
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (/ (/ (- 1.0 u1) (/ 1.0 (- -1.0 u1))) (- -1.0 u1)))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (((1.0f - u1) / (1.0f / (-1.0f - u1))) / (-1.0f - u1)))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (((1.0e0 - u1) / (1.0e0 / ((-1.0e0) - u1))) / ((-1.0e0) - u1)))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(Float32(Float32(1.0) - u1) / Float32(Float32(1.0) / Float32(Float32(-1.0) - u1))) / Float32(Float32(-1.0) - u1)))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (((single(1.0) - u1) / (single(1.0) / (single(-1.0) - u1))) / (single(-1.0) - u1)))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{\frac{\frac{1 - u1}{\frac{1}{-1 - u1}}}{-1 - u1}}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
lift--.f32N/A
sub-negN/A
+-commutativeN/A
flip-+N/A
sqr-negN/A
lower-/.f32N/A
metadata-evalN/A
lower--.f32N/A
lower-*.f32N/A
lower--.f32N/A
lower-neg.f3298.5
Applied rewrites98.5%
Applied rewrites98.5%
lift--.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lift-neg.f32N/A
sub-negN/A
lift--.f3298.5
Applied rewrites98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* (* (/ 1.0 u1) u1) (/ u1 (- 1.0 u1)))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((((1.0f / u1) * u1) * (u1 / (1.0f - u1)))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((((1.0e0 / u1) * u1) * (u1 / (1.0e0 - u1)))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(Float32(Float32(1.0) / u1) * u1) * Float32(u1 / Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((((single(1.0) / u1) * u1) * (u1 / (single(1.0) - u1)))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\left(\frac{1}{u1} \cdot u1\right) \cdot \frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
Applied rewrites98.5%
Applied rewrites98.4%
lift-/.f32N/A
lift-/.f32N/A
associate-/r/N/A
lift-/.f32N/A
lift-*.f32N/A
associate-/l*N/A
lift--.f32N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-/.f32N/A
lift--.f32N/A
lower-/.f3298.5
Applied rewrites98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ (* (- -1.0 u1) u1) (* (- 1.0 (* u1 u1)) -1.0))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((((-1.0f - u1) * u1) / ((1.0f - (u1 * u1)) * -1.0f))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((((-1.0e0) - u1) * u1) / ((1.0e0 - (u1 * u1)) * (-1.0e0)))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(Float32(Float32(-1.0) - u1) * u1) / Float32(Float32(Float32(1.0) - Float32(u1 * u1)) * Float32(-1.0)))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((((single(-1.0) - u1) * u1) / ((single(1.0) - (u1 * u1)) * single(-1.0)))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{\left(-1 - u1\right) \cdot u1}{\left(1 - u1 \cdot u1\right) \cdot -1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
lift-/.f32N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f32N/A
metadata-evalN/A
frac-2negN/A
lower-/.f32N/A
lower-neg.f3298.4
Applied rewrites98.4%
Applied rewrites98.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (/ u2 (sqrt (- 1.0 u1)))))
(if (<= (/ u1 (- 1.0 u1)) 0.0003499999875202775)
(* (sqrt (* (- -1.0 u1) (- u1))) (sin (* 6.28318530718 u2)))
(*
(sqrt u1)
(+ (* t_0 (* (* u2 u2) -41.341702240407926)) (* t_0 6.28318530718))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 / sqrtf((1.0f - u1));
float tmp;
if ((u1 / (1.0f - u1)) <= 0.0003499999875202775f) {
tmp = sqrtf(((-1.0f - u1) * -u1)) * sinf((6.28318530718f * u2));
} else {
tmp = sqrtf(u1) * ((t_0 * ((u2 * u2) * -41.341702240407926f)) + (t_0 * 6.28318530718f));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = u2 / sqrt((1.0e0 - u1))
if ((u1 / (1.0e0 - u1)) <= 0.0003499999875202775e0) then
tmp = sqrt((((-1.0e0) - u1) * -u1)) * sin((6.28318530718e0 * u2))
else
tmp = sqrt(u1) * ((t_0 * ((u2 * u2) * (-41.341702240407926e0))) + (t_0 * 6.28318530718e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 / sqrt(Float32(Float32(1.0) - u1))) tmp = Float32(0.0) if (Float32(u1 / Float32(Float32(1.0) - u1)) <= Float32(0.0003499999875202775)) tmp = Float32(sqrt(Float32(Float32(Float32(-1.0) - u1) * Float32(-u1))) * sin(Float32(Float32(6.28318530718) * u2))); else tmp = Float32(sqrt(u1) * Float32(Float32(t_0 * Float32(Float32(u2 * u2) * Float32(-41.341702240407926))) + Float32(t_0 * Float32(6.28318530718)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u2 / sqrt((single(1.0) - u1)); tmp = single(0.0); if ((u1 / (single(1.0) - u1)) <= single(0.0003499999875202775)) tmp = sqrt(((single(-1.0) - u1) * -u1)) * sin((single(6.28318530718) * u2)); else tmp = sqrt(u1) * ((t_0 * ((u2 * u2) * single(-41.341702240407926))) + (t_0 * single(6.28318530718))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{u2}{\sqrt{1 - u1}}\\
\mathbf{if}\;\frac{u1}{1 - u1} \leq 0.0003499999875202775:\\
\;\;\;\;\sqrt{\left(-1 - u1\right) \cdot \left(-u1\right)} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \left(t\_0 \cdot \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) + t\_0 \cdot 6.28318530718\right)\\
\end{array}
\end{array}
if (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) < 3.49999988e-4Initial program 98.5%
lift-/.f32N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f32N/A
metadata-evalN/A
frac-2negN/A
lower-/.f32N/A
lower-neg.f3298.4
Applied rewrites98.4%
Taylor expanded in u1 around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f3298.5
Applied rewrites98.5%
if 3.49999988e-4 < (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) Initial program 98.5%
lift-*.f32N/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f3298.1
Applied rewrites98.1%
Taylor expanded in u2 around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-commutativeN/A
distribute-lft-inN/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lower--.f32N/A
Applied rewrites80.6%
Applied rewrites80.7%
Applied rewrites90.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ -1.0 (/ (- u1 1.0) u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((-1.0f / ((u1 - 1.0f) / u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((-1.0e0) / ((u1 - 1.0e0) / u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(-1.0) / Float32(Float32(u1 - Float32(1.0)) / u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(-1.0) / ((u1 - single(1.0)) / u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{-1}{\frac{u1 - 1}{u1}}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
Applied rewrites98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (/ u2 (sqrt (- 1.0 u1)))))
(if (<= (* 6.28318530718 u2) 0.30000001192092896)
(*
(sqrt u1)
(+ (* t_0 (* (* u2 u2) -41.341702240407926)) (* t_0 6.28318530718)))
(* (sqrt u1) (sin (* 6.28318530718 u2))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 / sqrtf((1.0f - u1));
float tmp;
if ((6.28318530718f * u2) <= 0.30000001192092896f) {
tmp = sqrtf(u1) * ((t_0 * ((u2 * u2) * -41.341702240407926f)) + (t_0 * 6.28318530718f));
} else {
tmp = sqrtf(u1) * sinf((6.28318530718f * u2));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = u2 / sqrt((1.0e0 - u1))
if ((6.28318530718e0 * u2) <= 0.30000001192092896e0) then
tmp = sqrt(u1) * ((t_0 * ((u2 * u2) * (-41.341702240407926e0))) + (t_0 * 6.28318530718e0))
else
tmp = sqrt(u1) * sin((6.28318530718e0 * u2))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 / sqrt(Float32(Float32(1.0) - u1))) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.30000001192092896)) tmp = Float32(sqrt(u1) * Float32(Float32(t_0 * Float32(Float32(u2 * u2) * Float32(-41.341702240407926))) + Float32(t_0 * Float32(6.28318530718)))); else tmp = Float32(sqrt(u1) * sin(Float32(Float32(6.28318530718) * u2))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u2 / sqrt((single(1.0) - u1)); tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.30000001192092896)) tmp = sqrt(u1) * ((t_0 * ((u2 * u2) * single(-41.341702240407926))) + (t_0 * single(6.28318530718))); else tmp = sqrt(u1) * sin((single(6.28318530718) * u2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{u2}{\sqrt{1 - u1}}\\
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.30000001192092896:\\
\;\;\;\;\sqrt{u1} \cdot \left(t\_0 \cdot \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) + t\_0 \cdot 6.28318530718\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.300000012Initial program 98.7%
lift-*.f32N/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f3298.3
Applied rewrites98.3%
Taylor expanded in u2 around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-commutativeN/A
distribute-lft-inN/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lower--.f32N/A
Applied rewrites88.9%
Applied rewrites88.9%
Applied rewrites96.8%
if 0.300000012 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 96.9%
Taylor expanded in u1 around 0
lower-sqrt.f3278.5
Applied rewrites78.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (/ u2 (sqrt (- 1.0 u1)))))
(*
(sqrt u1)
(+ (* t_0 (* (* u2 u2) -41.341702240407926)) (* t_0 6.28318530718)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 / sqrtf((1.0f - u1));
return sqrtf(u1) * ((t_0 * ((u2 * u2) * -41.341702240407926f)) + (t_0 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
t_0 = u2 / sqrt((1.0e0 - u1))
code = sqrt(u1) * ((t_0 * ((u2 * u2) * (-41.341702240407926e0))) + (t_0 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 / sqrt(Float32(Float32(1.0) - u1))) return Float32(sqrt(u1) * Float32(Float32(t_0 * Float32(Float32(u2 * u2) * Float32(-41.341702240407926))) + Float32(t_0 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) t_0 = u2 / sqrt((single(1.0) - u1)); tmp = sqrt(u1) * ((t_0 * ((u2 * u2) * single(-41.341702240407926))) + (t_0 * single(6.28318530718))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{u2}{\sqrt{1 - u1}}\\
\sqrt{u1} \cdot \left(t\_0 \cdot \left(\left(u2 \cdot u2\right) \cdot -41.341702240407926\right) + t\_0 \cdot 6.28318530718\right)
\end{array}
\end{array}
Initial program 98.5%
lift-*.f32N/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f3298.2
Applied rewrites98.2%
Taylor expanded in u2 around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-commutativeN/A
distribute-lft-inN/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lower--.f32N/A
Applied rewrites80.9%
Applied rewrites80.9%
Applied rewrites89.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt u1) (/ (* (+ (* (* u2 u2) -41.341702240407926) 6.28318530718) u2) (sqrt (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1) * (((((u2 * u2) * -41.341702240407926f) + 6.28318530718f) * u2) / sqrtf((1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1) * (((((u2 * u2) * (-41.341702240407926e0)) + 6.28318530718e0) * u2) / sqrt((1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(u1) * Float32(Float32(Float32(Float32(Float32(u2 * u2) * Float32(-41.341702240407926)) + Float32(6.28318530718)) * u2) / sqrt(Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1) * (((((u2 * u2) * single(-41.341702240407926)) + single(6.28318530718)) * u2) / sqrt((single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{u1} \cdot \frac{\left(\left(u2 \cdot u2\right) \cdot -41.341702240407926 + 6.28318530718\right) \cdot u2}{\sqrt{1 - u1}}
\end{array}
Initial program 98.5%
lift-*.f32N/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lift-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f3298.2
Applied rewrites98.2%
Taylor expanded in u2 around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-commutativeN/A
distribute-lft-inN/A
lower-*.f32N/A
lower-sqrt.f32N/A
lower-/.f32N/A
lower--.f32N/A
Applied rewrites80.9%
Applied rewrites80.9%
Applied rewrites89.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* (sqrt (/ u1 (- 1.0 u1))) u2) 6.28318530718))
float code(float cosTheta_i, float u1, float u2) {
return (sqrtf((u1 / (1.0f - u1))) * u2) * 6.28318530718f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (sqrt((u1 / (1.0e0 - u1))) * u2) * 6.28318530718e0
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2) * Float32(6.28318530718)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (sqrt((u1 / (single(1.0) - u1))) * u2) * single(6.28318530718); end
\begin{array}{l}
\\
\left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right) \cdot 6.28318530718
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites81.5%
Applied rewrites81.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* 6.28318530718 u2)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (6.28318530718f * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (6.28318530718e0 * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(6.28318530718) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(6.28318530718) * u2); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites81.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* (sqrt u1) 6.28318530718) u2))
float code(float cosTheta_i, float u1, float u2) {
return (sqrtf(u1) * 6.28318530718f) * u2;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (sqrt(u1) * 6.28318530718e0) * u2
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(sqrt(u1) * Float32(6.28318530718)) * u2) end
function tmp = code(cosTheta_i, u1, u2) tmp = (sqrt(u1) * single(6.28318530718)) * u2; end
\begin{array}{l}
\\
\left(\sqrt{u1} \cdot 6.28318530718\right) \cdot u2
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites81.5%
Taylor expanded in u1 around 0
Applied rewrites66.6%
Applied rewrites66.6%
herbie shell --seed 2024302
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))