
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (- x (/ (- z t) (/ a y))))
double code(double x, double y, double z, double t, double a) {
return x - ((z - t) / (a / y));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((z - t) / (a / y))
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((z - t) / (a / y));
}
def code(x, y, z, t, a): return x - ((z - t) / (a / y))
function code(x, y, z, t, a) return Float64(x - Float64(Float64(z - t) / Float64(a / y))) end
function tmp = code(x, y, z, t, a) tmp = x - ((z - t) / (a / y)); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(z - t), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{z - t}{\frac{a}{y}}
\end{array}
Initial program 93.6%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-num-revN/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -1e+69) t_2 (if (<= t_1 2e+16) (- x (* (/ z a) y)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -1e+69) {
tmp = t_2;
} else if (t_1 <= 2e+16) {
tmp = x - ((z / a) * y);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = (y / a) * (t - z)
if (t_1 <= (-1d+69)) then
tmp = t_2
else if (t_1 <= 2d+16) then
tmp = x - ((z / a) * y)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -1e+69) {
tmp = t_2;
} else if (t_1 <= 2e+16) {
tmp = x - ((z / a) * y);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = (y / a) * (t - z) tmp = 0 if t_1 <= -1e+69: tmp = t_2 elif t_1 <= 2e+16: tmp = x - ((z / a) * y) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -1e+69) tmp = t_2; elseif (t_1 <= 2e+16) tmp = Float64(x - Float64(Float64(z / a) * y)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = (y / a) * (t - z); tmp = 0.0; if (t_1 <= -1e+69) tmp = t_2; elseif (t_1 <= 2e+16) tmp = x - ((z / a) * y); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+69], t$95$2, If[LessEqual[t$95$1, 2e+16], N[(x - N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+69}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+16}:\\
\;\;\;\;x - \frac{z}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -1.0000000000000001e69 or 2e16 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 90.4%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6487.1
Applied rewrites87.1%
if -1.0000000000000001e69 < (/.f64 (*.f64 y (-.f64 z t)) a) < 2e16Initial program 98.2%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6491.0
Applied rewrites91.0%
Final simplification88.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -2e+113) t_2 (if (<= t_1 2e+214) (fma (/ y a) t x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -2e+113) {
tmp = t_2;
} else if (t_1 <= 2e+214) {
tmp = fma((y / a), t, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -2e+113) tmp = t_2; elseif (t_1 <= 2e+214) tmp = fma(Float64(y / a), t, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+113], t$95$2, If[LessEqual[t$95$1, 2e+214], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+113}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+214}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2e113 or 1.9999999999999999e214 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 88.3%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6491.3
Applied rewrites91.3%
if -2e113 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1.9999999999999999e214Initial program 98.5%
Taylor expanded in z around 0
cancel-sub-sign-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6479.7
Applied rewrites79.7%
Final simplification85.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -4.4e+159) (* (- y) (/ z a)) (if (<= z 3.7e+146) (fma (/ y a) t x) (* (/ (- y) a) z))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4.4e+159) {
tmp = -y * (z / a);
} else if (z <= 3.7e+146) {
tmp = fma((y / a), t, x);
} else {
tmp = (-y / a) * z;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -4.4e+159) tmp = Float64(Float64(-y) * Float64(z / a)); elseif (z <= 3.7e+146) tmp = fma(Float64(y / a), t, x); else tmp = Float64(Float64(Float64(-y) / a) * z); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -4.4e+159], N[((-y) * N[(z / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.7e+146], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(N[((-y) / a), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.4 \cdot 10^{+159}:\\
\;\;\;\;\left(-y\right) \cdot \frac{z}{a}\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{+146}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{a} \cdot z\\
\end{array}
\end{array}
if z < -4.3999999999999998e159Initial program 90.7%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
Applied rewrites84.7%
if -4.3999999999999998e159 < z < 3.70000000000000004e146Initial program 94.5%
Taylor expanded in z around 0
cancel-sub-sign-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6481.2
Applied rewrites81.2%
if 3.70000000000000004e146 < z Initial program 91.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6465.5
Applied rewrites65.5%
Final simplification79.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (- y) (/ z a)))) (if (<= z -4.4e+159) t_1 (if (<= z 3.8e+146) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -y * (z / a);
double tmp;
if (z <= -4.4e+159) {
tmp = t_1;
} else if (z <= 3.8e+146) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(-y) * Float64(z / a)) tmp = 0.0 if (z <= -4.4e+159) tmp = t_1; elseif (z <= 3.8e+146) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[((-y) * N[(z / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.4e+159], t$95$1, If[LessEqual[z, 3.8e+146], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-y\right) \cdot \frac{z}{a}\\
\mathbf{if}\;z \leq -4.4 \cdot 10^{+159}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{+146}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.3999999999999998e159 or 3.79999999999999979e146 < z Initial program 91.1%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6471.8
Applied rewrites71.8%
Applied rewrites71.9%
if -4.3999999999999998e159 < z < 3.79999999999999979e146Initial program 94.5%
Taylor expanded in z around 0
cancel-sub-sign-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6481.2
Applied rewrites81.2%
Final simplification78.8%
(FPCore (x y z t a) :precision binary64 (fma (- t z) (/ y a) x))
double code(double x, double y, double z, double t, double a) {
return fma((t - z), (y / a), x);
}
function code(x, y, z, t, a) return fma(Float64(t - z), Float64(y / a), x) end
code[x_, y_, z_, t_, a_] := N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)
\end{array}
Initial program 93.6%
Taylor expanded in x around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) t x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), t, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), t, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t, x\right)
\end{array}
Initial program 93.6%
Taylor expanded in z around 0
cancel-sub-sign-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6468.7
Applied rewrites68.7%
(FPCore (x y z t a) :precision binary64 (* (/ y a) t))
double code(double x, double y, double z, double t, double a) {
return (y / a) * t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / a) * t
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / a) * t;
}
def code(x, y, z, t, a): return (y / a) * t
function code(x, y, z, t, a) return Float64(Float64(y / a) * t) end
function tmp = code(x, y, z, t, a) tmp = (y / a) * t; end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{a} \cdot t
\end{array}
Initial program 93.6%
Taylor expanded in t around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6431.8
Applied rewrites31.8%
Applied rewrites34.4%
Final simplification34.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024298
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))