
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ (- z y) (/ (- a z) t))))
(t_2 (* t (- y z)))
(t_3 (/ t_2 (- a z))))
(if (<= t_3 (- INFINITY))
t_1
(if (<= t_3 1e+231) (- x (/ t_2 (- z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((z - y) / ((a - z) / t));
double t_2 = t * (y - z);
double t_3 = t_2 / (a - z);
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_3 <= 1e+231) {
tmp = x - (t_2 / (z - a));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((z - y) / ((a - z) / t));
double t_2 = t * (y - z);
double t_3 = t_2 / (a - z);
double tmp;
if (t_3 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_3 <= 1e+231) {
tmp = x - (t_2 / (z - a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - ((z - y) / ((a - z) / t)) t_2 = t * (y - z) t_3 = t_2 / (a - z) tmp = 0 if t_3 <= -math.inf: tmp = t_1 elif t_3 <= 1e+231: tmp = x - (t_2 / (z - a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(Float64(z - y) / Float64(Float64(a - z) / t))) t_2 = Float64(t * Float64(y - z)) t_3 = Float64(t_2 / Float64(a - z)) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = t_1; elseif (t_3 <= 1e+231) tmp = Float64(x - Float64(t_2 / Float64(z - a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - ((z - y) / ((a - z) / t)); t_2 = t * (y - z); t_3 = t_2 / (a - z); tmp = 0.0; if (t_3 <= -Inf) tmp = t_1; elseif (t_3 <= 1e+231) tmp = x - (t_2 / (z - a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(N[(z - y), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$1, If[LessEqual[t$95$3, 1e+231], N[(x - N[(t$95$2 / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{z - y}{\frac{a - z}{t}}\\
t_2 := t \cdot \left(y - z\right)\\
t_3 := \frac{t\_2}{a - z}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 10^{+231}:\\
\;\;\;\;x - \frac{t\_2}{z - a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 1.0000000000000001e231 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 48.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 1.0000000000000001e231Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- z y) (/ t (- z a))))
(t_2 (* t (- y z)))
(t_3 (/ t_2 (- a z))))
(if (<= t_3 (- INFINITY))
t_1
(if (<= t_3 1e+231) (- x (/ t_2 (- z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - y) * (t / (z - a));
double t_2 = t * (y - z);
double t_3 = t_2 / (a - z);
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_3 <= 1e+231) {
tmp = x - (t_2 / (z - a));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - y) * (t / (z - a));
double t_2 = t * (y - z);
double t_3 = t_2 / (a - z);
double tmp;
if (t_3 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_3 <= 1e+231) {
tmp = x - (t_2 / (z - a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - y) * (t / (z - a)) t_2 = t * (y - z) t_3 = t_2 / (a - z) tmp = 0 if t_3 <= -math.inf: tmp = t_1 elif t_3 <= 1e+231: tmp = x - (t_2 / (z - a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - y) * Float64(t / Float64(z - a))) t_2 = Float64(t * Float64(y - z)) t_3 = Float64(t_2 / Float64(a - z)) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = t_1; elseif (t_3 <= 1e+231) tmp = Float64(x - Float64(t_2 / Float64(z - a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - y) * (t / (z - a)); t_2 = t * (y - z); t_3 = t_2 / (a - z); tmp = 0.0; if (t_3 <= -Inf) tmp = t_1; elseif (t_3 <= 1e+231) tmp = x - (t_2 / (z - a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - y), $MachinePrecision] * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$1, If[LessEqual[t$95$3, 1e+231], N[(x - N[(t$95$2 / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z - y\right) \cdot \frac{t}{z - a}\\
t_2 := t \cdot \left(y - z\right)\\
t_3 := \frac{t\_2}{a - z}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 10^{+231}:\\
\;\;\;\;x - \frac{t\_2}{z - a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 1.0000000000000001e231 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 48.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6491.5
Applied rewrites91.5%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 1.0000000000000001e231Initial program 99.9%
Final simplification97.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (- z y) (/ t (- z a)))) (t_2 (/ (* t (- y z)) (- a z)))) (if (<= t_2 -1e+24) t_1 (if (<= t_2 2e+74) (fma t (/ z (- z a)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - y) * (t / (z - a));
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -1e+24) {
tmp = t_1;
} else if (t_2 <= 2e+74) {
tmp = fma(t, (z / (z - a)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - y) * Float64(t / Float64(z - a))) t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_2 <= -1e+24) tmp = t_1; elseif (t_2 <= 2e+74) tmp = fma(t, Float64(z / Float64(z - a)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - y), $MachinePrecision] * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+24], t$95$1, If[LessEqual[t$95$2, 2e+74], N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z - y\right) \cdot \frac{t}{z - a}\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+74}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{z - a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -9.9999999999999998e23 or 1.9999999999999999e74 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 72.4%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6482.6
Applied rewrites82.6%
if -9.9999999999999998e23 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 1.9999999999999999e74Initial program 99.9%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6490.5
Applied rewrites90.5%
Final simplification86.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- x (/ (* t y) (- z a))))) (if (<= y -3e+48) t_1 (if (<= y 2.7e+16) (fma t (/ z (- z a)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((t * y) / (z - a));
double tmp;
if (y <= -3e+48) {
tmp = t_1;
} else if (y <= 2.7e+16) {
tmp = fma(t, (z / (z - a)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x - Float64(Float64(t * y) / Float64(z - a))) tmp = 0.0 if (y <= -3e+48) tmp = t_1; elseif (y <= 2.7e+16) tmp = fma(t, Float64(z / Float64(z - a)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(N[(t * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3e+48], t$95$1, If[LessEqual[y, 2.7e+16], N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{t \cdot y}{z - a}\\
\mathbf{if}\;y \leq -3 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{z - a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -3e48 or 2.7e16 < y Initial program 88.2%
Taylor expanded in y around inf
lower-*.f6487.3
Applied rewrites87.3%
if -3e48 < y < 2.7e16Initial program 86.5%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6486.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6486.5
Applied rewrites86.5%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6492.1
Applied rewrites92.1%
Final simplification89.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma t (/ z (- z a)) x)))
(if (<= z -1.25e-126)
t_1
(if (<= z 36000000000000.0) (fma (- y z) (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(t, (z / (z - a)), x);
double tmp;
if (z <= -1.25e-126) {
tmp = t_1;
} else if (z <= 36000000000000.0) {
tmp = fma((y - z), (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(t, Float64(z / Float64(z - a)), x) tmp = 0.0 if (z <= -1.25e-126) tmp = t_1; elseif (z <= 36000000000000.0) tmp = fma(Float64(y - z), Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -1.25e-126], t$95$1, If[LessEqual[z, 36000000000000.0], N[(N[(y - z), $MachinePrecision] * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, \frac{z}{z - a}, x\right)\\
\mathbf{if}\;z \leq -1.25 \cdot 10^{-126}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 36000000000000:\\
\;\;\;\;\mathsf{fma}\left(y - z, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.25000000000000001e-126 or 3.6e13 < z Initial program 81.0%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6481.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.0
Applied rewrites81.0%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6482.3
Applied rewrites82.3%
if -1.25000000000000001e-126 < z < 3.6e13Initial program 96.3%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6485.0
Applied rewrites85.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma t (/ z (- z a)) x)))
(if (<= z -5.6e-105)
t_1
(if (<= z 36000000000000.0) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(t, (z / (z - a)), x);
double tmp;
if (z <= -5.6e-105) {
tmp = t_1;
} else if (z <= 36000000000000.0) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(t, Float64(z / Float64(z - a)), x) tmp = 0.0 if (z <= -5.6e-105) tmp = t_1; elseif (z <= 36000000000000.0) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -5.6e-105], t$95$1, If[LessEqual[z, 36000000000000.0], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, \frac{z}{z - a}, x\right)\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{-105}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 36000000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.6e-105 or 3.6e13 < z Initial program 80.5%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6480.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6480.5
Applied rewrites80.5%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6482.4
Applied rewrites82.4%
if -5.6e-105 < z < 3.6e13Initial program 96.4%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.8
Applied rewrites83.8%
(FPCore (x y z t a) :precision binary64 (if (<= z -7.7e-75) (+ x t) (if (<= z 40000000000000.0) (fma (/ y a) t x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7.7e-75) {
tmp = x + t;
} else if (z <= 40000000000000.0) {
tmp = fma((y / a), t, x);
} else {
tmp = x + t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7.7e-75) tmp = Float64(x + t); elseif (z <= 40000000000000.0) tmp = fma(Float64(y / a), t, x); else tmp = Float64(x + t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7.7e-75], N[(x + t), $MachinePrecision], If[LessEqual[z, 40000000000000.0], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.7 \cdot 10^{-75}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq 40000000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -7.69999999999999958e-75 or 4e13 < z Initial program 79.8%
Taylor expanded in z around inf
lower-+.f6471.7
Applied rewrites71.7%
if -7.69999999999999958e-75 < z < 4e13Initial program 96.6%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.7
Applied rewrites83.7%
Final simplification77.1%
(FPCore (x y z t a) :precision binary64 (if (<= y -1.2e+237) (* (/ y a) t) (+ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1.2e+237) {
tmp = (y / a) * t;
} else {
tmp = x + t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.2d+237)) then
tmp = (y / a) * t
else
tmp = x + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1.2e+237) {
tmp = (y / a) * t;
} else {
tmp = x + t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= -1.2e+237: tmp = (y / a) * t else: tmp = x + t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= -1.2e+237) tmp = Float64(Float64(y / a) * t); else tmp = Float64(x + t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= -1.2e+237) tmp = (y / a) * t; else tmp = x + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -1.2e+237], N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision], N[(x + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+237}:\\
\;\;\;\;\frac{y}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if y < -1.1999999999999999e237Initial program 93.4%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.3
Applied rewrites93.3%
Taylor expanded in z around 0
Applied rewrites67.4%
if -1.1999999999999999e237 < y Initial program 87.0%
Taylor expanded in z around inf
lower-+.f6463.2
Applied rewrites63.2%
Final simplification63.5%
(FPCore (x y z t a) :precision binary64 (if (<= y -4.3e+238) (/ (* t y) a) (+ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -4.3e+238) {
tmp = (t * y) / a;
} else {
tmp = x + t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-4.3d+238)) then
tmp = (t * y) / a
else
tmp = x + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -4.3e+238) {
tmp = (t * y) / a;
} else {
tmp = x + t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= -4.3e+238: tmp = (t * y) / a else: tmp = x + t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= -4.3e+238) tmp = Float64(Float64(t * y) / a); else tmp = Float64(x + t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= -4.3e+238) tmp = (t * y) / a; else tmp = x + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -4.3e+238], N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision], N[(x + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.3 \cdot 10^{+238}:\\
\;\;\;\;\frac{t \cdot y}{a}\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if y < -4.29999999999999983e238Initial program 93.4%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6461.2
Applied rewrites61.2%
Taylor expanded in y around inf
Applied rewrites61.0%
if -4.29999999999999983e238 < y Initial program 87.0%
Taylor expanded in z around inf
lower-+.f6463.2
Applied rewrites63.2%
Final simplification63.1%
(FPCore (x y z t a) :precision binary64 (+ x t))
double code(double x, double y, double z, double t, double a) {
return x + t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + t
end function
public static double code(double x, double y, double z, double t, double a) {
return x + t;
}
def code(x, y, z, t, a): return x + t
function code(x, y, z, t, a) return Float64(x + t) end
function tmp = code(x, y, z, t, a) tmp = x + t; end
code[x_, y_, z_, t_, a_] := N[(x + t), $MachinePrecision]
\begin{array}{l}
\\
x + t
\end{array}
Initial program 87.3%
Taylor expanded in z around inf
lower-+.f6460.1
Applied rewrites60.1%
Final simplification60.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024298
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
(+ x (/ (* (- y z) t) (- a z))))