
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (<= y_m 1.38e+51) (fabs (/ (fma z x (- -4.0 x)) y_m)) (fabs (fma (- x) (/ z y_m) (/ (+ 4.0 x) y_m)))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (y_m <= 1.38e+51) {
tmp = fabs((fma(z, x, (-4.0 - x)) / y_m));
} else {
tmp = fabs(fma(-x, (z / y_m), ((4.0 + x) / y_m)));
}
return tmp;
}
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (y_m <= 1.38e+51) tmp = abs(Float64(fma(z, x, Float64(-4.0 - x)) / y_m)); else tmp = abs(fma(Float64(-x), Float64(z / y_m), Float64(Float64(4.0 + x) / y_m))); end return tmp end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[y$95$m, 1.38e+51], N[Abs[N[(N[(z * x + N[(-4.0 - x), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[((-x) * N[(z / y$95$m), $MachinePrecision] + N[(N[(4.0 + x), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.38 \cdot 10^{+51}:\\
\;\;\;\;\left|\frac{\mathsf{fma}\left(z, x, -4 - x\right)}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\mathsf{fma}\left(-x, \frac{z}{y\_m}, \frac{4 + x}{y\_m}\right)\right|\\
\end{array}
\end{array}
if y < 1.38000000000000006e51Initial program 93.2%
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
lower-fabs.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval98.4
Applied rewrites98.4%
if 1.38000000000000006e51 < y Initial program 98.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (or (<= x -500.0) (not (<= x 4.2))) (fabs (* (- 1.0 z) (/ x y_m))) (fabs (/ (- 4.0 (* z x)) y_m))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if ((x <= -500.0) || !(x <= 4.2)) {
tmp = fabs(((1.0 - z) * (x / y_m)));
} else {
tmp = fabs(((4.0 - (z * x)) / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-500.0d0)) .or. (.not. (x <= 4.2d0))) then
tmp = abs(((1.0d0 - z) * (x / y_m)))
else
tmp = abs(((4.0d0 - (z * x)) / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if ((x <= -500.0) || !(x <= 4.2)) {
tmp = Math.abs(((1.0 - z) * (x / y_m)));
} else {
tmp = Math.abs(((4.0 - (z * x)) / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if (x <= -500.0) or not (x <= 4.2): tmp = math.fabs(((1.0 - z) * (x / y_m))) else: tmp = math.fabs(((4.0 - (z * x)) / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if ((x <= -500.0) || !(x <= 4.2)) tmp = abs(Float64(Float64(1.0 - z) * Float64(x / y_m))); else tmp = abs(Float64(Float64(4.0 - Float64(z * x)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if ((x <= -500.0) || ~((x <= 4.2))) tmp = abs(((1.0 - z) * (x / y_m))); else tmp = abs(((4.0 - (z * x)) / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[Or[LessEqual[x, -500.0], N[Not[LessEqual[x, 4.2]], $MachinePrecision]], N[Abs[N[(N[(1.0 - z), $MachinePrecision] * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Abs[N[(N[(4.0 - N[(z * x), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -500 \lor \neg \left(x \leq 4.2\right):\\
\;\;\;\;\left|\left(1 - z\right) \cdot \frac{x}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{4 - z \cdot x}{y\_m}\right|\\
\end{array}
\end{array}
if x < -500 or 4.20000000000000018 < x Initial program 91.8%
Taylor expanded in x around inf
distribute-lft-out--N/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
if -500 < x < 4.20000000000000018Initial program 97.0%
Taylor expanded in x around 0
Applied rewrites95.4%
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
lower-fabs.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-commutativeN/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6498.3
Applied rewrites98.3%
Final simplification98.6%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (or (<= z -2.15e+21) (not (<= z 5.1e+20))) (fabs (* (/ x y_m) z)) (fabs (/ (- -4.0 x) y_m))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if ((z <= -2.15e+21) || !(z <= 5.1e+20)) {
tmp = fabs(((x / y_m) * z));
} else {
tmp = fabs(((-4.0 - x) / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.15d+21)) .or. (.not. (z <= 5.1d+20))) then
tmp = abs(((x / y_m) * z))
else
tmp = abs((((-4.0d0) - x) / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if ((z <= -2.15e+21) || !(z <= 5.1e+20)) {
tmp = Math.abs(((x / y_m) * z));
} else {
tmp = Math.abs(((-4.0 - x) / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if (z <= -2.15e+21) or not (z <= 5.1e+20): tmp = math.fabs(((x / y_m) * z)) else: tmp = math.fabs(((-4.0 - x) / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if ((z <= -2.15e+21) || !(z <= 5.1e+20)) tmp = abs(Float64(Float64(x / y_m) * z)); else tmp = abs(Float64(Float64(-4.0 - x) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if ((z <= -2.15e+21) || ~((z <= 5.1e+20))) tmp = abs(((x / y_m) * z)); else tmp = abs(((-4.0 - x) / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[Or[LessEqual[z, -2.15e+21], N[Not[LessEqual[z, 5.1e+20]], $MachinePrecision]], N[Abs[N[(N[(x / y$95$m), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision], N[Abs[N[(N[(-4.0 - x), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.15 \cdot 10^{+21} \lor \neg \left(z \leq 5.1 \cdot 10^{+20}\right):\\
\;\;\;\;\left|\frac{x}{y\_m} \cdot z\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{-4 - x}{y\_m}\right|\\
\end{array}
\end{array}
if z < -2.15e21 or 5.1e20 < z Initial program 91.9%
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
lower-fabs.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval93.7
Applied rewrites93.7%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.7
Applied rewrites74.7%
Applied rewrites78.9%
if -2.15e21 < z < 5.1e20Initial program 96.9%
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
lower-fabs.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Taylor expanded in z around 0
distribute-lft-inN/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
lower--.f6497.0
Applied rewrites97.0%
Final simplification88.2%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (or (<= x -1.5) (not (<= x 4.0))) (fabs (/ x y_m)) (fabs (/ 4.0 y_m))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if ((x <= -1.5) || !(x <= 4.0)) {
tmp = fabs((x / y_m));
} else {
tmp = fabs((4.0 / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.5d0)) .or. (.not. (x <= 4.0d0))) then
tmp = abs((x / y_m))
else
tmp = abs((4.0d0 / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if ((x <= -1.5) || !(x <= 4.0)) {
tmp = Math.abs((x / y_m));
} else {
tmp = Math.abs((4.0 / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if (x <= -1.5) or not (x <= 4.0): tmp = math.fabs((x / y_m)) else: tmp = math.fabs((4.0 / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if ((x <= -1.5) || !(x <= 4.0)) tmp = abs(Float64(x / y_m)); else tmp = abs(Float64(4.0 / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if ((x <= -1.5) || ~((x <= 4.0))) tmp = abs((x / y_m)); else tmp = abs((4.0 / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[Or[LessEqual[x, -1.5], N[Not[LessEqual[x, 4.0]], $MachinePrecision]], N[Abs[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \lor \neg \left(x \leq 4\right):\\
\;\;\;\;\left|\frac{x}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{4}{y\_m}\right|\\
\end{array}
\end{array}
if x < -1.5 or 4 < x Initial program 91.9%
Taylor expanded in x around inf
distribute-lft-out--N/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
Taylor expanded in z around 0
Applied rewrites54.6%
if -1.5 < x < 4Initial program 97.0%
Taylor expanded in x around 0
lower-/.f6471.1
Applied rewrites71.1%
Final simplification63.1%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (fabs (/ (fma z x (- -4.0 x)) y_m)))
y_m = fabs(y);
double code(double x, double y_m, double z) {
return fabs((fma(z, x, (-4.0 - x)) / y_m));
}
y_m = abs(y) function code(x, y_m, z) return abs(Float64(fma(z, x, Float64(-4.0 - x)) / y_m)) end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := N[Abs[N[(N[(z * x + N[(-4.0 - x), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\left|\frac{\mathsf{fma}\left(z, x, -4 - x\right)}{y\_m}\right|
\end{array}
Initial program 94.5%
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
lower-fabs.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval96.9
Applied rewrites96.9%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (fabs (/ (- -4.0 x) y_m)))
y_m = fabs(y);
double code(double x, double y_m, double z) {
return fabs(((-4.0 - x) / y_m));
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = abs((((-4.0d0) - x) / y_m))
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
return Math.abs(((-4.0 - x) / y_m));
}
y_m = math.fabs(y) def code(x, y_m, z): return math.fabs(((-4.0 - x) / y_m))
y_m = abs(y) function code(x, y_m, z) return abs(Float64(Float64(-4.0 - x) / y_m)) end
y_m = abs(y); function tmp = code(x, y_m, z) tmp = abs(((-4.0 - x) / y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := N[Abs[N[(N[(-4.0 - x), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\left|\frac{-4 - x}{y\_m}\right|
\end{array}
Initial program 94.5%
lift-fabs.f64N/A
lift--.f64N/A
fabs-subN/A
lower-fabs.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval96.9
Applied rewrites96.9%
Taylor expanded in z around 0
distribute-lft-inN/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
lower--.f6464.2
Applied rewrites64.2%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (fabs (/ x y_m)))
y_m = fabs(y);
double code(double x, double y_m, double z) {
return fabs((x / y_m));
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = abs((x / y_m))
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
return Math.abs((x / y_m));
}
y_m = math.fabs(y) def code(x, y_m, z): return math.fabs((x / y_m))
y_m = abs(y) function code(x, y_m, z) return abs(Float64(x / y_m)) end
y_m = abs(y); function tmp = code(x, y_m, z) tmp = abs((x / y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := N[Abs[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\left|\frac{x}{y\_m}\right|
\end{array}
Initial program 94.5%
Taylor expanded in x around inf
distribute-lft-out--N/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6462.8
Applied rewrites62.8%
Taylor expanded in z around 0
Applied rewrites29.5%
herbie shell --seed 2024299
(FPCore (x y z)
:name "fabs fraction 1"
:precision binary64
(fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))