Data.Colour.Matrix:inverse from colour-2.3.3, B

Percentage Accurate: 92.0% → 97.1%
Time: 6.9s
Alternatives: 9
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 92.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Alternative 1: 97.1% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} t_1 := y \cdot x - t \cdot z\\ t_2 := \mathsf{fma}\left(\frac{y}{a}, x, \frac{-z}{a} \cdot t\right)\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+256}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+264}:\\ \;\;\;\;\frac{t\_1}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (* y x) (* t z))) (t_2 (fma (/ y a) x (* (/ (- z) a) t))))
   (if (<= t_1 -2e+256) t_2 (if (<= t_1 5e+264) (/ t_1 a) t_2))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
	double t_1 = (y * x) - (t * z);
	double t_2 = fma((y / a), x, ((-z / a) * t));
	double tmp;
	if (t_1 <= -2e+256) {
		tmp = t_2;
	} else if (t_1 <= 5e+264) {
		tmp = t_1 / a;
	} else {
		tmp = t_2;
	}
	return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a])
function code(x, y, z, t, a)
	t_1 = Float64(Float64(y * x) - Float64(t * z))
	t_2 = fma(Float64(y / a), x, Float64(Float64(Float64(-z) / a) * t))
	tmp = 0.0
	if (t_1 <= -2e+256)
		tmp = t_2;
	elseif (t_1 <= 5e+264)
		tmp = Float64(t_1 / a);
	else
		tmp = t_2;
	end
	return tmp
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * x), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * x + N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+256], t$95$2, If[LessEqual[t$95$1, 5e+264], N[(t$95$1 / a), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot x - t \cdot z\\
t_2 := \mathsf{fma}\left(\frac{y}{a}, x, \frac{-z}{a} \cdot t\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+256}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+264}:\\
\;\;\;\;\frac{t\_1}{a}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (*.f64 x y) (*.f64 z t)) < -2.0000000000000001e256 or 5.00000000000000033e264 < (-.f64 (*.f64 x y) (*.f64 z t))

    1. Initial program 76.1%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
      2. lift--.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
      3. div-subN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} - \frac{z \cdot t}{a}} \]
      4. sub-negN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right)} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y}}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      6. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y}{a}} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      7. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y}{a} \cdot x} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      8. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right)} \]
      9. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, x, \mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      10. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \mathsf{neg}\left(\frac{\color{blue}{z \cdot t}}{a}\right)\right) \]
      11. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \mathsf{neg}\left(\frac{\color{blue}{t \cdot z}}{a}\right)\right) \]
      12. associate-/l*N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \mathsf{neg}\left(\color{blue}{t \cdot \frac{z}{a}}\right)\right) \]
      13. distribute-lft-neg-inN/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
      14. lower-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
      15. lower-neg.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(-t\right)} \cdot \frac{z}{a}\right) \]
      16. lower-/.f6495.2

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \color{blue}{\frac{z}{a}}\right) \]
    4. Applied rewrites95.2%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)} \]

    if -2.0000000000000001e256 < (-.f64 (*.f64 x y) (*.f64 z t)) < 5.00000000000000033e264

    1. Initial program 99.2%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification97.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x - t \cdot z \leq -2 \cdot 10^{+256}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \frac{-z}{a} \cdot t\right)\\ \mathbf{elif}\;y \cdot x - t \cdot z \leq 5 \cdot 10^{+264}:\\ \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \frac{-z}{a} \cdot t\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 54.7% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} t_1 := \frac{x}{a} \cdot y\\ t_2 := \frac{y \cdot x - t \cdot z}{a}\\ \mathbf{if}\;t\_2 \leq -\infty:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+307}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* (/ x a) y)) (t_2 (/ (- (* y x) (* t z)) a)))
   (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 2e+307) (/ (* y x) a) t_1))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
	double t_1 = (x / a) * y;
	double t_2 = ((y * x) - (t * z)) / a;
	double tmp;
	if (t_2 <= -((double) INFINITY)) {
		tmp = t_1;
	} else if (t_2 <= 2e+307) {
		tmp = (y * x) / a;
	} else {
		tmp = t_1;
	}
	return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (x / a) * y;
	double t_2 = ((y * x) - (t * z)) / a;
	double tmp;
	if (t_2 <= -Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else if (t_2 <= 2e+307) {
		tmp = (y * x) / a;
	} else {
		tmp = t_1;
	}
	return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a])
def code(x, y, z, t, a):
	t_1 = (x / a) * y
	t_2 = ((y * x) - (t * z)) / a
	tmp = 0
	if t_2 <= -math.inf:
		tmp = t_1
	elif t_2 <= 2e+307:
		tmp = (y * x) / a
	else:
		tmp = t_1
	return tmp
x, y, z, t, a = sort([x, y, z, t, a])
function code(x, y, z, t, a)
	t_1 = Float64(Float64(x / a) * y)
	t_2 = Float64(Float64(Float64(y * x) - Float64(t * z)) / a)
	tmp = 0.0
	if (t_2 <= Float64(-Inf))
		tmp = t_1;
	elseif (t_2 <= 2e+307)
		tmp = Float64(Float64(y * x) / a);
	else
		tmp = t_1;
	end
	return tmp
end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
	t_1 = (x / a) * y;
	t_2 = ((y * x) - (t * z)) / a;
	tmp = 0.0;
	if (t_2 <= -Inf)
		tmp = t_1;
	elseif (t_2 <= 2e+307)
		tmp = (y * x) / a;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * x), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+307], N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \frac{x}{a} \cdot y\\
t_2 := \frac{y \cdot x - t \cdot z}{a}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+307}:\\
\;\;\;\;\frac{y \cdot x}{a}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (-.f64 (*.f64 x y) (*.f64 z t)) a) < -inf.0 or 1.99999999999999997e307 < (/.f64 (-.f64 (*.f64 x y) (*.f64 z t)) a)

    1. Initial program 79.7%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
      3. lower-*.f6448.8

        \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
    5. Applied rewrites48.8%

      \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
    6. Step-by-step derivation
      1. Applied rewrites63.4%

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]

      if -inf.0 < (/.f64 (-.f64 (*.f64 x y) (*.f64 z t)) a) < 1.99999999999999997e307

      1. Initial program 99.0%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
        3. lower-*.f6455.6

          \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
      5. Applied rewrites55.6%

        \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification58.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y \cdot x - t \cdot z}{a} \leq -\infty:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \mathbf{elif}\;\frac{y \cdot x - t \cdot z}{a} \leq 2 \cdot 10^{+307}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 97.4% accurate, 0.3× speedup?

    \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\ t_2 := y \cdot x - t \cdot z\\ \mathbf{if}\;t\_2 \leq -\infty:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+264}:\\ \;\;\;\;\frac{t\_2}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (fma (/ x a) y (* (/ (- z) a) t))) (t_2 (- (* y x) (* t z))))
       (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 5e+264) (/ t_2 a) t_1))))
    assert(x < y && y < z && z < t && t < a);
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = fma((x / a), y, ((-z / a) * t));
    	double t_2 = (y * x) - (t * z);
    	double tmp;
    	if (t_2 <= -((double) INFINITY)) {
    		tmp = t_1;
    	} else if (t_2 <= 5e+264) {
    		tmp = t_2 / a;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    x, y, z, t, a = sort([x, y, z, t, a])
    function code(x, y, z, t, a)
    	t_1 = fma(Float64(x / a), y, Float64(Float64(Float64(-z) / a) * t))
    	t_2 = Float64(Float64(y * x) - Float64(t * z))
    	tmp = 0.0
    	if (t_2 <= Float64(-Inf))
    		tmp = t_1;
    	elseif (t_2 <= 5e+264)
    		tmp = Float64(t_2 / a);
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / a), $MachinePrecision] * y + N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * x), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 5e+264], N[(t$95$2 / a), $MachinePrecision], t$95$1]]]]
    
    \begin{array}{l}
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
    \\
    \begin{array}{l}
    t_1 := \mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\
    t_2 := y \cdot x - t \cdot z\\
    \mathbf{if}\;t\_2 \leq -\infty:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+264}:\\
    \;\;\;\;\frac{t\_2}{a}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (-.f64 (*.f64 x y) (*.f64 z t)) < -inf.0 or 5.00000000000000033e264 < (-.f64 (*.f64 x y) (*.f64 z t))

      1. Initial program 72.9%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
        2. lift--.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
        3. div-subN/A

          \[\leadsto \color{blue}{\frac{x \cdot y}{a} - \frac{z \cdot t}{a}} \]
        4. sub-negN/A

          \[\leadsto \color{blue}{\frac{x \cdot y}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right)} \]
        5. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot y}}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
        6. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot x}}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
        7. associate-/l*N/A

          \[\leadsto \color{blue}{y \cdot \frac{x}{a}} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
        8. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
        9. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right)} \]
        10. lower-/.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{a}}, y, \mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
        11. lift-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\frac{\color{blue}{z \cdot t}}{a}\right)\right) \]
        12. *-commutativeN/A

          \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\frac{\color{blue}{t \cdot z}}{a}\right)\right) \]
        13. associate-/l*N/A

          \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\color{blue}{t \cdot \frac{z}{a}}\right)\right) \]
        14. distribute-lft-neg-inN/A

          \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
        15. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
        16. lower-neg.f64N/A

          \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \color{blue}{\left(-t\right)} \cdot \frac{z}{a}\right) \]
        17. lower-/.f6495.9

          \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \left(-t\right) \cdot \color{blue}{\frac{z}{a}}\right) \]
      4. Applied rewrites95.9%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{a}, y, \left(-t\right) \cdot \frac{z}{a}\right)} \]

      if -inf.0 < (-.f64 (*.f64 x y) (*.f64 z t)) < 5.00000000000000033e264

      1. Initial program 99.2%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
    3. Recombined 2 regimes into one program.
    4. Final simplification98.2%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x - t \cdot z \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\ \mathbf{elif}\;y \cdot x - t \cdot z \leq 5 \cdot 10^{+264}:\\ \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\ \end{array} \]
    5. Add Preprocessing

    Alternative 4: 73.4% accurate, 0.5× speedup?

    \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;y \cdot x \leq -1 \cdot 10^{-10}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{elif}\;y \cdot x \leq 5 \cdot 10^{-291}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\ \;\;\;\;\frac{-t}{a} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \end{array} \]
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    (FPCore (x y z t a)
     :precision binary64
     (if (<= (* y x) -1e-10)
       (/ (* y x) a)
       (if (<= (* y x) 5e-291)
         (* (/ (- z) a) t)
         (if (<= (* y x) 1e+28) (* (/ (- t) a) z) (* (/ y a) x)))))
    assert(x < y && y < z && z < t && t < a);
    double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if ((y * x) <= -1e-10) {
    		tmp = (y * x) / a;
    	} else if ((y * x) <= 5e-291) {
    		tmp = (-z / a) * t;
    	} else if ((y * x) <= 1e+28) {
    		tmp = (-t / a) * z;
    	} else {
    		tmp = (y / a) * x;
    	}
    	return tmp;
    }
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: tmp
        if ((y * x) <= (-1d-10)) then
            tmp = (y * x) / a
        else if ((y * x) <= 5d-291) then
            tmp = (-z / a) * t
        else if ((y * x) <= 1d+28) then
            tmp = (-t / a) * z
        else
            tmp = (y / a) * x
        end if
        code = tmp
    end function
    
    assert x < y && y < z && z < t && t < a;
    public static double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if ((y * x) <= -1e-10) {
    		tmp = (y * x) / a;
    	} else if ((y * x) <= 5e-291) {
    		tmp = (-z / a) * t;
    	} else if ((y * x) <= 1e+28) {
    		tmp = (-t / a) * z;
    	} else {
    		tmp = (y / a) * x;
    	}
    	return tmp;
    }
    
    [x, y, z, t, a] = sort([x, y, z, t, a])
    def code(x, y, z, t, a):
    	tmp = 0
    	if (y * x) <= -1e-10:
    		tmp = (y * x) / a
    	elif (y * x) <= 5e-291:
    		tmp = (-z / a) * t
    	elif (y * x) <= 1e+28:
    		tmp = (-t / a) * z
    	else:
    		tmp = (y / a) * x
    	return tmp
    
    x, y, z, t, a = sort([x, y, z, t, a])
    function code(x, y, z, t, a)
    	tmp = 0.0
    	if (Float64(y * x) <= -1e-10)
    		tmp = Float64(Float64(y * x) / a);
    	elseif (Float64(y * x) <= 5e-291)
    		tmp = Float64(Float64(Float64(-z) / a) * t);
    	elseif (Float64(y * x) <= 1e+28)
    		tmp = Float64(Float64(Float64(-t) / a) * z);
    	else
    		tmp = Float64(Float64(y / a) * x);
    	end
    	return tmp
    end
    
    x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
    function tmp_2 = code(x, y, z, t, a)
    	tmp = 0.0;
    	if ((y * x) <= -1e-10)
    		tmp = (y * x) / a;
    	elseif ((y * x) <= 5e-291)
    		tmp = (-z / a) * t;
    	elseif ((y * x) <= 1e+28)
    		tmp = (-t / a) * z;
    	else
    		tmp = (y / a) * x;
    	end
    	tmp_2 = tmp;
    end
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_] := If[LessEqual[N[(y * x), $MachinePrecision], -1e-10], N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(y * x), $MachinePrecision], 5e-291], N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[N[(y * x), $MachinePrecision], 1e+28], N[(N[((-t) / a), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]]]]
    
    \begin{array}{l}
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
    \\
    \begin{array}{l}
    \mathbf{if}\;y \cdot x \leq -1 \cdot 10^{-10}:\\
    \;\;\;\;\frac{y \cdot x}{a}\\
    
    \mathbf{elif}\;y \cdot x \leq 5 \cdot 10^{-291}:\\
    \;\;\;\;\frac{-z}{a} \cdot t\\
    
    \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\
    \;\;\;\;\frac{-t}{a} \cdot z\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{y}{a} \cdot x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (*.f64 x y) < -1.00000000000000004e-10

      1. Initial program 90.6%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
        3. lower-*.f6478.4

          \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
      5. Applied rewrites78.4%

        \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]

      if -1.00000000000000004e-10 < (*.f64 x y) < 5.0000000000000003e-291

      1. Initial program 93.9%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Applied rewrites93.8%

        \[\leadsto \color{blue}{\mathsf{fma}\left(-y, x, t \cdot z\right) \cdot \frac{-1}{a}} \]
      4. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot z}{a}} \]
      5. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
        2. associate-*l/N/A

          \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{a} \cdot t\right)} \]
        3. associate-*l*N/A

          \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
        4. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
        5. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
        6. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
        7. mul-1-negN/A

          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{a} \cdot t \]
        8. lower-neg.f6483.2

          \[\leadsto \frac{\color{blue}{-z}}{a} \cdot t \]
      6. Applied rewrites83.2%

        \[\leadsto \color{blue}{\frac{-z}{a} \cdot t} \]

      if 5.0000000000000003e-291 < (*.f64 x y) < 9.99999999999999958e27

      1. Initial program 98.0%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot z}{a}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
        2. associate-*r/N/A

          \[\leadsto -1 \cdot \color{blue}{\left(z \cdot \frac{t}{a}\right)} \]
        3. associate-*r*N/A

          \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \frac{t}{a}} \]
        4. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \frac{t}{a}} \]
        5. mul-1-negN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot \frac{t}{a} \]
        6. lower-neg.f64N/A

          \[\leadsto \color{blue}{\left(-z\right)} \cdot \frac{t}{a} \]
        7. lower-/.f6470.0

          \[\leadsto \left(-z\right) \cdot \color{blue}{\frac{t}{a}} \]
      5. Applied rewrites70.0%

        \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{t}{a}} \]

      if 9.99999999999999958e27 < (*.f64 x y)

      1. Initial program 82.6%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
        3. lower-*.f6471.8

          \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
      5. Applied rewrites71.8%

        \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
      6. Step-by-step derivation
        1. Applied rewrites83.9%

          \[\leadsto x \cdot \color{blue}{\frac{y}{a}} \]
      7. Recombined 4 regimes into one program.
      8. Final simplification79.4%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x \leq -1 \cdot 10^{-10}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{elif}\;y \cdot x \leq 5 \cdot 10^{-291}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\ \;\;\;\;\frac{-t}{a} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \]
      9. Add Preprocessing

      Alternative 5: 73.9% accurate, 0.6× speedup?

      \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;y \cdot x \leq -5 \cdot 10^{-86}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\ \;\;\;\;\frac{\left(-z\right) \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \end{array} \]
      NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
      (FPCore (x y z t a)
       :precision binary64
       (if (<= (* y x) -5e-86)
         (/ (* y x) a)
         (if (<= (* y x) 1e+28) (/ (* (- z) t) a) (* (/ y a) x))))
      assert(x < y && y < z && z < t && t < a);
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((y * x) <= -5e-86) {
      		tmp = (y * x) / a;
      	} else if ((y * x) <= 1e+28) {
      		tmp = (-z * t) / a;
      	} else {
      		tmp = (y / a) * x;
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((y * x) <= (-5d-86)) then
              tmp = (y * x) / a
          else if ((y * x) <= 1d+28) then
              tmp = (-z * t) / a
          else
              tmp = (y / a) * x
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t && t < a;
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((y * x) <= -5e-86) {
      		tmp = (y * x) / a;
      	} else if ((y * x) <= 1e+28) {
      		tmp = (-z * t) / a;
      	} else {
      		tmp = (y / a) * x;
      	}
      	return tmp;
      }
      
      [x, y, z, t, a] = sort([x, y, z, t, a])
      def code(x, y, z, t, a):
      	tmp = 0
      	if (y * x) <= -5e-86:
      		tmp = (y * x) / a
      	elif (y * x) <= 1e+28:
      		tmp = (-z * t) / a
      	else:
      		tmp = (y / a) * x
      	return tmp
      
      x, y, z, t, a = sort([x, y, z, t, a])
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (Float64(y * x) <= -5e-86)
      		tmp = Float64(Float64(y * x) / a);
      	elseif (Float64(y * x) <= 1e+28)
      		tmp = Float64(Float64(Float64(-z) * t) / a);
      	else
      		tmp = Float64(Float64(y / a) * x);
      	end
      	return tmp
      end
      
      x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((y * x) <= -5e-86)
      		tmp = (y * x) / a;
      	elseif ((y * x) <= 1e+28)
      		tmp = (-z * t) / a;
      	else
      		tmp = (y / a) * x;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_, a_] := If[LessEqual[N[(y * x), $MachinePrecision], -5e-86], N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(y * x), $MachinePrecision], 1e+28], N[(N[((-z) * t), $MachinePrecision] / a), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]]]
      
      \begin{array}{l}
      [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;y \cdot x \leq -5 \cdot 10^{-86}:\\
      \;\;\;\;\frac{y \cdot x}{a}\\
      
      \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\
      \;\;\;\;\frac{\left(-z\right) \cdot t}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a} \cdot x\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (*.f64 x y) < -4.9999999999999999e-86

        1. Initial program 89.7%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
          3. lower-*.f6473.4

            \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
        5. Applied rewrites73.4%

          \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]

        if -4.9999999999999999e-86 < (*.f64 x y) < 9.99999999999999958e27

        1. Initial program 96.6%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \frac{\color{blue}{-1 \cdot \left(t \cdot z\right)}}{a} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{-1 \cdot \color{blue}{\left(z \cdot t\right)}}{a} \]
          2. associate-*r*N/A

            \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot t}}{a} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot t}}{a} \]
          4. mul-1-negN/A

            \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot t}{a} \]
          5. lower-neg.f6483.1

            \[\leadsto \frac{\color{blue}{\left(-z\right)} \cdot t}{a} \]
        5. Applied rewrites83.1%

          \[\leadsto \frac{\color{blue}{\left(-z\right) \cdot t}}{a} \]

        if 9.99999999999999958e27 < (*.f64 x y)

        1. Initial program 82.6%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
          3. lower-*.f6471.8

            \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
        5. Applied rewrites71.8%

          \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
        6. Step-by-step derivation
          1. Applied rewrites83.9%

            \[\leadsto x \cdot \color{blue}{\frac{y}{a}} \]
        7. Recombined 3 regimes into one program.
        8. Final simplification80.1%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x \leq -5 \cdot 10^{-86}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\ \;\;\;\;\frac{\left(-z\right) \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \]
        9. Add Preprocessing

        Alternative 6: 73.6% accurate, 0.6× speedup?

        \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;y \cdot x \leq -1 \cdot 10^{-10}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \end{array} \]
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        (FPCore (x y z t a)
         :precision binary64
         (if (<= (* y x) -1e-10)
           (/ (* y x) a)
           (if (<= (* y x) 1e+28) (* (/ (- z) a) t) (* (/ y a) x))))
        assert(x < y && y < z && z < t && t < a);
        double code(double x, double y, double z, double t, double a) {
        	double tmp;
        	if ((y * x) <= -1e-10) {
        		tmp = (y * x) / a;
        	} else if ((y * x) <= 1e+28) {
        		tmp = (-z / a) * t;
        	} else {
        		tmp = (y / a) * x;
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8) :: tmp
            if ((y * x) <= (-1d-10)) then
                tmp = (y * x) / a
            else if ((y * x) <= 1d+28) then
                tmp = (-z / a) * t
            else
                tmp = (y / a) * x
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t && t < a;
        public static double code(double x, double y, double z, double t, double a) {
        	double tmp;
        	if ((y * x) <= -1e-10) {
        		tmp = (y * x) / a;
        	} else if ((y * x) <= 1e+28) {
        		tmp = (-z / a) * t;
        	} else {
        		tmp = (y / a) * x;
        	}
        	return tmp;
        }
        
        [x, y, z, t, a] = sort([x, y, z, t, a])
        def code(x, y, z, t, a):
        	tmp = 0
        	if (y * x) <= -1e-10:
        		tmp = (y * x) / a
        	elif (y * x) <= 1e+28:
        		tmp = (-z / a) * t
        	else:
        		tmp = (y / a) * x
        	return tmp
        
        x, y, z, t, a = sort([x, y, z, t, a])
        function code(x, y, z, t, a)
        	tmp = 0.0
        	if (Float64(y * x) <= -1e-10)
        		tmp = Float64(Float64(y * x) / a);
        	elseif (Float64(y * x) <= 1e+28)
        		tmp = Float64(Float64(Float64(-z) / a) * t);
        	else
        		tmp = Float64(Float64(y / a) * x);
        	end
        	return tmp
        end
        
        x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
        function tmp_2 = code(x, y, z, t, a)
        	tmp = 0.0;
        	if ((y * x) <= -1e-10)
        		tmp = (y * x) / a;
        	elseif ((y * x) <= 1e+28)
        		tmp = (-z / a) * t;
        	else
        		tmp = (y / a) * x;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_] := If[LessEqual[N[(y * x), $MachinePrecision], -1e-10], N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(y * x), $MachinePrecision], 1e+28], N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]]]
        
        \begin{array}{l}
        [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
        \\
        \begin{array}{l}
        \mathbf{if}\;y \cdot x \leq -1 \cdot 10^{-10}:\\
        \;\;\;\;\frac{y \cdot x}{a}\\
        
        \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\
        \;\;\;\;\frac{-z}{a} \cdot t\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{y}{a} \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (*.f64 x y) < -1.00000000000000004e-10

          1. Initial program 90.6%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
            3. lower-*.f6478.4

              \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
          5. Applied rewrites78.4%

            \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]

          if -1.00000000000000004e-10 < (*.f64 x y) < 9.99999999999999958e27

          1. Initial program 95.5%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Applied rewrites95.4%

            \[\leadsto \color{blue}{\mathsf{fma}\left(-y, x, t \cdot z\right) \cdot \frac{-1}{a}} \]
          4. Taylor expanded in x around 0

            \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot z}{a}} \]
          5. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
            2. associate-*l/N/A

              \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{a} \cdot t\right)} \]
            3. associate-*l*N/A

              \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
            4. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
            5. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
            6. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
            7. mul-1-negN/A

              \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{a} \cdot t \]
            8. lower-neg.f6478.5

              \[\leadsto \frac{\color{blue}{-z}}{a} \cdot t \]
          6. Applied rewrites78.5%

            \[\leadsto \color{blue}{\frac{-z}{a} \cdot t} \]

          if 9.99999999999999958e27 < (*.f64 x y)

          1. Initial program 82.6%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
            3. lower-*.f6471.8

              \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
          5. Applied rewrites71.8%

            \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
          6. Step-by-step derivation
            1. Applied rewrites83.9%

              \[\leadsto x \cdot \color{blue}{\frac{y}{a}} \]
          7. Recombined 3 regimes into one program.
          8. Final simplification79.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x \leq -1 \cdot 10^{-10}:\\ \;\;\;\;\frac{y \cdot x}{a}\\ \mathbf{elif}\;y \cdot x \leq 10^{+28}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \]
          9. Add Preprocessing

          Alternative 7: 93.8% accurate, 0.7× speedup?

          \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;y \cdot x \leq 2 \cdot 10^{+276}:\\ \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \end{array} \]
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          (FPCore (x y z t a)
           :precision binary64
           (if (<= (* y x) 2e+276) (/ (- (* y x) (* t z)) a) (* (/ y a) x)))
          assert(x < y && y < z && z < t && t < a);
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((y * x) <= 2e+276) {
          		tmp = ((y * x) - (t * z)) / a;
          	} else {
          		tmp = (y / a) * x;
          	}
          	return tmp;
          }
          
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if ((y * x) <= 2d+276) then
                  tmp = ((y * x) - (t * z)) / a
              else
                  tmp = (y / a) * x
              end if
              code = tmp
          end function
          
          assert x < y && y < z && z < t && t < a;
          public static double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((y * x) <= 2e+276) {
          		tmp = ((y * x) - (t * z)) / a;
          	} else {
          		tmp = (y / a) * x;
          	}
          	return tmp;
          }
          
          [x, y, z, t, a] = sort([x, y, z, t, a])
          def code(x, y, z, t, a):
          	tmp = 0
          	if (y * x) <= 2e+276:
          		tmp = ((y * x) - (t * z)) / a
          	else:
          		tmp = (y / a) * x
          	return tmp
          
          x, y, z, t, a = sort([x, y, z, t, a])
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if (Float64(y * x) <= 2e+276)
          		tmp = Float64(Float64(Float64(y * x) - Float64(t * z)) / a);
          	else
          		tmp = Float64(Float64(y / a) * x);
          	end
          	return tmp
          end
          
          x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
          function tmp_2 = code(x, y, z, t, a)
          	tmp = 0.0;
          	if ((y * x) <= 2e+276)
          		tmp = ((y * x) - (t * z)) / a;
          	else
          		tmp = (y / a) * x;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          code[x_, y_, z_, t_, a_] := If[LessEqual[N[(y * x), $MachinePrecision], 2e+276], N[(N[(N[(y * x), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]]
          
          \begin{array}{l}
          [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \cdot x \leq 2 \cdot 10^{+276}:\\
          \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{y}{a} \cdot x\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (*.f64 x y) < 2.0000000000000001e276

            1. Initial program 94.2%

              \[\frac{x \cdot y - z \cdot t}{a} \]
            2. Add Preprocessing

            if 2.0000000000000001e276 < (*.f64 x y)

            1. Initial program 61.8%

              \[\frac{x \cdot y - z \cdot t}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
              2. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
              3. lower-*.f6461.8

                \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
            5. Applied rewrites61.8%

              \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
            6. Step-by-step derivation
              1. Applied rewrites99.9%

                \[\leadsto x \cdot \color{blue}{\frac{y}{a}} \]
            7. Recombined 2 regimes into one program.
            8. Final simplification94.7%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x \leq 2 \cdot 10^{+276}:\\ \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \end{array} \]
            9. Add Preprocessing

            Alternative 8: 51.2% accurate, 1.1× speedup?

            \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;t \leq 5.8 \cdot 10^{-258}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \end{array} \]
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            (FPCore (x y z t a)
             :precision binary64
             (if (<= t 5.8e-258) (* (/ y a) x) (* (/ x a) y)))
            assert(x < y && y < z && z < t && t < a);
            double code(double x, double y, double z, double t, double a) {
            	double tmp;
            	if (t <= 5.8e-258) {
            		tmp = (y / a) * x;
            	} else {
            		tmp = (x / a) * y;
            	}
            	return tmp;
            }
            
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                real(8) :: tmp
                if (t <= 5.8d-258) then
                    tmp = (y / a) * x
                else
                    tmp = (x / a) * y
                end if
                code = tmp
            end function
            
            assert x < y && y < z && z < t && t < a;
            public static double code(double x, double y, double z, double t, double a) {
            	double tmp;
            	if (t <= 5.8e-258) {
            		tmp = (y / a) * x;
            	} else {
            		tmp = (x / a) * y;
            	}
            	return tmp;
            }
            
            [x, y, z, t, a] = sort([x, y, z, t, a])
            def code(x, y, z, t, a):
            	tmp = 0
            	if t <= 5.8e-258:
            		tmp = (y / a) * x
            	else:
            		tmp = (x / a) * y
            	return tmp
            
            x, y, z, t, a = sort([x, y, z, t, a])
            function code(x, y, z, t, a)
            	tmp = 0.0
            	if (t <= 5.8e-258)
            		tmp = Float64(Float64(y / a) * x);
            	else
            		tmp = Float64(Float64(x / a) * y);
            	end
            	return tmp
            end
            
            x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
            function tmp_2 = code(x, y, z, t, a)
            	tmp = 0.0;
            	if (t <= 5.8e-258)
            		tmp = (y / a) * x;
            	else
            		tmp = (x / a) * y;
            	end
            	tmp_2 = tmp;
            end
            
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            code[x_, y_, z_, t_, a_] := If[LessEqual[t, 5.8e-258], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision], N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]]
            
            \begin{array}{l}
            [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
            \\
            \begin{array}{l}
            \mathbf{if}\;t \leq 5.8 \cdot 10^{-258}:\\
            \;\;\;\;\frac{y}{a} \cdot x\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{x}{a} \cdot y\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if t < 5.7999999999999999e-258

              1. Initial program 92.1%

                \[\frac{x \cdot y - z \cdot t}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
                3. lower-*.f6458.6

                  \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
              5. Applied rewrites58.6%

                \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
              6. Step-by-step derivation
                1. Applied rewrites58.9%

                  \[\leadsto x \cdot \color{blue}{\frac{y}{a}} \]

                if 5.7999999999999999e-258 < t

                1. Initial program 90.4%

                  \[\frac{x \cdot y - z \cdot t}{a} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
                  2. *-commutativeN/A

                    \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
                  3. lower-*.f6445.2

                    \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
                5. Applied rewrites45.2%

                  \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
                6. Step-by-step derivation
                  1. Applied rewrites46.7%

                    \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
                7. Recombined 2 regimes into one program.
                8. Final simplification53.7%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 5.8 \cdot 10^{-258}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \]
                9. Add Preprocessing

                Alternative 9: 51.2% accurate, 1.5× speedup?

                \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \frac{y}{a} \cdot x \end{array} \]
                NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
                (FPCore (x y z t a) :precision binary64 (* (/ y a) x))
                assert(x < y && y < z && z < t && t < a);
                double code(double x, double y, double z, double t, double a) {
                	return (y / a) * x;
                }
                
                NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t, a)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8), intent (in) :: a
                    code = (y / a) * x
                end function
                
                assert x < y && y < z && z < t && t < a;
                public static double code(double x, double y, double z, double t, double a) {
                	return (y / a) * x;
                }
                
                [x, y, z, t, a] = sort([x, y, z, t, a])
                def code(x, y, z, t, a):
                	return (y / a) * x
                
                x, y, z, t, a = sort([x, y, z, t, a])
                function code(x, y, z, t, a)
                	return Float64(Float64(y / a) * x)
                end
                
                x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
                function tmp = code(x, y, z, t, a)
                	tmp = (y / a) * x;
                end
                
                NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]
                
                \begin{array}{l}
                [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
                \\
                \frac{y}{a} \cdot x
                \end{array}
                
                Derivation
                1. Initial program 91.4%

                  \[\frac{x \cdot y - z \cdot t}{a} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
                  2. *-commutativeN/A

                    \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
                  3. lower-*.f6452.9

                    \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
                5. Applied rewrites52.9%

                  \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
                6. Step-by-step derivation
                  1. Applied rewrites53.4%

                    \[\leadsto x \cdot \color{blue}{\frac{y}{a}} \]
                  2. Final simplification53.4%

                    \[\leadsto \frac{y}{a} \cdot x \]
                  3. Add Preprocessing

                  Developer Target 1: 91.4% accurate, 0.5× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\ \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\ \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                  (FPCore (x y z t a)
                   :precision binary64
                   (let* ((t_1 (- (* (/ y a) x) (* (/ t a) z))))
                     (if (< z -2.468684968699548e+170)
                       t_1
                       (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) t_1))))
                  double code(double x, double y, double z, double t, double a) {
                  	double t_1 = ((y / a) * x) - ((t / a) * z);
                  	double tmp;
                  	if (z < -2.468684968699548e+170) {
                  		tmp = t_1;
                  	} else if (z < 6.309831121978371e-71) {
                  		tmp = ((x * y) - (z * t)) / a;
                  	} else {
                  		tmp = t_1;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t, a)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8), intent (in) :: a
                      real(8) :: t_1
                      real(8) :: tmp
                      t_1 = ((y / a) * x) - ((t / a) * z)
                      if (z < (-2.468684968699548d+170)) then
                          tmp = t_1
                      else if (z < 6.309831121978371d-71) then
                          tmp = ((x * y) - (z * t)) / a
                      else
                          tmp = t_1
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t, double a) {
                  	double t_1 = ((y / a) * x) - ((t / a) * z);
                  	double tmp;
                  	if (z < -2.468684968699548e+170) {
                  		tmp = t_1;
                  	} else if (z < 6.309831121978371e-71) {
                  		tmp = ((x * y) - (z * t)) / a;
                  	} else {
                  		tmp = t_1;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t, a):
                  	t_1 = ((y / a) * x) - ((t / a) * z)
                  	tmp = 0
                  	if z < -2.468684968699548e+170:
                  		tmp = t_1
                  	elif z < 6.309831121978371e-71:
                  		tmp = ((x * y) - (z * t)) / a
                  	else:
                  		tmp = t_1
                  	return tmp
                  
                  function code(x, y, z, t, a)
                  	t_1 = Float64(Float64(Float64(y / a) * x) - Float64(Float64(t / a) * z))
                  	tmp = 0.0
                  	if (z < -2.468684968699548e+170)
                  		tmp = t_1;
                  	elseif (z < 6.309831121978371e-71)
                  		tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a);
                  	else
                  		tmp = t_1;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t, a)
                  	t_1 = ((y / a) * x) - ((t / a) * z);
                  	tmp = 0.0;
                  	if (z < -2.468684968699548e+170)
                  		tmp = t_1;
                  	elseif (z < 6.309831121978371e-71)
                  		tmp = ((x * y) - (z * t)) / a;
                  	else
                  		tmp = t_1;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.468684968699548e+170], t$95$1, If[Less[z, 6.309831121978371e-71], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\
                  \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\
                  \;\;\;\;t\_1\\
                  
                  \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\
                  \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_1\\
                  
                  
                  \end{array}
                  \end{array}
                  

                  Reproduce

                  ?
                  herbie shell --seed 2024298 
                  (FPCore (x y z t a)
                    :name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
                    :precision binary64
                  
                    :alt
                    (! :herbie-platform default (if (< z -246868496869954800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6309831121978371/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z)))))
                  
                    (/ (- (* x y) (* z t)) a))