
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) -4e+297) (* (* x (- y 1.0)) z) (* (fma z y (- 1.0 z)) x)))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= -4e+297) {
tmp = (x * (y - 1.0)) * z;
} else {
tmp = fma(z, y, (1.0 - z)) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= -4e+297) tmp = Float64(Float64(x * Float64(y - 1.0)) * z); else tmp = Float64(fma(z, y, Float64(1.0 - z)) * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], -4e+297], N[(N[(x * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(N[(z * y + N[(1.0 - z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -4 \cdot 10^{+297}:\\
\;\;\;\;\left(x \cdot \left(y - 1\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, y, 1 - z\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -4.0000000000000001e297Initial program 75.1%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites100.0%
if -4.0000000000000001e297 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 98.7%
Taylor expanded in y around 0
+-commutativeN/A
associate-+r-N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6498.7
Applied rewrites98.7%
Final simplification98.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- 1.0 y) z)))
(if (<= t_0 -200000000.0)
(* (fma y x (- x)) z)
(if (<= t_0 50000.0) (- x (* z x)) (* (* z x) (- y 1.0))))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -200000000.0) {
tmp = fma(y, x, -x) * z;
} else if (t_0 <= 50000.0) {
tmp = x - (z * x);
} else {
tmp = (z * x) * (y - 1.0);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) tmp = 0.0 if (t_0 <= -200000000.0) tmp = Float64(fma(y, x, Float64(-x)) * z); elseif (t_0 <= 50000.0) tmp = Float64(x - Float64(z * x)); else tmp = Float64(Float64(z * x) * Float64(y - 1.0)); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, -200000000.0], N[(N[(y * x + (-x)), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, 50000.0], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * N[(y - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -200000000:\\
\;\;\;\;\mathsf{fma}\left(y, x, -x\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq 50000:\\
\;\;\;\;x - z \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y - 1\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -2e8Initial program 92.7%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites96.0%
Applied rewrites96.1%
if -2e8 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 5e4Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.9
Applied rewrites96.9%
Applied rewrites96.9%
if 5e4 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 96.1%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites96.2%
Applied rewrites97.9%
Final simplification97.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- 1.0 y) z)))
(if (<= t_0 -200000000.0)
(* (* x (- y 1.0)) z)
(if (<= t_0 50000.0) (- x (* z x)) (* (* z x) (- y 1.0))))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -200000000.0) {
tmp = (x * (y - 1.0)) * z;
} else if (t_0 <= 50000.0) {
tmp = x - (z * x);
} else {
tmp = (z * x) * (y - 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - y) * z
if (t_0 <= (-200000000.0d0)) then
tmp = (x * (y - 1.0d0)) * z
else if (t_0 <= 50000.0d0) then
tmp = x - (z * x)
else
tmp = (z * x) * (y - 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -200000000.0) {
tmp = (x * (y - 1.0)) * z;
} else if (t_0 <= 50000.0) {
tmp = x - (z * x);
} else {
tmp = (z * x) * (y - 1.0);
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - y) * z tmp = 0 if t_0 <= -200000000.0: tmp = (x * (y - 1.0)) * z elif t_0 <= 50000.0: tmp = x - (z * x) else: tmp = (z * x) * (y - 1.0) return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) tmp = 0.0 if (t_0 <= -200000000.0) tmp = Float64(Float64(x * Float64(y - 1.0)) * z); elseif (t_0 <= 50000.0) tmp = Float64(x - Float64(z * x)); else tmp = Float64(Float64(z * x) * Float64(y - 1.0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * z; tmp = 0.0; if (t_0 <= -200000000.0) tmp = (x * (y - 1.0)) * z; elseif (t_0 <= 50000.0) tmp = x - (z * x); else tmp = (z * x) * (y - 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, -200000000.0], N[(N[(x * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, 50000.0], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * N[(y - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -200000000:\\
\;\;\;\;\left(x \cdot \left(y - 1\right)\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq 50000:\\
\;\;\;\;x - z \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y - 1\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -2e8Initial program 92.7%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites96.0%
if -2e8 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 5e4Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.9
Applied rewrites96.9%
Applied rewrites96.9%
if 5e4 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 96.1%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites96.2%
Applied rewrites97.9%
Final simplification97.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 y) z)) (t_1 (* (* x (- y 1.0)) z))) (if (<= t_0 -200000000.0) t_1 (if (<= t_0 50000.0) (- x (* z x)) t_1))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double t_1 = (x * (y - 1.0)) * z;
double tmp;
if (t_0 <= -200000000.0) {
tmp = t_1;
} else if (t_0 <= 50000.0) {
tmp = x - (z * x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (1.0d0 - y) * z
t_1 = (x * (y - 1.0d0)) * z
if (t_0 <= (-200000000.0d0)) then
tmp = t_1
else if (t_0 <= 50000.0d0) then
tmp = x - (z * x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double t_1 = (x * (y - 1.0)) * z;
double tmp;
if (t_0 <= -200000000.0) {
tmp = t_1;
} else if (t_0 <= 50000.0) {
tmp = x - (z * x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - y) * z t_1 = (x * (y - 1.0)) * z tmp = 0 if t_0 <= -200000000.0: tmp = t_1 elif t_0 <= 50000.0: tmp = x - (z * x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) t_1 = Float64(Float64(x * Float64(y - 1.0)) * z) tmp = 0.0 if (t_0 <= -200000000.0) tmp = t_1; elseif (t_0 <= 50000.0) tmp = Float64(x - Float64(z * x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * z; t_1 = (x * (y - 1.0)) * z; tmp = 0.0; if (t_0 <= -200000000.0) tmp = t_1; elseif (t_0 <= 50000.0) tmp = x - (z * x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, -200000000.0], t$95$1, If[LessEqual[t$95$0, 50000.0], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
t_1 := \left(x \cdot \left(y - 1\right)\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -200000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 50000:\\
\;\;\;\;x - z \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -2e8 or 5e4 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 94.5%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites96.1%
if -2e8 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 5e4Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.9
Applied rewrites96.9%
Applied rewrites96.9%
Final simplification96.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* x y) z))) (if (<= y -1.15e+62) t_0 (if (<= y 1.1e+17) (fma (- x) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (x * y) * z;
double tmp;
if (y <= -1.15e+62) {
tmp = t_0;
} else if (y <= 1.1e+17) {
tmp = fma(-x, z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x * y) * z) tmp = 0.0 if (y <= -1.15e+62) tmp = t_0; elseif (y <= 1.1e+17) tmp = fma(Float64(-x), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -1.15e+62], t$95$0, If[LessEqual[y, 1.1e+17], N[((-x) * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x \cdot y\right) \cdot z\\
\mathbf{if}\;y \leq -1.15 \cdot 10^{+62}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+17}:\\
\;\;\;\;\mathsf{fma}\left(-x, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.14999999999999992e62 or 1.1e17 < y Initial program 92.7%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites71.0%
Taylor expanded in y around inf
Applied rewrites71.0%
if -1.14999999999999992e62 < y < 1.1e17Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6497.3
Applied rewrites97.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- x) z))) (if (<= z -1.0) t_0 (if (<= z 1.0) (* 1.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = -x * z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -x * z
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = 1.0d0 * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -x * z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -x * z tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = 1.0 * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-x) * z) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(1.0 * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -x * z; tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = 1.0 * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-x) * z), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], N[(1.0 * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-x\right) \cdot z\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 93.5%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites98.7%
Taylor expanded in y around 0
Applied rewrites56.0%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6420.9
Applied rewrites20.9%
Taylor expanded in z around 0
Applied rewrites79.9%
Final simplification69.0%
(FPCore (x y z) :precision binary64 (fma (- y 1.0) (* z x) x))
double code(double x, double y, double z) {
return fma((y - 1.0), (z * x), x);
}
function code(x, y, z) return fma(Float64(y - 1.0), Float64(z * x), x) end
code[x_, y_, z_] := N[(N[(y - 1.0), $MachinePrecision] * N[(z * x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - 1, z \cdot x, x\right)
\end{array}
Initial program 97.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6497.8
Applied rewrites97.8%
lift-fma.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-neg.f64N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
lift--.f64N/A
sub-negN/A
distribute-neg-inN/A
metadata-evalN/A
remove-double-negN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lift--.f64N/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
Applied rewrites97.8%
Final simplification97.8%
(FPCore (x y z) :precision binary64 (fma (- x) z x))
double code(double x, double y, double z) {
return fma(-x, z, x);
}
function code(x, y, z) return fma(Float64(-x), z, x) end
code[x_, y_, z_] := N[((-x) * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-x, z, x\right)
\end{array}
Initial program 97.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6497.8
Applied rewrites97.8%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6470.1
Applied rewrites70.1%
(FPCore (x y z) :precision binary64 (- x (* z x)))
double code(double x, double y, double z) {
return x - (z * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (z * x)
end function
public static double code(double x, double y, double z) {
return x - (z * x);
}
def code(x, y, z): return x - (z * x)
function code(x, y, z) return Float64(x - Float64(z * x)) end
function tmp = code(x, y, z) tmp = x - (z * x); end
code[x_, y_, z_] := N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - z \cdot x
\end{array}
Initial program 97.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6497.8
Applied rewrites97.8%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6470.1
Applied rewrites70.1%
Applied rewrites70.1%
Final simplification70.1%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 97.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.5
Applied rewrites53.5%
Taylor expanded in z around 0
Applied rewrites44.8%
Final simplification44.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024298
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))