Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 6.8s
Alternatives: 14
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{y - x}{\left(y + x\right) - 2} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- y x) (- (+ y x) 2.0)))
double code(double x, double y) {
	return (y - x) / ((y + x) - 2.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (y - x) / ((y + x) - 2.0d0)
end function
public static double code(double x, double y) {
	return (y - x) / ((y + x) - 2.0);
}
def code(x, y):
	return (y - x) / ((y + x) - 2.0)
function code(x, y)
	return Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
end
function tmp = code(x, y)
	tmp = (y - x) / ((y + x) - 2.0);
end
code[x_, y_] := N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{y - x}{\left(y + x\right) - 2}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \frac{y - x}{\left(y + x\right) - 2} \]
  4. Add Preprocessing

Alternative 2: 85.4% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y} + 1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
   (if (<= t_0 -0.5)
     -1.0
     (if (<= t_0 -4e-112)
       (* (fma -0.25 y -0.5) y)
       (if (<= t_0 0.002) (* (fma 0.25 x 0.5) x) (+ (/ 2.0 y) 1.0))))))
double code(double x, double y) {
	double t_0 = (y - x) / ((y + x) - 2.0);
	double tmp;
	if (t_0 <= -0.5) {
		tmp = -1.0;
	} else if (t_0 <= -4e-112) {
		tmp = fma(-0.25, y, -0.5) * y;
	} else if (t_0 <= 0.002) {
		tmp = fma(0.25, x, 0.5) * x;
	} else {
		tmp = (2.0 / y) + 1.0;
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
	tmp = 0.0
	if (t_0 <= -0.5)
		tmp = -1.0;
	elseif (t_0 <= -4e-112)
		tmp = Float64(fma(-0.25, y, -0.5) * y);
	elseif (t_0 <= 0.002)
		tmp = Float64(fma(0.25, x, 0.5) * x);
	else
		tmp = Float64(Float64(2.0 / y) + 1.0);
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -4e-112], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$0, 0.002], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], N[(N[(2.0 / y), $MachinePrecision] + 1.0), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
\mathbf{if}\;t\_0 \leq -0.5:\\
\;\;\;\;-1\\

\mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\
\;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\

\mathbf{elif}\;t\_0 \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\

\mathbf{else}:\\
\;\;\;\;\frac{2}{y} + 1\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1} \]
    4. Step-by-step derivation
      1. Applied rewrites98.3%

        \[\leadsto \color{blue}{-1} \]

      if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -3.9999999999999998e-112

      1. Initial program 99.8%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        4. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        5. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
        6. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
        7. remove-double-negN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        8. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
        9. lower--.f6468.2

          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
      5. Applied rewrites68.2%

        \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
      6. Taylor expanded in y around 0

        \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
      7. Step-by-step derivation
        1. Applied rewrites67.6%

          \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

        if -3.9999999999999998e-112 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

        1. Initial program 99.9%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
          2. lower--.f6459.2

            \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
        5. Applied rewrites59.2%

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        6. Taylor expanded in x around 0

          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
        7. Step-by-step derivation
          1. Applied rewrites58.3%

            \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

          if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
            2. distribute-neg-frac2N/A

              \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
            4. sub-negN/A

              \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
            5. +-commutativeN/A

              \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
            6. distribute-neg-inN/A

              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
            7. remove-double-negN/A

              \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
            8. sub-negN/A

              \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
            9. lower--.f6498.1

              \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
          5. Applied rewrites98.1%

            \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
          6. Taylor expanded in y around inf

            \[\leadsto 1 + \color{blue}{2 \cdot \frac{1}{y}} \]
          7. Step-by-step derivation
            1. Applied rewrites98.1%

              \[\leadsto \frac{2}{y} + \color{blue}{1} \]
          8. Recombined 4 regimes into one program.
          9. Final simplification89.1%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq -4 \cdot 10^{-112}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y} + 1\\ \end{array} \]
          10. Add Preprocessing

          Alternative 3: 85.2% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
             (if (<= t_0 -0.5)
               -1.0
               (if (<= t_0 -4e-112)
                 (* (fma -0.25 y -0.5) y)
                 (if (<= t_0 0.002) (* (fma 0.25 x 0.5) x) 1.0)))))
          double code(double x, double y) {
          	double t_0 = (y - x) / ((y + x) - 2.0);
          	double tmp;
          	if (t_0 <= -0.5) {
          		tmp = -1.0;
          	} else if (t_0 <= -4e-112) {
          		tmp = fma(-0.25, y, -0.5) * y;
          	} else if (t_0 <= 0.002) {
          		tmp = fma(0.25, x, 0.5) * x;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          function code(x, y)
          	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
          	tmp = 0.0
          	if (t_0 <= -0.5)
          		tmp = -1.0;
          	elseif (t_0 <= -4e-112)
          		tmp = Float64(fma(-0.25, y, -0.5) * y);
          	elseif (t_0 <= 0.002)
          		tmp = Float64(fma(0.25, x, 0.5) * x);
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -4e-112], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$0, 0.002], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
          \mathbf{if}\;t\_0 \leq -0.5:\\
          \;\;\;\;-1\\
          
          \mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\
          \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\
          
          \mathbf{elif}\;t\_0 \leq 0.002:\\
          \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{-1} \]
            4. Step-by-step derivation
              1. Applied rewrites98.3%

                \[\leadsto \color{blue}{-1} \]

              if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -3.9999999999999998e-112

              1. Initial program 99.8%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
              4. Step-by-step derivation
                1. mul-1-negN/A

                  \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                2. distribute-neg-frac2N/A

                  \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                3. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                4. sub-negN/A

                  \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                5. +-commutativeN/A

                  \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                6. distribute-neg-inN/A

                  \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                7. remove-double-negN/A

                  \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                8. sub-negN/A

                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                9. lower--.f6468.2

                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
              5. Applied rewrites68.2%

                \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
              6. Taylor expanded in y around 0

                \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
              7. Step-by-step derivation
                1. Applied rewrites67.6%

                  \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

                if -3.9999999999999998e-112 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

                1. Initial program 99.9%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  2. lower--.f6459.2

                    \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                5. Applied rewrites59.2%

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                6. Taylor expanded in x around 0

                  \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                7. Step-by-step derivation
                  1. Applied rewrites58.3%

                    \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                  if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites97.5%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 4 regimes into one program.
                  6. Final simplification88.8%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq -4 \cdot 10^{-112}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 4: 85.0% accurate, 0.2× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                     (if (<= t_0 -0.5)
                       -1.0
                       (if (<= t_0 -4e-112)
                         (* -0.5 y)
                         (if (<= t_0 0.002) (* (fma 0.25 x 0.5) x) 1.0)))))
                  double code(double x, double y) {
                  	double t_0 = (y - x) / ((y + x) - 2.0);
                  	double tmp;
                  	if (t_0 <= -0.5) {
                  		tmp = -1.0;
                  	} else if (t_0 <= -4e-112) {
                  		tmp = -0.5 * y;
                  	} else if (t_0 <= 0.002) {
                  		tmp = fma(0.25, x, 0.5) * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                  	tmp = 0.0
                  	if (t_0 <= -0.5)
                  		tmp = -1.0;
                  	elseif (t_0 <= -4e-112)
                  		tmp = Float64(-0.5 * y);
                  	elseif (t_0 <= 0.002)
                  		tmp = Float64(fma(0.25, x, 0.5) * x);
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -4e-112], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 0.002], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                  \mathbf{if}\;t\_0 \leq -0.5:\\
                  \;\;\;\;-1\\
                  
                  \mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\
                  \;\;\;\;-0.5 \cdot y\\
                  
                  \mathbf{elif}\;t\_0 \leq 0.002:\\
                  \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 4 regimes
                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                    1. Initial program 100.0%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites98.3%

                        \[\leadsto \color{blue}{-1} \]

                      if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -3.9999999999999998e-112

                      1. Initial program 99.8%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                      4. Step-by-step derivation
                        1. mul-1-negN/A

                          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                        2. distribute-neg-frac2N/A

                          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                        4. sub-negN/A

                          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                        5. +-commutativeN/A

                          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                        6. distribute-neg-inN/A

                          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                        7. remove-double-negN/A

                          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                        8. sub-negN/A

                          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                        9. lower--.f6468.2

                          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                      5. Applied rewrites68.2%

                        \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                      6. Taylor expanded in y around 0

                        \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                      7. Step-by-step derivation
                        1. Applied rewrites65.0%

                          \[\leadsto -0.5 \cdot \color{blue}{y} \]

                        if -3.9999999999999998e-112 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

                        1. Initial program 99.9%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          2. lower--.f6459.2

                            \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                        5. Applied rewrites59.2%

                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                        6. Taylor expanded in x around 0

                          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                        7. Step-by-step derivation
                          1. Applied rewrites58.3%

                            \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                          if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites97.5%

                              \[\leadsto \color{blue}{1} \]
                          5. Recombined 4 regimes into one program.
                          6. Final simplification88.7%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq -4 \cdot 10^{-112}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 5: 84.3% accurate, 0.2× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-27}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                             (if (<= t_0 -0.5)
                               -1.0
                               (if (<= t_0 -4e-112) (* -0.5 y) (if (<= t_0 2e-27) (* 0.5 x) 1.0)))))
                          double code(double x, double y) {
                          	double t_0 = (y - x) / ((y + x) - 2.0);
                          	double tmp;
                          	if (t_0 <= -0.5) {
                          		tmp = -1.0;
                          	} else if (t_0 <= -4e-112) {
                          		tmp = -0.5 * y;
                          	} else if (t_0 <= 2e-27) {
                          		tmp = 0.5 * x;
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8) :: t_0
                              real(8) :: tmp
                              t_0 = (y - x) / ((y + x) - 2.0d0)
                              if (t_0 <= (-0.5d0)) then
                                  tmp = -1.0d0
                              else if (t_0 <= (-4d-112)) then
                                  tmp = (-0.5d0) * y
                              else if (t_0 <= 2d-27) then
                                  tmp = 0.5d0 * x
                              else
                                  tmp = 1.0d0
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y) {
                          	double t_0 = (y - x) / ((y + x) - 2.0);
                          	double tmp;
                          	if (t_0 <= -0.5) {
                          		tmp = -1.0;
                          	} else if (t_0 <= -4e-112) {
                          		tmp = -0.5 * y;
                          	} else if (t_0 <= 2e-27) {
                          		tmp = 0.5 * x;
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y):
                          	t_0 = (y - x) / ((y + x) - 2.0)
                          	tmp = 0
                          	if t_0 <= -0.5:
                          		tmp = -1.0
                          	elif t_0 <= -4e-112:
                          		tmp = -0.5 * y
                          	elif t_0 <= 2e-27:
                          		tmp = 0.5 * x
                          	else:
                          		tmp = 1.0
                          	return tmp
                          
                          function code(x, y)
                          	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                          	tmp = 0.0
                          	if (t_0 <= -0.5)
                          		tmp = -1.0;
                          	elseif (t_0 <= -4e-112)
                          		tmp = Float64(-0.5 * y);
                          	elseif (t_0 <= 2e-27)
                          		tmp = Float64(0.5 * x);
                          	else
                          		tmp = 1.0;
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y)
                          	t_0 = (y - x) / ((y + x) - 2.0);
                          	tmp = 0.0;
                          	if (t_0 <= -0.5)
                          		tmp = -1.0;
                          	elseif (t_0 <= -4e-112)
                          		tmp = -0.5 * y;
                          	elseif (t_0 <= 2e-27)
                          		tmp = 0.5 * x;
                          	else
                          		tmp = 1.0;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -4e-112], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 2e-27], N[(0.5 * x), $MachinePrecision], 1.0]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                          \mathbf{if}\;t\_0 \leq -0.5:\\
                          \;\;\;\;-1\\
                          
                          \mathbf{elif}\;t\_0 \leq -4 \cdot 10^{-112}:\\
                          \;\;\;\;-0.5 \cdot y\\
                          
                          \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-27}:\\
                          \;\;\;\;0.5 \cdot x\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 4 regimes
                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{-1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites98.3%

                                \[\leadsto \color{blue}{-1} \]

                              if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -3.9999999999999998e-112

                              1. Initial program 99.8%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                              4. Step-by-step derivation
                                1. mul-1-negN/A

                                  \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                2. distribute-neg-frac2N/A

                                  \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                3. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                4. sub-negN/A

                                  \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                5. +-commutativeN/A

                                  \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                                6. distribute-neg-inN/A

                                  \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                                7. remove-double-negN/A

                                  \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                                8. sub-negN/A

                                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                9. lower--.f6468.2

                                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                              5. Applied rewrites68.2%

                                \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                              6. Taylor expanded in y around 0

                                \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                              7. Step-by-step derivation
                                1. Applied rewrites65.0%

                                  \[\leadsto -0.5 \cdot \color{blue}{y} \]

                                if -3.9999999999999998e-112 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.0000000000000001e-27

                                1. Initial program 100.0%

                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                  2. lower--.f6462.4

                                    \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                5. Applied rewrites62.4%

                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                6. Taylor expanded in x around 0

                                  \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites62.4%

                                    \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                  if 2.0000000000000001e-27 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                  1. Initial program 100.0%

                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{1} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites94.3%

                                      \[\leadsto \color{blue}{1} \]
                                  5. Recombined 4 regimes into one program.
                                  6. Final simplification88.6%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq -4 \cdot 10^{-112}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-27}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                  7. Add Preprocessing

                                  Alternative 6: 97.3% accurate, 0.3× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-27}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y - 2}\\ \end{array} \end{array} \]
                                  (FPCore (x y)
                                   :precision binary64
                                   (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                                     (if (<= t_0 -0.5)
                                       (/ x (- 2.0 x))
                                       (if (<= t_0 2e-27) (/ (- x y) 2.0) (/ y (- y 2.0))))))
                                  double code(double x, double y) {
                                  	double t_0 = (y - x) / ((y + x) - 2.0);
                                  	double tmp;
                                  	if (t_0 <= -0.5) {
                                  		tmp = x / (2.0 - x);
                                  	} else if (t_0 <= 2e-27) {
                                  		tmp = (x - y) / 2.0;
                                  	} else {
                                  		tmp = y / (y - 2.0);
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8) :: t_0
                                      real(8) :: tmp
                                      t_0 = (y - x) / ((y + x) - 2.0d0)
                                      if (t_0 <= (-0.5d0)) then
                                          tmp = x / (2.0d0 - x)
                                      else if (t_0 <= 2d-27) then
                                          tmp = (x - y) / 2.0d0
                                      else
                                          tmp = y / (y - 2.0d0)
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y) {
                                  	double t_0 = (y - x) / ((y + x) - 2.0);
                                  	double tmp;
                                  	if (t_0 <= -0.5) {
                                  		tmp = x / (2.0 - x);
                                  	} else if (t_0 <= 2e-27) {
                                  		tmp = (x - y) / 2.0;
                                  	} else {
                                  		tmp = y / (y - 2.0);
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y):
                                  	t_0 = (y - x) / ((y + x) - 2.0)
                                  	tmp = 0
                                  	if t_0 <= -0.5:
                                  		tmp = x / (2.0 - x)
                                  	elif t_0 <= 2e-27:
                                  		tmp = (x - y) / 2.0
                                  	else:
                                  		tmp = y / (y - 2.0)
                                  	return tmp
                                  
                                  function code(x, y)
                                  	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                  	tmp = 0.0
                                  	if (t_0 <= -0.5)
                                  		tmp = Float64(x / Float64(2.0 - x));
                                  	elseif (t_0 <= 2e-27)
                                  		tmp = Float64(Float64(x - y) / 2.0);
                                  	else
                                  		tmp = Float64(y / Float64(y - 2.0));
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y)
                                  	t_0 = (y - x) / ((y + x) - 2.0);
                                  	tmp = 0.0;
                                  	if (t_0 <= -0.5)
                                  		tmp = x / (2.0 - x);
                                  	elseif (t_0 <= 2e-27)
                                  		tmp = (x - y) / 2.0;
                                  	else
                                  		tmp = y / (y - 2.0);
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-27], N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision], N[(y / N[(y - 2.0), $MachinePrecision]), $MachinePrecision]]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                                  \mathbf{if}\;t\_0 \leq -0.5:\\
                                  \;\;\;\;\frac{x}{2 - x}\\
                                  
                                  \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-27}:\\
                                  \;\;\;\;\frac{x - y}{2}\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;\frac{y}{y - 2}\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 3 regimes
                                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                    1. Initial program 100.0%

                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around 0

                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                      2. lower--.f6499.4

                                        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                    5. Applied rewrites99.4%

                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                    if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.0000000000000001e-27

                                    1. Initial program 99.9%

                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                    4. Step-by-step derivation
                                      1. lower--.f6499.4

                                        \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                    5. Applied rewrites99.4%

                                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                    6. Taylor expanded in y around 0

                                      \[\leadsto \frac{x - y}{2} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites98.6%

                                        \[\leadsto \frac{x - y}{2} \]

                                      if 2.0000000000000001e-27 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                      1. Initial program 100.0%

                                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around 0

                                        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                      4. Step-by-step derivation
                                        1. mul-1-negN/A

                                          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                        2. distribute-neg-frac2N/A

                                          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                        3. lower-/.f64N/A

                                          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                        4. sub-negN/A

                                          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                        5. +-commutativeN/A

                                          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                                        6. distribute-neg-inN/A

                                          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                                        7. remove-double-negN/A

                                          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                                        8. sub-negN/A

                                          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                        9. lower--.f6497.3

                                          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                      5. Applied rewrites97.3%

                                        \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                                    8. Recombined 3 regimes into one program.
                                    9. Final simplification98.3%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-27}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y - 2}\\ \end{array} \]
                                    10. Add Preprocessing

                                    Alternative 7: 84.0% accurate, 0.4× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-8}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-27}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                    (FPCore (x y)
                                     :precision binary64
                                     (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                                       (if (<= t_0 -5e-8) -1.0 (if (<= t_0 2e-27) (* 0.5 x) 1.0))))
                                    double code(double x, double y) {
                                    	double t_0 = (y - x) / ((y + x) - 2.0);
                                    	double tmp;
                                    	if (t_0 <= -5e-8) {
                                    		tmp = -1.0;
                                    	} else if (t_0 <= 2e-27) {
                                    		tmp = 0.5 * x;
                                    	} else {
                                    		tmp = 1.0;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    real(8) function code(x, y)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8) :: t_0
                                        real(8) :: tmp
                                        t_0 = (y - x) / ((y + x) - 2.0d0)
                                        if (t_0 <= (-5d-8)) then
                                            tmp = -1.0d0
                                        else if (t_0 <= 2d-27) then
                                            tmp = 0.5d0 * x
                                        else
                                            tmp = 1.0d0
                                        end if
                                        code = tmp
                                    end function
                                    
                                    public static double code(double x, double y) {
                                    	double t_0 = (y - x) / ((y + x) - 2.0);
                                    	double tmp;
                                    	if (t_0 <= -5e-8) {
                                    		tmp = -1.0;
                                    	} else if (t_0 <= 2e-27) {
                                    		tmp = 0.5 * x;
                                    	} else {
                                    		tmp = 1.0;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    def code(x, y):
                                    	t_0 = (y - x) / ((y + x) - 2.0)
                                    	tmp = 0
                                    	if t_0 <= -5e-8:
                                    		tmp = -1.0
                                    	elif t_0 <= 2e-27:
                                    		tmp = 0.5 * x
                                    	else:
                                    		tmp = 1.0
                                    	return tmp
                                    
                                    function code(x, y)
                                    	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                    	tmp = 0.0
                                    	if (t_0 <= -5e-8)
                                    		tmp = -1.0;
                                    	elseif (t_0 <= 2e-27)
                                    		tmp = Float64(0.5 * x);
                                    	else
                                    		tmp = 1.0;
                                    	end
                                    	return tmp
                                    end
                                    
                                    function tmp_2 = code(x, y)
                                    	t_0 = (y - x) / ((y + x) - 2.0);
                                    	tmp = 0.0;
                                    	if (t_0 <= -5e-8)
                                    		tmp = -1.0;
                                    	elseif (t_0 <= 2e-27)
                                    		tmp = 0.5 * x;
                                    	else
                                    		tmp = 1.0;
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-8], -1.0, If[LessEqual[t$95$0, 2e-27], N[(0.5 * x), $MachinePrecision], 1.0]]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                                    \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-8}:\\
                                    \;\;\;\;-1\\
                                    
                                    \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-27}:\\
                                    \;\;\;\;0.5 \cdot x\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;1\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 3 regimes
                                    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.9999999999999998e-8

                                      1. Initial program 100.0%

                                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around inf

                                        \[\leadsto \color{blue}{-1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites97.4%

                                          \[\leadsto \color{blue}{-1} \]

                                        if -4.9999999999999998e-8 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.0000000000000001e-27

                                        1. Initial program 99.9%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around 0

                                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                        4. Step-by-step derivation
                                          1. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                          2. lower--.f6455.6

                                            \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                        5. Applied rewrites55.6%

                                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                        6. Taylor expanded in x around 0

                                          \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                        7. Step-by-step derivation
                                          1. Applied rewrites55.0%

                                            \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                          if 2.0000000000000001e-27 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around inf

                                            \[\leadsto \color{blue}{1} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites94.3%

                                              \[\leadsto \color{blue}{1} \]
                                          5. Recombined 3 regimes into one program.
                                          6. Final simplification86.6%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -5 \cdot 10^{-8}:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-27}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                          7. Add Preprocessing

                                          Alternative 8: 98.4% accurate, 0.4× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (if (<= (/ (- y x) (- (+ y x) 2.0)) -0.5)
                                             (- (/ (fma 2.0 y -2.0) x) 1.0)
                                             (/ (- x y) (- 2.0 y))))
                                          double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= -0.5) {
                                          		tmp = (fma(2.0, y, -2.0) / x) - 1.0;
                                          	} else {
                                          		tmp = (x - y) / (2.0 - y);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          function code(x, y)
                                          	tmp = 0.0
                                          	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -0.5)
                                          		tmp = Float64(Float64(fma(2.0, y, -2.0) / x) - 1.0);
                                          	else
                                          		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                          	end
                                          	return tmp
                                          end
                                          
                                          code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(N[(2.0 * y + -2.0), $MachinePrecision] / x), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\
                                          \;\;\;\;\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;\frac{x - y}{2 - y}\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around inf

                                              \[\leadsto \color{blue}{2 \cdot \frac{y}{x} - \left(1 + 2 \cdot \frac{1}{x}\right)} \]
                                            4. Step-by-step derivation
                                              1. +-commutativeN/A

                                                \[\leadsto 2 \cdot \frac{y}{x} - \color{blue}{\left(2 \cdot \frac{1}{x} + 1\right)} \]
                                              2. associate--r+N/A

                                                \[\leadsto \color{blue}{\left(2 \cdot \frac{y}{x} - 2 \cdot \frac{1}{x}\right) - 1} \]
                                              3. associate-*r/N/A

                                                \[\leadsto \left(\color{blue}{\frac{2 \cdot y}{x}} - 2 \cdot \frac{1}{x}\right) - 1 \]
                                              4. associate-*r/N/A

                                                \[\leadsto \left(\frac{2 \cdot y}{x} - \color{blue}{\frac{2 \cdot 1}{x}}\right) - 1 \]
                                              5. metadata-evalN/A

                                                \[\leadsto \left(\frac{2 \cdot y}{x} - \frac{\color{blue}{2}}{x}\right) - 1 \]
                                              6. div-subN/A

                                                \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                              7. lower--.f64N/A

                                                \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x} - 1} \]
                                              8. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                                              9. sub-negN/A

                                                \[\leadsto \frac{\color{blue}{2 \cdot y + \left(\mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                              10. lower-fma.f64N/A

                                                \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(2, y, \mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                                              11. metadata-eval99.9

                                                \[\leadsto \frac{\mathsf{fma}\left(2, y, \color{blue}{-2}\right)}{x} - 1 \]
                                            5. Applied rewrites99.9%

                                              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1} \]

                                            if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                            4. Step-by-step derivation
                                              1. lower--.f6498.2

                                                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                            5. Applied rewrites98.2%

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          3. Recombined 2 regimes into one program.
                                          4. Final simplification98.8%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, y, -2\right)}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                                          5. Add Preprocessing

                                          Alternative 9: 98.4% accurate, 0.5× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{x - y}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (if (<= (/ (- y x) (- (+ y x) 2.0)) -0.5)
                                             (/ (- x y) (- 2.0 x))
                                             (/ (- x y) (- 2.0 y))))
                                          double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= -0.5) {
                                          		tmp = (x - y) / (2.0 - x);
                                          	} else {
                                          		tmp = (x - y) / (2.0 - y);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8) :: tmp
                                              if (((y - x) / ((y + x) - 2.0d0)) <= (-0.5d0)) then
                                                  tmp = (x - y) / (2.0d0 - x)
                                              else
                                                  tmp = (x - y) / (2.0d0 - y)
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= -0.5) {
                                          		tmp = (x - y) / (2.0 - x);
                                          	} else {
                                          		tmp = (x - y) / (2.0 - y);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y):
                                          	tmp = 0
                                          	if ((y - x) / ((y + x) - 2.0)) <= -0.5:
                                          		tmp = (x - y) / (2.0 - x)
                                          	else:
                                          		tmp = (x - y) / (2.0 - y)
                                          	return tmp
                                          
                                          function code(x, y)
                                          	tmp = 0.0
                                          	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -0.5)
                                          		tmp = Float64(Float64(x - y) / Float64(2.0 - x));
                                          	else
                                          		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y)
                                          	tmp = 0.0;
                                          	if (((y - x) / ((y + x) - 2.0)) <= -0.5)
                                          		tmp = (x - y) / (2.0 - x);
                                          	else
                                          		tmp = (x - y) / (2.0 - y);
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(x - y), $MachinePrecision] / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\
                                          \;\;\;\;\frac{x - y}{2 - x}\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;\frac{x - y}{2 - y}\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around 0

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                                            4. Step-by-step derivation
                                              1. lower--.f6499.4

                                                \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                                            5. Applied rewrites99.4%

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]

                                            if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                            4. Step-by-step derivation
                                              1. lower--.f6498.2

                                                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                            5. Applied rewrites98.2%

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          3. Recombined 2 regimes into one program.
                                          4. Final simplification98.6%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{x - y}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                                          5. Add Preprocessing

                                          Alternative 10: 97.7% accurate, 0.5× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-27}:\\ \;\;\;\;\frac{x - y}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y - 2}\\ \end{array} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (if (<= (/ (- y x) (- (+ y x) 2.0)) 2e-27)
                                             (/ (- x y) (- 2.0 x))
                                             (/ y (- y 2.0))))
                                          double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 2e-27) {
                                          		tmp = (x - y) / (2.0 - x);
                                          	} else {
                                          		tmp = y / (y - 2.0);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8) :: tmp
                                              if (((y - x) / ((y + x) - 2.0d0)) <= 2d-27) then
                                                  tmp = (x - y) / (2.0d0 - x)
                                              else
                                                  tmp = y / (y - 2.0d0)
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 2e-27) {
                                          		tmp = (x - y) / (2.0 - x);
                                          	} else {
                                          		tmp = y / (y - 2.0);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y):
                                          	tmp = 0
                                          	if ((y - x) / ((y + x) - 2.0)) <= 2e-27:
                                          		tmp = (x - y) / (2.0 - x)
                                          	else:
                                          		tmp = y / (y - 2.0)
                                          	return tmp
                                          
                                          function code(x, y)
                                          	tmp = 0.0
                                          	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= 2e-27)
                                          		tmp = Float64(Float64(x - y) / Float64(2.0 - x));
                                          	else
                                          		tmp = Float64(y / Float64(y - 2.0));
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y)
                                          	tmp = 0.0;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 2e-27)
                                          		tmp = (x - y) / (2.0 - x);
                                          	else
                                          		tmp = y / (y - 2.0);
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], 2e-27], N[(N[(x - y), $MachinePrecision] / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(y - 2.0), $MachinePrecision]), $MachinePrecision]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-27}:\\
                                          \;\;\;\;\frac{x - y}{2 - x}\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;\frac{y}{y - 2}\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2.0000000000000001e-27

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around 0

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                                            4. Step-by-step derivation
                                              1. lower--.f6499.3

                                                \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                                            5. Applied rewrites99.3%

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]

                                            if 2.0000000000000001e-27 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                            4. Step-by-step derivation
                                              1. mul-1-negN/A

                                                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                              2. distribute-neg-frac2N/A

                                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                              3. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                              4. sub-negN/A

                                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                              5. +-commutativeN/A

                                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                                              6. distribute-neg-inN/A

                                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                                              7. remove-double-negN/A

                                                \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                                              8. sub-negN/A

                                                \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                              9. lower--.f6497.3

                                                \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                            5. Applied rewrites97.3%

                                              \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                                          3. Recombined 2 regimes into one program.
                                          4. Final simplification98.5%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 2 \cdot 10^{-27}:\\ \;\;\;\;\frac{x - y}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y - 2}\\ \end{array} \]
                                          5. Add Preprocessing

                                          Alternative 11: 86.1% accurate, 0.5× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-48}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y - 2}\\ \end{array} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (if (<= (/ (- y x) (- (+ y x) 2.0)) 1e-48) (/ x (- 2.0 x)) (/ y (- y 2.0))))
                                          double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 1e-48) {
                                          		tmp = x / (2.0 - x);
                                          	} else {
                                          		tmp = y / (y - 2.0);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8) :: tmp
                                              if (((y - x) / ((y + x) - 2.0d0)) <= 1d-48) then
                                                  tmp = x / (2.0d0 - x)
                                              else
                                                  tmp = y / (y - 2.0d0)
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 1e-48) {
                                          		tmp = x / (2.0 - x);
                                          	} else {
                                          		tmp = y / (y - 2.0);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y):
                                          	tmp = 0
                                          	if ((y - x) / ((y + x) - 2.0)) <= 1e-48:
                                          		tmp = x / (2.0 - x)
                                          	else:
                                          		tmp = y / (y - 2.0)
                                          	return tmp
                                          
                                          function code(x, y)
                                          	tmp = 0.0
                                          	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= 1e-48)
                                          		tmp = Float64(x / Float64(2.0 - x));
                                          	else
                                          		tmp = Float64(y / Float64(y - 2.0));
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y)
                                          	tmp = 0.0;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 1e-48)
                                          		tmp = x / (2.0 - x);
                                          	else
                                          		tmp = y / (y - 2.0);
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], 1e-48], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(y - 2.0), $MachinePrecision]), $MachinePrecision]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-48}:\\
                                          \;\;\;\;\frac{x}{2 - x}\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;\frac{y}{y - 2}\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 9.9999999999999997e-49

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around 0

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            4. Step-by-step derivation
                                              1. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                              2. lower--.f6482.6

                                                \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                            5. Applied rewrites82.6%

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                            if 9.9999999999999997e-49 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                            4. Step-by-step derivation
                                              1. mul-1-negN/A

                                                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                              2. distribute-neg-frac2N/A

                                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                              3. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                              4. sub-negN/A

                                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                              5. +-commutativeN/A

                                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                                              6. distribute-neg-inN/A

                                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                                              7. remove-double-negN/A

                                                \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                                              8. sub-negN/A

                                                \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                              9. lower--.f6496.1

                                                \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                            5. Applied rewrites96.1%

                                              \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                                          3. Recombined 2 regimes into one program.
                                          4. Final simplification88.5%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-48}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y - 2}\\ \end{array} \]
                                          5. Add Preprocessing

                                          Alternative 12: 85.8% accurate, 0.5× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 0.002:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y} + 1\\ \end{array} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (if (<= (/ (- y x) (- (+ y x) 2.0)) 0.002) (/ x (- 2.0 x)) (+ (/ 2.0 y) 1.0)))
                                          double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 0.002) {
                                          		tmp = x / (2.0 - x);
                                          	} else {
                                          		tmp = (2.0 / y) + 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8) :: tmp
                                              if (((y - x) / ((y + x) - 2.0d0)) <= 0.002d0) then
                                                  tmp = x / (2.0d0 - x)
                                              else
                                                  tmp = (2.0d0 / y) + 1.0d0
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y) {
                                          	double tmp;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 0.002) {
                                          		tmp = x / (2.0 - x);
                                          	} else {
                                          		tmp = (2.0 / y) + 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y):
                                          	tmp = 0
                                          	if ((y - x) / ((y + x) - 2.0)) <= 0.002:
                                          		tmp = x / (2.0 - x)
                                          	else:
                                          		tmp = (2.0 / y) + 1.0
                                          	return tmp
                                          
                                          function code(x, y)
                                          	tmp = 0.0
                                          	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= 0.002)
                                          		tmp = Float64(x / Float64(2.0 - x));
                                          	else
                                          		tmp = Float64(Float64(2.0 / y) + 1.0);
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y)
                                          	tmp = 0.0;
                                          	if (((y - x) / ((y + x) - 2.0)) <= 0.002)
                                          		tmp = x / (2.0 - x);
                                          	else
                                          		tmp = (2.0 / y) + 1.0;
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], 0.002], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / y), $MachinePrecision] + 1.0), $MachinePrecision]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 0.002:\\
                                          \;\;\;\;\frac{x}{2 - x}\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;\frac{2}{y} + 1\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

                                            1. Initial program 99.9%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around 0

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            4. Step-by-step derivation
                                              1. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                              2. lower--.f6480.2

                                                \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                            5. Applied rewrites80.2%

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                            if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                            4. Step-by-step derivation
                                              1. mul-1-negN/A

                                                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                              2. distribute-neg-frac2N/A

                                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                              3. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                              4. sub-negN/A

                                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                              5. +-commutativeN/A

                                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                                              6. distribute-neg-inN/A

                                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                                              7. remove-double-negN/A

                                                \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                                              8. sub-negN/A

                                                \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                              9. lower--.f6498.1

                                                \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                            5. Applied rewrites98.1%

                                              \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                                            6. Taylor expanded in y around inf

                                              \[\leadsto 1 + \color{blue}{2 \cdot \frac{1}{y}} \]
                                            7. Step-by-step derivation
                                              1. Applied rewrites98.1%

                                                \[\leadsto \frac{2}{y} + \color{blue}{1} \]
                                            8. Recombined 2 regimes into one program.
                                            9. Final simplification87.5%

                                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq 0.002:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y} + 1\\ \end{array} \]
                                            10. Add Preprocessing

                                            Alternative 13: 74.5% accurate, 0.8× speedup?

                                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                            (FPCore (x y)
                                             :precision binary64
                                             (if (<= (/ (- y x) (- (+ y x) 2.0)) -5e-310) -1.0 1.0))
                                            double code(double x, double y) {
                                            	double tmp;
                                            	if (((y - x) / ((y + x) - 2.0)) <= -5e-310) {
                                            		tmp = -1.0;
                                            	} else {
                                            		tmp = 1.0;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            real(8) function code(x, y)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                real(8) :: tmp
                                                if (((y - x) / ((y + x) - 2.0d0)) <= (-5d-310)) then
                                                    tmp = -1.0d0
                                                else
                                                    tmp = 1.0d0
                                                end if
                                                code = tmp
                                            end function
                                            
                                            public static double code(double x, double y) {
                                            	double tmp;
                                            	if (((y - x) / ((y + x) - 2.0)) <= -5e-310) {
                                            		tmp = -1.0;
                                            	} else {
                                            		tmp = 1.0;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            def code(x, y):
                                            	tmp = 0
                                            	if ((y - x) / ((y + x) - 2.0)) <= -5e-310:
                                            		tmp = -1.0
                                            	else:
                                            		tmp = 1.0
                                            	return tmp
                                            
                                            function code(x, y)
                                            	tmp = 0.0
                                            	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -5e-310)
                                            		tmp = -1.0;
                                            	else
                                            		tmp = 1.0;
                                            	end
                                            	return tmp
                                            end
                                            
                                            function tmp_2 = code(x, y)
                                            	tmp = 0.0;
                                            	if (((y - x) / ((y + x) - 2.0)) <= -5e-310)
                                            		tmp = -1.0;
                                            	else
                                            		tmp = 1.0;
                                            	end
                                            	tmp_2 = tmp;
                                            end
                                            
                                            code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -5e-310], -1.0, 1.0]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \begin{array}{l}
                                            \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -5 \cdot 10^{-310}:\\
                                            \;\;\;\;-1\\
                                            
                                            \mathbf{else}:\\
                                            \;\;\;\;1\\
                                            
                                            
                                            \end{array}
                                            \end{array}
                                            
                                            Derivation
                                            1. Split input into 2 regimes
                                            2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.999999999999985e-310

                                              1. Initial program 100.0%

                                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around inf

                                                \[\leadsto \color{blue}{-1} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites78.8%

                                                  \[\leadsto \color{blue}{-1} \]

                                                if -4.999999999999985e-310 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around inf

                                                  \[\leadsto \color{blue}{1} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites73.2%

                                                    \[\leadsto \color{blue}{1} \]
                                                5. Recombined 2 regimes into one program.
                                                6. Final simplification75.7%

                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                7. Add Preprocessing

                                                Alternative 14: 38.3% accurate, 21.0× speedup?

                                                \[\begin{array}{l} \\ -1 \end{array} \]
                                                (FPCore (x y) :precision binary64 -1.0)
                                                double code(double x, double y) {
                                                	return -1.0;
                                                }
                                                
                                                real(8) function code(x, y)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    code = -1.0d0
                                                end function
                                                
                                                public static double code(double x, double y) {
                                                	return -1.0;
                                                }
                                                
                                                def code(x, y):
                                                	return -1.0
                                                
                                                function code(x, y)
                                                	return -1.0
                                                end
                                                
                                                function tmp = code(x, y)
                                                	tmp = -1.0;
                                                end
                                                
                                                code[x_, y_] := -1.0
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                -1
                                                \end{array}
                                                
                                                Derivation
                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in x around inf

                                                  \[\leadsto \color{blue}{-1} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites35.7%

                                                    \[\leadsto \color{blue}{-1} \]
                                                  2. Add Preprocessing

                                                  Developer Target 1: 100.0% accurate, 0.6× speedup?

                                                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                                                  (FPCore (x y)
                                                   :precision binary64
                                                   (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                                                  double code(double x, double y) {
                                                  	double t_0 = 2.0 - (x + y);
                                                  	return (x / t_0) - (y / t_0);
                                                  }
                                                  
                                                  real(8) function code(x, y)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      real(8) :: t_0
                                                      t_0 = 2.0d0 - (x + y)
                                                      code = (x / t_0) - (y / t_0)
                                                  end function
                                                  
                                                  public static double code(double x, double y) {
                                                  	double t_0 = 2.0 - (x + y);
                                                  	return (x / t_0) - (y / t_0);
                                                  }
                                                  
                                                  def code(x, y):
                                                  	t_0 = 2.0 - (x + y)
                                                  	return (x / t_0) - (y / t_0)
                                                  
                                                  function code(x, y)
                                                  	t_0 = Float64(2.0 - Float64(x + y))
                                                  	return Float64(Float64(x / t_0) - Float64(y / t_0))
                                                  end
                                                  
                                                  function tmp = code(x, y)
                                                  	t_0 = 2.0 - (x + y);
                                                  	tmp = (x / t_0) - (y / t_0);
                                                  end
                                                  
                                                  code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  \begin{array}{l}
                                                  t_0 := 2 - \left(x + y\right)\\
                                                  \frac{x}{t\_0} - \frac{y}{t\_0}
                                                  \end{array}
                                                  \end{array}
                                                  

                                                  Reproduce

                                                  ?
                                                  herbie shell --seed 2024298 
                                                  (FPCore (x y)
                                                    :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                                    :precision binary64
                                                  
                                                    :alt
                                                    (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                                                  
                                                    (/ (- x y) (- 2.0 (+ x y))))