
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma y x (fma 0.5 x z)))
double code(double x, double y, double z) {
return fma(y, x, fma(0.5, x, z));
}
function code(x, y, z) return fma(y, x, fma(0.5, x, z)) end
code[x_, y_, z_] := N[(y * x + N[(0.5 * x + z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \mathsf{fma}\left(0.5, x, z\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= y -27000000.0) (* (- y -0.5) x) (if (<= y 1e+18) (fma 0.5 x z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -27000000.0) {
tmp = (y - -0.5) * x;
} else if (y <= 1e+18) {
tmp = fma(0.5, x, z);
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -27000000.0) tmp = Float64(Float64(y - -0.5) * x); elseif (y <= 1e+18) tmp = fma(0.5, x, z); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -27000000.0], N[(N[(y - -0.5), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[y, 1e+18], N[(0.5 * x + z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -27000000:\\
\;\;\;\;\left(y - -0.5\right) \cdot x\\
\mathbf{elif}\;y \leq 10^{+18}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -2.7e7Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6427.8
Applied rewrites27.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6472.7
Applied rewrites72.7%
if -2.7e7 < y < 1e18Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6497.5
Applied rewrites97.5%
if 1e18 < y Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6430.3
Applied rewrites30.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6473.9
Applied rewrites73.9%
Final simplification86.3%
(FPCore (x y z) :precision binary64 (if (<= y -360000000.0) (* x y) (if (<= y 1e+18) (fma 0.5 x z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -360000000.0) {
tmp = x * y;
} else if (y <= 1e+18) {
tmp = fma(0.5, x, z);
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -360000000.0) tmp = Float64(x * y); elseif (y <= 1e+18) tmp = fma(0.5, x, z); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -360000000.0], N[(x * y), $MachinePrecision], If[LessEqual[y, 1e+18], N[(0.5 * x + z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -360000000:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 10^{+18}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -3.6e8 or 1e18 < y Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6429.0
Applied rewrites29.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6472.9
Applied rewrites72.9%
if -3.6e8 < y < 1e18Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6497.5
Applied rewrites97.5%
Final simplification86.2%
(FPCore (x y z) :precision binary64 (if (<= y -7.5e-16) (* x y) (if (<= y 7.5e-7) (* 0.5 x) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -7.5e-16) {
tmp = x * y;
} else if (y <= 7.5e-7) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7.5d-16)) then
tmp = x * y
else if (y <= 7.5d-7) then
tmp = 0.5d0 * x
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -7.5e-16) {
tmp = x * y;
} else if (y <= 7.5e-7) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -7.5e-16: tmp = x * y elif y <= 7.5e-7: tmp = 0.5 * x else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -7.5e-16) tmp = Float64(x * y); elseif (y <= 7.5e-7) tmp = Float64(0.5 * x); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -7.5e-16) tmp = x * y; elseif (y <= 7.5e-7) tmp = 0.5 * x; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -7.5e-16], N[(x * y), $MachinePrecision], If[LessEqual[y, 7.5e-7], N[(0.5 * x), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{-16}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-7}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -7.5e-16 or 7.5000000000000002e-7 < y Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6432.4
Applied rewrites32.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6468.9
Applied rewrites68.9%
if -7.5e-16 < y < 7.5000000000000002e-7Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6499.3
Applied rewrites99.3%
Taylor expanded in x around inf
Applied rewrites54.2%
Final simplification61.5%
(FPCore (x y z) :precision binary64 (fma (+ 0.5 y) x z))
double code(double x, double y, double z) {
return fma((0.5 + y), x, z);
}
function code(x, y, z) return fma(Float64(0.5 + y), x, z) end
code[x_, y_, z_] := N[(N[(0.5 + y), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5 + y, x, z\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (* 0.5 x))
double code(double x, double y, double z) {
return 0.5 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.5d0 * x
end function
public static double code(double x, double y, double z) {
return 0.5 * x;
}
def code(x, y, z): return 0.5 * x
function code(x, y, z) return Float64(0.5 * x) end
function tmp = code(x, y, z) tmp = 0.5 * x; end
code[x_, y_, z_] := N[(0.5 * x), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6465.9
Applied rewrites65.9%
Taylor expanded in x around inf
Applied rewrites28.8%
herbie shell --seed 2024298
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))