
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (fma z t (fma y x (fma i c (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(z, t, fma(y, x, fma(i, c, (a * b))));
}
function code(x, y, z, t, a, b, c, i) return fma(z, t, fma(y, x, fma(i, c, Float64(a * b)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(z * t + N[(y * x + N[(i * c + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, t, \mathsf{fma}\left(y, x, \mathsf{fma}\left(i, c, a \cdot b\right)\right)\right)
\end{array}
Initial program 97.6%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (fma t z (* x y))) (t_2 (+ (* x y) (* t z)))) (if (<= t_2 -1e+138) t_1 (if (<= t_2 1e+205) (fma b a (* c i)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(t, z, (x * y));
double t_2 = (x * y) + (t * z);
double tmp;
if (t_2 <= -1e+138) {
tmp = t_1;
} else if (t_2 <= 1e+205) {
tmp = fma(b, a, (c * i));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(t, z, Float64(x * y)) t_2 = Float64(Float64(x * y) + Float64(t * z)) tmp = 0.0 if (t_2 <= -1e+138) tmp = t_1; elseif (t_2 <= 1e+205) tmp = fma(b, a, Float64(c * i)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+138], t$95$1, If[LessEqual[t$95$2, 1e+205], N[(b * a + N[(c * i), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, z, x \cdot y\right)\\
t_2 := x \cdot y + t \cdot z\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+138}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+205}:\\
\;\;\;\;\mathsf{fma}\left(b, a, c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 z t)) < -1e138 or 1.00000000000000002e205 < (+.f64 (*.f64 x y) (*.f64 z t)) Initial program 94.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6491.3
Applied rewrites91.3%
Applied rewrites91.3%
Taylor expanded in x around 0
Applied rewrites50.7%
Taylor expanded in c around 0
Applied rewrites83.2%
if -1e138 < (+.f64 (*.f64 x y) (*.f64 z t)) < 1.00000000000000002e205Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6490.1
Applied rewrites90.1%
Taylor expanded in x around 0
Applied rewrites77.1%
Final simplification79.6%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -5e+26)
(* c i)
(if (<= (* c i) -5e-230)
(fma t z (* x y))
(if (<= (* c i) 2e+140) (fma b a (* x y)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -5e+26) {
tmp = c * i;
} else if ((c * i) <= -5e-230) {
tmp = fma(t, z, (x * y));
} else if ((c * i) <= 2e+140) {
tmp = fma(b, a, (x * y));
} else {
tmp = c * i;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -5e+26) tmp = Float64(c * i); elseif (Float64(c * i) <= -5e-230) tmp = fma(t, z, Float64(x * y)); elseif (Float64(c * i) <= 2e+140) tmp = fma(b, a, Float64(x * y)); else tmp = Float64(c * i); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -5e+26], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -5e-230], N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2e+140], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(c * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -5 \cdot 10^{+26}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -5 \cdot 10^{-230}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+140}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -5.0000000000000001e26 or 2.00000000000000012e140 < (*.f64 c i) Initial program 95.9%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6464.7
Applied rewrites64.7%
if -5.0000000000000001e26 < (*.f64 c i) < -5.00000000000000035e-230Initial program 100.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6486.8
Applied rewrites86.8%
Applied rewrites86.8%
Taylor expanded in x around 0
Applied rewrites42.3%
Taylor expanded in c around 0
Applied rewrites79.2%
if -5.00000000000000035e-230 < (*.f64 c i) < 2.00000000000000012e140Initial program 98.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6480.7
Applied rewrites80.7%
Taylor expanded in x around 0
Applied rewrites48.3%
Taylor expanded in c around 0
Applied rewrites77.7%
Final simplification72.9%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -2e+113)
(fma b a (fma i c (* t z)))
(if (<= (* a b) 1e-9)
(fma i c (fma t z (* x y)))
(fma b a (fma i c (* x y))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -2e+113) {
tmp = fma(b, a, fma(i, c, (t * z)));
} else if ((a * b) <= 1e-9) {
tmp = fma(i, c, fma(t, z, (x * y)));
} else {
tmp = fma(b, a, fma(i, c, (x * y)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -2e+113) tmp = fma(b, a, fma(i, c, Float64(t * z))); elseif (Float64(a * b) <= 1e-9) tmp = fma(i, c, fma(t, z, Float64(x * y))); else tmp = fma(b, a, fma(i, c, Float64(x * y))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -2e+113], N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e-9], N[(i * c + N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -2 \cdot 10^{+113}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\mathbf{elif}\;a \cdot b \leq 10^{-9}:\\
\;\;\;\;\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, x \cdot y\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -2e113Initial program 97.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6497.5
Applied rewrites97.5%
if -2e113 < (*.f64 a b) < 1.00000000000000006e-9Initial program 97.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.3
Applied rewrites93.3%
if 1.00000000000000006e-9 < (*.f64 a b) Initial program 98.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied rewrites92.1%
Final simplification93.7%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* t z) -1e+178)
(fma z t (* c i))
(if (<= (* t z) 5e+25)
(fma b a (fma i c (* x y)))
(fma b a (fma i c (* t z))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((t * z) <= -1e+178) {
tmp = fma(z, t, (c * i));
} else if ((t * z) <= 5e+25) {
tmp = fma(b, a, fma(i, c, (x * y)));
} else {
tmp = fma(b, a, fma(i, c, (t * z)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(t * z) <= -1e+178) tmp = fma(z, t, Float64(c * i)); elseif (Float64(t * z) <= 5e+25) tmp = fma(b, a, fma(i, c, Float64(x * y))); else tmp = fma(b, a, fma(i, c, Float64(t * z))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(t * z), $MachinePrecision], -1e+178], N[(z * t + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 5e+25], N[(b * a + N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \cdot z \leq -1 \cdot 10^{+178}:\\
\;\;\;\;\mathsf{fma}\left(z, t, c \cdot i\right)\\
\mathbf{elif}\;t \cdot z \leq 5 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\end{array}
\end{array}
if (*.f64 z t) < -1.0000000000000001e178Initial program 89.9%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.3
Applied rewrites93.3%
Applied rewrites93.3%
Taylor expanded in x around 0
Applied rewrites86.0%
if -1.0000000000000001e178 < (*.f64 z t) < 5.00000000000000024e25Initial program 98.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.1
Applied rewrites95.1%
if 5.00000000000000024e25 < (*.f64 z t) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6487.4
Applied rewrites87.4%
Final simplification92.4%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* x y) -1e+138) (fma t z (* x y)) (if (<= (* x y) 5e+209) (fma b a (fma i c (* t z))) (fma b a (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -1e+138) {
tmp = fma(t, z, (x * y));
} else if ((x * y) <= 5e+209) {
tmp = fma(b, a, fma(i, c, (t * z)));
} else {
tmp = fma(b, a, (x * y));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -1e+138) tmp = fma(t, z, Float64(x * y)); elseif (Float64(x * y) <= 5e+209) tmp = fma(b, a, fma(i, c, Float64(t * z))); else tmp = fma(b, a, Float64(x * y)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+138], N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+209], N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+138}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+209}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -1e138Initial program 94.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.2
Applied rewrites93.2%
Applied rewrites93.2%
Taylor expanded in x around 0
Applied rewrites23.6%
Taylor expanded in c around 0
Applied rewrites81.3%
if -1e138 < (*.f64 x y) < 4.99999999999999964e209Initial program 98.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6488.8
Applied rewrites88.8%
if 4.99999999999999964e209 < (*.f64 x y) Initial program 91.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.7
Applied rewrites95.7%
Taylor expanded in x around 0
Applied rewrites15.4%
Taylor expanded in c around 0
Applied rewrites95.7%
Final simplification88.3%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -10.0) (* c i) (if (<= (* c i) -5e-237) (* t z) (if (<= (* c i) 2e+140) (* a b) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -10.0) {
tmp = c * i;
} else if ((c * i) <= -5e-237) {
tmp = t * z;
} else if ((c * i) <= 2e+140) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-10.0d0)) then
tmp = c * i
else if ((c * i) <= (-5d-237)) then
tmp = t * z
else if ((c * i) <= 2d+140) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -10.0) {
tmp = c * i;
} else if ((c * i) <= -5e-237) {
tmp = t * z;
} else if ((c * i) <= 2e+140) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -10.0: tmp = c * i elif (c * i) <= -5e-237: tmp = t * z elif (c * i) <= 2e+140: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -10.0) tmp = Float64(c * i); elseif (Float64(c * i) <= -5e-237) tmp = Float64(t * z); elseif (Float64(c * i) <= 2e+140) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -10.0) tmp = c * i; elseif ((c * i) <= -5e-237) tmp = t * z; elseif ((c * i) <= 2e+140) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -10.0], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -5e-237], N[(t * z), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2e+140], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -10:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -5 \cdot 10^{-237}:\\
\;\;\;\;t \cdot z\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+140}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -10 or 2.00000000000000012e140 < (*.f64 c i) Initial program 96.1%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6462.6
Applied rewrites62.6%
if -10 < (*.f64 c i) < -5.0000000000000002e-237Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6455.5
Applied rewrites55.5%
Taylor expanded in c around 0
Applied rewrites50.7%
Taylor expanded in z around 0
Applied rewrites16.4%
Taylor expanded in z around inf
lower-*.f6439.1
Applied rewrites39.1%
if -5.0000000000000002e-237 < (*.f64 c i) < 2.00000000000000012e140Initial program 98.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6468.4
Applied rewrites68.4%
Taylor expanded in c around 0
Applied rewrites65.5%
Taylor expanded in z around 0
Applied rewrites45.8%
Final simplification51.6%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -5e+26) (* c i) (if (<= (* c i) 2e+140) (fma b a (* x y)) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -5e+26) {
tmp = c * i;
} else if ((c * i) <= 2e+140) {
tmp = fma(b, a, (x * y));
} else {
tmp = c * i;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -5e+26) tmp = Float64(c * i); elseif (Float64(c * i) <= 2e+140) tmp = fma(b, a, Float64(x * y)); else tmp = Float64(c * i); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -5e+26], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2e+140], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -5 \cdot 10^{+26}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+140}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -5.0000000000000001e26 or 2.00000000000000012e140 < (*.f64 c i) Initial program 95.9%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6464.7
Applied rewrites64.7%
if -5.0000000000000001e26 < (*.f64 c i) < 2.00000000000000012e140Initial program 98.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6477.4
Applied rewrites77.4%
Taylor expanded in x around 0
Applied rewrites41.5%
Taylor expanded in c around 0
Applied rewrites73.1%
Final simplification69.9%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -50000000000.0) (* c i) (if (<= (* c i) 2e+147) (fma a b (* t z)) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -50000000000.0) {
tmp = c * i;
} else if ((c * i) <= 2e+147) {
tmp = fma(a, b, (t * z));
} else {
tmp = c * i;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -50000000000.0) tmp = Float64(c * i); elseif (Float64(c * i) <= 2e+147) tmp = fma(a, b, Float64(t * z)); else tmp = Float64(c * i); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -50000000000.0], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2e+147], N[(a * b + N[(t * z), $MachinePrecision]), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -50000000000:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+147}:\\
\;\;\;\;\mathsf{fma}\left(a, b, t \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -5e10 or 2e147 < (*.f64 c i) Initial program 96.0%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6463.4
Applied rewrites63.4%
if -5e10 < (*.f64 c i) < 2e147Initial program 98.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6465.7
Applied rewrites65.7%
Taylor expanded in c around 0
Applied rewrites61.8%
Final simplification62.4%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -50000000000.0) (* c i) (if (<= (* c i) 2e+140) (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -50000000000.0) {
tmp = c * i;
} else if ((c * i) <= 2e+140) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-50000000000.0d0)) then
tmp = c * i
else if ((c * i) <= 2d+140) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -50000000000.0) {
tmp = c * i;
} else if ((c * i) <= 2e+140) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -50000000000.0: tmp = c * i elif (c * i) <= 2e+140: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -50000000000.0) tmp = Float64(c * i); elseif (Float64(c * i) <= 2e+140) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -50000000000.0) tmp = c * i; elseif ((c * i) <= 2e+140) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -50000000000.0], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2e+140], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -50000000000:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+140}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -5e10 or 2.00000000000000012e140 < (*.f64 c i) Initial program 96.1%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6462.8
Applied rewrites62.8%
if -5e10 < (*.f64 c i) < 2.00000000000000012e140Initial program 98.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6465.4
Applied rewrites65.4%
Taylor expanded in c around 0
Applied rewrites61.5%
Taylor expanded in z around 0
Applied rewrites38.3%
Final simplification48.1%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6474.0
Applied rewrites74.0%
Taylor expanded in c around 0
Applied rewrites49.4%
Taylor expanded in z around 0
Applied rewrites28.8%
Final simplification28.8%
herbie shell --seed 2024298
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))