
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (* (/ (sin x) x) (/ (tan (* 0.5 x)) x)))
double code(double x) {
return (sin(x) / x) * (tan((0.5 * x)) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sin(x) / x) * (tan((0.5d0 * x)) / x)
end function
public static double code(double x) {
return (Math.sin(x) / x) * (Math.tan((0.5 * x)) / x);
}
def code(x): return (math.sin(x) / x) * (math.tan((0.5 * x)) / x)
function code(x) return Float64(Float64(sin(x) / x) * Float64(tan(Float64(0.5 * x)) / x)) end
function tmp = code(x) tmp = (sin(x) / x) * (tan((0.5 * x)) / x); end
code[x_] := N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * N[(N[Tan[N[(0.5 * x), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x}{x} \cdot \frac{\tan \left(0.5 \cdot x\right)}{x}
\end{array}
Initial program 53.5%
lift-/.f64N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
metadata-evalN/A
lift-cos.f64N/A
lift-cos.f64N/A
1-sub-cosN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lift-cos.f64N/A
hang-0p-tanN/A
lower-tan.f64N/A
lower-/.f6480.4
Applied rewrites80.4%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6499.8
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
metadata-evalN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x) :precision binary64 (if (<= x 0.00018) 0.5 (/ (- (pow x -1.0) (* (pow x -1.0) (cos x))) x)))
double code(double x) {
double tmp;
if (x <= 0.00018) {
tmp = 0.5;
} else {
tmp = (pow(x, -1.0) - (pow(x, -1.0) * cos(x))) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.00018d0) then
tmp = 0.5d0
else
tmp = ((x ** (-1.0d0)) - ((x ** (-1.0d0)) * cos(x))) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.00018) {
tmp = 0.5;
} else {
tmp = (Math.pow(x, -1.0) - (Math.pow(x, -1.0) * Math.cos(x))) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.00018: tmp = 0.5 else: tmp = (math.pow(x, -1.0) - (math.pow(x, -1.0) * math.cos(x))) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.00018) tmp = 0.5; else tmp = Float64(Float64((x ^ -1.0) - Float64((x ^ -1.0) * cos(x))) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.00018) tmp = 0.5; else tmp = ((x ^ -1.0) - ((x ^ -1.0) * cos(x))) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.00018], 0.5, N[(N[(N[Power[x, -1.0], $MachinePrecision] - N[(N[Power[x, -1.0], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.00018:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{{x}^{-1} - {x}^{-1} \cdot \cos x}{x}\\
\end{array}
\end{array}
if x < 1.80000000000000011e-4Initial program 40.0%
Taylor expanded in x around 0
Applied rewrites62.0%
if 1.80000000000000011e-4 < x Initial program 98.7%
Applied rewrites98.5%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
clear-numN/A
lift--.f64N/A
sub-divN/A
frac-2negN/A
metadata-evalN/A
lift-*.f64N/A
distribute-lft-neg-outN/A
lift-neg.f64N/A
associate-/l/N/A
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-outN/A
lift-neg.f64N/A
neg-mul-1N/A
*-commutativeN/A
frac-timesN/A
Applied rewrites99.3%
Final simplification70.6%
(FPCore (x) :precision binary64 (if (<= x 0.00013) 0.5 (/ (fma (- (cos x)) (/ -1.0 x) (/ -1.0 x)) (- x))))
double code(double x) {
double tmp;
if (x <= 0.00013) {
tmp = 0.5;
} else {
tmp = fma(-cos(x), (-1.0 / x), (-1.0 / x)) / -x;
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 0.00013) tmp = 0.5; else tmp = Float64(fma(Float64(-cos(x)), Float64(-1.0 / x), Float64(-1.0 / x)) / Float64(-x)); end return tmp end
code[x_] := If[LessEqual[x, 0.00013], 0.5, N[(N[((-N[Cos[x], $MachinePrecision]) * N[(-1.0 / x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.00013:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-\cos x, \frac{-1}{x}, \frac{-1}{x}\right)}{-x}\\
\end{array}
\end{array}
if x < 1.29999999999999989e-4Initial program 40.0%
Taylor expanded in x around 0
Applied rewrites62.0%
if 1.29999999999999989e-4 < x Initial program 98.7%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
frac-2negN/A
metadata-evalN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-/r*N/A
lift-*.f64N/A
associate-/r*N/A
frac-2negN/A
sub-divN/A
frac-2negN/A
metadata-evalN/A
inv-powN/A
lower-/.f64N/A
Applied rewrites99.2%
lift--.f64N/A
sub-negN/A
lift-neg.f64N/A
remove-double-negN/A
+-commutativeN/A
lift-/.f64N/A
frac-2negN/A
lift-neg.f64N/A
div-invN/A
metadata-evalN/A
lift-neg.f64N/A
frac-2negN/A
lift-/.f64N/A
lower-fma.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
(FPCore (x) :precision binary64 (if (<= x 0.00013) 0.5 (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.00013) {
tmp = 0.5;
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.00013d0) then
tmp = 0.5d0
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.00013) {
tmp = 0.5;
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.00013: tmp = 0.5 else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.00013) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.00013) tmp = 0.5; else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.00013], 0.5, N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.00013:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 1.29999999999999989e-4Initial program 40.0%
Taylor expanded in x around 0
Applied rewrites62.0%
if 1.29999999999999989e-4 < x Initial program 98.7%
Applied rewrites99.2%
(FPCore (x) :precision binary64 (if (<= x 0.00013) 0.5 (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.00013) {
tmp = 0.5;
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.00013d0) then
tmp = 0.5d0
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.00013) {
tmp = 0.5;
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.00013: tmp = 0.5 else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.00013) tmp = 0.5; else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.00013) tmp = 0.5; else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.00013], 0.5, N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.00013:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.29999999999999989e-4Initial program 40.0%
Taylor expanded in x around 0
Applied rewrites62.0%
if 1.29999999999999989e-4 < x Initial program 98.7%
(FPCore (x) :precision binary64 (if (<= x 3.5) 0.5 (pow (* 0.16666666666666666 (* x x)) -1.0)))
double code(double x) {
double tmp;
if (x <= 3.5) {
tmp = 0.5;
} else {
tmp = pow((0.16666666666666666 * (x * x)), -1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 3.5d0) then
tmp = 0.5d0
else
tmp = (0.16666666666666666d0 * (x * x)) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 3.5) {
tmp = 0.5;
} else {
tmp = Math.pow((0.16666666666666666 * (x * x)), -1.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= 3.5: tmp = 0.5 else: tmp = math.pow((0.16666666666666666 * (x * x)), -1.0) return tmp
function code(x) tmp = 0.0 if (x <= 3.5) tmp = 0.5; else tmp = Float64(0.16666666666666666 * Float64(x * x)) ^ -1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 3.5) tmp = 0.5; else tmp = (0.16666666666666666 * (x * x)) ^ -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 3.5], 0.5, N[Power[N[(0.16666666666666666 * N[(x * x), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;{\left(0.16666666666666666 \cdot \left(x \cdot x\right)\right)}^{-1}\\
\end{array}
\end{array}
if x < 3.5Initial program 40.0%
Taylor expanded in x around 0
Applied rewrites62.0%
if 3.5 < x Initial program 98.7%
Applied rewrites98.5%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6456.7
Applied rewrites56.7%
Taylor expanded in x around inf
Applied rewrites56.7%
Final simplification60.8%
(FPCore (x) :precision binary64 (if (<= x 3.3e+76) 0.5 (/ (- 1.0 1.0) (* x x))))
double code(double x) {
double tmp;
if (x <= 3.3e+76) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 3.3d+76) then
tmp = 0.5d0
else
tmp = (1.0d0 - 1.0d0) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 3.3e+76) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 3.3e+76: tmp = 0.5 else: tmp = (1.0 - 1.0) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 3.3e+76) tmp = 0.5; else tmp = Float64(Float64(1.0 - 1.0) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 3.3e+76) tmp = 0.5; else tmp = (1.0 - 1.0) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 3.3e+76], 0.5, N[(N[(1.0 - 1.0), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.3 \cdot 10^{+76}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - 1}{x \cdot x}\\
\end{array}
\end{array}
if x < 3.3000000000000001e76Initial program 43.5%
Taylor expanded in x around 0
Applied rewrites58.6%
if 3.3000000000000001e76 < x Initial program 99.0%
Taylor expanded in x around 0
Applied rewrites64.8%
(FPCore (x) :precision binary64 (/ -1.0 (fma -0.16666666666666666 (* x x) -2.0)))
double code(double x) {
return -1.0 / fma(-0.16666666666666666, (x * x), -2.0);
}
function code(x) return Float64(-1.0 / fma(-0.16666666666666666, Float64(x * x), -2.0)) end
code[x_] := N[(-1.0 / N[(-0.16666666666666666 * N[(x * x), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\mathsf{fma}\left(-0.16666666666666666, x \cdot x, -2\right)}
\end{array}
Initial program 53.5%
Applied rewrites53.5%
Taylor expanded in x around 0
sub-negN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
metadata-eval76.3
Applied rewrites76.3%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 53.5%
Taylor expanded in x around 0
Applied rewrites48.7%
herbie shell --seed 2024299
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))