
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1700000000.0)
(* (* (* (sqrt (/ (+ z x) y)) -1.0) 2.0) y)
(if (<= y 2.9e-294)
(* 2.0 (sqrt (* (fma (+ (/ z x) 1.0) y z) x)))
(* (/ (* (sqrt y) 2.0) (sqrt z)) z))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1700000000.0) {
tmp = ((sqrt(((z + x) / y)) * -1.0) * 2.0) * y;
} else if (y <= 2.9e-294) {
tmp = 2.0 * sqrt((fma(((z / x) + 1.0), y, z) * x));
} else {
tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1700000000.0) tmp = Float64(Float64(Float64(sqrt(Float64(Float64(z + x) / y)) * -1.0) * 2.0) * y); elseif (y <= 2.9e-294) tmp = Float64(2.0 * sqrt(Float64(fma(Float64(Float64(z / x) + 1.0), y, z) * x))); else tmp = Float64(Float64(Float64(sqrt(y) * 2.0) / sqrt(z)) * z); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1700000000.0], N[(N[(N[(N[Sqrt[N[(N[(z + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision] * -1.0), $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 2.9e-294], N[(2.0 * N[Sqrt[N[(N[(N[(N[(z / x), $MachinePrecision] + 1.0), $MachinePrecision] * y + z), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sqrt[y], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1700000000:\\
\;\;\;\;\left(\left(\sqrt{\frac{z + x}{y}} \cdot -1\right) \cdot 2\right) \cdot y\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{-294}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(\frac{z}{x} + 1, y, z\right) \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\
\end{array}
\end{array}
if y < -1.7e9Initial program 51.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6451.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.4
Applied rewrites51.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.8%
Taylor expanded in y around -inf
Applied rewrites84.3%
if -1.7e9 < y < 2.9000000000000001e-294Initial program 79.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-+r+N/A
associate-/l*N/A
*-commutativeN/A
distribute-rgt1-inN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-/.f6467.8
Applied rewrites67.8%
if 2.9000000000000001e-294 < y Initial program 66.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites36.9%
Taylor expanded in x around 0
Applied rewrites32.7%
Applied rewrites35.4%
Final simplification57.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -2e-310) (* (* (* (/ (sqrt (- (+ x z))) (sqrt (- y))) -1.0) 2.0) y) (* (/ (* (sqrt y) 2.0) (sqrt z)) z)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = (((sqrt(-(x + z)) / sqrt(-y)) * -1.0) * 2.0) * y;
} else {
tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-310)) then
tmp = (((sqrt(-(x + z)) / sqrt(-y)) * (-1.0d0)) * 2.0d0) * y
else
tmp = ((sqrt(y) * 2.0d0) / sqrt(z)) * z
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = (((Math.sqrt(-(x + z)) / Math.sqrt(-y)) * -1.0) * 2.0) * y;
} else {
tmp = ((Math.sqrt(y) * 2.0) / Math.sqrt(z)) * z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -2e-310: tmp = (((math.sqrt(-(x + z)) / math.sqrt(-y)) * -1.0) * 2.0) * y else: tmp = ((math.sqrt(y) * 2.0) / math.sqrt(z)) * z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2e-310) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(-Float64(x + z))) / sqrt(Float64(-y))) * -1.0) * 2.0) * y); else tmp = Float64(Float64(Float64(sqrt(y) * 2.0) / sqrt(z)) * z); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -2e-310)
tmp = (((sqrt(-(x + z)) / sqrt(-y)) * -1.0) * 2.0) * y;
else
tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2e-310], N[(N[(N[(N[(N[Sqrt[(-N[(x + z), $MachinePrecision])], $MachinePrecision] / N[Sqrt[(-y)], $MachinePrecision]), $MachinePrecision] * -1.0), $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(N[Sqrt[y], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\left(\left(\frac{\sqrt{-\left(x + z\right)}}{\sqrt{-y}} \cdot -1\right) \cdot 2\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\
\end{array}
\end{array}
if y < -1.999999999999994e-310Initial program 63.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6463.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6463.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6463.3
Applied rewrites63.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.8%
Taylor expanded in y around -inf
Applied rewrites64.9%
Applied rewrites69.7%
if -1.999999999999994e-310 < y Initial program 66.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites36.0%
Taylor expanded in x around 0
Applied rewrites32.0%
Applied rewrites34.7%
Final simplification52.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1700000000.0)
(* (* (* (sqrt (/ (+ z x) y)) -1.0) 2.0) y)
(if (<= y 1.9e+17)
(* (sqrt (fma (+ y x) z (* y x))) 2.0)
(* (* (sqrt (/ (+ x y) z)) 2.0) z))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1700000000.0) {
tmp = ((sqrt(((z + x) / y)) * -1.0) * 2.0) * y;
} else if (y <= 1.9e+17) {
tmp = sqrt(fma((y + x), z, (y * x))) * 2.0;
} else {
tmp = (sqrt(((x + y) / z)) * 2.0) * z;
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1700000000.0) tmp = Float64(Float64(Float64(sqrt(Float64(Float64(z + x) / y)) * -1.0) * 2.0) * y); elseif (y <= 1.9e+17) tmp = Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0); else tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1700000000.0], N[(N[(N[(N[Sqrt[N[(N[(z + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision] * -1.0), $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 1.9e+17], N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1700000000:\\
\;\;\;\;\left(\left(\sqrt{\frac{z + x}{y}} \cdot -1\right) \cdot 2\right) \cdot y\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+17}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\
\end{array}
\end{array}
if y < -1.7e9Initial program 51.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6451.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.4
Applied rewrites51.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.8%
Taylor expanded in y around -inf
Applied rewrites84.3%
if -1.7e9 < y < 1.9e17Initial program 81.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6481.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.2
Applied rewrites81.2%
if 1.9e17 < y Initial program 54.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites42.3%
Taylor expanded in z around inf
Applied rewrites49.8%
Final simplification73.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1700000000.0)
(* (* (sqrt (/ x y)) -2.0) y)
(if (<= y 1.9e+17)
(* (sqrt (fma (+ y x) z (* y x))) 2.0)
(* (* (sqrt (/ (+ x y) z)) 2.0) z))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1700000000.0) {
tmp = (sqrt((x / y)) * -2.0) * y;
} else if (y <= 1.9e+17) {
tmp = sqrt(fma((y + x), z, (y * x))) * 2.0;
} else {
tmp = (sqrt(((x + y) / z)) * 2.0) * z;
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1700000000.0) tmp = Float64(Float64(sqrt(Float64(x / y)) * -2.0) * y); elseif (y <= 1.9e+17) tmp = Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0); else tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1700000000.0], N[(N[(N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 1.9e+17], N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1700000000:\\
\;\;\;\;\left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+17}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\
\end{array}
\end{array}
if y < -1.7e9Initial program 51.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6451.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.4
Applied rewrites51.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.8%
Taylor expanded in y around -inf
Applied rewrites84.3%
Taylor expanded in x around inf
Applied rewrites40.4%
if -1.7e9 < y < 1.9e17Initial program 81.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6481.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.2
Applied rewrites81.2%
if 1.9e17 < y Initial program 54.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites42.3%
Taylor expanded in z around inf
Applied rewrites49.8%
Final simplification60.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1700000000.0)
(* (* (sqrt (/ x y)) -2.0) y)
(if (<= y 2.4e+36)
(* (sqrt (fma (+ y x) z (* y x))) 2.0)
(* (* (sqrt (/ z y)) 2.0) y))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1700000000.0) {
tmp = (sqrt((x / y)) * -2.0) * y;
} else if (y <= 2.4e+36) {
tmp = sqrt(fma((y + x), z, (y * x))) * 2.0;
} else {
tmp = (sqrt((z / y)) * 2.0) * y;
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1700000000.0) tmp = Float64(Float64(sqrt(Float64(x / y)) * -2.0) * y); elseif (y <= 2.4e+36) tmp = Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0); else tmp = Float64(Float64(sqrt(Float64(z / y)) * 2.0) * y); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1700000000.0], N[(N[(N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 2.4e+36], N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(z / y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1700000000:\\
\;\;\;\;\left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+36}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\
\end{array}
\end{array}
if y < -1.7e9Initial program 51.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6451.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.4
Applied rewrites51.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.8%
Taylor expanded in y around -inf
Applied rewrites84.3%
Taylor expanded in x around inf
Applied rewrites40.4%
if -1.7e9 < y < 2.39999999999999992e36Initial program 81.8%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.8
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6481.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.9
Applied rewrites81.9%
if 2.39999999999999992e36 < y Initial program 51.1%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.1
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6451.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.4
Applied rewrites51.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites82.9%
Taylor expanded in x around 0
Applied rewrites43.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1700000000.0)
(* (* (sqrt (/ x y)) -2.0) y)
(if (<= y 2.4e+36)
(* (sqrt (fma (+ y x) z (* y x))) 2.0)
(* (* (sqrt (/ y z)) 2.0) z))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1700000000.0) {
tmp = (sqrt((x / y)) * -2.0) * y;
} else if (y <= 2.4e+36) {
tmp = sqrt(fma((y + x), z, (y * x))) * 2.0;
} else {
tmp = (sqrt((y / z)) * 2.0) * z;
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1700000000.0) tmp = Float64(Float64(sqrt(Float64(x / y)) * -2.0) * y); elseif (y <= 2.4e+36) tmp = Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0); else tmp = Float64(Float64(sqrt(Float64(y / z)) * 2.0) * z); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1700000000.0], N[(N[(N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 2.4e+36], N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1700000000:\\
\;\;\;\;\left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+36}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\
\end{array}
\end{array}
if y < -1.7e9Initial program 51.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.2
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6451.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.4
Applied rewrites51.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.8%
Taylor expanded in y around -inf
Applied rewrites84.3%
Taylor expanded in x around inf
Applied rewrites40.4%
if -1.7e9 < y < 2.39999999999999992e36Initial program 81.8%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.8
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6481.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.9
Applied rewrites81.9%
if 2.39999999999999992e36 < y Initial program 51.1%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites43.3%
Taylor expanded in x around 0
Applied rewrites43.9%
Final simplification59.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 2.4e+36) (* (sqrt (fma (+ y x) z (* y x))) 2.0) (* (* (sqrt (/ y z)) 2.0) z)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e+36) {
tmp = sqrt(fma((y + x), z, (y * x))) * 2.0;
} else {
tmp = (sqrt((y / z)) * 2.0) * z;
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 2.4e+36) tmp = Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0); else tmp = Float64(Float64(sqrt(Float64(y / z)) * 2.0) * z); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 2.4e+36], N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{+36}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\
\end{array}
\end{array}
if y < 2.39999999999999992e36Initial program 69.4%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6469.4
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6469.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6469.5
Applied rewrites69.5%
if 2.39999999999999992e36 < y Initial program 51.1%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites43.3%
Taylor expanded in x around 0
Applied rewrites43.9%
Final simplification63.1%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -5.2e-271) (* 2.0 (sqrt (* (+ z y) x))) (* 2.0 (sqrt (* (+ y x) z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-271) {
tmp = 2.0 * sqrt(((z + y) * x));
} else {
tmp = 2.0 * sqrt(((y + x) * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.2d-271)) then
tmp = 2.0d0 * sqrt(((z + y) * x))
else
tmp = 2.0d0 * sqrt(((y + x) * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-271) {
tmp = 2.0 * Math.sqrt(((z + y) * x));
} else {
tmp = 2.0 * Math.sqrt(((y + x) * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -5.2e-271: tmp = 2.0 * math.sqrt(((z + y) * x)) else: tmp = 2.0 * math.sqrt(((y + x) * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -5.2e-271) tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x))); else tmp = Float64(2.0 * sqrt(Float64(Float64(y + x) * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -5.2e-271)
tmp = 2.0 * sqrt(((z + y) * x));
else
tmp = 2.0 * sqrt(((y + x) * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -5.2e-271], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-271}:\\
\;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\
\end{array}
\end{array}
if y < -5.2e-271Initial program 62.2%
Taylor expanded in x around inf
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6438.3
Applied rewrites38.3%
if -5.2e-271 < y Initial program 67.4%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6447.2
Applied rewrites47.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -5.2e-271) (* 2.0 (sqrt (* (+ z y) x))) (* 2.0 (sqrt (* z y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-271) {
tmp = 2.0 * sqrt(((z + y) * x));
} else {
tmp = 2.0 * sqrt((z * y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.2d-271)) then
tmp = 2.0d0 * sqrt(((z + y) * x))
else
tmp = 2.0d0 * sqrt((z * y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-271) {
tmp = 2.0 * Math.sqrt(((z + y) * x));
} else {
tmp = 2.0 * Math.sqrt((z * y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -5.2e-271: tmp = 2.0 * math.sqrt(((z + y) * x)) else: tmp = 2.0 * math.sqrt((z * y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -5.2e-271) tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x))); else tmp = Float64(2.0 * sqrt(Float64(z * y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -5.2e-271)
tmp = 2.0 * sqrt(((z + y) * x));
else
tmp = 2.0 * sqrt((z * y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -5.2e-271], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-271}:\\
\;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot y}\\
\end{array}
\end{array}
if y < -5.2e-271Initial program 62.2%
Taylor expanded in x around inf
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6438.3
Applied rewrites38.3%
if -5.2e-271 < y Initial program 67.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6421.8
Applied rewrites21.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* (sqrt (fma (+ y x) z (* y x))) 2.0))
assert(x < y && y < z);
double code(double x, double y, double z) {
return sqrt(fma((y + x), z, (y * x))) * 2.0;
}
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0) end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2
\end{array}
Initial program 64.8%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6464.8
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6465.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6465.0
Applied rewrites65.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -5.2e-271) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* z y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-271) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((z * y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.2d-271)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((z * y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-271) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((z * y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -5.2e-271: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((z * y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -5.2e-271) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(z * y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -5.2e-271)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((z * y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -5.2e-271], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-271}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot y}\\
\end{array}
\end{array}
if y < -5.2e-271Initial program 62.2%
Taylor expanded in z around 0
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f6424.9
Applied rewrites24.9%
if -5.2e-271 < y Initial program 67.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6421.8
Applied rewrites21.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 64.8%
Taylor expanded in z around 0
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f6423.6
Applied rewrites23.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2024299
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))