
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ x y) (- z) (+ x y)))
double code(double x, double y, double z) {
return fma((x + y), -z, (x + y));
}
function code(x, y, z) return fma(Float64(x + y), Float64(-z), Float64(x + y)) end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * (-z) + N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + y, -z, x + y\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-neg.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- y) z)))
(if (<= (- 1.0 z) -1e+144)
(* (- z) x)
(if (<= (- 1.0 z) -40000.0)
t_0
(if (<= (- 1.0 z) 1.0)
(+ x y)
(if (<= (- 1.0 z) 5e+118) (* (- 1.0 z) x) t_0))))))
double code(double x, double y, double z) {
double t_0 = -y * z;
double tmp;
if ((1.0 - z) <= -1e+144) {
tmp = -z * x;
} else if ((1.0 - z) <= -40000.0) {
tmp = t_0;
} else if ((1.0 - z) <= 1.0) {
tmp = x + y;
} else if ((1.0 - z) <= 5e+118) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -y * z
if ((1.0d0 - z) <= (-1d+144)) then
tmp = -z * x
else if ((1.0d0 - z) <= (-40000.0d0)) then
tmp = t_0
else if ((1.0d0 - z) <= 1.0d0) then
tmp = x + y
else if ((1.0d0 - z) <= 5d+118) then
tmp = (1.0d0 - z) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -y * z;
double tmp;
if ((1.0 - z) <= -1e+144) {
tmp = -z * x;
} else if ((1.0 - z) <= -40000.0) {
tmp = t_0;
} else if ((1.0 - z) <= 1.0) {
tmp = x + y;
} else if ((1.0 - z) <= 5e+118) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -y * z tmp = 0 if (1.0 - z) <= -1e+144: tmp = -z * x elif (1.0 - z) <= -40000.0: tmp = t_0 elif (1.0 - z) <= 1.0: tmp = x + y elif (1.0 - z) <= 5e+118: tmp = (1.0 - z) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-y) * z) tmp = 0.0 if (Float64(1.0 - z) <= -1e+144) tmp = Float64(Float64(-z) * x); elseif (Float64(1.0 - z) <= -40000.0) tmp = t_0; elseif (Float64(1.0 - z) <= 1.0) tmp = Float64(x + y); elseif (Float64(1.0 - z) <= 5e+118) tmp = Float64(Float64(1.0 - z) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -y * z; tmp = 0.0; if ((1.0 - z) <= -1e+144) tmp = -z * x; elseif ((1.0 - z) <= -40000.0) tmp = t_0; elseif ((1.0 - z) <= 1.0) tmp = x + y; elseif ((1.0 - z) <= 5e+118) tmp = (1.0 - z) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * z), $MachinePrecision]}, If[LessEqual[N[(1.0 - z), $MachinePrecision], -1e+144], N[((-z) * x), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], -40000.0], t$95$0, If[LessEqual[N[(1.0 - z), $MachinePrecision], 1.0], N[(x + y), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], 5e+118], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-y\right) \cdot z\\
\mathbf{if}\;1 - z \leq -1 \cdot 10^{+144}:\\
\;\;\;\;\left(-z\right) \cdot x\\
\mathbf{elif}\;1 - z \leq -40000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - z \leq 1:\\
\;\;\;\;x + y\\
\mathbf{elif}\;1 - z \leq 5 \cdot 10^{+118}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < -1.00000000000000002e144Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.6
Applied rewrites55.6%
Taylor expanded in z around inf
Applied rewrites55.6%
if -1.00000000000000002e144 < (-.f64 #s(literal 1 binary64) z) < -4e4 or 4.99999999999999972e118 < (-.f64 #s(literal 1 binary64) z) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6461.9
Applied rewrites61.9%
Taylor expanded in z around inf
Applied rewrites61.9%
if -4e4 < (-.f64 #s(literal 1 binary64) z) < 1Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6450.5
Applied rewrites50.5%
Applied rewrites50.5%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6498.9
Applied rewrites98.9%
if 1 < (-.f64 #s(literal 1 binary64) z) < 4.99999999999999972e118Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.5
Applied rewrites73.5%
Final simplification82.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- y) z)))
(if (<= (- 1.0 z) -1e+144)
(* (- z) x)
(if (<= (- 1.0 z) -40000.0)
t_0
(if (<= (- 1.0 z) 50000000000.0) (+ x y) t_0)))))
double code(double x, double y, double z) {
double t_0 = -y * z;
double tmp;
if ((1.0 - z) <= -1e+144) {
tmp = -z * x;
} else if ((1.0 - z) <= -40000.0) {
tmp = t_0;
} else if ((1.0 - z) <= 50000000000.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -y * z
if ((1.0d0 - z) <= (-1d+144)) then
tmp = -z * x
else if ((1.0d0 - z) <= (-40000.0d0)) then
tmp = t_0
else if ((1.0d0 - z) <= 50000000000.0d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -y * z;
double tmp;
if ((1.0 - z) <= -1e+144) {
tmp = -z * x;
} else if ((1.0 - z) <= -40000.0) {
tmp = t_0;
} else if ((1.0 - z) <= 50000000000.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -y * z tmp = 0 if (1.0 - z) <= -1e+144: tmp = -z * x elif (1.0 - z) <= -40000.0: tmp = t_0 elif (1.0 - z) <= 50000000000.0: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-y) * z) tmp = 0.0 if (Float64(1.0 - z) <= -1e+144) tmp = Float64(Float64(-z) * x); elseif (Float64(1.0 - z) <= -40000.0) tmp = t_0; elseif (Float64(1.0 - z) <= 50000000000.0) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -y * z; tmp = 0.0; if ((1.0 - z) <= -1e+144) tmp = -z * x; elseif ((1.0 - z) <= -40000.0) tmp = t_0; elseif ((1.0 - z) <= 50000000000.0) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * z), $MachinePrecision]}, If[LessEqual[N[(1.0 - z), $MachinePrecision], -1e+144], N[((-z) * x), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], -40000.0], t$95$0, If[LessEqual[N[(1.0 - z), $MachinePrecision], 50000000000.0], N[(x + y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-y\right) \cdot z\\
\mathbf{if}\;1 - z \leq -1 \cdot 10^{+144}:\\
\;\;\;\;\left(-z\right) \cdot x\\
\mathbf{elif}\;1 - z \leq -40000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - z \leq 50000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < -1.00000000000000002e144Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.6
Applied rewrites55.6%
Taylor expanded in z around inf
Applied rewrites55.6%
if -1.00000000000000002e144 < (-.f64 #s(literal 1 binary64) z) < -4e4 or 5e10 < (-.f64 #s(literal 1 binary64) z) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.7
Applied rewrites54.7%
Taylor expanded in z around inf
Applied rewrites54.6%
if -4e4 < (-.f64 #s(literal 1 binary64) z) < 5e10Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6449.8
Applied rewrites49.8%
Applied rewrites49.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6496.6
Applied rewrites96.6%
Final simplification78.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- z) x))) (if (<= (- 1.0 z) -40000.0) t_0 (if (<= (- 1.0 z) 2.0) (+ x y) t_0))))
double code(double x, double y, double z) {
double t_0 = -z * x;
double tmp;
if ((1.0 - z) <= -40000.0) {
tmp = t_0;
} else if ((1.0 - z) <= 2.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z * x
if ((1.0d0 - z) <= (-40000.0d0)) then
tmp = t_0
else if ((1.0d0 - z) <= 2.0d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z * x;
double tmp;
if ((1.0 - z) <= -40000.0) {
tmp = t_0;
} else if ((1.0 - z) <= 2.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -z * x tmp = 0 if (1.0 - z) <= -40000.0: tmp = t_0 elif (1.0 - z) <= 2.0: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) * x) tmp = 0.0 if (Float64(1.0 - z) <= -40000.0) tmp = t_0; elseif (Float64(1.0 - z) <= 2.0) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z * x; tmp = 0.0; if ((1.0 - z) <= -40000.0) tmp = t_0; elseif ((1.0 - z) <= 2.0) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * x), $MachinePrecision]}, If[LessEqual[N[(1.0 - z), $MachinePrecision], -40000.0], t$95$0, If[LessEqual[N[(1.0 - z), $MachinePrecision], 2.0], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-z\right) \cdot x\\
\mathbf{if}\;1 - z \leq -40000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - z \leq 2:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < -4e4 or 2 < (-.f64 #s(literal 1 binary64) z) Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.0
Applied rewrites53.0%
Taylor expanded in z around inf
Applied rewrites51.8%
if -4e4 < (-.f64 #s(literal 1 binary64) z) < 2Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6450.1
Applied rewrites50.1%
Applied rewrites50.1%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6498.5
Applied rewrites98.5%
Final simplification77.1%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -1e-247) (* (- 1.0 z) x) (fma y (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -1e-247) {
tmp = (1.0 - z) * x;
} else {
tmp = fma(y, -z, y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -1e-247) tmp = Float64(Float64(1.0 - z) * x); else tmp = fma(y, Float64(-z), y); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-247], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(y * (-z) + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{-247}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, -z, y\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -1e-247Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6450.4
Applied rewrites50.4%
if -1e-247 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6451.3
Applied rewrites51.3%
Applied rewrites51.3%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -1e-247) (* (- 1.0 z) x) (* (- 1.0 z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -1e-247) {
tmp = (1.0 - z) * x;
} else {
tmp = (1.0 - z) * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-1d-247)) then
tmp = (1.0d0 - z) * x
else
tmp = (1.0d0 - z) * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -1e-247) {
tmp = (1.0 - z) * x;
} else {
tmp = (1.0 - z) * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -1e-247: tmp = (1.0 - z) * x else: tmp = (1.0 - z) * y return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -1e-247) tmp = Float64(Float64(1.0 - z) * x); else tmp = Float64(Float64(1.0 - z) * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -1e-247) tmp = (1.0 - z) * x; else tmp = (1.0 - z) * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-247], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{-247}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(1 - z\right) \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -1e-247Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6450.4
Applied rewrites50.4%
if -1e-247 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6451.3
Applied rewrites51.3%
(FPCore (x y z) :precision binary64 (* (- 1.0 z) (+ x y)))
double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 - z) * (x + y)
end function
public static double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
def code(x, y, z): return (1.0 - z) * (x + y)
function code(x, y, z) return Float64(Float64(1.0 - z) * Float64(x + y)) end
function tmp = code(x, y, z) tmp = (1.0 - z) * (x + y); end
code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6452.3
Applied rewrites52.3%
Applied rewrites52.3%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6455.1
Applied rewrites55.1%
Final simplification55.1%
herbie shell --seed 2024298
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))