
Time bar (total: 11.9s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 1.4s | 8 256× | 0 | valid |
ival-sinu: 290.0ms (32.6% of total)ival-cosu: 218.0ms (24.5% of total)ival-mult: 170.0ms (19.1% of total)ival-pow2: 164.0ms (18.5% of total)ival-add: 36.0ms (4.1% of total)ival-true: 7.0ms (0.8% of total)ival-assert: 3.0ms (0.3% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 117 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 116 | 1 | (-84.90320850946468 -2.0068988159963777e-143 49761.7534924159) | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 1 | 0 | - | 1 | (1.6625529006883342e-86 -1.9198503040492342e+102 -4.433836866939041e-308) | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 117 | 0 |
sin.f64 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 117 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 59 | 0 |
| - | 58 | 139 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 59 | 0 | 0 |
| - | 58 | 0 | 139 |
| number | freq |
|---|---|
| 0 | 139 |
| 2 | 117 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 77.0ms | 512× | 0 | valid |
Compiled 274 to 64 computations (76.6% saved)
ival-sinu: 13.0ms (23.4% of total)ival-cosu: 12.0ms (21.6% of total)ival-pow2: 11.0ms (19.8% of total)ival-mult: 10.0ms (18% of total)ival-div: 4.0ms (7.2% of total)ival-pi: 2.0ms (3.6% of total)ival-add: 2.0ms (3.6% of total)ival-true: 1.0ms (1.8% of total)exact: 1.0ms (1.8% of total)ival-assert: 0.0ms (0% of total)| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 198 |
| 1 | 126 | 192 |
| 2 | 356 | 192 |
| 3 | 1061 | 192 |
| 4 | 1715 | 192 |
| 5 | 2378 | 192 |
| 6 | 3257 | 192 |
| 7 | 3701 | 192 |
| 8 | 4033 | 192 |
| 9 | 4228 | 192 |
| 10 | 4315 | 192 |
| 11 | 4393 | 192 |
| 12 | 5021 | 192 |
| 13 | 5235 | 192 |
| 14 | 5285 | 192 |
| 15 | 5301 | 192 |
| 16 | 5301 | 192 |
| 17 | 5301 | 192 |
| 18 | 5301 | 192 |
| 19 | 5311 | 192 |
| 0 | 15 | 21 |
| 0 | 25 | 21 |
| 1 | 33 | 21 |
| 2 | 59 | 21 |
| 3 | 81 | 21 |
| 4 | 82 | 21 |
| 0 | 82 | 21 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(abs angle)
(abs b)
(abs a)
Compiled 21 to 15 computations (28.6% saved)
Compiled 0 to 3 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 21 to 15 computations (28.6% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 83 |
| 0 | 25 | 83 |
| 1 | 33 | 83 |
| 2 | 59 | 83 |
| 3 | 81 | 83 |
| 4 | 82 | 83 |
| 0 | 82 | 83 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 0.236660009768442 | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| accuracy | 0.28125 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) | |
| accuracy | 25.245159119079375 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 25.64371983115216 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 36.0ms | 256× | 0 | valid |
Compiled 168 to 32 computations (81% saved)
ival-cosu: 6.0ms (23.2% of total)ival-sinu: 6.0ms (23.2% of total)ival-mult: 5.0ms (19.3% of total)ival-pow2: 5.0ms (19.3% of total)ival-div: 2.0ms (7.7% of total)ival-pi: 1.0ms (3.9% of total)ival-add: 1.0ms (3.9% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) |
| 4.0ms | a | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) |
| 2.0ms | a | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) |
| 2.0ms | angle | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 186 | 720 |
| 1 | 577 | 708 |
| 2 | 2243 | 666 |
| 3 | 4753 | 666 |
| 4 | 5403 | 666 |
| 5 | 5867 | 666 |
| 6 | 6971 | 666 |
| 0 | 8076 | 621 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) a) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (*.f64 b b) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 a a) #s(literal -1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b))))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 a (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) a)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 angle angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 66 |
| 0 | 25 | 66 |
| 1 | 87 | 66 |
| 2 | 479 | 66 |
| 3 | 4331 | 66 |
| 0 | 8249 | 66 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 8 binary64)) (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 12 binary64)))) (fma.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) (-.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 8 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) |
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(*.f64 (/.f64 (PI.f64) #s(literal -180 binary64)) (neg.f64 angle)) |
(*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) #s(literal 1 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (pow.f64 angle #s(literal 1 binary64))) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (neg.f64 angle) (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (neg.f64 angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(pow.f64 (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(/.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (*.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (pow.f64 angle #s(literal -1 binary64))) |
(/.f64 (neg.f64 (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(neg.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (log.f64 b))) b) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 3/2 binary64)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) |
(*.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 3/2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (exp.f64 (log.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(*.f64 b (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (log.f64 b)))) |
(*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b)) |
(pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(literal 1 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64)) |
(pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 4 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
Compiled 11 409 to 1 232 computations (89.2% saved)
54 alts after pruning (54 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 254 | 54 | 308 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 255 | 54 | 309 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
| 81.4% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 74.0% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 31.6% | (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 4 binary64)) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) | |
| 64.3% | (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (exp.f64 (log.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 67.4% | (fma.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (log.f64 b))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 65.9% | (fma.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (log.f64 a))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 68.7% | (fma.f64 (exp.f64 (log.f64 (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 21.0% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) | |
| 14.3% | (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) | |
| 81.3% | (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) | |
| 70.9% | (+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.3% | (+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.5% | (+.f64 (pow.f64 (pow.f64 (E.f64) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| ▶ | 67.6% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
| 77.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) | |
| 69.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 68.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 4 binary64)))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 64.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) | |
| 52.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) | |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| ▶ | 81.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.3% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.5% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.3% | (+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.6% | (+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.9% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 21.0% | (*.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) | |
| 36.0% | (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64)))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 44.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 33.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ▶ | 61.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
Compiled 3 234 to 2 370 computations (26.7% saved)
| 1× | egg-herbie |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 192 | (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 12928 | (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 384 | (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) | |
| cost-diff | 7104 | (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) | |
| cost-diff | 192 | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| cost-diff | 384 | (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) | |
| cost-diff | 0 | (*.f64 a a) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 192 | (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 12928 | (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 501 |
| 0 | 98 | 478 |
| 1 | 136 | 476 |
| 2 | 236 | 446 |
| 3 | 361 | 446 |
| 4 | 410 | 446 |
| 5 | 427 | 446 |
| 6 | 473 | 446 |
| 7 | 486 | 446 |
| 8 | 493 | 446 |
| 9 | 501 | 446 |
| 10 | 523 | 446 |
| 11 | 543 | 446 |
| 12 | 571 | 446 |
| 13 | 609 | 446 |
| 14 | 621 | 446 |
| 15 | 648 | 446 |
| 16 | 656 | 446 |
| 0 | 656 | 446 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) |
a |
(cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) |
(log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal 180 binary64) |
angle |
(PI.f64) |
#s(literal -1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
a |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
#s(literal -180 binary64) |
a |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
a |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal -180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) |
b |
(sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) |
(log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal -1 binary64) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) a) |
a |
(cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) |
(neg.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal 180 binary64) |
angle |
(PI.f64) |
#s(literal -1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
a |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
#s(literal -180 binary64) |
a |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) |
(*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) |
a |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
angle |
(PI.f64) |
#s(literal -180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 180 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) |
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) b) |
b |
(sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) |
(neg.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) |
(/.f64 #s(literal 180 binary64) angle) |
#s(literal -1 binary64) |
Found 18 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 4.090517056357745 | (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) | |
| accuracy | 9.162425573433481 | (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) | |
| accuracy | 9.431062567530889 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 17.92143868476344 | (PI.f64) | |
| accuracy | 0.2421875 | (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) | |
| accuracy | 9.162425573433481 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 9.431062567530889 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) | |
| accuracy | 17.92143868476344 | (PI.f64) | |
| accuracy | 4.3622857453589425 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) | |
| accuracy | 9.162425573433481 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| accuracy | 9.431062567530889 | (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) | |
| accuracy | 17.92143868476344 | (PI.f64) | |
| accuracy | 0.0 | (*.f64 a a) | |
| accuracy | 13.970975587446091 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) | |
| accuracy | 4.090517056357745 | (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) | |
| accuracy | 9.162425573433481 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 9.431062567530889 | (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) | |
| accuracy | 17.92143868476344 | (PI.f64) |
| 81.0ms | 49× | 1 | invalid |
| 72.0ms | 141× | 0 | valid |
| 58.0ms | 31× | 1 | valid |
| 55.0ms | 3× | 5 | exit |
| 23.0ms | 10× | 2 | valid |
| 16.0ms | 12× | 2 | exit |
| 7.0ms | 9× | 0 | invalid |
| 7.0ms | 1× | 3 | exit |
Compiled 1 001 to 111 computations (88.9% saved)
ival-sin: 48.0ms (18.5% of total)ival-pow2: 31.0ms (11.9% of total)ival-mult: 30.0ms (11.5% of total)ival-cos: 25.0ms (9.6% of total)ival-exp: 24.0ms (9.2% of total)ival-sinu: 21.0ms (8.1% of total)ival-div: 18.0ms (6.9% of total)ival-log: 16.0ms (6.2% of total)ival-cosu: 13.0ms (5% of total)adjust: 11.0ms (4.2% of total)ival-add: 10.0ms (3.8% of total)const: 7.0ms (2.7% of total)ival-sqrt: 3.0ms (1.2% of total)ival-pi: 2.0ms (0.8% of total)exact: 1.0ms (0.4% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(PI.f64) |
(cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/180 (* angle (PI))) |
(* 1/180 angle) |
(* -1 (+ (log (/ 180 (PI))) (* -1 (log angle)))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(* -1/180 (* angle (PI))) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* -1 (+ (log (/ 1 angle)) (log (/ 180 (PI))))) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(cos (* -1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(* -1 (+ (log (/ -180 (PI))) (log (/ -1 angle)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 39.0ms | angle | @ | 0 | ((exp (* (log (/ (/ 180 angle) (PI))) -1)) (/ angle 180) (* (log (/ (/ 180 angle) (PI))) -1) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (/ (* angle (PI)) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) (+ (pow (* a (pow (sqrt (cos (/ (* angle (PI)) -180))) 2)) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2)) (PI) (cos (exp (* (log (/ (/ 180 angle) (PI))) -1))) (sin (* (PI) (/ angle 180))) (cos (/ (* angle (PI)) -180)) (sin (* (* 1/180 angle) (PI))) (cos (* (PI) (/ angle 180))) (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) |
| 25.0ms | a | @ | -inf | ((exp (* (log (/ (/ 180 angle) (PI))) -1)) (/ angle 180) (* (log (/ (/ 180 angle) (PI))) -1) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (/ (* angle (PI)) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) (+ (pow (* a (pow (sqrt (cos (/ (* angle (PI)) -180))) 2)) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2)) (PI) (cos (exp (* (log (/ (/ 180 angle) (PI))) -1))) (sin (* (PI) (/ angle 180))) (cos (/ (* angle (PI)) -180)) (sin (* (* 1/180 angle) (PI))) (cos (* (PI) (/ angle 180))) (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) |
| 16.0ms | angle | @ | -inf | ((exp (* (log (/ (/ 180 angle) (PI))) -1)) (/ angle 180) (* (log (/ (/ 180 angle) (PI))) -1) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (/ (* angle (PI)) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) (+ (pow (* a (pow (sqrt (cos (/ (* angle (PI)) -180))) 2)) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2)) (PI) (cos (exp (* (log (/ (/ 180 angle) (PI))) -1))) (sin (* (PI) (/ angle 180))) (cos (/ (* angle (PI)) -180)) (sin (* (* 1/180 angle) (PI))) (cos (* (PI) (/ angle 180))) (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) |
| 12.0ms | angle | @ | inf | ((exp (* (log (/ (/ 180 angle) (PI))) -1)) (/ angle 180) (* (log (/ (/ 180 angle) (PI))) -1) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (/ (* angle (PI)) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) (+ (pow (* a (pow (sqrt (cos (/ (* angle (PI)) -180))) 2)) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2)) (PI) (cos (exp (* (log (/ (/ 180 angle) (PI))) -1))) (sin (* (PI) (/ angle 180))) (cos (/ (* angle (PI)) -180)) (sin (* (* 1/180 angle) (PI))) (cos (* (PI) (/ angle 180))) (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) |
| 2.0ms | b | @ | 0 | ((exp (* (log (/ (/ 180 angle) (PI))) -1)) (/ angle 180) (* (log (/ (/ 180 angle) (PI))) -1) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* a a) (/ (* angle (PI)) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) (+ (pow (* a (pow (sqrt (cos (/ (* angle (PI)) -180))) 2)) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2)) (PI) (cos (exp (* (log (/ (/ 180 angle) (PI))) -1))) (sin (* (PI) (/ angle 180))) (cos (/ (* angle (PI)) -180)) (sin (* (* 1/180 angle) (PI))) (cos (* (PI) (/ angle 180))) (sin (exp (* (log (/ (/ 180 angle) (PI))) -1)))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 207 | 770 |
| 1 | 632 | 756 |
| 2 | 2273 | 734 |
| 3 | 4519 | 734 |
| 4 | 5252 | 734 |
| 5 | 5787 | 734 |
| 6 | 7503 | 734 |
| 0 | 8178 | 692 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(pow a 2) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/180 (* angle (PI))) |
(* 1/180 angle) |
(* -1 (+ (log (/ 180 (PI))) (* -1 (log angle)))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(* -1/180 (* angle (PI))) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(* -1 (+ (log (/ 1 angle)) (log (/ 180 (PI))))) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(cos (* -1/180 (* angle (PI)))) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(* -1 (+ (log (/ -180 (PI))) (log (/ -1 angle)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* 1/180 angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(* -1 (+ (log (/ 180 (PI))) (* -1 (log angle)))) |
(-.f64 (log.f64 angle) (log.f64 (/.f64 #s(literal 180 binary64) (PI.f64)))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) b) b))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (*.f64 b b) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 a a) #s(literal -1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal 1/3149280000 binary64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) b) b)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a)) |
(* -1/180 (* angle (PI))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(*.f64 (*.f64 b (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) b) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 b (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 b (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)))) (*.f64 angle angle)) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* -1 (+ (log (/ 1 angle)) (log (/ 180 (PI))))) |
(-.f64 (log.f64 angle) (log.f64 (/.f64 #s(literal 180 binary64) (PI.f64)))) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) |
(cos (* -1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* -1 (+ (log (/ -180 (PI))) (log (/ -1 angle)))) |
(neg.f64 (+.f64 (log.f64 (/.f64 #s(literal -1 binary64) angle)) (log.f64 (/.f64 #s(literal -180 binary64) (PI.f64))))) |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 221 |
| 0 | 98 | 212 |
| 1 | 295 | 193 |
| 2 | 1834 | 192 |
| 0 | 8734 | 192 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(*.f64 a a) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(PI.f64) |
(cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)))) |
| Outputs |
|---|
(*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal -1 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(*.f64 (/.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -1 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (PI.f64)) angle))) |
(*.f64 (/.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (neg.f64 (pow.f64 angle #s(literal -1 binary64))))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (cbrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (PI.f64)) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)) (/.f64 (neg.f64 (cbrt.f64 (PI.f64))) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal -1 binary64) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (/.f64 (PI.f64) (/.f64 #s(literal -1 binary64) angle)) #s(literal -1/180 binary64)) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal -1 binary64) angle)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) (sqrt.f64 (PI.f64))) #s(literal -1 binary64)) (pow.f64 (/.f64 (pow.f64 angle #s(literal -1 binary64)) (sqrt.f64 (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 (pow.f64 angle #s(literal -1 binary64)) (cbrt.f64 (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (/.f64 #s(literal -180 binary64) angle) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal -1 binary64) (PI.f64)) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (neg.f64 (pow.f64 angle #s(literal -1 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (/.f64 #s(literal -1 binary64) angle))) |
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1/180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal -1 binary64) angle))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1/2 binary64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle))) |
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) (neg.f64 angle)) |
(*.f64 #s(literal -1/180 binary64) (/.f64 (neg.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 #s(literal -1/180 binary64) (/.f64 (PI.f64) (neg.f64 (pow.f64 angle #s(literal -1 binary64))))) |
(*.f64 #s(literal -1/180 binary64) (/.f64 (PI.f64) (/.f64 #s(literal -1 binary64) angle))) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -1/180 binary64)) |
(*.f64 (neg.f64 (PI.f64)) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (PI.f64)) angle))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -1 binary64)) #s(literal -1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal -1 binary64) (/.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (neg.f64 (pow.f64 angle #s(literal -1 binary64)))) |
(/.f64 (*.f64 (PI.f64) #s(literal -1 binary64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (neg.f64 (PI.f64))))) |
(/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))) |
(/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (PI.f64)))) |
(/.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 angle #s(literal -1 binary64))) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -180 binary64) angle)) (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(-.f64 #s(literal 0 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal -1 binary64))) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/2 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/2 binary64))) |
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 angle #s(literal -1 binary64)) #s(literal -1 binary64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64))) |
(*.f64 #s(literal -1/180 binary64) (neg.f64 angle)) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (pow.f64 angle #s(literal -1 binary64)) #s(literal -1 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
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(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (exp.f64 (log.f64 (sqrt.f64 (PI.f64)))) (exp.f64 (log.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (exp.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (exp.f64 (log.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal -1/2 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal -1/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)))) |
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 #s(literal -1 binary64) (neg.f64 (PI.f64))) |
(*.f64 (PI.f64) (log.f64 (E.f64))) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (E.f64) (log.f64 (PI.f64))) |
(pow.f64 (pow.f64 (PI.f64) #s(literal -1 binary64)) #s(literal -1 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64))) |
(/.f64 (PI.f64) #s(literal 1 binary64)) |
(neg.f64 (neg.f64 (PI.f64))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sqrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(-.f64 #s(literal 0 binary64) (neg.f64 (PI.f64))) |
(fabs.f64 (PI.f64)) |
(exp.f64 (*.f64 (neg.f64 (log.f64 (PI.f64))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (log.f64 (PI.f64))) |
(log.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (PI.f64))))) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(fabs.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
Compiled 30 155 to 4 449 computations (85.2% saved)
88 alts after pruning (87 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 888 | 63 | 951 |
| Fresh | 25 | 24 | 49 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 917 | 88 | 1 005 |
| Status | Accuracy | Program |
|---|---|---|
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) a) #s(literal 2 binary64))) | |
| 81.4% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 70.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 70.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 79.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) | |
| 73.5% | (fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 64.3% | (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (exp.f64 (log.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 65.9% | (fma.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (log.f64 a))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 68.7% | (fma.f64 (exp.f64 (log.f64 (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 76.4% | (fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 21.0% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) | |
| 81.3% | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 70.9% | (+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.3% | (+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.5% | (+.f64 (pow.f64 (pow.f64 (E.f64) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) | |
| 65.6% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.3% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.7% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (cbrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 77.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) | |
| ▶ | 69.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 68.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 4 binary64)))) | |
| ▶ | 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 81.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.3% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.3% | (+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.6% | (+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.9% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 36.0% | (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64)))) | |
| 21.0% | (*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 44.9% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 59.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| 33.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ✓ | 61.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 59.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| ▶ | 44.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
| 61.1% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) | |
| 61.0% | #s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
Compiled 5 087 to 3 903 computations (23.3% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 7872 | (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))) | |
| cost-diff | 12800 | (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 12800 | (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 0 | (PI.f64) | |
| cost-diff | 0 | (*.f64 (PI.f64) (PI.f64)) | |
| cost-diff | 0 | (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 7872 | (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))) | |
| cost-diff | 12800 | (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 74 | 647 |
| 0 | 124 | 732 |
| 1 | 191 | 663 |
| 2 | 370 | 661 |
| 3 | 730 | 569 |
| 4 | 1488 | 569 |
| 5 | 1827 | 569 |
| 6 | 2056 | 569 |
| 7 | 2284 | 567 |
| 8 | 2405 | 567 |
| 9 | 2440 | 567 |
| 10 | 2507 | 567 |
| 11 | 2581 | 559 |
| 12 | 2876 | 559 |
| 13 | 3114 | 559 |
| 14 | 3426 | 559 |
| 15 | 3988 | 557 |
| 16 | 4478 | 557 |
| 17 | 4815 | 557 |
| 18 | 5072 | 557 |
| 19 | 5081 | 557 |
| 20 | 5081 | 557 |
| 21 | 5081 | 557 |
| 22 | 7013 | 557 |
| 23 | 7298 | 557 |
| 24 | 7298 | 557 |
| 25 | 7298 | 557 |
| 26 | 7298 | 557 |
| 0 | 8680 | 555 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) |
a |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))) |
(+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))) |
(log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
(log.f64 (sqrt.f64 (PI.f64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
(*.f64 #s(literal 1/32400 binary64) b) |
#s(literal 1/32400 binary64) |
b |
(*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) |
#s(literal -1/32400 binary64) |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64)) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
b |
#s(literal 4 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
b |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) |
a |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))) |
(+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
(log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (sqrt.f64 (PI.f64)) angle) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) |
a |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))) |
(log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) |
(log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
angle |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
(log.f64 (sqrt.f64 (PI.f64))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(fma.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) (PI.f64)) (PI.f64)) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
(fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) |
(*.f64 #s(literal 1/32400 binary64) b) |
#s(literal 1/32400 binary64) |
b |
(*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) |
(*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) |
#s(literal -1/32400 binary64) |
(*.f64 a a) |
a |
(*.f64 angle angle) |
angle |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 4 binary64)) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
b |
#s(literal 4 binary64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
b |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) |
a |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) |
(sqrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
(log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (sqrt.f64 (PI.f64)) angle) |
angle |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 4.3558925134372455 | (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))) | |
| accuracy | 11.338835763323825 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 11.671387346601609 | (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))))) | |
| accuracy | 15.257441042433733 | (PI.f64) | |
| accuracy | 11.338835763323825 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| accuracy | 11.671387346601609 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 15.257441042433733 | (PI.f64) | |
| accuracy | 27.578653016624763 | (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| accuracy | 9.638924281062229 | (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) | |
| accuracy | 11.338835763323825 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| accuracy | 11.671387346601609 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 15.257441042433733 | (PI.f64) | |
| accuracy | 1.0312389904222408 | (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) | |
| accuracy | 9.798645430661574 | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| accuracy | 14.604742524350508 | (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) | |
| accuracy | 15.257441042433733 | (PI.f64) | |
| accuracy | 4.3558925134372455 | (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))) | |
| accuracy | 11.338835763323825 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 11.671387346601609 | (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))))) | |
| accuracy | 15.257441042433733 | (PI.f64) |
| 125.0ms | 54× | 1 | invalid |
| 110.0ms | 51× | 1 | valid |
| 107.0ms | 142× | 0 | valid |
| 50.0ms | 3× | 5 | exit |
| 5.0ms | 6× | 0 | invalid |
Compiled 1 278 to 147 computations (88.5% saved)
ival-log: 58.0ms (16.9% of total)ival-sinu: 48.0ms (14% of total)ival-mult: 45.0ms (13.1% of total)ival-exp: 42.0ms (12.2% of total)ival-pow2: 34.0ms (9.9% of total)ival-cosu: 26.0ms (7.6% of total)ival-cos: 24.0ms (7% of total)const: 17.0ms (4.9% of total)ival-add: 17.0ms (4.9% of total)adjust: 13.0ms (3.8% of total)ival-sqrt: 6.0ms (1.7% of total)ival-div: 6.0ms (1.7% of total)ival-pow: 4.0ms (1.2% of total)exact: 1.0ms (0.3% of total)ival-pi: 1.0ms (0.3% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
(exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))) |
(+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))) |
(+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* 1/32400 (pow b 2)) |
(+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))) |
(* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* -1/32400 (pow a 2)) |
(* (pow a 2) (- (* 1/32400 (/ (pow b 2) (pow a 2))) 1/32400)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(sqrt (* b (sin (* 1/180 (* angle (PI)))))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ 1/32400 (* -1/32400 (/ (pow a 2) (pow b 2))))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))) |
(* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt -1) 4))) |
(* (pow b 2) (+ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt -1) 4)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(* -1 (* (sqrt (* b (sin (* 1/180 (* angle (PI)))))) (pow (sqrt -1) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))) |
(exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI))))))) |
(+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))) |
(* 1/180 angle) |
(* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) |
(+ (* -1/69984000 (* (sqrt (* (pow angle 5) (* b (pow (PI) 5)))) (/ 1 (sqrt 1/180)))) (* (sqrt (* angle (* b (PI)))) (sqrt 1/180))) |
(+ (* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) (* (pow angle 3) (+ (* -1/69984000 (* (sqrt (/ (* b (pow (PI) 5)) angle)) (/ 1 (sqrt 1/180)))) (* 1/45349632000000 (* (sqrt (* (pow angle 3) (* b (pow (PI) 9)))) (/ 1 (sqrt 1/180))))))) |
(+ (* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) (* (pow angle 3) (+ (* -1/69984000 (* (sqrt (/ (* b (pow (PI) 5)) angle)) (/ 1 (sqrt 1/180)))) (* (pow angle 2) (+ (* -1/9795520512000000 (* (sqrt (/ (* b (pow (PI) 9)) angle)) (/ 1 (pow (sqrt 1/180) 3)))) (* 1/45349632000000 (* (sqrt (/ (* b (pow (PI) 9)) angle)) (/ 1 (sqrt 1/180))))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle)))))) |
(+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))))) |
(sin (* 1/180 (* angle (PI)))) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(cos (* 1/180 (* angle (PI)))) |
(log (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle)))))) |
(+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle)))))) |
(+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) |
(cos (exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 140.0ms | angle | @ | -inf | ((exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))) (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* (PI) (PI)) (PI) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) 4)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))) (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle))) (+ (pow (* a (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))))) (sin (* (PI) (/ angle 180))) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) |
| 55.0ms | angle | @ | inf | ((exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))) (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* (PI) (PI)) (PI) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) 4)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))) (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle))) (+ (pow (* a (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))))) (sin (* (PI) (/ angle 180))) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) |
| 45.0ms | angle | @ | 0 | ((exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))) (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* (PI) (PI)) (PI) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) 4)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))) (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle))) (+ (pow (* a (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))))) (sin (* (PI) (/ angle 180))) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) |
| 40.0ms | a | @ | inf | ((exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))) (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* (PI) (PI)) (PI) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) 4)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))) (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle))) (+ (pow (* a (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))))) (sin (* (PI) (/ angle 180))) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) |
| 39.0ms | a | @ | 0 | ((exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))) (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* (PI) (PI)) (PI) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) 4)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (exp (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))) (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle))) (+ (pow (* a (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI)))))) (sin (* (PI) (/ angle 180))) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (sqrt (* (sin (* (* 1/180 angle) (PI))) b)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (exp (+ (log (* (sqrt (PI)) 1/180)) (log (* (sqrt (PI)) angle)))))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 413 | 2210 |
| 1 | 1182 | 2095 |
| 2 | 4263 | 2022 |
| 0 | 8488 | 1919 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(* 1/32400 (pow b 2)) |
(+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))) |
(* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* -1/32400 (pow a 2)) |
(* (pow a 2) (- (* 1/32400 (/ (pow b 2) (pow a 2))) 1/32400)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(sqrt (* b (sin (* 1/180 (* angle (PI)))))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(* (pow b 2) (+ 1/32400 (* -1/32400 (/ (pow a 2) (pow b 2))))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))) |
(* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt -1) 4))) |
(* (pow b 2) (+ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt -1) 4)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(* -1 (* (sqrt (* b (sin (* 1/180 (* angle (PI)))))) (pow (sqrt -1) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))) |
(exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI))))))) |
(+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))) |
(* 1/180 angle) |
(* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) |
(* 1/180 (* angle (PI))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
1 |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) |
(+ (* -1/69984000 (* (sqrt (* (pow angle 5) (* b (pow (PI) 5)))) (/ 1 (sqrt 1/180)))) (* (sqrt (* angle (* b (PI)))) (sqrt 1/180))) |
(+ (* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) (* (pow angle 3) (+ (* -1/69984000 (* (sqrt (/ (* b (pow (PI) 5)) angle)) (/ 1 (sqrt 1/180)))) (* 1/45349632000000 (* (sqrt (* (pow angle 3) (* b (pow (PI) 9)))) (/ 1 (sqrt 1/180))))))) |
(+ (* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) (* (pow angle 3) (+ (* -1/69984000 (* (sqrt (/ (* b (pow (PI) 5)) angle)) (/ 1 (sqrt 1/180)))) (* (pow angle 2) (+ (* -1/9795520512000000 (* (sqrt (/ (* b (pow (PI) 9)) angle)) (/ 1 (pow (sqrt 1/180) 3)))) (* 1/45349632000000 (* (sqrt (/ (* b (pow (PI) 9)) angle)) (/ 1 (sqrt 1/180))))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle)))))) |
(+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))))) |
(sin (* 1/180 (* angle (PI)))) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(cos (* 1/180 (* angle (PI)))) |
(log (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle)))))) |
(+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle)))))) |
(+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) |
(cos (exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* 1/32400 (* (pow b 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b) |
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64)) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(* 1/32400 (pow b 2)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) |
(+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) |
(* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a)) |
(* -1/32400 (* (pow a 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) a) a) |
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))) |
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) a) (/.f64 b a) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)) |
(* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2))) |
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(*.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) a) (/.f64 b a) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64)) (*.f64 a a)) |
(* -1/32400 (pow a 2)) |
(*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) |
(* (pow a 2) (- (* 1/32400 (/ (pow b 2) (pow a 2))) 1/32400)) |
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(sqrt (* b (sin (* 1/180 (* angle (PI)))))) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))) |
(fma.f64 (log.f64 b) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (log (* 1/180 (* angle (sqrt (PI)))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) a) b) (/.f64 a b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (exp (+ (log (* 1/180 (sqrt (PI)))) (log (* angle (sqrt (PI))))))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b)) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) b) (/.f64 (*.f64 (PI.f64) (PI.f64)) b) (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (PI.f64)) (PI.f64) (*.f64 (/.f64 a b) (/.f64 a b)))) (*.f64 b b)) |
(* (pow b 2) (+ 1/32400 (* -1/32400 (/ (pow a 2) (pow b 2))))) |
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) a) b) (/.f64 a b) #s(literal 1/32400 binary64)) (*.f64 b b)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))) |
(fma.f64 (log.f64 b) #s(literal 2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt -1) 4))) |
(*.f64 (*.f64 (*.f64 b b) (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) |
(* (pow b 2) (+ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt -1) 4)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)))) |
(*.f64 (fma.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)))) (*.f64 b b)) |
(* -1 (* (sqrt (* b (sin (* 1/180 (* angle (PI)))))) (pow (sqrt -1) 2))) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))) |
(fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI))))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))) |
(+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))) |
(+.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)) (log.f64 (sqrt.f64 (PI.f64)))) |
(* 1/180 angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)))) angle) angle)) |
(+ (* (pow a 2) (pow (cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) 2)) (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle))) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) (*.f64 a a)) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 a (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)))) angle) angle) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))))) angle) angle) |
(cos (exp (+ (log angle) (+ (log (sqrt (PI))) (log (* 1/180 (sqrt (PI)))))))) |
(cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) |
(*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 (*.f64 (PI.f64) b) angle))) |
(+ (* -1/69984000 (* (sqrt (* (pow angle 5) (* b (pow (PI) 5)))) (/ 1 (sqrt 1/180)))) (* (sqrt (* angle (* b (PI)))) (sqrt 1/180))) |
(fma.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 5 binary64)) b) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (sqrt.f64 #s(literal 1/180 binary64))) #s(literal -1/69984000 binary64) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 (*.f64 (PI.f64) b) angle)))) |
(+ (* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) (* (pow angle 3) (+ (* -1/69984000 (* (sqrt (/ (* b (pow (PI) 5)) angle)) (/ 1 (sqrt 1/180)))) (* 1/45349632000000 (* (sqrt (* (pow angle 3) (* b (pow (PI) 9)))) (/ 1 (sqrt 1/180))))))) |
(fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 #s(literal 1/180 binary64))) (pow.f64 angle #s(literal 3 binary64))) (fma.f64 (sqrt.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) b) (pow.f64 (PI.f64) #s(literal 9 binary64)))) #s(literal 1/45349632000000 binary64) (*.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) angle)) #s(literal -1/69984000 binary64))) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 (*.f64 (PI.f64) b) angle)))) |
(+ (* (sqrt (* angle (* b (PI)))) (sqrt 1/180)) (* (pow angle 3) (+ (* -1/69984000 (* (sqrt (/ (* b (pow (PI) 5)) angle)) (/ 1 (sqrt 1/180)))) (* (pow angle 2) (+ (* -1/9795520512000000 (* (sqrt (/ (* b (pow (PI) 9)) angle)) (/ 1 (pow (sqrt 1/180) 3)))) (* 1/45349632000000 (* (sqrt (/ (* b (pow (PI) 9)) angle)) (/ 1 (sqrt 1/180))))))))) |
(fma.f64 (fma.f64 (*.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 9 binary64)) b) angle)) (fma.f64 #s(literal 1/45349632000000 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 #s(literal 1/180 binary64))) (*.f64 #s(literal -1/9795520512000000 binary64) (/.f64 #s(literal 180 binary64) (sqrt.f64 #s(literal 1/180 binary64)))))) (*.f64 angle angle) (*.f64 (/.f64 (sqrt.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) angle)) (sqrt.f64 #s(literal 1/180 binary64))) #s(literal -1/69984000 binary64))) (pow.f64 angle #s(literal 3 binary64)) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 (*.f64 (PI.f64) b) angle)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))) |
(fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(fma.f64 (log.f64 angle) #s(literal 2 binary64) (fma.f64 #s(literal -1/97200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/97200 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (PI.f64))) (*.f64 #s(literal -1/18895680000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) angle) angle (fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/97200 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 (/.f64 (*.f64 #s(literal 23328000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (PI.f64)) (/.f64 #s(literal -1/347128758144000000000 binary64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/19131876000000 binary64))) (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (PI.f64))) (*.f64 #s(literal -1/18895680000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle))) angle) angle (fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)))) |
(exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle)))))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))) |
(+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))) |
(+.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)) (log.f64 (sqrt.f64 (PI.f64)))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(cos (exp (+ (log (sqrt (PI))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ 1 angle))))))) |
(cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(log (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle)))))) |
(*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64))) |
(+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))) |
(+.f64 (-.f64 (log.f64 (*.f64 #s(literal -1/180 binary64) (sqrt.f64 (PI.f64)))) (log.f64 (/.f64 #s(literal -1 binary64) angle))) (log.f64 (sqrt.f64 (PI.f64)))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle)))))) |
(*.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64))) |
(+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))) |
(+.f64 (-.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (/.f64 #s(literal -1 binary64) angle))) (log.f64 (neg.f64 (sqrt.f64 (PI.f64))))) |
(+ (* (pow a 2) (pow (cos (exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(cos (exp (+ (log (sqrt (PI))) (+ (log (* -1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) |
(cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)))) |
(cos (exp (+ (log (* -1 (sqrt (PI)))) (+ (log (* 1/180 (sqrt (PI)))) (* -1 (log (/ -1 angle))))))) |
(cos.f64 (*.f64 (*.f64 (neg.f64 (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (pow.f64 (/.f64 #s(literal -1 binary64) angle) #s(literal -1 binary64)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 74 | 340 |
| 0 | 124 | 343 |
| 1 | 401 | 279 |
| 2 | 2522 | 277 |
| 0 | 8619 | 275 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))) |
(+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))) |
(+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64)))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a)) |
(fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle))))) |
| Outputs |
|---|
(*.f64 (/.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -1 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (/.f64 (neg.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (neg.f64 (pow.f64 angle #s(literal -1 binary64))))) |
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal -1 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (neg.f64 (pow.f64 angle #s(literal -1 binary64))))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (cbrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)) (/.f64 (neg.f64 (cbrt.f64 (PI.f64))) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 (neg.f64 angle) #s(literal -1 binary64)))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (neg.f64 angle) #s(literal -1 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (/.f64 (PI.f64) (pow.f64 (neg.f64 angle) #s(literal -1 binary64))) #s(literal -1/180 binary64)) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 (neg.f64 angle) #s(literal -1 binary64)))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 (neg.f64 angle) #s(literal -1 binary64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (neg.f64 angle) #s(literal -1 binary64)))) |
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (neg.f64 angle) #s(literal -1 binary64))) (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (PI.f64) #s(literal 180 binary64))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 (neg.f64 angle) #s(literal -1 binary64))) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 (pow.f64 angle #s(literal -1 binary64)) (cbrt.f64 (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) (sqrt.f64 (PI.f64))) #s(literal -1 binary64)) (pow.f64 (/.f64 (pow.f64 angle #s(literal -1 binary64)) (sqrt.f64 (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (/.f64 #s(literal -180 binary64) angle) #s(literal -1 binary64)) (pow.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64)) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))) |
(*.f64 (/.f64 (PI.f64) #s(literal -180 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 (neg.f64 angle) #s(literal -1 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal -180 binary64)) (neg.f64 angle)) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (/.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) angle) |
(*.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1/2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1/2 binary64))) |
(*.f64 #s(literal -1/180 binary64) (/.f64 (neg.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 #s(literal -1/180 binary64) (/.f64 (PI.f64) (neg.f64 (pow.f64 angle #s(literal -1 binary64))))) |
(*.f64 #s(literal -1/180 binary64) (/.f64 (PI.f64) (pow.f64 (neg.f64 angle) #s(literal -1 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64))) |
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64))) #s(literal 1/180 binary64)) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))) |
(*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 #s(literal -1 binary64) (/.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal -1 binary64)) #s(literal -1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (/.f64 (pow.f64 angle #s(literal -1 binary64)) (PI.f64)) #s(literal -1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(pow.f64 (exp.f64 (-.f64 (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))) #s(literal -1 binary64))) |
(pow.f64 (exp.f64 (-.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)))) (pow.f64 (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle))) #s(literal -1 binary64))) |
(pow.f64 (exp.f64 (+.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) (pow.f64 (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) (log.f64 (/.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(pow.f64 (exp.f64 (+.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) (pow.f64 (fma.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) (log.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)) |
(pow.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1/2 binary64)) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(/.f64 (neg.f64 (/.f64 (PI.f64) #s(literal 180 binary64))) (neg.f64 (pow.f64 angle #s(literal -1 binary64)))) |
(/.f64 (neg.f64 (*.f64 (PI.f64) (neg.f64 angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (neg.f64 angle) (PI.f64))) #s(literal 180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 (neg.f64 angle))) #s(literal 180 binary64)) |
(/.f64 (*.f64 (PI.f64) #s(literal -1 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) angle))) |
(/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle)))))) |
(/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))))) |
(/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (neg.f64 (PI.f64))))) |
(/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))) |
(/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (PI.f64)))) |
(/.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (pow.f64 angle #s(literal -1 binary64))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 angle #s(literal -1 binary64))) |
(/.f64 (neg.f64 (neg.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(/.f64 (PI.f64) (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) #s(literal -1 binary64)))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -180 binary64) angle)) (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal -1 binary64))) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) (pow.f64 (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))) #s(literal -1 binary64))) |
(*.f64 (-.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64))) (pow.f64 (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle))) #s(literal -1 binary64))) |
(*.f64 (+.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64))) (pow.f64 (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) (log.f64 (/.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 (+.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3 binary64))) (pow.f64 (fma.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) (log.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(*.f64 #s(literal -1 binary64) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) (log.f64 (exp.f64 #s(literal -1 binary64)))) |
(*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle))) (-.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (fma.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) (log.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))) (-.f64 (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) (log.f64 (/.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) #s(literal -1 binary64)) |
(/.f64 (+.f64 (pow.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)) (*.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 1/180 binary64)))))) |
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(fma.f64 a (*.f64 #s(literal -1/32400 binary64) a) (*.f64 (*.f64 #s(literal 1/32400 binary64) b) b)) |
(-.f64 (/.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 a #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) b) b))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)) (-.f64 (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) b) b)))) |
(-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)) (fma.f64 (*.f64 b b) #s(literal 1/32400 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 b b) #s(literal 1/32400 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) |
(+.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) b) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) |
(+.f64 (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) b) b)) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (sqrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(*.f64 (exp.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (exp.f64 (log.f64 (sqrt.f64 b)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1/4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1/4 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1/4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1/4 binary64))) |
(*.f64 (sqrt.f64 b) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 b)) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1/4 binary64)) #s(literal 2 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1/4 binary64)) |
(sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(fabs.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(*.f64 #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) #s(literal 4 binary64)) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (log.f64 (exp.f64 #s(literal 2 binary64)))) |
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 4 binary64) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 3 binary64))) (fma.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (-.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))))) |
(fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(fma.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(fma.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 1 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(fma.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(+.f64 (log.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (log.f64 b)) |
(+.f64 (log.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) b)) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(+.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (log.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(+.f64 (log.f64 b) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
Compiled 51 454 to 6 565 computations (87.2% saved)
108 alts after pruning (107 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 297 | 37 | 1 334 |
| Fresh | 12 | 70 | 82 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 314 | 108 | 1 422 |
| Status | Accuracy | Program |
|---|---|---|
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| ▶ | 77.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
| 77.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)))) a) #s(literal 2 binary64))) | |
| 70.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 70.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 79.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) | |
| 73.5% | (fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 65.9% | (fma.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (log.f64 a))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 68.7% | (fma.f64 (exp.f64 (log.f64 (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 76.4% | (fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 81.5% | (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) | |
| 21.0% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) | |
| 81.3% | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 70.9% | (+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 60.2% | (+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 65.5% | (+.f64 (pow.f64 (pow.f64 (E.f64) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) | |
| 65.6% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.3% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.7% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 66.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (cbrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 77.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) | |
| 70.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) b)) #s(literal 4 binary64))) | |
| 69.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b)) #s(literal 4 binary64))) | |
| ▶ | 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
| 68.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) | |
| 80.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) | |
| 80.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (/.f64 (-.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (log.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64))) (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) (log.f64 (/.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) | |
| ▶ | 81.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 67.3% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.3% | (+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 58.4% | (+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 62.6% | (+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 65.6% | (+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.9% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 36.0% | (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64)))) | |
| 21.0% | (*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) | |
| ▶ | 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
| 59.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| 33.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ✓ | 61.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 59.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 61.2% | #s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 47.4% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) | |
| 44.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 36.5% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 67.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) | |
| 44.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) | |
| 67.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) | |
| 63.2% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 55.2% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 61.1% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) | |
| 31.4% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) | |
| 44.5% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) | |
| 26.4% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) | |
| ▶ | 35.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
| 61.0% | #s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
Compiled 7 113 to 5 295 computations (25.6% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 0 | (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) | |
| cost-diff | 192 | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| cost-diff | 384 | (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)) | |
| cost-diff | 0 | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 0 | (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| cost-diff | 192 | (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| cost-diff | 320 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) | |
| cost-diff | 0 | (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) | |
| cost-diff | 0 | (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) | |
| cost-diff | 0 | #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) | |
| cost-diff | 0 | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| cost-diff | 0 | (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) | |
| cost-diff | 0 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| cost-diff | 384 | (/.f64 angle #s(literal 180 binary64)) | |
| cost-diff | 12800 | (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 94 | 661 |
| 0 | 150 | 644 |
| 1 | 245 | 640 |
| 2 | 471 | 638 |
| 3 | 967 | 638 |
| 4 | 1235 | 638 |
| 5 | 1429 | 638 |
| 6 | 1776 | 638 |
| 7 | 2016 | 638 |
| 8 | 2142 | 638 |
| 9 | 2160 | 638 |
| 10 | 2182 | 638 |
| 11 | 2194 | 638 |
| 12 | 2342 | 638 |
| 13 | 2515 | 638 |
| 14 | 3023 | 638 |
| 15 | 3823 | 638 |
| 16 | 4070 | 638 |
| 17 | 4188 | 638 |
| 18 | 4208 | 638 |
| 19 | 4220 | 638 |
| 20 | 4266 | 638 |
| 21 | 4510 | 638 |
| 22 | 4614 | 638 |
| 23 | 4689 | 638 |
| 24 | 4728 | 638 |
| 25 | 4750 | 638 |
| 26 | 4756 | 638 |
| 27 | 4756 | 638 |
| 28 | 4773 | 638 |
| 29 | 5413 | 638 |
| 30 | 6275 | 638 |
| 31 | 6396 | 638 |
| 32 | 6405 | 638 |
| 33 | 6406 | 638 |
| 34 | 6406 | 638 |
| 35 | 6406 | 638 |
| 36 | 6406 | 638 |
| 37 | 6406 | 638 |
| 38 | 6476 | 638 |
| 39 | 6478 | 638 |
| 40 | 6480 | 638 |
| 41 | 6480 | 638 |
| 0 | 6480 | 634 |
| 1× | iter limit |
| 1× | saturated |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
a |
(cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(*.f64 angle angle) |
angle |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) b) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
b |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(*.f64 a a) |
a |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(*.f64 b b) |
b |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(E.f64) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
b |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) |
(cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) |
(/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) |
(pow.f64 (PI.f64) #s(literal 3/2 binary64)) |
#s(literal 3/2 binary64) |
#s(literal -180 binary64) |
a |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
a |
(cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(log.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 180 binary64) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (PI.f64)) b)))) |
#s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
#s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (PI.f64)) b))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (PI.f64)) b)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(*.f64 angle angle) |
angle |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) b) |
(*.f64 (PI.f64) (PI.f64)) |
(PI.f64) |
b |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(PI.f64) |
#s(literal 1/180 binary64) |
angle |
#s(literal 2 binary64) |
(*.f64 a a) |
a |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 b b) |
b |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) |
(E.f64) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
b |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) |
(*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) a) |
(cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) |
(/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) |
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) |
(pow.f64 (PI.f64) #s(literal 3/2 binary64)) |
#s(literal 3/2 binary64) |
#s(literal -180 binary64) |
a |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 1.4530896230889283 | (PI.f64) | |
| accuracy | 4.4365044953589425 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) | |
| accuracy | 23.873851445398603 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| accuracy | 24.301572789725792 | (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) | |
| accuracy | 2.574064890649775 | (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) | |
| accuracy | 23.873851445398603 | (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) | |
| accuracy | 24.301572789725792 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 33.486725508468226 | (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| accuracy | 1.4530896230889283 | (PI.f64) | |
| accuracy | 7.767243983810715 | (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) | |
| accuracy | 23.873851445398603 | (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 24.301572789725792 | (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) | |
| accuracy | 1.4530896230889283 | (PI.f64) | |
| accuracy | 14.008092265300451 | (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) | |
| accuracy | 20.79771113593038 | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) | |
| accuracy | 33.922138525585424 | #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) | |
| accuracy | 1.4530896230889283 | (PI.f64) | |
| accuracy | 5.712210370310645 | (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) | |
| accuracy | 23.873851445398603 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 24.301572789725792 | (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
| 411.0ms | 106× | 1 | valid |
| 127.0ms | 144× | 0 | valid |
| 87.0ms | 5× | 5 | exit |
| 3.0ms | 1× | 2 | exit |
Compiled 1 249 to 180 computations (85.6% saved)
ival-mult: 79.0ms (14.1% of total)ival-cos: 66.0ms (11.8% of total)ival-sinu: 62.0ms (11.1% of total)ival-sin: 60.0ms (10.7% of total)ival-pow2: 58.0ms (10.4% of total)const: 50.0ms (9% of total)ival-pow: 48.0ms (8.6% of total)ival-exp: 38.0ms (6.8% of total)ival-log: 29.0ms (5.2% of total)adjust: 14.0ms (2.5% of total)ival-add: 13.0ms (2.3% of total)ival-e: 11.0ms (2% of total)ival-cosu: 11.0ms (2% of total)ival-div: 9.0ms (1.6% of total)ival-pi: 5.0ms (0.9% of total)ival-cbrt: 4.0ms (0.7% of total)exact: 1.0ms (0.2% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(PI.f64) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E)))) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* (pow a 2) (+ (/ (pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E))) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))))) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))))) |
(* 1/180 (* angle (PI))) |
(* 1/180 angle) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
(* 1/32400 (pow angle 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
1 |
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (pow a 2)) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))))) (pow a 2))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* -1/2332800 (* (pow (PI) 2) (* (pow (log (E)) 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))) (+ (* -1/5509980288000000 (* (pow (PI) 6) (pow (log (E)) 3))) (* 1/720 (* (log (E)) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2)))))))))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (pow a 2))) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(* -1/180 (* angle (PI))) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* -1/97200 (* (pow angle 2) (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* (pow angle 2) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* (pow angle 2) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (* (pow angle 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* -1/2332800 (* (pow (PI) 2) (* (pow (log (E)) 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))) (+ (* -1/5509980288000000 (* (pow (PI) 6) (pow (log (E)) 3))) (* 1/720 (* (log (E)) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2)))))))))))))))) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(pow (cos (* 1/180 (* angle (PI)))) 2) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(log (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (* -1/180 (* angle (PI)))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 54.0ms | angle | @ | -inf | ((exp (log (* (* 1/180 angle) (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b)) (+ (* (pow (cos (* (* (PI) 1/180) angle)) 2) (* a a)) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (cos (* (* (PI) 1/180) angle)) 2) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (cos (exp (log (* (* 1/180 angle) (PI))))) (sin (* (PI) (/ angle 180))) (PI) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180))) |
| 52.0ms | b | @ | 0 | ((exp (log (* (* 1/180 angle) (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b)) (+ (* (pow (cos (* (* (PI) 1/180) angle)) 2) (* a a)) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (cos (* (* (PI) 1/180) angle)) 2) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (cos (exp (log (* (* 1/180 angle) (PI))))) (sin (* (PI) (/ angle 180))) (PI) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180))) |
| 38.0ms | b | @ | inf | ((exp (log (* (* 1/180 angle) (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b)) (+ (* (pow (cos (* (* (PI) 1/180) angle)) 2) (* a a)) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (cos (* (* (PI) 1/180) angle)) 2) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (cos (exp (log (* (* 1/180 angle) (PI))))) (sin (* (PI) (/ angle 180))) (PI) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180))) |
| 21.0ms | angle | @ | inf | ((exp (log (* (* 1/180 angle) (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b)) (+ (* (pow (cos (* (* (PI) 1/180) angle)) 2) (* a a)) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (cos (* (* (PI) 1/180) angle)) 2) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (cos (exp (log (* (* 1/180 angle) (PI))))) (sin (* (PI) (/ angle 180))) (PI) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180))) |
| 20.0ms | b | @ | -inf | ((exp (log (* (* 1/180 angle) (PI)))) (/ angle 180) (+ (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (exp (log (* (* 1/180 angle) (PI)))))) 2) (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (* (* (* angle angle) 1/32400) (* (* (* (PI) (PI)) b) b)) (* (* angle angle) 1/32400) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b)) (+ (* (pow (cos (* (* (PI) 1/180) angle)) 2) (* a a)) (* (pow (sin (* (* (PI) 1/180) angle)) 2) (* b b))) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (cos (* (* (PI) 1/180) angle)) 2) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180) (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (pow (sin (* (* 1/180 angle) (PI))) 2) (cos (exp (log (* (* 1/180 angle) (PI))))) (sin (* (PI) (/ angle 180))) (PI) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2)) (cos (* (PI) (/ angle 180))) (sin (* (* 1/180 angle) (PI))) (pow (E) (log (pow (* (sin (* (* 1/180 angle) (PI))) b) 2))) (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 412 | 2530 |
| 1 | 1349 | 2433 |
| 2 | 5199 | 2190 |
| 3 | 7898 | 2159 |
| 0 | 8196 | 2026 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E))) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E)))) |
(* a (cos (* 1/180 (* angle (PI))))) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(* (pow a 2) (+ (/ (pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E))) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))))) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))))) |
(* 1/180 (* angle (PI))) |
(* 1/180 angle) |
(pow a 2) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
(* 1/32400 (pow angle 2)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
1 |
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (pow a 2)) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))))) (pow a 2))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* -1/2332800 (* (pow (PI) 2) (* (pow (log (E)) 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))) (+ (* -1/5509980288000000 (* (pow (PI) 6) (pow (log (E)) 3))) (* 1/720 (* (log (E)) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2)))))))))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (pow a 2))) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(* -1/180 (* angle (PI))) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* -1/97200 (* (pow angle 2) (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* (pow angle 2) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* (pow angle 2) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (* (pow angle 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* -1/2332800 (* (pow (PI) 2) (* (pow (log (E)) 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))) (+ (* -1/5509980288000000 (* (pow (PI) 6) (pow (log (E)) 3))) (* 1/720 (* (log (E)) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2)))))))))))))))) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(pow (cos (* 1/180 (* angle (PI)))) 2) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(cos (* 1/180 (* angle (PI)))) |
(sin (* 1/180 (* angle (PI)))) |
(log (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(cos (* -1/180 (* angle (PI)))) |
| Outputs |
|---|
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) |
(* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) |
(+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E)))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* a (cos (* 1/180 (* angle (PI))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) |
(+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
(* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a) |
(* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))) |
(*.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (PI.f64) (/.f64 b a)) (*.f64 (PI.f64) (/.f64 b a))) #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (pow (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (log (E))) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
(* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) |
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)) |
(*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a) |
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* b (pow (sin (* 1/180 (* angle (PI)))) 2)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) b) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))) |
(log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 2 (log b))))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a)) #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))) |
(fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64))) #s(literal 1 binary64) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle (*.f64 (/.f64 a b) (/.f64 a b))) (*.f64 b b))) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))) |
(log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ 1 b)))))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(+ (exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) |
(fma.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
(+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))) |
(fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -2 binary64) (log.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) |
(exp (* (log (E)) (+ (log (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -2 (log (/ -1 b)))))) |
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) |
(* 1/180 (* angle (PI))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(* 1/180 angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow a 2) |
(*.f64 a a) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))) (PI.f64)) (PI.f64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)) |
(fma.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 a a) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)) |
(*.f64 (*.f64 a a) (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)))) |
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 a a)) |
(+ (* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(* 1/32400 (pow angle 2)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
(*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)))) (*.f64 angle angle)) |
1 |
#s(literal 1 binary64) |
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64))) |
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (pow a 2)) |
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)) (*.f64 a a)) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))))) (pow a 2))) |
(fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) #s(literal -1/97200 binary64) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))) |
(fma.f64 a a (fma.f64 (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))) (PI.f64)) (PI.f64)) angle) angle (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (PI.f64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal 0 binary64)) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle)))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* -1/2332800 (* (pow (PI) 2) (* (pow (log (E)) 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))) (+ (* -1/5509980288000000 (* (pow (PI) 6) (pow (log (E)) 3))) (* 1/720 (* (log (E)) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2)))))))))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (pow a 2))) |
(fma.f64 a a (fma.f64 (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))) (PI.f64)) (PI.f64)) angle) angle (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/2332800 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (/.f64 (*.f64 #s(literal 777600 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (PI.f64)) (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (*.f64 #s(literal -1/787320000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (fma.f64 (/.f64 (*.f64 #s(literal 23328000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (PI.f64)) (/.f64 #s(literal -1/347128758144000000000 binary64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/19131876000000 binary64))) #s(literal 1/720 binary64) (*.f64 #s(literal -1/5509980288000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 a a))) angle) angle (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (PI.f64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal 0 binary64)) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 angle angle)))) |
a |
(+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))) |
(*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))) |
(fma.f64 (*.f64 a (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle) a) |
(+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 a (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) a)) |
(* -1/180 (* angle (PI))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
(* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))) |
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))) |
(*.f64 (*.f64 b (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) b) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) b) (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 b (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 b (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)))) (*.f64 angle angle)) |
(* 1/32400 (* (pow angle 2) (pow (PI) 2))) |
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle) |
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) angle) angle)) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))) |
(*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) angle) angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle))) (*.f64 angle angle)) |
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))) |
(fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)) |
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))) |
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))) |
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))) |
(fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)) (PI.f64)) (PI.f64)))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (log angle)))) |
(fma.f64 (log.f64 angle) #s(literal 2 binary64) (fma.f64 #s(literal -1/97200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)) (PI.f64)) (PI.f64))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))) |
(fma.f64 (*.f64 (fma.f64 (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (PI.f64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/18895680000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)))) angle) angle (fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)) (PI.f64)) (PI.f64))))) |
(+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* 2 (log angle)) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2))))))) (* 1/24 (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))))))) |
(fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/97200 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 (/.f64 (*.f64 #s(literal 23328000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (PI.f64)) (/.f64 #s(literal -1/347128758144000000000 binary64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/19131876000000 binary64))) (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (PI.f64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/18895680000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle))) angle) angle (fma.f64 (log.f64 angle) #s(literal 2 binary64) (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)) (PI.f64)) (PI.f64))))) |
(exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* -1/97200 (* (pow angle 2) (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))))) |
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/97200 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64)))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* (pow angle 2) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))))))) |
(fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (PI.f64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal 0 binary64)) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 angle angle))) |
(+ (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (* (pow angle 2) (+ (* -1/97200 (* (pow (PI) 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (log (E))))) (* (pow angle 2) (+ (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* 1/18895680000 (* (pow (PI) 4) (pow (log (E)) 2))) (* 1/24 (* (log (E)) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2)))))))) (* (pow angle 2) (* (exp (* (log (E)) (+ (log (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (* 2 (log angle))))) (+ (* -1/2332800 (* (pow (PI) 2) (* (pow (log (E)) 2) (+ (* -1/787320000 (pow (PI) 4)) (* 777600 (/ (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (PI) 2))))))) (+ (* -1/5509980288000000 (* (pow (PI) 6) (pow (log (E)) 3))) (* 1/720 (* (log (E)) (+ (* -1/3826375200000 (pow (PI) 6)) (+ (* 240 (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* 23328000 (/ (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (PI) 2)))))))))))))))) |
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/2332800 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (/.f64 (*.f64 #s(literal 777600 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (PI.f64)) (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (*.f64 #s(literal -1/787320000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 (fma.f64 (/.f64 (*.f64 #s(literal 23328000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (PI.f64)) (/.f64 #s(literal -1/347128758144000000000 binary64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/19131876000000 binary64))) #s(literal 1/720 binary64) (*.f64 #s(literal -1/5509980288000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal 32400 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1/765275040000000 binary64) (PI.f64)) (PI.f64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal 0 binary64)))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/97200 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (PI.f64))))) |
(* (pow angle 2) (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2))))) |
(*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)) |
(* (pow angle 2) (+ (* (pow (PI) 2) (+ (* -1/32400 (pow a 2)) (* 1/32400 (pow b 2)))) (/ (pow a 2) (pow angle 2)))) |
(fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a)) |
(pow (cos (* 1/180 (* angle (PI)))) 2) |
(pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) |
(pow (sin (* 1/180 (* angle (PI)))) 2) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) |
(cos (* 1/180 (* angle (PI)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(sin (* 1/180 (* angle (PI)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(log (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) |
(log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
(cos (* -1/180 (* angle (PI)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 94 | 433 |
| 0 | 150 | 389 |
| 1 | 496 | 376 |
| 2 | 2535 | 366 |
| 0 | 8365 | 362 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) |
(/.f64 angle #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))) |
(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
(*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(PI.f64) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) |
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) |
| Outputs |
|---|
(*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (exp.f64 (log.f64 angle))) |
(*.f64 (exp.f64 (log.f64 #s(literal 1/180 binary64))) (exp.f64 (log.f64 (*.f64 (PI.f64) angle)))) |
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(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) |
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(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
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(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
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(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (PI.f64)) (/.f64 #s(literal -180 binary64) angle)) |
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(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
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(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (exp.f64 (log.f64 #s(literal 1/180 binary64))) (exp.f64 (log.f64 angle))) |
(*.f64 (exp.f64 (log.f64 angle)) (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
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(*.f64 #s(literal -1/180 binary64) (neg.f64 angle)) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
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(*.f64 #s(literal 1/180 binary64) angle) |
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(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(/.f64 (neg.f64 (neg.f64 (neg.f64 angle))) #s(literal -180 binary64)) |
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(/.f64 (exp.f64 (log.f64 angle)) (exp.f64 (log.f64 #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
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(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
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(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1/180 binary64) (pow.f64 angle #s(literal -1 binary64))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
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(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) |
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(*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) |
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(*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (*.f64 b (PI.f64))) #s(literal 2 binary64))) |
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(*.f64 angle (*.f64 (*.f64 #s(literal 1/32400 binary64) angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) |
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(*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) |
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(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)) |
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(*.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (/.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (/.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) b) (exp.f64 (log.f64 b))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) b) b) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b b)) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b b))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 #s(literal 1 binary64) (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) b)) |
(pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (E.f64)) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (sqrt.f64 (E.f64)) (*.f64 #s(literal 2 binary64) (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (sqrt.f64 (E.f64)) (*.f64 #s(literal 2 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(pow.f64 (sqrt.f64 (E.f64)) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (*.f64 #s(literal 1/3 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (*.f64 #s(literal 1/3 binary64) (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (*.f64 #s(literal 1/3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (cbrt.f64 (E.f64)) (*.f64 #s(literal 3 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (cbrt.f64 (E.f64)) (*.f64 #s(literal 3 binary64) (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (cbrt.f64 (E.f64)) (*.f64 #s(literal 3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(pow.f64 (E.f64) (fma.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (E.f64) (fma.f64 #s(literal 2 binary64) (/.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (E.f64) (fma.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(pow.f64 (E.f64) (*.f64 (*.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) |
(pow.f64 (E.f64) (*.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) |
(pow.f64 (E.f64) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (E.f64) (*.f64 #s(literal 1 binary64) (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(pow.f64 (E.f64) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(pow.f64 (E.f64) (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(exp.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(exp.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
Compiled 43 940 to 5 448 computations (87.6% saved)
124 alts after pruning (121 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 015 | 43 | 1 058 |
| Fresh | 24 | 78 | 102 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 042 | 124 | 1 166 |
| Status | Accuracy | Program |
|---|---|---|
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.3% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 77.5% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)))) a) #s(literal 2 binary64))) | |
| 77.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)))) a) #s(literal 2 binary64))) | |
| 77.2% | (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) b) (exp.f64 (log.f64 b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) | |
| 81.5% | (fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) | |
| 70.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 70.2% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 70.0% | (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 79.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) | |
| 73.3% | (fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 65.9% | (fma.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (log.f64 a))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 68.7% | (fma.f64 (exp.f64 (log.f64 (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) | |
| 76.4% | (fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) | |
| 21.0% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) | |
| 81.3% | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 70.9% | (+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 60.2% | (+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 65.5% | (+.f64 (pow.f64 (pow.f64 (E.f64) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 65.6% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 66.7% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (exp.f64 (log.f64 angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (exp.f64 (log.f64 #s(literal 1/180 binary64))) (exp.f64 (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (exp.f64 (log.f64 angle)) (exp.f64 (log.f64 #s(literal 180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 66.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 80.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 81.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (cbrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) | |
| 77.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) | |
| 70.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) b)) #s(literal 4 binary64))) | |
| 69.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b)) #s(literal 4 binary64))) | |
| 68.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)))) b) #s(literal 2 binary64))))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) | |
| 80.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) | |
| 68.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) | |
| 80.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) | |
| 81.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64))) (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) (log.f64 (/.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 80.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (exp.f64 (log.f64 angle)) (exp.f64 (log.f64 #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 81.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 76.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) | |
| 81.2% | (+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 69.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) | |
| 67.3% | (+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.3% | (+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 63.2% | (+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 65.6% | (+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 59.9% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 21.0% | (*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) | |
| 72.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 9/4 binary64)))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 80.6% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (exp.f64 #s(literal 3 binary64)) (*.f64 #s(literal 1/3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))))) | |
| 80.1% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (cbrt.f64 (E.f64)) (*.f64 #s(literal 3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))))) | |
| 72.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 9/4 binary64)))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| ✓ | 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 72.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 59.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) | |
| 33.7% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| ✓ | 61.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 59.5% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 39.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) | |
| 61.2% | #s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 47.4% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) | |
| 44.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 36.5% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 67.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) | |
| 63.2% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 55.2% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) | |
| 61.1% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) | |
| 43.8% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) | |
| 37.0% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) | |
| 36.3% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) | |
| 37.0% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) | |
| 35.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) | |
| ✓ | 35.9% | #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
| 61.0% | #s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
Compiled 11 091 to 4 345 computations (60.8% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) b) (exp.f64 (log.f64 b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (log.f64 a))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (log.f64 b))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (E.f64) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (exp.f64 (log.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))))) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (cbrt.f64 (E.f64)) (*.f64 #s(literal 3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (exp.f64 #s(literal 3 binary64)) (*.f64 #s(literal 1/3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 9/4 binary64)))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 9/4 binary64)))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (exp.f64 (log.f64 #s(literal 1/180 binary64))) (exp.f64 (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (exp.f64 (log.f64 angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) b)) #s(literal 4 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (exp.f64 (log.f64 angle)) (exp.f64 (log.f64 #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (exp.f64 (log.f64 angle)) (exp.f64 (log.f64 #s(literal 180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (cbrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 #s(literal 180 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (neg.f64 (log.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal -1 binary64)) (/.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (/.f64 (-.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (log.f64 (/.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 4 binary64)) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64)))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)) (log.f64 (/.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle))))) (exp.f64 (/.f64 (pow.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)) #s(literal 2 binary64)) (log.f64 (*.f64 (/.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (/.f64 (sqrt.f64 (PI.f64)) angle)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) #s(literal -1 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64))) (fma.f64 (log.f64 (sqrt.f64 (PI.f64))) (log.f64 (/.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))) (pow.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 62.0ms | b |
| 55.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 52.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 50.0ms | angle |
| 48.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.6% | 1 | a |
| 81.6% | 1 | b |
| 81.6% | 1 | angle |
| 81.6% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.6% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) b) (exp.f64 (log.f64 b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64) (log.f64 a))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (log.f64 b))) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (E.f64) (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (exp.f64 (log.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) angle) angle)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle))))) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (*.f64 a a) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (log.f64 angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (-.f64 (log.f64 (*.f64 (PI.f64) angle)) (log.f64 #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (cbrt.f64 (E.f64)) (*.f64 #s(literal 3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (exp.f64 #s(literal 3 binary64)) (*.f64 #s(literal 1/3 binary64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 9/4 binary64)))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 9/4 binary64)))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) (log.f64 (*.f64 (sqrt.f64 (PI.f64)) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 40.0ms | a |
| 38.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 38.0ms | b |
| 36.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 35.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.6% | 1 | b |
| 81.6% | 1 | angle |
| 81.6% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 81.6% | 1 | a |
| 81.6% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (E.f64) (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) b) (exp.f64 (log.f64 b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 50.0ms | angle |
| 27.0ms | a |
| 25.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 25.0ms | b |
| 25.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.5% | 1 | b |
| 81.5% | 1 | angle |
| 81.5% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 81.5% | 1 | a |
| 81.5% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -180 binary64) angle) (PI.f64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) angle)) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal -1 binary64)) (/.f64 (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 b angle) (*.f64 b angle)) (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))))) (*.f64 angle angle)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) #s(literal -1 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (*.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1/2 binary64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 26.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 25.0ms | b |
| 24.0ms | angle |
| 24.0ms | a |
| 23.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.5% | 1 | b |
| 81.5% | 1 | angle |
| 81.5% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 81.5% | 1 | a |
| 81.5% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 17.0ms | angle |
| 16.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 13.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 13.0ms | b |
| 13.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.5% | 1 | b |
| 81.5% | 1 | angle |
| 81.5% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.5% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 81.5% | 1 | a |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
6 calls:
| 15.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 14.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 14.0ms | b |
| 12.0ms | a |
| 12.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.5% | 1 | b |
| 81.5% | 1 | angle |
| 81.5% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 81.5% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.5% | 1 | a |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (pow (sqrt (cos (/ (* angle (PI)) -180))) 2) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b)) #s(literal 4 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle))))) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) angle) angle))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 12.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 11.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 10.0ms | a |
| 10.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 10.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 81.2% | 1 | b |
| 81.2% | 1 | angle |
| 81.2% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 81.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 81.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 81.2% | 1 | a |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (pow (sin (* (* 1/180 angle) (PI))) 2) (*.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64))) b) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle) #s(literal 1 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
6 calls:
| 10.0ms | b |
| 9.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 8.0ms | angle |
| 8.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 8.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 78.8% | 2 | b |
| 76.4% | 1 | a |
| 76.4% | 1 | angle |
| 76.4% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 76.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 78.4% | 2 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (+ (log (* (* 1/180 angle) (sqrt (PI)))) (log (sqrt (PI))))))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
6 calls:
| 9.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 8.0ms | angle |
| 7.0ms | b |
| 7.0ms | a |
| 7.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.9% | 2 | angle |
| 71.9% | 2 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 71.9% | 2 | (/.f64 angle #s(literal 180 binary64)) |
| 71.6% | 2 | a |
| 70.6% | 2 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 75.4% | 3 | b |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (* (cbrt (pow (PI) 3/2)) (cbrt (pow (PI) 3/2)))) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
1 calls:
| 6.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 75.3% | 3 | b |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
1 calls:
| 5.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 75.0% | 3 | b |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) angle) angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 (*.f64 a a) #s(literal -1/32400 binary64))) angle) angle) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (PI.f64)) (PI.f64) (*.f64 (/.f64 a angle) (/.f64 a angle))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) b) a) (/.f64 b a) #s(literal -1/32400 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) b (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) |
4 calls:
| 6.0ms | angle |
| 5.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 5.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 5.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.9% | 2 | angle |
| 71.9% | 2 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 71.9% | 2 | (/.f64 angle #s(literal 180 binary64)) |
| 70.3% | 2 | b |
Compiled 10 to 18 computations (-80% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a))) |
3 calls:
| 3.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 3.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 3.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.9% | 2 | angle |
| 71.9% | 2 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 71.9% | 2 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 9 to 15 computations (-66.7% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle) #s(literal 1 binary64)) a) a))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/32400 binary64)) (PI.f64)) (PI.f64) #s(literal 1 binary64)) (*.f64 a a)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b))) |
6 calls:
| 4.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 3.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 3.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 2.0ms | angle |
| 2.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 69.2% | 2 | b |
| 61.5% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 66.5% | 2 | a |
| 63.2% | 2 | angle |
| 63.2% | 2 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 63.2% | 2 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b)))) |
1 calls:
| 2.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 69.2% | 2 | b |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)))) |
1 calls:
| 1.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.2% | 2 | b |
Compiled 1 to 3 computations (-200% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
6 calls:
| 2.0ms | angle |
| 1.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 1.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 61.5% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 61.5% | 1 | angle |
| 61.5% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 61.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 61.5% | 1 | a |
| 61.5% | 1 | b |
Compiled 32 to 36 computations (-12.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 10.0ms | 5.4311528105231516e-89 | 9.215654501631255e-89 |
| 7.0ms | 64× | 0 | valid |
Compiled 312 to 256 computations (17.9% saved)
ival-cosu: 2.0ms (35.7% of total)ival-sinu: 2.0ms (35.7% of total)ival-mult: 1.0ms (17.8% of total)ival-pow2: 1.0ms (17.8% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 15.0ms | 1.1717445847082087e+167 | 3.2050827645329166e+167 |
| 1.0ms | 5.4311528105231516e-89 | 9.215654501631255e-89 |
| 11.0ms | 80× | 0 | valid |
Compiled 937 to 689 computations (26.5% saved)
ival-cosu: 2.0ms (30.1% of total)ival-sinu: 2.0ms (30.1% of total)ival-mult: 1.0ms (15% of total)ival-pow2: 1.0ms (15% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.1717445847082087e+167 | 3.2050827645329166e+167 |
| 1.0ms | 5.4311528105231516e-89 | 9.215654501631255e-89 |
Compiled 929 to 681 computations (26.7% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 2.0ms | 1.1717445847082087e+167 | 3.2050827645329166e+167 |
| 12.0ms | 2.7439621267778544e-32 | 8.51969341884508e-32 |
| 9.0ms | 80× | 0 | valid |
Compiled 964 to 691 computations (28.3% saved)
ival-cosu: 2.0ms (30.2% of total)ival-sinu: 2.0ms (30.2% of total)ival-mult: 1.0ms (15.1% of total)ival-pow2: 1.0ms (15.1% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 5.062576114458807e-173 | 6.47535514170047e-173 |
Compiled 22 to 18 computations (18.2% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 5.062576114458807e-173 | 6.47535514170047e-173 |
Compiled 22 to 18 computations (18.2% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 18.0ms | 1.989491011539783e+130 | 1.988281315151126e+132 |
| 13.0ms | 112× | 0 | valid |
Compiled 640 to 450 computations (29.7% saved)
ival-cosu: 3.0ms (30.8% of total)ival-sinu: 3.0ms (30.8% of total)ival-pow2: 2.0ms (20.5% of total)ival-mult: 1.0ms (10.3% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.989491011539783e+130 | 1.988281315151126e+132 |
Compiled 640 to 450 computations (29.7% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 1.989491011539783e+130 | 1.988281315151126e+132 |
Compiled 640 to 450 computations (29.7% saved)
| 1× | egg-herbie |
Useful iterations: 4 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 181 | 1141 |
| 1 | 236 | 1141 |
| 2 | 388 | 1141 |
| 3 | 720 | 1141 |
| 4 | 1472 | 1121 |
| 5 | 1745 | 1121 |
| 6 | 1886 | 1121 |
| 7 | 2049 | 1121 |
| 8 | 2182 | 1121 |
| 9 | 2900 | 1121 |
| 10 | 5351 | 1121 |
| 11 | 6497 | 1121 |
| 12 | 7269 | 1121 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 5297943435324523/182687704666362864775460604089535377456991567872 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2088519569834379/34808659497239648579720852704622583960672214563358764118798771041101647699040812580153753748454066465596331097210650690541753423472407821641942301328447068696990926165468330002463334596608 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2088519569834379/34808659497239648579720852704622583960672214563358764118798771041101647699040812580153753748454066465596331097210650690541753423472407821641942301328447068696990926165468330002463334596608 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b)))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b))))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (log.f64 (sqrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (fma.f64 #s(approx (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal 1/32400 binary64)) angle) angle)) b (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) a) #s(literal 2 binary64)))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 7883901492465871/143343663499379469475676305956380433799785311823017570233599302461682679755530300504376159569382855409664 binary64)) #s(approx (+ (* (* (pow (sin (* (* 1/180 angle) (PI))) 2) b) b) (pow (* (cos (/ (* angle (PI)) -180)) a) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 5297943435324523/182687704666362864775460604089535377456991567872 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 b #s(literal 5297943435324523/182687704666362864775460604089535377456991567872 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (if (<=.f64 b #s(literal 119999999999999999395654341856514736314178946865461883198681321813389206046525102250422795857972516599034753361989134595050898143347936595840189683431727873555228000256 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a))) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2088519569834379/34808659497239648579720852704622583960672214563358764118798771041101647699040812580153753748454066465596331097210650690541753423472407821641942301328447068696990926165468330002463334596608 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2088519569834379/34808659497239648579720852704622583960672214563358764118798771041101647699040812580153753748454066465596331097210650690541753423472407821641942301328447068696990926165468330002463334596608 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(approx (+ (* (* 1/32400 b) b) (* -1/32400 (* a a))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2088519569834379/34808659497239648579720852704622583960672214563358764118798771041101647699040812580153753748454066465596331097210650690541753423472407821641942301328447068696990926165468330002463334596608 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2088519569834379/34808659497239648579720852704622583960672214563358764118798771041101647699040812580153753748454066465596331097210650690541753423472407821641942301328447068696990926165468330002463334596608 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 #s(approx (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) b) b)) (*.f64 angle angle) (*.f64 a a)))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b)))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (PI.f64) (PI.f64))) b)))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b))))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) b))))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))))) |
(if (<=.f64 b #s(literal 540000000000000007656608380121322692320061611036498270096926368868484275642877692907194151231839843652150418278121195729615266512896 binary64)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) #s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(approx (+ (* (* (* (PI) (PI)) (+ (* (* 1/32400 b) b) (* -1/32400 (* a a)))) (* angle angle)) (* a a)) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (exp (* (log (/ (/ 180 angle) (PI))) -1)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 413 | 2210 |
| 1 | 1182 | 2095 |
| 2 | 4263 | 2022 |
| 0 | 8488 | 1919 |
| 0 | 207 | 770 |
| 1 | 632 | 756 |
| 2 | 2273 | 734 |
| 3 | 4519 | 734 |
| 4 | 5252 | 734 |
| 5 | 5787 | 734 |
| 6 | 7503 | 734 |
| 0 | 8178 | 692 |
| 0 | 94 | 433 |
| 0 | 150 | 389 |
| 1 | 496 | 376 |
| 2 | 2535 | 366 |
| 0 | 8365 | 362 |
| 0 | 74 | 340 |
| 0 | 124 | 343 |
| 1 | 401 | 279 |
| 2 | 2522 | 277 |
| 0 | 8619 | 275 |
| 0 | 186 | 720 |
| 1 | 577 | 708 |
| 2 | 2243 | 666 |
| 3 | 4753 | 666 |
| 4 | 5403 | 666 |
| 5 | 5867 | 666 |
| 6 | 6971 | 666 |
| 0 | 8076 | 621 |
| 0 | 58 | 221 |
| 0 | 98 | 212 |
| 1 | 295 | 193 |
| 2 | 1834 | 192 |
| 0 | 8734 | 192 |
| 0 | 15 | 66 |
| 0 | 25 | 66 |
| 1 | 87 | 66 |
| 2 | 479 | 66 |
| 3 | 4331 | 66 |
| 0 | 8249 | 66 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
Compiled 2 481 to 1 031 computations (58.4% saved)
(abs a)
(abs b)
Compiled 3 116 to 948 computations (69.6% saved)
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