
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ z y) x (- z)))
double code(double x, double y, double z) {
return fma((z + y), x, -z);
}
function code(x, y, z) return fma(Float64(z + y), x, Float64(-z)) end
code[x_, y_, z_] := N[(N[(z + y), $MachinePrecision] * x + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z + y, x, -z\right)
\end{array}
Initial program 96.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -4.4e+185)
(* y x)
(if (<= x -2.4e+24)
(fma z x z)
(if (<= x -4.2e-48)
(* y x)
(if (<= x 4.2e-40) (- z) (if (<= x 1.4e+180) (* y x) (fma z x z)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.4e+185) {
tmp = y * x;
} else if (x <= -2.4e+24) {
tmp = fma(z, x, z);
} else if (x <= -4.2e-48) {
tmp = y * x;
} else if (x <= 4.2e-40) {
tmp = -z;
} else if (x <= 1.4e+180) {
tmp = y * x;
} else {
tmp = fma(z, x, z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -4.4e+185) tmp = Float64(y * x); elseif (x <= -2.4e+24) tmp = fma(z, x, z); elseif (x <= -4.2e-48) tmp = Float64(y * x); elseif (x <= 4.2e-40) tmp = Float64(-z); elseif (x <= 1.4e+180) tmp = Float64(y * x); else tmp = fma(z, x, z); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -4.4e+185], N[(y * x), $MachinePrecision], If[LessEqual[x, -2.4e+24], N[(z * x + z), $MachinePrecision], If[LessEqual[x, -4.2e-48], N[(y * x), $MachinePrecision], If[LessEqual[x, 4.2e-40], (-z), If[LessEqual[x, 1.4e+180], N[(y * x), $MachinePrecision], N[(z * x + z), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{+185}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq -2.4 \cdot 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(z, x, z\right)\\
\mathbf{elif}\;x \leq -4.2 \cdot 10^{-48}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-40}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{+180}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, x, z\right)\\
\end{array}
\end{array}
if x < -4.4000000000000002e185 or -2.4000000000000001e24 < x < -4.19999999999999977e-48 or 4.20000000000000036e-40 < x < 1.40000000000000006e180Initial program 92.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f647.7
Applied rewrites7.7%
Applied rewrites3.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6464.9
Applied rewrites64.9%
if -4.4000000000000002e185 < x < -2.4000000000000001e24 or 1.40000000000000006e180 < x Initial program 95.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6466.1
Applied rewrites66.1%
Applied rewrites66.1%
if -4.19999999999999977e-48 < x < 4.20000000000000036e-40Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6474.8
Applied rewrites74.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ z y) x))) (if (<= x -4.2e-48) t_0 (if (<= x 4.2e-40) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -4.2e-48) {
tmp = t_0;
} else if (x <= 4.2e-40) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + y) * x
if (x <= (-4.2d-48)) then
tmp = t_0
else if (x <= 4.2d-40) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -4.2e-48) {
tmp = t_0;
} else if (x <= 4.2e-40) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z + y) * x tmp = 0 if x <= -4.2e-48: tmp = t_0 elif x <= 4.2e-40: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z + y) * x) tmp = 0.0 if (x <= -4.2e-48) tmp = t_0; elseif (x <= 4.2e-40) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z + y) * x; tmp = 0.0; if (x <= -4.2e-48) tmp = t_0; elseif (x <= 4.2e-40) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -4.2e-48], t$95$0, If[LessEqual[x, 4.2e-40], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z + y\right) \cdot x\\
\mathbf{if}\;x \leq -4.2 \cdot 10^{-48}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-40}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.19999999999999977e-48 or 4.20000000000000036e-40 < x Initial program 93.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6496.4
Applied rewrites96.4%
if -4.19999999999999977e-48 < x < 4.20000000000000036e-40Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6474.8
Applied rewrites74.8%
(FPCore (x y z) :precision binary64 (if (<= x -4.2e-48) (* y x) (if (<= x 4.2e-40) (- z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.2e-48) {
tmp = y * x;
} else if (x <= 4.2e-40) {
tmp = -z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.2d-48)) then
tmp = y * x
else if (x <= 4.2d-40) then
tmp = -z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.2e-48) {
tmp = y * x;
} else if (x <= 4.2e-40) {
tmp = -z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.2e-48: tmp = y * x elif x <= 4.2e-40: tmp = -z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.2e-48) tmp = Float64(y * x); elseif (x <= 4.2e-40) tmp = Float64(-z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.2e-48) tmp = y * x; elseif (x <= 4.2e-40) tmp = -z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.2e-48], N[(y * x), $MachinePrecision], If[LessEqual[x, 4.2e-40], (-z), N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-48}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-40}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -4.19999999999999977e-48 or 4.20000000000000036e-40 < x Initial program 93.7%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f645.8
Applied rewrites5.8%
Applied rewrites3.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6453.7
Applied rewrites53.7%
if -4.19999999999999977e-48 < x < 4.20000000000000036e-40Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6474.8
Applied rewrites74.8%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 96.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6436.0
Applied rewrites36.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6436.0
Applied rewrites36.0%
Applied rewrites2.9%
herbie shell --seed 2024298
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))