
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ (/ y 500.0) x))
double code(double x, double y) {
return (y / 500.0) + x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y / 500.0d0) + x
end function
public static double code(double x, double y) {
return (y / 500.0) + x;
}
def code(x, y): return (y / 500.0) + x
function code(x, y) return Float64(Float64(y / 500.0) + x) end
function tmp = code(x, y) tmp = (y / 500.0) + x; end
code[x_, y_] := N[(N[(y / 500.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{500} + x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ y 500.0) -5e+75) (* 0.002 y) (if (<= (/ y 500.0) 1e-16) (* 1.0 x) (* 0.002 y))))
double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -5e+75) {
tmp = 0.002 * y;
} else if ((y / 500.0) <= 1e-16) {
tmp = 1.0 * x;
} else {
tmp = 0.002 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y / 500.0d0) <= (-5d+75)) then
tmp = 0.002d0 * y
else if ((y / 500.0d0) <= 1d-16) then
tmp = 1.0d0 * x
else
tmp = 0.002d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -5e+75) {
tmp = 0.002 * y;
} else if ((y / 500.0) <= 1e-16) {
tmp = 1.0 * x;
} else {
tmp = 0.002 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y / 500.0) <= -5e+75: tmp = 0.002 * y elif (y / 500.0) <= 1e-16: tmp = 1.0 * x else: tmp = 0.002 * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y / 500.0) <= -5e+75) tmp = Float64(0.002 * y); elseif (Float64(y / 500.0) <= 1e-16) tmp = Float64(1.0 * x); else tmp = Float64(0.002 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y / 500.0) <= -5e+75) tmp = 0.002 * y; elseif ((y / 500.0) <= 1e-16) tmp = 1.0 * x; else tmp = 0.002 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y / 500.0), $MachinePrecision], -5e+75], N[(0.002 * y), $MachinePrecision], If[LessEqual[N[(y / 500.0), $MachinePrecision], 1e-16], N[(1.0 * x), $MachinePrecision], N[(0.002 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{500} \leq -5 \cdot 10^{+75}:\\
\;\;\;\;0.002 \cdot y\\
\mathbf{elif}\;\frac{y}{500} \leq 10^{-16}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.002 \cdot y\\
\end{array}
\end{array}
if (/.f64 y #s(literal 500 binary64)) < -5.0000000000000002e75 or 9.9999999999999998e-17 < (/.f64 y #s(literal 500 binary64)) Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6482.1
Applied rewrites82.1%
if -5.0000000000000002e75 < (/.f64 y #s(literal 500 binary64)) < 9.9999999999999998e-17Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
lower-fma.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites99.2%
Taylor expanded in x around inf
Applied rewrites80.5%
(FPCore (x y) :precision binary64 (fma y 0.002 x))
double code(double x, double y) {
return fma(y, 0.002, x);
}
function code(x, y) return fma(y, 0.002, x) end
code[x_, y_] := N[(y * 0.002 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 0.002, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
lower-fma.f64N/A
metadata-eval99.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* 0.002 y))
double code(double x, double y) {
return 0.002 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.002d0 * y
end function
public static double code(double x, double y) {
return 0.002 * y;
}
def code(x, y): return 0.002 * y
function code(x, y) return Float64(0.002 * y) end
function tmp = code(x, y) tmp = 0.002 * y; end
code[x_, y_] := N[(0.002 * y), $MachinePrecision]
\begin{array}{l}
\\
0.002 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6449.1
Applied rewrites49.1%
herbie shell --seed 2024298
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))