Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G

Percentage Accurate: 100.0% → 100.0%
Time: 6.0s
Alternatives: 6
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(1 + z\right) \cdot \left(y + x\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ 1.0 z) (+ y x)))
double code(double x, double y, double z) {
	return (1.0 + z) * (y + x);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 + z) * (y + x)
end function
public static double code(double x, double y, double z) {
	return (1.0 + z) * (y + x);
}
def code(x, y, z):
	return (1.0 + z) * (y + x)
function code(x, y, z)
	return Float64(Float64(1.0 + z) * Float64(y + x))
end
function tmp = code(x, y, z)
	tmp = (1.0 + z) * (y + x);
end
code[x_, y_, z_] := N[(N[(1.0 + z), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 + z\right) \cdot \left(y + x\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(z + 1\right) \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \left(1 + z\right) \cdot \left(y + x\right) \]
  4. Add Preprocessing

Alternative 2: 74.5% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 + z \leq -5 \cdot 10^{+120}:\\ \;\;\;\;z \cdot y\\ \mathbf{elif}\;1 + z \leq 0.9998450520860446:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{elif}\;1 + z \leq 50000:\\ \;\;\;\;y + x\\ \mathbf{elif}\;1 + z \leq 10^{+142}:\\ \;\;\;\;z \cdot y\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (+ 1.0 z) -5e+120)
   (* z y)
   (if (<= (+ 1.0 z) 0.9998450520860446)
     (fma z x x)
     (if (<= (+ 1.0 z) 50000.0)
       (+ y x)
       (if (<= (+ 1.0 z) 1e+142) (* z y) (* z x))))))
double code(double x, double y, double z) {
	double tmp;
	if ((1.0 + z) <= -5e+120) {
		tmp = z * y;
	} else if ((1.0 + z) <= 0.9998450520860446) {
		tmp = fma(z, x, x);
	} else if ((1.0 + z) <= 50000.0) {
		tmp = y + x;
	} else if ((1.0 + z) <= 1e+142) {
		tmp = z * y;
	} else {
		tmp = z * x;
	}
	return tmp;
}
function code(x, y, z)
	tmp = 0.0
	if (Float64(1.0 + z) <= -5e+120)
		tmp = Float64(z * y);
	elseif (Float64(1.0 + z) <= 0.9998450520860446)
		tmp = fma(z, x, x);
	elseif (Float64(1.0 + z) <= 50000.0)
		tmp = Float64(y + x);
	elseif (Float64(1.0 + z) <= 1e+142)
		tmp = Float64(z * y);
	else
		tmp = Float64(z * x);
	end
	return tmp
end
code[x_, y_, z_] := If[LessEqual[N[(1.0 + z), $MachinePrecision], -5e+120], N[(z * y), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 0.9998450520860446], N[(z * x + x), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 50000.0], N[(y + x), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 1e+142], N[(z * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;1 + z \leq -5 \cdot 10^{+120}:\\
\;\;\;\;z \cdot y\\

\mathbf{elif}\;1 + z \leq 0.9998450520860446:\\
\;\;\;\;\mathsf{fma}\left(z, x, x\right)\\

\mathbf{elif}\;1 + z \leq 50000:\\
\;\;\;\;y + x\\

\mathbf{elif}\;1 + z \leq 10^{+142}:\\
\;\;\;\;z \cdot y\\

\mathbf{else}:\\
\;\;\;\;z \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (+.f64 z #s(literal 1 binary64)) < -5.00000000000000019e120 or 5e4 < (+.f64 z #s(literal 1 binary64)) < 1.00000000000000005e142

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(z + 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
      4. lower-+.f64100.0

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
    6. Taylor expanded in x around 0

      \[\leadsto y \cdot \color{blue}{z} \]
    7. Step-by-step derivation
      1. Applied rewrites62.8%

        \[\leadsto y \cdot \color{blue}{z} \]

      if -5.00000000000000019e120 < (+.f64 z #s(literal 1 binary64)) < 0.999845052086044572

      1. Initial program 100.0%

        \[\left(x + y\right) \cdot \left(z + 1\right) \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto x \cdot \color{blue}{\left(z + 1\right)} \]
        2. distribute-rgt-inN/A

          \[\leadsto \color{blue}{z \cdot x + 1 \cdot x} \]
        3. *-lft-identityN/A

          \[\leadsto z \cdot x + \color{blue}{x} \]
        4. lower-fma.f6473.5

          \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]
      5. Applied rewrites73.5%

        \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]

      if 0.999845052086044572 < (+.f64 z #s(literal 1 binary64)) < 5e4

      1. Initial program 100.0%

        \[\left(x + y\right) \cdot \left(z + 1\right) \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
        3. +-commutativeN/A

          \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
        4. lower-+.f644.1

          \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
      5. Applied rewrites4.1%

        \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
      6. Taylor expanded in x around inf

        \[\leadsto x \cdot \color{blue}{z} \]
      7. Step-by-step derivation
        1. Applied rewrites3.7%

          \[\leadsto x \cdot \color{blue}{z} \]
        2. Taylor expanded in z around 0

          \[\leadsto \color{blue}{x + y} \]
        3. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y + x} \]
          2. lower-+.f6498.3

            \[\leadsto \color{blue}{y + x} \]
        4. Applied rewrites98.3%

          \[\leadsto \color{blue}{y + x} \]

        if 1.00000000000000005e142 < (+.f64 z #s(literal 1 binary64))

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(z + 1\right) \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
          3. +-commutativeN/A

            \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
          4. lower-+.f64100.0

            \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
        6. Taylor expanded in x around inf

          \[\leadsto x \cdot \color{blue}{z} \]
        7. Step-by-step derivation
          1. Applied rewrites55.6%

            \[\leadsto x \cdot \color{blue}{z} \]
        8. Recombined 4 regimes into one program.
        9. Final simplification82.0%

          \[\leadsto \begin{array}{l} \mathbf{if}\;1 + z \leq -5 \cdot 10^{+120}:\\ \;\;\;\;z \cdot y\\ \mathbf{elif}\;1 + z \leq 0.9998450520860446:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{elif}\;1 + z \leq 50000:\\ \;\;\;\;y + x\\ \mathbf{elif}\;1 + z \leq 10^{+142}:\\ \;\;\;\;z \cdot y\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \]
        10. Add Preprocessing

        Alternative 3: 73.9% accurate, 0.4× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 + z \leq -20000:\\ \;\;\;\;z \cdot y\\ \mathbf{elif}\;1 + z \leq 50000:\\ \;\;\;\;y + x\\ \mathbf{elif}\;1 + z \leq 10^{+142}:\\ \;\;\;\;z \cdot y\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= (+ 1.0 z) -20000.0)
           (* z y)
           (if (<= (+ 1.0 z) 50000.0)
             (+ y x)
             (if (<= (+ 1.0 z) 1e+142) (* z y) (* z x)))))
        double code(double x, double y, double z) {
        	double tmp;
        	if ((1.0 + z) <= -20000.0) {
        		tmp = z * y;
        	} else if ((1.0 + z) <= 50000.0) {
        		tmp = y + x;
        	} else if ((1.0 + z) <= 1e+142) {
        		tmp = z * y;
        	} else {
        		tmp = z * x;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if ((1.0d0 + z) <= (-20000.0d0)) then
                tmp = z * y
            else if ((1.0d0 + z) <= 50000.0d0) then
                tmp = y + x
            else if ((1.0d0 + z) <= 1d+142) then
                tmp = z * y
            else
                tmp = z * x
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double tmp;
        	if ((1.0 + z) <= -20000.0) {
        		tmp = z * y;
        	} else if ((1.0 + z) <= 50000.0) {
        		tmp = y + x;
        	} else if ((1.0 + z) <= 1e+142) {
        		tmp = z * y;
        	} else {
        		tmp = z * x;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	tmp = 0
        	if (1.0 + z) <= -20000.0:
        		tmp = z * y
        	elif (1.0 + z) <= 50000.0:
        		tmp = y + x
        	elif (1.0 + z) <= 1e+142:
        		tmp = z * y
        	else:
        		tmp = z * x
        	return tmp
        
        function code(x, y, z)
        	tmp = 0.0
        	if (Float64(1.0 + z) <= -20000.0)
        		tmp = Float64(z * y);
        	elseif (Float64(1.0 + z) <= 50000.0)
        		tmp = Float64(y + x);
        	elseif (Float64(1.0 + z) <= 1e+142)
        		tmp = Float64(z * y);
        	else
        		tmp = Float64(z * x);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if ((1.0 + z) <= -20000.0)
        		tmp = z * y;
        	elseif ((1.0 + z) <= 50000.0)
        		tmp = y + x;
        	elseif ((1.0 + z) <= 1e+142)
        		tmp = z * y;
        	else
        		tmp = z * x;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := If[LessEqual[N[(1.0 + z), $MachinePrecision], -20000.0], N[(z * y), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 50000.0], N[(y + x), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 1e+142], N[(z * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;1 + z \leq -20000:\\
        \;\;\;\;z \cdot y\\
        
        \mathbf{elif}\;1 + z \leq 50000:\\
        \;\;\;\;y + x\\
        
        \mathbf{elif}\;1 + z \leq 10^{+142}:\\
        \;\;\;\;z \cdot y\\
        
        \mathbf{else}:\\
        \;\;\;\;z \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (+.f64 z #s(literal 1 binary64)) < -2e4 or 5e4 < (+.f64 z #s(literal 1 binary64)) < 1.00000000000000005e142

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(z + 1\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
            3. +-commutativeN/A

              \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
            4. lower-+.f6498.1

              \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
          5. Applied rewrites98.1%

            \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
          6. Taylor expanded in x around 0

            \[\leadsto y \cdot \color{blue}{z} \]
          7. Step-by-step derivation
            1. Applied rewrites53.8%

              \[\leadsto y \cdot \color{blue}{z} \]

            if -2e4 < (+.f64 z #s(literal 1 binary64)) < 5e4

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(z + 1\right) \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
              3. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
              4. lower-+.f644.1

                \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
            5. Applied rewrites4.1%

              \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
            6. Taylor expanded in x around inf

              \[\leadsto x \cdot \color{blue}{z} \]
            7. Step-by-step derivation
              1. Applied rewrites3.6%

                \[\leadsto x \cdot \color{blue}{z} \]
              2. Taylor expanded in z around 0

                \[\leadsto \color{blue}{x + y} \]
              3. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{y + x} \]
                2. lower-+.f6497.8

                  \[\leadsto \color{blue}{y + x} \]
              4. Applied rewrites97.8%

                \[\leadsto \color{blue}{y + x} \]

              if 1.00000000000000005e142 < (+.f64 z #s(literal 1 binary64))

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                4. lower-+.f64100.0

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
              5. Applied rewrites100.0%

                \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
              6. Taylor expanded in x around inf

                \[\leadsto x \cdot \color{blue}{z} \]
              7. Step-by-step derivation
                1. Applied rewrites55.6%

                  \[\leadsto x \cdot \color{blue}{z} \]
              8. Recombined 3 regimes into one program.
              9. Final simplification78.1%

                \[\leadsto \begin{array}{l} \mathbf{if}\;1 + z \leq -20000:\\ \;\;\;\;z \cdot y\\ \mathbf{elif}\;1 + z \leq 50000:\\ \;\;\;\;y + x\\ \mathbf{elif}\;1 + z \leq 10^{+142}:\\ \;\;\;\;z \cdot y\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \]
              10. Add Preprocessing

              Alternative 4: 74.9% accurate, 0.5× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 + z \leq -20000:\\ \;\;\;\;z \cdot x\\ \mathbf{elif}\;1 + z \leq 2:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= (+ 1.0 z) -20000.0) (* z x) (if (<= (+ 1.0 z) 2.0) (+ y x) (* z x))))
              double code(double x, double y, double z) {
              	double tmp;
              	if ((1.0 + z) <= -20000.0) {
              		tmp = z * x;
              	} else if ((1.0 + z) <= 2.0) {
              		tmp = y + x;
              	} else {
              		tmp = z * x;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if ((1.0d0 + z) <= (-20000.0d0)) then
                      tmp = z * x
                  else if ((1.0d0 + z) <= 2.0d0) then
                      tmp = y + x
                  else
                      tmp = z * x
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double tmp;
              	if ((1.0 + z) <= -20000.0) {
              		tmp = z * x;
              	} else if ((1.0 + z) <= 2.0) {
              		tmp = y + x;
              	} else {
              		tmp = z * x;
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	tmp = 0
              	if (1.0 + z) <= -20000.0:
              		tmp = z * x
              	elif (1.0 + z) <= 2.0:
              		tmp = y + x
              	else:
              		tmp = z * x
              	return tmp
              
              function code(x, y, z)
              	tmp = 0.0
              	if (Float64(1.0 + z) <= -20000.0)
              		tmp = Float64(z * x);
              	elseif (Float64(1.0 + z) <= 2.0)
              		tmp = Float64(y + x);
              	else
              		tmp = Float64(z * x);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if ((1.0 + z) <= -20000.0)
              		tmp = z * x;
              	elseif ((1.0 + z) <= 2.0)
              		tmp = y + x;
              	else
              		tmp = z * x;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := If[LessEqual[N[(1.0 + z), $MachinePrecision], -20000.0], N[(z * x), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 2.0], N[(y + x), $MachinePrecision], N[(z * x), $MachinePrecision]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;1 + z \leq -20000:\\
              \;\;\;\;z \cdot x\\
              
              \mathbf{elif}\;1 + z \leq 2:\\
              \;\;\;\;y + x\\
              
              \mathbf{else}:\\
              \;\;\;\;z \cdot x\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (+.f64 z #s(literal 1 binary64)) < -2e4 or 2 < (+.f64 z #s(literal 1 binary64))

                1. Initial program 100.0%

                  \[\left(x + y\right) \cdot \left(z + 1\right) \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                  3. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                  4. lower-+.f6498.2

                    \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                5. Applied rewrites98.2%

                  \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
                6. Taylor expanded in x around inf

                  \[\leadsto x \cdot \color{blue}{z} \]
                7. Step-by-step derivation
                  1. Applied rewrites51.8%

                    \[\leadsto x \cdot \color{blue}{z} \]

                  if -2e4 < (+.f64 z #s(literal 1 binary64)) < 2

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                    3. +-commutativeN/A

                      \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                    4. lower-+.f643.8

                      \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                  5. Applied rewrites3.8%

                    \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
                  6. Taylor expanded in x around inf

                    \[\leadsto x \cdot \color{blue}{z} \]
                  7. Step-by-step derivation
                    1. Applied rewrites3.4%

                      \[\leadsto x \cdot \color{blue}{z} \]
                    2. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{x + y} \]
                    3. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y + x} \]
                      2. lower-+.f6498.5

                        \[\leadsto \color{blue}{y + x} \]
                    4. Applied rewrites98.5%

                      \[\leadsto \color{blue}{y + x} \]
                  8. Recombined 2 regimes into one program.
                  9. Final simplification77.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;1 + z \leq -20000:\\ \;\;\;\;z \cdot x\\ \mathbf{elif}\;1 + z \leq 2:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \]
                  10. Add Preprocessing

                  Alternative 5: 52.3% accurate, 0.7× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y + x \leq -1 \cdot 10^{-247}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\ \end{array} \end{array} \]
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= (+ y x) -1e-247) (fma z x x) (fma z y y)))
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if ((y + x) <= -1e-247) {
                  		tmp = fma(z, x, x);
                  	} else {
                  		tmp = fma(z, y, y);
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (Float64(y + x) <= -1e-247)
                  		tmp = fma(z, x, x);
                  	else
                  		tmp = fma(z, y, y);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_] := If[LessEqual[N[(y + x), $MachinePrecision], -1e-247], N[(z * x + x), $MachinePrecision], N[(z * y + y), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y + x \leq -1 \cdot 10^{-247}:\\
                  \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (+.f64 x y) < -1e-247

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto x \cdot \color{blue}{\left(z + 1\right)} \]
                      2. distribute-rgt-inN/A

                        \[\leadsto \color{blue}{z \cdot x + 1 \cdot x} \]
                      3. *-lft-identityN/A

                        \[\leadsto z \cdot x + \color{blue}{x} \]
                      4. lower-fma.f6450.4

                        \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]
                    5. Applied rewrites50.4%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]

                    if -1e-247 < (+.f64 x y)

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{y \cdot \left(1 + z\right)} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto y \cdot \color{blue}{\left(z + 1\right)} \]
                      2. distribute-rgt-inN/A

                        \[\leadsto \color{blue}{z \cdot y + 1 \cdot y} \]
                      3. *-lft-identityN/A

                        \[\leadsto z \cdot y + \color{blue}{y} \]
                      4. lower-fma.f6451.3

                        \[\leadsto \color{blue}{\mathsf{fma}\left(z, y, y\right)} \]
                    5. Applied rewrites51.3%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(z, y, y\right)} \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification50.9%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y + x \leq -1 \cdot 10^{-247}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 6: 50.4% accurate, 3.0× speedup?

                  \[\begin{array}{l} \\ y + x \end{array} \]
                  (FPCore (x y z) :precision binary64 (+ y x))
                  double code(double x, double y, double z) {
                  	return y + x;
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = y + x
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	return y + x;
                  }
                  
                  def code(x, y, z):
                  	return y + x
                  
                  function code(x, y, z)
                  	return Float64(y + x)
                  end
                  
                  function tmp = code(x, y, z)
                  	tmp = y + x;
                  end
                  
                  code[x_, y_, z_] := N[(y + x), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  y + x
                  \end{array}
                  
                  Derivation
                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                    3. +-commutativeN/A

                      \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                    4. lower-+.f6447.0

                      \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                  5. Applied rewrites47.0%

                    \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
                  6. Taylor expanded in x around inf

                    \[\leadsto x \cdot \color{blue}{z} \]
                  7. Step-by-step derivation
                    1. Applied rewrites25.5%

                      \[\leadsto x \cdot \color{blue}{z} \]
                    2. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{x + y} \]
                    3. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y + x} \]
                      2. lower-+.f6455.1

                        \[\leadsto \color{blue}{y + x} \]
                    4. Applied rewrites55.1%

                      \[\leadsto \color{blue}{y + x} \]
                    5. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024298 
                    (FPCore (x y z)
                      :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
                      :precision binary64
                      (* (+ x y) (+ z 1.0)))