associate-*r*N/A
lift-*.f32N/A
lower-fma.f3253.2
lift-*.f32N/A
pow2N/A
lower-pow.f3228.4
lift-*.f32N/A
*-commutativeN/A
lower-*.f3228.4
lift-*.f32N/A
pow2N/A
lower-pow.f3228.0
lift-*.f32N/A
*-commutativeN/A
lower-*.f3228.0
Applied rewrites28.0%
Applied rewrites28.0%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3228.9
Applied rewrites28.9%
Final simplification61.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (* (pow (floor h) 2.0) dX.v) dX.v))
(t_1 (* dX.u (floor w)))
(t_2 (* dY.v (floor h)))
(t_3 (* t_2 t_2))
(t_4 (* (pow (floor w) 2.0) dX.u))
(t_5 (* dY.u (floor w)))
(t_6 (+ t_3 (* t_5 t_5)))
(t_7 (pow t_5 2.0))
(t_8 (* dX.v (floor h)))
(t_9 (+ (* t_8 t_8) (* t_1 t_1)))
(t_10 (/ 1.0 (sqrt (fmax t_9 t_6))))
(t_11 (* t_10 t_1))
(t_12
(if (>= (* t_4 dX.u) (+ t_7 t_3))
t_11
(* (/ 1.0 (sqrt (fmax (fma t_4 dX.u t_0) t_6))) t_5)))
(t_13 (if (>= t_9 t_6) t_11 (* t_10 t_5)))
(t_14 (pow t_1 2.0)))
(if (<= t_13 -0.009999999776482582)
t_12
(if (<= t_13 4.0000000467443897e-7)
(if (>= t_0 t_6)
(* (/ 1.0 (sqrt (fmax (fma t_14 1.0 (pow t_8 2.0)) t_6))) t_1)
(*
(/
1.0
(pow (fmax (+ (exp (/ 0.0 0.0)) t_14) (+ t_7 (pow t_2 2.0))) 0.5))
t_5))
t_12))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = (powf(floorf(h), 2.0f) * dX_46_v) * dX_46_v;
float t_1 = dX_46_u * floorf(w);
float t_2 = dY_46_v * floorf(h);
float t_3 = t_2 * t_2;
float t_4 = powf(floorf(w), 2.0f) * dX_46_u;
float t_5 = dY_46_u * floorf(w);
float t_6 = t_3 + (t_5 * t_5);
float t_7 = powf(t_5, 2.0f);
float t_8 = dX_46_v * floorf(h);
float t_9 = (t_8 * t_8) + (t_1 * t_1);
float t_10 = 1.0f / sqrtf(fmaxf(t_9, t_6));
float t_11 = t_10 * t_1;
float tmp;
if ((t_4 * dX_46_u) >= (t_7 + t_3)) {
tmp = t_11;
} else {
tmp = (1.0f / sqrtf(fmaxf(fmaf(t_4, dX_46_u, t_0), t_6))) * t_5;
}
float t_12 = tmp;
float tmp_1;
if (t_9 >= t_6) {
tmp_1 = t_11;
} else {
tmp_1 = t_10 * t_5;
}
float t_13 = tmp_1;
float t_14 = powf(t_1, 2.0f);
float tmp_2;
if (t_13 <= -0.009999999776482582f) {
tmp_2 = t_12;
} else if (t_13 <= 4.0000000467443897e-7f) {
float tmp_3;
if (t_0 >= t_6) {
tmp_3 = (1.0f / sqrtf(fmaxf(fmaf(t_14, 1.0f, powf(t_8, 2.0f)), t_6))) * t_1;
} else {
tmp_3 = (1.0f / powf(fmaxf((expf((0.0f / 0.0f)) + t_14), (t_7 + powf(t_2, 2.0f))), 0.5f)) * t_5;
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_12;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(dY_46_v * floor(h)) t_3 = Float32(t_2 * t_2) t_4 = Float32((floor(w) ^ Float32(2.0)) * dX_46_u) t_5 = Float32(dY_46_u * floor(w)) t_6 = Float32(t_3 + Float32(t_5 * t_5)) t_7 = t_5 ^ Float32(2.0) t_8 = Float32(dX_46_v * floor(h)) t_9 = Float32(Float32(t_8 * t_8) + Float32(t_1 * t_1)) t_10 = Float32(Float32(1.0) / sqrt(((t_9 != t_9) ? t_6 : ((t_6 != t_6) ? t_9 : max(t_9, t_6))))) t_11 = Float32(t_10 * t_1) tmp = Float32(0.0) if (Float32(t_4 * dX_46_u) >= Float32(t_7 + t_3)) tmp = t_11; else tmp = Float32(Float32(Float32(1.0) / sqrt(((fma(t_4, dX_46_u, t_0) != fma(t_4, dX_46_u, t_0)) ? t_6 : ((t_6 != t_6) ? fma(t_4, dX_46_u, t_0) : max(fma(t_4, dX_46_u, t_0), t_6))))) * t_5); end t_12 = tmp tmp_1 = Float32(0.0) if (t_9 >= t_6) tmp_1 = t_11; else tmp_1 = Float32(t_10 * t_5); end t_13 = tmp_1 t_14 = t_1 ^ Float32(2.0) tmp_2 = Float32(0.0) if (t_13 <= Float32(-0.009999999776482582)) tmp_2 = t_12; elseif (t_13 <= Float32(4.0000000467443897e-7)) tmp_3 = Float32(0.0) if (t_0 >= t_6) tmp_3 = Float32(Float32(Float32(1.0) / sqrt(((fma(t_14, Float32(1.0), (t_8 ^ Float32(2.0))) != fma(t_14, Float32(1.0), (t_8 ^ Float32(2.0)))) ? t_6 : ((t_6 != t_6) ? fma(t_14, Float32(1.0), (t_8 ^ Float32(2.0))) : max(fma(t_14, Float32(1.0), (t_8 ^ Float32(2.0))), t_6))))) * t_1); else tmp_3 = Float32(Float32(Float32(1.0) / (((Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_14) != Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_14)) ? Float32(t_7 + (t_2 ^ Float32(2.0))) : ((Float32(t_7 + (t_2 ^ Float32(2.0))) != Float32(t_7 + (t_2 ^ Float32(2.0)))) ? Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_14) : max(Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_14), Float32(t_7 + (t_2 ^ Float32(2.0)))))) ^ Float32(0.5))) * t_5); end tmp_2 = tmp_3; else tmp_2 = t_12; end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v\right) \cdot dX.v\\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2\\
t_4 := {\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\\
t_5 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_6 := t\_3 + t\_5 \cdot t\_5\\
t_7 := {t\_5}^{2}\\
t_8 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_9 := t\_8 \cdot t\_8 + t\_1 \cdot t\_1\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_9, t\_6\right)}}\\
t_11 := t\_10 \cdot t\_1\\
t_12 := \begin{array}{l}
\mathbf{if}\;t\_4 \cdot dX.u \geq t\_7 + t\_3:\\
\;\;\;\;t\_11\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_4, dX.u, t\_0\right), t\_6\right)}} \cdot t\_5\\
\end{array}\\
t_13 := \begin{array}{l}
\mathbf{if}\;t\_9 \geq t\_6:\\
\;\;\;\;t\_11\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_5\\
\end{array}\\
t_14 := {t\_1}^{2}\\
\mathbf{if}\;t\_13 \leq -0.009999999776482582:\\
\;\;\;\;t\_12\\
\mathbf{elif}\;t\_13 \leq 4.0000000467443897 \cdot 10^{-7}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_0 \geq t\_6:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_14, 1, {t\_8}^{2}\right), t\_6\right)}} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{{\left(\mathsf{max}\left(e^{\frac{0}{0}} + t\_14, t\_7 + {t\_2}^{2}\right)\right)}^{0.5}} \cdot t\_5\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.00999999978 or 4.00000005e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3299.5
Applied rewrites99.5%
lift-*.f32N/A
pow2N/A
lower-pow.f3299.5
lift-*.f32N/A
*-commutativeN/A
lift-*.f3299.5
Applied rewrites99.5%
Taylor expanded in w around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3296.3
Applied rewrites96.3%
if -0.00999999978 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 4.00000005e-7Initial program 55.5%
lift-+.f32N/A
lift-*.f32N/A
*-rgt-identityN/A
associate-*r*N/A
lift-*.f32N/A
lower-fma.f3256.2
lift-*.f32N/A
pow2N/A
lower-pow.f3231.8
lift-*.f32N/A
*-commutativeN/A
lower-*.f3231.3
lift-*.f32N/A
pow2N/A
lower-pow.f3231.0
lift-*.f32N/A
*-commutativeN/A
lower-*.f3231.0
Applied rewrites31.0%
Applied rewrites31.0%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3231.8
Applied rewrites31.8%
Final simplification58.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dX.u (floor w)))
(t_2 (pow t_1 2.0))
(t_3 (* dY.v (floor h)))
(t_4 (pow (floor w) 2.0))
(t_5 (pow t_3 2.0))
(t_6 (+ (* t_0 t_0) (* t_1 t_1)))
(t_7 (* dY.u (floor w)))
(t_8 (fmax (+ (exp (/ 0.0 0.0)) t_2) (+ (pow t_7 2.0) t_5)))
(t_9 (+ (* t_3 t_3) (* t_7 t_7)))
(t_10 (/ 1.0 (sqrt (fmax t_6 t_9))))
(t_11 (* t_10 t_7))
(t_12
(if (>= (* (* t_4 dX.u) dX.u) (* (* t_4 dY.u) dY.u))
(* (/ 1.0 (exp (* (log t_8) 0.5))) t_1)
t_11))
(t_13 (if (>= t_6 t_9) (* t_10 t_1) t_11)))
(if (<= t_13 -0.9999995827674866)
t_12
(if (<= t_13 0.8999999761581421)
(if (>= t_6 t_5)
(* (/ 1.0 (sqrt (fmax (fma t_2 1.0 (pow t_0 2.0)) t_9))) t_1)
(* (/ 1.0 (pow t_8 0.5)) t_7))
t_12))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dX_46_u * floorf(w);
float t_2 = powf(t_1, 2.0f);
float t_3 = dY_46_v * floorf(h);
float t_4 = powf(floorf(w), 2.0f);
float t_5 = powf(t_3, 2.0f);
float t_6 = (t_0 * t_0) + (t_1 * t_1);
float t_7 = dY_46_u * floorf(w);
float t_8 = fmaxf((expf((0.0f / 0.0f)) + t_2), (powf(t_7, 2.0f) + t_5));
float t_9 = (t_3 * t_3) + (t_7 * t_7);
float t_10 = 1.0f / sqrtf(fmaxf(t_6, t_9));
float t_11 = t_10 * t_7;
float tmp;
if (((t_4 * dX_46_u) * dX_46_u) >= ((t_4 * dY_46_u) * dY_46_u)) {
tmp = (1.0f / expf((logf(t_8) * 0.5f))) * t_1;
} else {
tmp = t_11;
}
float t_12 = tmp;
float tmp_1;
if (t_6 >= t_9) {
tmp_1 = t_10 * t_1;
} else {
tmp_1 = t_11;
}
float t_13 = tmp_1;
float tmp_2;
if (t_13 <= -0.9999995827674866f) {
tmp_2 = t_12;
} else if (t_13 <= 0.8999999761581421f) {
float tmp_3;
if (t_6 >= t_5) {
tmp_3 = (1.0f / sqrtf(fmaxf(fmaf(t_2, 1.0f, powf(t_0, 2.0f)), t_9))) * t_1;
} else {
tmp_3 = (1.0f / powf(t_8, 0.5f)) * t_7;
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_12;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dX_46_u * floor(w)) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(dY_46_v * floor(h)) t_4 = floor(w) ^ Float32(2.0) t_5 = t_3 ^ Float32(2.0) t_6 = Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) t_7 = Float32(dY_46_u * floor(w)) t_8 = (Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2) != Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2)) ? Float32((t_7 ^ Float32(2.0)) + t_5) : ((Float32((t_7 ^ Float32(2.0)) + t_5) != Float32((t_7 ^ Float32(2.0)) + t_5)) ? Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2) : max(Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2), Float32((t_7 ^ Float32(2.0)) + t_5))) t_9 = Float32(Float32(t_3 * t_3) + Float32(t_7 * t_7)) t_10 = Float32(Float32(1.0) / sqrt(((t_6 != t_6) ? t_9 : ((t_9 != t_9) ? t_6 : max(t_6, t_9))))) t_11 = Float32(t_10 * t_7) tmp = Float32(0.0) if (Float32(Float32(t_4 * dX_46_u) * dX_46_u) >= Float32(Float32(t_4 * dY_46_u) * dY_46_u)) tmp = Float32(Float32(Float32(1.0) / exp(Float32(log(t_8) * Float32(0.5)))) * t_1); else tmp = t_11; end t_12 = tmp tmp_1 = Float32(0.0) if (t_6 >= t_9) tmp_1 = Float32(t_10 * t_1); else tmp_1 = t_11; end t_13 = tmp_1 tmp_2 = Float32(0.0) if (t_13 <= Float32(-0.9999995827674866)) tmp_2 = t_12; elseif (t_13 <= Float32(0.8999999761581421)) tmp_3 = Float32(0.0) if (t_6 >= t_5) tmp_3 = Float32(Float32(Float32(1.0) / sqrt(((fma(t_2, Float32(1.0), (t_0 ^ Float32(2.0))) != fma(t_2, Float32(1.0), (t_0 ^ Float32(2.0)))) ? t_9 : ((t_9 != t_9) ? fma(t_2, Float32(1.0), (t_0 ^ Float32(2.0))) : max(fma(t_2, Float32(1.0), (t_0 ^ Float32(2.0))), t_9))))) * t_1); else tmp_3 = Float32(Float32(Float32(1.0) / (t_8 ^ Float32(0.5))) * t_7); end tmp_2 = tmp_3; else tmp_2 = t_12; end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := {t\_1}^{2}\\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_5 := {t\_3}^{2}\\
t_6 := t\_0 \cdot t\_0 + t\_1 \cdot t\_1\\
t_7 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_8 := \mathsf{max}\left(e^{\frac{0}{0}} + t\_2, {t\_7}^{2} + t\_5\right)\\
t_9 := t\_3 \cdot t\_3 + t\_7 \cdot t\_7\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_9\right)}}\\
t_11 := t\_10 \cdot t\_7\\
t_12 := \begin{array}{l}
\mathbf{if}\;\left(t\_4 \cdot dX.u\right) \cdot dX.u \geq \left(t\_4 \cdot dY.u\right) \cdot dY.u:\\
\;\;\;\;\frac{1}{e^{\log t\_8 \cdot 0.5}} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}\\
t_13 := \begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_9:\\
\;\;\;\;t\_10 \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}\\
\mathbf{if}\;t\_13 \leq -0.9999995827674866:\\
\;\;\;\;t\_12\\
\mathbf{elif}\;t\_13 \leq 0.8999999761581421:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_2, 1, {t\_0}^{2}\right), t\_9\right)}} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{{t\_8}^{0.5}} \cdot t\_7\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.999999583 or 0.899999976 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.8%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3299.8
Applied rewrites99.8%
Applied rewrites60.3%
Taylor expanded in dY.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3260.3
Applied rewrites60.3%
if -0.999999583 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 0.899999976Initial program 60.5%
lift-+.f32N/A
lift-*.f32N/A
*-rgt-identityN/A
associate-*r*N/A
lift-*.f32N/A
lower-fma.f3259.0
lift-*.f32N/A
pow2N/A
lower-pow.f3234.8
lift-*.f32N/A
*-commutativeN/A
lower-*.f3234.2
lift-*.f32N/A
pow2N/A
lower-pow.f3234.0
lift-*.f32N/A
*-commutativeN/A
lower-*.f3234.0
Applied rewrites34.3%
Applied rewrites34.0%
Taylor expanded in dY.u around 0
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3234.0
Applied rewrites34.0%
Final simplification42.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(/
(/ (* (- dX.u) (floor w)) -1.0)
(sqrt
(fmax (+ (pow t_0 2.0) (pow t_2 2.0)) (+ (pow t_4 2.0) (pow t_1 2.0)))))
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = ((-dX_46_u * floorf(w)) / -1.0f) / sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f))));
} else {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(Float32(-dX_46_u) * floor(w)) / Float32(-1.0)) / sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))))); else tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = ((-dX_46_u * floor(w)) / single(-1.0)) / sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0))))); else tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{\frac{\left(-dX.u\right) \cdot \left\lfloor w\right\rfloor }{-1}}{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_4\\
\end{array}
\end{array}
Initial program 73.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
frac-2negN/A
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(*
(/
(floor w)
(sqrt
(fmax
(+ (pow t_0 2.0) (pow t_2 2.0))
(+ (pow t_4 2.0) (pow t_1 2.0)))))
dX.u)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (floorf(w) / sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f))))) * dX_46_u;
} else {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(floor(w) / sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))))) * dX_46_u); else tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (floor(w) / sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0)))))) * dX_46_u; else tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}} \cdot dX.u\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_4\\
\end{array}
\end{array}
Initial program 73.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
*-rgt-identityN/A
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_0)
(/
1.0
(/
(sqrt
(fmax (+ (pow t_0 2.0) (pow t_2 2.0)) (+ (pow t_4 2.0) (pow t_1 2.0))))
t_4)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_0;
} else {
tmp = 1.0f / (sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f)))) / t_4);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_0); else tmp = Float32(Float32(1.0) / Float32(sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))))))) / t_4)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_0; else tmp = single(1.0) / (sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0))))) / t_4); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}}{t\_4}}\\
\end{array}
\end{array}
Initial program 73.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dY.v (floor h)))
(t_2 (* dY.u (floor w)))
(t_3 (+ (* t_1 t_1) (* t_2 t_2)))
(t_4 (* dX.u (floor w)))
(t_5 (/ 1.0 (sqrt (fmax (+ (* t_0 t_0) (* t_4 t_4)) t_3)))))
(if (>= (+ (pow t_4 2.0) (pow t_0 2.0)) t_3) (* t_5 t_4) (* t_5 t_2))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dY_46_v * floorf(h);
float t_2 = dY_46_u * floorf(w);
float t_3 = (t_1 * t_1) + (t_2 * t_2);
float t_4 = dX_46_u * floorf(w);
float t_5 = 1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_4 * t_4)), t_3));
float tmp;
if ((powf(t_4, 2.0f) + powf(t_0, 2.0f)) >= t_3) {
tmp = t_5 * t_4;
} else {
tmp = t_5 * t_2;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dY_46_u * floor(w)) t_3 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_4 = Float32(dX_46_u * floor(w)) t_5 = Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) != Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4))) ? t_3 : ((t_3 != t_3) ? Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) : max(Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)), t_3))))) tmp = Float32(0.0) if (Float32((t_4 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) >= t_3) tmp = Float32(t_5 * t_4); else tmp = Float32(t_5 * t_2); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dY_46_v * floor(h); t_2 = dY_46_u * floor(w); t_3 = (t_1 * t_1) + (t_2 * t_2); t_4 = dX_46_u * floor(w); t_5 = single(1.0) / sqrt(max(((t_0 * t_0) + (t_4 * t_4)), t_3)); tmp = single(0.0); if (((t_4 ^ single(2.0)) + (t_0 ^ single(2.0))) >= t_3) tmp = t_5 * t_4; else tmp = t_5 * t_2; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_4 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_5 := \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_4 \cdot t\_4, t\_3\right)}}\\
\mathbf{if}\;{t\_4}^{2} + {t\_0}^{2} \geq t\_3:\\
\;\;\;\;t\_5 \cdot t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_5 \cdot t\_2\\
\end{array}
\end{array}
Initial program 73.5%
lift-+.f32N/A
+-commutativeN/A
lower-+.f3273.5
lift-*.f32N/A
pow2N/A
lower-pow.f3273.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3273.5
lift-*.f32N/A
pow2N/A
lower-pow.f3273.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3273.5
Applied rewrites73.5%
Final simplification73.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.u (floor w)))
(t_2 (pow t_1 2.0))
(t_3 (pow t_0 2.0))
(t_4 (* dY.v (floor h)))
(t_5 (* t_4 t_4))
(t_6 (+ t_5 (* t_1 t_1)))
(t_7 (* dX.v (floor h)))
(t_8 (* (* (pow (floor w) 2.0) dX.u) dX.u)))
(if (<= dX.v 5.0)
(if (>= t_8 (+ t_2 t_5))
(* (/ 1.0 (sqrt (fmax t_8 t_6))) t_0)
(* (/ 1.0 (sqrt (fmax (+ (* t_7 t_7) (* t_0 t_0)) t_6))) t_1))
(if (>= (* (* (pow (floor h) 2.0) dX.v) dX.v) t_6)
(* (/ 1.0 (sqrt (fmax (fma t_3 1.0 (pow t_7 2.0)) t_6))) t_0)
(*
(/
1.0
(pow (fmax (+ (exp (/ 0.0 0.0)) t_3) (+ t_2 (pow t_4 2.0))) 0.5))
t_1)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_u * floorf(w);
float t_2 = powf(t_1, 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = dY_46_v * floorf(h);
float t_5 = t_4 * t_4;
float t_6 = t_5 + (t_1 * t_1);
float t_7 = dX_46_v * floorf(h);
float t_8 = (powf(floorf(w), 2.0f) * dX_46_u) * dX_46_u;
float tmp_1;
if (dX_46_v <= 5.0f) {
float tmp_2;
if (t_8 >= (t_2 + t_5)) {
tmp_2 = (1.0f / sqrtf(fmaxf(t_8, t_6))) * t_0;
} else {
tmp_2 = (1.0f / sqrtf(fmaxf(((t_7 * t_7) + (t_0 * t_0)), t_6))) * t_1;
}
tmp_1 = tmp_2;
} else if (((powf(floorf(h), 2.0f) * dX_46_v) * dX_46_v) >= t_6) {
tmp_1 = (1.0f / sqrtf(fmaxf(fmaf(t_3, 1.0f, powf(t_7, 2.0f)), t_6))) * t_0;
} else {
tmp_1 = (1.0f / powf(fmaxf((expf((0.0f / 0.0f)) + t_3), (t_2 + powf(t_4, 2.0f))), 0.5f)) * t_1;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_u * floor(w)) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(dY_46_v * floor(h)) t_5 = Float32(t_4 * t_4) t_6 = Float32(t_5 + Float32(t_1 * t_1)) t_7 = Float32(dX_46_v * floor(h)) t_8 = Float32(Float32((floor(w) ^ Float32(2.0)) * dX_46_u) * dX_46_u) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(5.0)) tmp_2 = Float32(0.0) if (t_8 >= Float32(t_2 + t_5)) tmp_2 = Float32(Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? t_6 : ((t_6 != t_6) ? t_8 : max(t_8, t_6))))) * t_0); else tmp_2 = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_7 * t_7) + Float32(t_0 * t_0)) != Float32(Float32(t_7 * t_7) + Float32(t_0 * t_0))) ? t_6 : ((t_6 != t_6) ? Float32(Float32(t_7 * t_7) + Float32(t_0 * t_0)) : max(Float32(Float32(t_7 * t_7) + Float32(t_0 * t_0)), t_6))))) * t_1); end tmp_1 = tmp_2; elseif (Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v) >= t_6) tmp_1 = Float32(Float32(Float32(1.0) / sqrt(((fma(t_3, Float32(1.0), (t_7 ^ Float32(2.0))) != fma(t_3, Float32(1.0), (t_7 ^ Float32(2.0)))) ? t_6 : ((t_6 != t_6) ? fma(t_3, Float32(1.0), (t_7 ^ Float32(2.0))) : max(fma(t_3, Float32(1.0), (t_7 ^ Float32(2.0))), t_6))))) * t_0); else tmp_1 = Float32(Float32(Float32(1.0) / (((Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_3) != Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_3)) ? Float32(t_2 + (t_4 ^ Float32(2.0))) : ((Float32(t_2 + (t_4 ^ Float32(2.0))) != Float32(t_2 + (t_4 ^ Float32(2.0)))) ? Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_3) : max(Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_3), Float32(t_2 + (t_4 ^ Float32(2.0)))))) ^ Float32(0.5))) * t_1); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := {t\_1}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_5 := t\_4 \cdot t\_4\\
t_6 := t\_5 + t\_1 \cdot t\_1\\
t_7 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_8 := \left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\right) \cdot dX.u\\
\mathbf{if}\;dX.v \leq 5:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_2 + t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_6\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_7 \cdot t\_7 + t\_0 \cdot t\_0, t\_6\right)}} \cdot t\_1\\
\end{array}\\
\mathbf{elif}\;\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v\right) \cdot dX.v \geq t\_6:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_3, 1, {t\_7}^{2}\right), t\_6\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{{\left(\mathsf{max}\left(e^{\frac{0}{0}} + t\_3, t\_2 + {t\_4}^{2}\right)\right)}^{0.5}} \cdot t\_1\\
\end{array}
\end{array}
if dX.v < 5Initial program 76.1%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3269.5
Applied rewrites69.5%
lift-*.f32N/A
pow2N/A
lower-pow.f3269.5
lift-*.f32N/A
*-commutativeN/A
lift-*.f3269.5
Applied rewrites69.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3264.5
Applied rewrites64.5%
if 5 < dX.v Initial program 66.4%
lift-+.f32N/A
lift-*.f32N/A
*-rgt-identityN/A
associate-*r*N/A
lift-*.f32N/A
lower-fma.f3259.2
lift-*.f32N/A
pow2N/A
lower-pow.f3225.6
lift-*.f32N/A
*-commutativeN/A
lower-*.f3225.6
lift-*.f32N/A
pow2N/A
lower-pow.f3225.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3225.5
Applied rewrites25.5%
Applied rewrites25.5%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3226.2
Applied rewrites26.2%
Final simplification54.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (+ (* t_0 t_0) (* t_1 t_1)))
(t_3 (* dX.u (floor w)))
(t_4 (pow t_3 2.0)))
(if (>= (* (* (pow (floor h) 2.0) dX.v) dX.v) t_2)
(*
(/ 1.0 (sqrt (fmax (fma t_4 1.0 (pow (* dX.v (floor h)) 2.0)) t_2)))
t_3)
(*
(/
1.0
(pow
(fmax (+ (exp (/ 0.0 0.0)) t_4) (+ (pow t_1 2.0) (pow t_0 2.0)))
0.5))
t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = (t_0 * t_0) + (t_1 * t_1);
float t_3 = dX_46_u * floorf(w);
float t_4 = powf(t_3, 2.0f);
float tmp;
if (((powf(floorf(h), 2.0f) * dX_46_v) * dX_46_v) >= t_2) {
tmp = (1.0f / sqrtf(fmaxf(fmaf(t_4, 1.0f, powf((dX_46_v * floorf(h)), 2.0f)), t_2))) * t_3;
} else {
tmp = (1.0f / powf(fmaxf((expf((0.0f / 0.0f)) + t_4), (powf(t_1, 2.0f) + powf(t_0, 2.0f))), 0.5f)) * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) t_3 = Float32(dX_46_u * floor(w)) t_4 = t_3 ^ Float32(2.0) tmp = Float32(0.0) if (Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v) >= t_2) tmp = Float32(Float32(Float32(1.0) / sqrt(((fma(t_4, Float32(1.0), (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != fma(t_4, Float32(1.0), (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? fma(t_4, Float32(1.0), (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(fma(t_4, Float32(1.0), (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), t_2))))) * t_3); else tmp = Float32(Float32(Float32(1.0) / (((Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_4) != Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_4)) ? Float32((t_1 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) : ((Float32((t_1 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) != Float32((t_1 ^ Float32(2.0)) + (t_0 ^ Float32(2.0)))) ? Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_4) : max(Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_4), Float32((t_1 ^ Float32(2.0)) + (t_0 ^ Float32(2.0)))))) ^ Float32(0.5))) * t_1); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := t\_0 \cdot t\_0 + t\_1 \cdot t\_1\\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_4 := {t\_3}^{2}\\
\mathbf{if}\;\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v\right) \cdot dX.v \geq t\_2:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_4, 1, {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}\right), t\_2\right)}} \cdot t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{{\left(\mathsf{max}\left(e^{\frac{0}{0}} + t\_4, {t\_1}^{2} + {t\_0}^{2}\right)\right)}^{0.5}} \cdot t\_1\\
\end{array}
\end{array}
Initial program 73.5%
lift-+.f32N/A
lift-*.f32N/A
*-rgt-identityN/A
associate-*r*N/A
lift-*.f32N/A
lower-fma.f3259.5
lift-*.f32N/A
pow2N/A
lower-pow.f3243.0
lift-*.f32N/A
*-commutativeN/A
lower-*.f3243.0
lift-*.f32N/A
pow2N/A
lower-pow.f3242.8
lift-*.f32N/A
*-commutativeN/A
lower-*.f3242.8
Applied rewrites43.1%
Applied rewrites42.8%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3245.5
Applied rewrites45.5%
Final simplification45.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* dY.v (floor h)) 2.0))
(t_1 (* dX.u (floor w)))
(t_2 (* t_1 t_1))
(t_3 (* dX.v (floor h))))
(if (>= (+ (exp (/ 0.0 0.0)) t_2) t_0)
(*
(/
1.0
(sqrt (fmax (+ (* t_3 t_3) t_2) (* (* (pow (floor w) 2.0) dY.u) dY.u))))
t_1)
(*
(/
dY.u
(sqrt
(fmax
(+ (pow t_1 2.0) (pow t_3 2.0))
(+ (pow (* dY.u (floor w)) 2.0) t_0))))
(floor w)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((dY_46_v * floorf(h)), 2.0f);
float t_1 = dX_46_u * floorf(w);
float t_2 = t_1 * t_1;
float t_3 = dX_46_v * floorf(h);
float tmp;
if ((expf((0.0f / 0.0f)) + t_2) >= t_0) {
tmp = (1.0f / sqrtf(fmaxf(((t_3 * t_3) + t_2), ((powf(floorf(w), 2.0f) * dY_46_u) * dY_46_u)))) * t_1;
} else {
tmp = (dY_46_u / sqrtf(fmaxf((powf(t_1, 2.0f) + powf(t_3, 2.0f)), (powf((dY_46_u * floorf(w)), 2.0f) + t_0)))) * floorf(w);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) ^ Float32(2.0) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(t_1 * t_1) t_3 = Float32(dX_46_v * floor(h)) tmp = Float32(0.0) if (Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + t_2) >= t_0) tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_3 * t_3) + t_2) != Float32(Float32(t_3 * t_3) + t_2)) ? Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u) : ((Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u) != Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u)) ? Float32(Float32(t_3 * t_3) + t_2) : max(Float32(Float32(t_3 * t_3) + t_2), Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u)))))) * t_1); else tmp = Float32(Float32(dY_46_u / sqrt(((Float32((t_1 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) != Float32((t_1 ^ Float32(2.0)) + (t_3 ^ Float32(2.0)))) ? Float32((Float32(dY_46_u * floor(w)) ^ Float32(2.0)) + t_0) : ((Float32((Float32(dY_46_u * floor(w)) ^ Float32(2.0)) + t_0) != Float32((Float32(dY_46_u * floor(w)) ^ Float32(2.0)) + t_0)) ? Float32((t_1 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) : max(Float32((t_1 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))), Float32((Float32(dY_46_u * floor(w)) ^ Float32(2.0)) + t_0)))))) * floor(w)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (dY_46_v * floor(h)) ^ single(2.0); t_1 = dX_46_u * floor(w); t_2 = t_1 * t_1; t_3 = dX_46_v * floor(h); tmp = single(0.0); if ((exp((single(0.0) / single(0.0))) + t_2) >= t_0) tmp = (single(1.0) / sqrt(max(((t_3 * t_3) + t_2), (((floor(w) ^ single(2.0)) * dY_46_u) * dY_46_u)))) * t_1; else tmp = (dY_46_u / sqrt(max(((t_1 ^ single(2.0)) + (t_3 ^ single(2.0))), (((dY_46_u * floor(w)) ^ single(2.0)) + t_0)))) * floor(w); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2}\\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := t\_1 \cdot t\_1\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
\mathbf{if}\;e^{\frac{0}{0}} + t\_2 \geq t\_0:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3 \cdot t\_3 + t\_2, \left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dY.u\right) \cdot dY.u\right)}} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left({t\_1}^{2} + {t\_3}^{2}, {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2} + t\_0\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
Initial program 73.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
*-rgt-identityN/A
Applied rewrites73.5%
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lift-log.f32N/A
*-commutativeN/A
count-2N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
lower-/.f3240.4
Applied rewrites40.4%
Taylor expanded in dY.u around 0
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3240.4
Applied rewrites40.4%
Taylor expanded in dY.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3240.4
Applied rewrites40.4%
Final simplification40.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dX.u (floor w)))
(t_2 (* dY.u (floor w)))
(t_3 (* dY.v (floor h)))
(t_4
(*
(/
1.0
(exp
(*
(log
(fmax
(+ (exp (/ 0.0 0.0)) (pow t_1 2.0))
(+ (pow t_2 2.0) (pow t_3 2.0))))
0.5)))
t_1))
(t_5
(*
(/
1.0
(sqrt
(fmax (+ (* t_0 t_0) (* t_1 t_1)) (+ (* t_3 t_3) (* t_2 t_2)))))
t_2))
(t_6 (pow (floor w) 2.0))
(t_7 (* (* t_6 dX.u) dX.u)))
(if (<= dY.v 400.0)
(if (>= t_7 (* (* t_6 dY.u) dY.u)) t_4 t_5)
(if (>= t_7 (* (* (pow (floor h) 2.0) dY.v) dY.v)) t_4 t_5))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dX_46_u * floorf(w);
float t_2 = dY_46_u * floorf(w);
float t_3 = dY_46_v * floorf(h);
float t_4 = (1.0f / expf((logf(fmaxf((expf((0.0f / 0.0f)) + powf(t_1, 2.0f)), (powf(t_2, 2.0f) + powf(t_3, 2.0f)))) * 0.5f))) * t_1;
float t_5 = (1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_1 * t_1)), ((t_3 * t_3) + (t_2 * t_2))))) * t_2;
float t_6 = powf(floorf(w), 2.0f);
float t_7 = (t_6 * dX_46_u) * dX_46_u;
float tmp_1;
if (dY_46_v <= 400.0f) {
float tmp_2;
if (t_7 >= ((t_6 * dY_46_u) * dY_46_u)) {
tmp_2 = t_4;
} else {
tmp_2 = t_5;
}
tmp_1 = tmp_2;
} else if (t_7 >= ((powf(floorf(h), 2.0f) * dY_46_v) * dY_46_v)) {
tmp_1 = t_4;
} else {
tmp_1 = t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(dY_46_u * floor(w)) t_3 = Float32(dY_46_v * floor(h)) t_4 = Float32(Float32(Float32(1.0) / exp(Float32(log(((Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0))) != Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0)))) ? Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) : ((Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) != Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0)))) ? Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0))) : max(Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0))), Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))))))) * Float32(0.5)))) * t_1) t_5 = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) != Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1))) ? Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2)) : ((Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2)) != Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2))) ? Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) : max(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)), Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2))))))) * t_2) t_6 = floor(w) ^ Float32(2.0) t_7 = Float32(Float32(t_6 * dX_46_u) * dX_46_u) tmp_1 = Float32(0.0) if (dY_46_v <= Float32(400.0)) tmp_2 = Float32(0.0) if (t_7 >= Float32(Float32(t_6 * dY_46_u) * dY_46_u)) tmp_2 = t_4; else tmp_2 = t_5; end tmp_1 = tmp_2; elseif (t_7 >= Float32(Float32((floor(h) ^ Float32(2.0)) * dY_46_v) * dY_46_v)) tmp_1 = t_4; else tmp_1 = t_5; end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dX_46_u * floor(w); t_2 = dY_46_u * floor(w); t_3 = dY_46_v * floor(h); t_4 = (single(1.0) / exp((log(max((exp((single(0.0) / single(0.0))) + (t_1 ^ single(2.0))), ((t_2 ^ single(2.0)) + (t_3 ^ single(2.0))))) * single(0.5)))) * t_1; t_5 = (single(1.0) / sqrt(max(((t_0 * t_0) + (t_1 * t_1)), ((t_3 * t_3) + (t_2 * t_2))))) * t_2; t_6 = floor(w) ^ single(2.0); t_7 = (t_6 * dX_46_u) * dX_46_u; tmp_2 = single(0.0); if (dY_46_v <= single(400.0)) tmp_3 = single(0.0); if (t_7 >= ((t_6 * dY_46_u) * dY_46_u)) tmp_3 = t_4; else tmp_3 = t_5; end tmp_2 = tmp_3; elseif (t_7 >= (((floor(h) ^ single(2.0)) * dY_46_v) * dY_46_v)) tmp_2 = t_4; else tmp_2 = t_5; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := \frac{1}{e^{\log \left(\mathsf{max}\left(e^{\frac{0}{0}} + {t\_1}^{2}, {t\_2}^{2} + {t\_3}^{2}\right)\right) \cdot 0.5}} \cdot t\_1\\
t_5 := \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_1 \cdot t\_1, t\_3 \cdot t\_3 + t\_2 \cdot t\_2\right)}} \cdot t\_2\\
t_6 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_7 := \left(t\_6 \cdot dX.u\right) \cdot dX.u\\
\mathbf{if}\;dY.v \leq 400:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq \left(t\_6 \cdot dY.u\right) \cdot dY.u:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_5\\
\end{array}\\
\mathbf{elif}\;t\_7 \geq \left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dY.v\right) \cdot dY.v:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_5\\
\end{array}
\end{array}
if dY.v < 400Initial program 75.2%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3264.4
Applied rewrites64.4%
Applied rewrites39.1%
Taylor expanded in dY.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3236.4
Applied rewrites36.4%
if 400 < dY.v Initial program 66.2%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3254.7
Applied rewrites54.7%
Applied rewrites53.5%
Taylor expanded in dY.u around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3252.2
Applied rewrites52.2%
Final simplification39.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dX.u (floor w)))
(t_2 (* dY.u (floor w)))
(t_3 (* dY.v (floor h))))
(if (>=
(* (* (pow (floor w) 2.0) dX.u) dX.u)
(* (* (pow (floor h) 2.0) dY.v) dY.v))
(*
(/
1.0
(exp
(*
(log
(fmax
(+ (exp (/ 0.0 0.0)) (pow t_1 2.0))
(+ (pow t_2 2.0) (pow t_3 2.0))))
0.5)))
t_1)
(*
(/
1.0
(sqrt (fmax (+ (* t_0 t_0) (* t_1 t_1)) (+ (* t_3 t_3) (* t_2 t_2)))))
t_2))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dX_46_u * floorf(w);
float t_2 = dY_46_u * floorf(w);
float t_3 = dY_46_v * floorf(h);
float tmp;
if (((powf(floorf(w), 2.0f) * dX_46_u) * dX_46_u) >= ((powf(floorf(h), 2.0f) * dY_46_v) * dY_46_v)) {
tmp = (1.0f / expf((logf(fmaxf((expf((0.0f / 0.0f)) + powf(t_1, 2.0f)), (powf(t_2, 2.0f) + powf(t_3, 2.0f)))) * 0.5f))) * t_1;
} else {
tmp = (1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_1 * t_1)), ((t_3 * t_3) + (t_2 * t_2))))) * t_2;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(dY_46_u * floor(w)) t_3 = Float32(dY_46_v * floor(h)) tmp = Float32(0.0) if (Float32(Float32((floor(w) ^ Float32(2.0)) * dX_46_u) * dX_46_u) >= Float32(Float32((floor(h) ^ Float32(2.0)) * dY_46_v) * dY_46_v)) tmp = Float32(Float32(Float32(1.0) / exp(Float32(log(((Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0))) != Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0)))) ? Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) : ((Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) != Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0)))) ? Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0))) : max(Float32(exp(Float32(Float32(0.0) / Float32(0.0))) + (t_1 ^ Float32(2.0))), Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))))))) * Float32(0.5)))) * t_1); else tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) != Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1))) ? Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2)) : ((Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2)) != Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2))) ? Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) : max(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)), Float32(Float32(t_3 * t_3) + Float32(t_2 * t_2))))))) * t_2); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dX_46_u * floor(w); t_2 = dY_46_u * floor(w); t_3 = dY_46_v * floor(h); tmp = single(0.0); if ((((floor(w) ^ single(2.0)) * dX_46_u) * dX_46_u) >= (((floor(h) ^ single(2.0)) * dY_46_v) * dY_46_v)) tmp = (single(1.0) / exp((log(max((exp((single(0.0) / single(0.0))) + (t_1 ^ single(2.0))), ((t_2 ^ single(2.0)) + (t_3 ^ single(2.0))))) * single(0.5)))) * t_1; else tmp = (single(1.0) / sqrt(max(((t_0 * t_0) + (t_1 * t_1)), ((t_3 * t_3) + (t_2 * t_2))))) * t_2; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
\mathbf{if}\;\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\right) \cdot dX.u \geq \left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dY.v\right) \cdot dY.v:\\
\;\;\;\;\frac{1}{e^{\log \left(\mathsf{max}\left(e^{\frac{0}{0}} + {t\_1}^{2}, {t\_2}^{2} + {t\_3}^{2}\right)\right) \cdot 0.5}} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_1 \cdot t\_1, t\_3 \cdot t\_3 + t\_2 \cdot t\_2\right)}} \cdot t\_2\\
\end{array}
\end{array}
Initial program 73.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.6
Applied rewrites62.6%
Applied rewrites41.8%
Taylor expanded in dY.u around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3235.0
Applied rewrites35.0%
Final simplification35.0%
herbie shell --seed 2024304
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))