
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (- x (/ (- t z) (/ a y))))
double code(double x, double y, double z, double t, double a) {
return x - ((t - z) / (a / y));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((t - z) / (a / y))
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((t - z) / (a / y));
}
def code(x, y, z, t, a): return x - ((t - z) / (a / y))
function code(x, y, z, t, a) return Float64(x - Float64(Float64(t - z) / Float64(a / y))) end
function tmp = code(x, y, z, t, a) tmp = x - ((t - z) / (a / y)); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(t - z), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{t - z}{\frac{a}{y}}
\end{array}
Initial program 93.6%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-num-revN/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Final simplification96.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a))) (if (<= t_1 -1e+69) t_1 (if (<= t_1 2e+16) (fma (/ z a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double tmp;
if (t_1 <= -1e+69) {
tmp = t_1;
} else if (t_1 <= 2e+16) {
tmp = fma((z / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) tmp = 0.0 if (t_1 <= -1e+69) tmp = t_1; elseif (t_1 <= 2e+16) tmp = fma(Float64(z / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+69], t$95$1, If[LessEqual[t$95$1, 2e+16], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+69}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -1.0000000000000001e69 or 2e16 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 90.4%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6482.2
Applied rewrites82.2%
if -1.0000000000000001e69 < (/.f64 (*.f64 y (-.f64 z t)) a) < 2e16Initial program 98.1%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-num-revN/A
lower-/.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6488.3
Applied rewrites88.3%
Applied rewrites91.0%
Final simplification85.8%
(FPCore (x y z t a)
:precision binary64
(if (<= z -0.000365)
(fma (/ z a) y x)
(if (<= z -1.95e-56)
(/ (* y (- z t)) a)
(if (<= z 2.3e-29) (fma (/ (- t) a) y x) (fma (/ y a) z x)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -0.000365) {
tmp = fma((z / a), y, x);
} else if (z <= -1.95e-56) {
tmp = (y * (z - t)) / a;
} else if (z <= 2.3e-29) {
tmp = fma((-t / a), y, x);
} else {
tmp = fma((y / a), z, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -0.000365) tmp = fma(Float64(z / a), y, x); elseif (z <= -1.95e-56) tmp = Float64(Float64(y * Float64(z - t)) / a); elseif (z <= 2.3e-29) tmp = fma(Float64(Float64(-t) / a), y, x); else tmp = fma(Float64(y / a), z, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -0.000365], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[z, -1.95e-56], N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[z, 2.3e-29], N[(N[((-t) / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.000365:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;z \leq -1.95 \cdot 10^{-56}:\\
\;\;\;\;\frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{-29}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\end{array}
\end{array}
if z < -3.6499999999999998e-4Initial program 90.8%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-num-revN/A
lower-/.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6487.7
Applied rewrites87.7%
Applied rewrites87.7%
if -3.6499999999999998e-4 < z < -1.95e-56Initial program 99.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.5
Applied rewrites93.5%
if -1.95e-56 < z < 2.29999999999999991e-29Initial program 96.6%
Taylor expanded in z around 0
+-commutativeN/A
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-outN/A
lower-fma.f64N/A
distribute-neg-fracN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6492.2
Applied rewrites92.2%
if 2.29999999999999991e-29 < z Initial program 89.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
Final simplification89.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -6e-5) (fma (/ z a) y x) (if (<= z 2.3e-29) (fma (/ y a) (- t) x) (fma (/ y a) z x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -6e-5) {
tmp = fma((z / a), y, x);
} else if (z <= 2.3e-29) {
tmp = fma((y / a), -t, x);
} else {
tmp = fma((y / a), z, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -6e-5) tmp = fma(Float64(z / a), y, x); elseif (z <= 2.3e-29) tmp = fma(Float64(y / a), Float64(-t), x); else tmp = fma(Float64(y / a), z, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6e-5], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[z, 2.3e-29], N[(N[(y / a), $MachinePrecision] * (-t) + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{-29}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, -t, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\end{array}
\end{array}
if z < -6.00000000000000015e-5Initial program 90.9%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-num-revN/A
lower-/.f64N/A
lower-/.f6495.3
Applied rewrites95.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6487.8
Applied rewrites87.8%
Applied rewrites87.8%
if -6.00000000000000015e-5 < z < 2.29999999999999991e-29Initial program 97.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
Taylor expanded in z around 0
mul-1-negN/A
lower-neg.f6490.5
Applied rewrites90.5%
if 2.29999999999999991e-29 < z Initial program 89.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (- t) (/ y a)))) (if (<= t -4.5e+124) t_1 (if (<= t 2.45e+201) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -t * (y / a);
double tmp;
if (t <= -4.5e+124) {
tmp = t_1;
} else if (t <= 2.45e+201) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(-t) * Float64(y / a)) tmp = 0.0 if (t <= -4.5e+124) tmp = t_1; elseif (t <= 2.45e+201) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[((-t) * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.5e+124], t$95$1, If[LessEqual[t, 2.45e+201], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-t\right) \cdot \frac{y}{a}\\
\mathbf{if}\;t \leq -4.5 \cdot 10^{+124}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.45 \cdot 10^{+201}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.5000000000000004e124 or 2.44999999999999998e201 < t Initial program 89.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6476.2
Applied rewrites76.2%
Taylor expanded in z around 0
Applied rewrites67.6%
Applied rewrites72.5%
if -4.5000000000000004e124 < t < 2.44999999999999998e201Initial program 94.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
Final simplification77.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ (- t) a) y))) (if (<= t -4.5e+124) t_1 (if (<= t 2.7e+202) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-t / a) * y;
double tmp;
if (t <= -4.5e+124) {
tmp = t_1;
} else if (t <= 2.7e+202) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(-t) / a) * y) tmp = 0.0 if (t <= -4.5e+124) tmp = t_1; elseif (t <= 2.7e+202) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[((-t) / a), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t, -4.5e+124], t$95$1, If[LessEqual[t, 2.7e+202], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-t}{a} \cdot y\\
\mathbf{if}\;t \leq -4.5 \cdot 10^{+124}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.7 \cdot 10^{+202}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.5000000000000004e124 or 2.69999999999999995e202 < t Initial program 89.8%
Taylor expanded in z around 0
+-commutativeN/A
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-outN/A
lower-fma.f64N/A
distribute-neg-fracN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6482.8
Applied rewrites82.8%
Taylor expanded in x around 0
Applied rewrites67.2%
if -4.5000000000000004e124 < t < 2.69999999999999995e202Initial program 94.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6478.3
Applied rewrites78.3%
(FPCore (x y z t a) :precision binary64 (if (<= a 4.8e-68) (* (/ y a) z) (* (/ z a) y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 4.8e-68) {
tmp = (y / a) * z;
} else {
tmp = (z / a) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= 4.8d-68) then
tmp = (y / a) * z
else
tmp = (z / a) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 4.8e-68) {
tmp = (y / a) * z;
} else {
tmp = (z / a) * y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= 4.8e-68: tmp = (y / a) * z else: tmp = (z / a) * y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= 4.8e-68) tmp = Float64(Float64(y / a) * z); else tmp = Float64(Float64(z / a) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= 4.8e-68) tmp = (y / a) * z; else tmp = (z / a) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, 4.8e-68], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 4.8 \cdot 10^{-68}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\end{array}
\end{array}
if a < 4.79999999999999982e-68Initial program 94.4%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6433.6
Applied rewrites33.6%
Applied rewrites37.1%
if 4.79999999999999982e-68 < a Initial program 92.0%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6439.1
Applied rewrites39.1%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
\end{array}
Initial program 93.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) z x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), z, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), z, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z, x\right)
\end{array}
Initial program 93.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6470.5
Applied rewrites70.5%
(FPCore (x y z t a) :precision binary64 (* (/ y a) z))
double code(double x, double y, double z, double t, double a) {
return (y / a) * z;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / a) * z
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / a) * z;
}
def code(x, y, z, t, a): return (y / a) * z
function code(x, y, z, t, a) return Float64(Float64(y / a) * z) end
function tmp = code(x, y, z, t, a) tmp = (y / a) * z; end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{a} \cdot z
\end{array}
Initial program 93.6%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6435.4
Applied rewrites35.4%
Applied rewrites36.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024298
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
(+ x (/ (* y (- z t)) a)))