
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (* x (/ x (- x y))) (fma y (/ y (- x y)) z)) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x * (x / (x - y))) - fma(y, (y / (x - y)), z)) / (t * 2.0);
}
function code(x, y, z, t) return Float64(Float64(Float64(x * Float64(x / Float64(x - y))) - fma(y, Float64(y / Float64(x - y)), z)) / Float64(t * 2.0)) end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{x}{x - y} - \mathsf{fma}\left(y, \frac{y}{x - y}, z\right)}{t \cdot 2}
\end{array}
Initial program 100.0%
lift--.f64N/A
lift-+.f64N/A
flip-+N/A
div-subN/A
associate--l-N/A
lower--.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e+82) (* (/ x t) 0.5) (if (<= (+ x y) 1e-33) (/ (* -0.5 z) t) (* (/ y t) 0.5))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+82) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 1e-33) {
tmp = (-0.5 * z) / t;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d+82)) then
tmp = (x / t) * 0.5d0
else if ((x + y) <= 1d-33) then
tmp = ((-0.5d0) * z) / t
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+82) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 1e-33) {
tmp = (-0.5 * z) / t;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e+82: tmp = (x / t) * 0.5 elif (x + y) <= 1e-33: tmp = (-0.5 * z) / t else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e+82) tmp = Float64(Float64(x / t) * 0.5); elseif (Float64(x + y) <= 1e-33) tmp = Float64(Float64(-0.5 * z) / t); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e+82) tmp = (x / t) * 0.5; elseif ((x + y) <= 1e-33) tmp = (-0.5 * z) / t; else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e+82], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 1e-33], N[(N[(-0.5 * z), $MachinePrecision] / t), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{+82}:\\
\;\;\;\;\frac{x}{t} \cdot 0.5\\
\mathbf{elif}\;x + y \leq 10^{-33}:\\
\;\;\;\;\frac{-0.5 \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < -1.9999999999999999e82Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6447.3
Applied rewrites47.3%
if -1.9999999999999999e82 < (+.f64 x y) < 1.0000000000000001e-33Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6473.2
Applied rewrites73.2%
Applied rewrites73.4%
if 1.0000000000000001e-33 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6482.0
Applied rewrites82.0%
Taylor expanded in x around 0
Applied rewrites46.5%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e+82) (* (/ x t) 0.5) (if (<= (+ x y) 1e-33) (* (/ -0.5 t) z) (* (/ y t) 0.5))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+82) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 1e-33) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d+82)) then
tmp = (x / t) * 0.5d0
else if ((x + y) <= 1d-33) then
tmp = ((-0.5d0) / t) * z
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+82) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 1e-33) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e+82: tmp = (x / t) * 0.5 elif (x + y) <= 1e-33: tmp = (-0.5 / t) * z else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e+82) tmp = Float64(Float64(x / t) * 0.5); elseif (Float64(x + y) <= 1e-33) tmp = Float64(Float64(-0.5 / t) * z); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e+82) tmp = (x / t) * 0.5; elseif ((x + y) <= 1e-33) tmp = (-0.5 / t) * z; else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e+82], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 1e-33], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{+82}:\\
\;\;\;\;\frac{x}{t} \cdot 0.5\\
\mathbf{elif}\;x + y \leq 10^{-33}:\\
\;\;\;\;\frac{-0.5}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < -1.9999999999999999e82Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6447.3
Applied rewrites47.3%
if -1.9999999999999999e82 < (+.f64 x y) < 1.0000000000000001e-33Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6473.2
Applied rewrites73.2%
if 1.0000000000000001e-33 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6482.0
Applied rewrites82.0%
Taylor expanded in x around 0
Applied rewrites46.5%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e+82) (* x (/ 0.5 t)) (if (<= (+ x y) 1e-33) (* (/ -0.5 t) z) (* (/ y t) 0.5))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+82) {
tmp = x * (0.5 / t);
} else if ((x + y) <= 1e-33) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d+82)) then
tmp = x * (0.5d0 / t)
else if ((x + y) <= 1d-33) then
tmp = ((-0.5d0) / t) * z
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+82) {
tmp = x * (0.5 / t);
} else if ((x + y) <= 1e-33) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e+82: tmp = x * (0.5 / t) elif (x + y) <= 1e-33: tmp = (-0.5 / t) * z else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e+82) tmp = Float64(x * Float64(0.5 / t)); elseif (Float64(x + y) <= 1e-33) tmp = Float64(Float64(-0.5 / t) * z); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e+82) tmp = x * (0.5 / t); elseif ((x + y) <= 1e-33) tmp = (-0.5 / t) * z; else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e+82], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 1e-33], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{+82}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{elif}\;x + y \leq 10^{-33}:\\
\;\;\;\;\frac{-0.5}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < -1.9999999999999999e82Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6447.3
Applied rewrites47.3%
Applied rewrites47.2%
if -1.9999999999999999e82 < (+.f64 x y) < 1.0000000000000001e-33Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6473.2
Applied rewrites73.2%
if 1.0000000000000001e-33 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6482.0
Applied rewrites82.0%
Taylor expanded in x around 0
Applied rewrites46.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.5e+84) (not (<= z 2.3e+110))) (/ (* -0.5 z) t) (* (/ (+ y x) t) 0.5)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.5e+84) || !(z <= 2.3e+110)) {
tmp = (-0.5 * z) / t;
} else {
tmp = ((y + x) / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.5d+84)) .or. (.not. (z <= 2.3d+110))) then
tmp = ((-0.5d0) * z) / t
else
tmp = ((y + x) / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.5e+84) || !(z <= 2.3e+110)) {
tmp = (-0.5 * z) / t;
} else {
tmp = ((y + x) / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.5e+84) or not (z <= 2.3e+110): tmp = (-0.5 * z) / t else: tmp = ((y + x) / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.5e+84) || !(z <= 2.3e+110)) tmp = Float64(Float64(-0.5 * z) / t); else tmp = Float64(Float64(Float64(y + x) / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.5e+84) || ~((z <= 2.3e+110))) tmp = (-0.5 * z) / t; else tmp = ((y + x) / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.5e+84], N[Not[LessEqual[z, 2.3e+110]], $MachinePrecision]], N[(N[(-0.5 * z), $MachinePrecision] / t), $MachinePrecision], N[(N[(N[(y + x), $MachinePrecision] / t), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{+84} \lor \neg \left(z \leq 2.3 \cdot 10^{+110}\right):\\
\;\;\;\;\frac{-0.5 \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y + x}{t} \cdot 0.5\\
\end{array}
\end{array}
if z < -2.5e84 or 2.3e110 < z Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6483.4
Applied rewrites83.4%
Applied rewrites83.7%
if -2.5e84 < z < 2.3e110Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6484.8
Applied rewrites84.8%
Final simplification84.4%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-202) (/ (- x z) (* t 2.0)) (/ (- y z) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-202) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-202)) then
tmp = (x - z) / (t * 2.0d0)
else
tmp = (y - z) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-202) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-202: tmp = (x - z) / (t * 2.0) else: tmp = (y - z) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-202) tmp = Float64(Float64(x - z) / Float64(t * 2.0)); else tmp = Float64(Float64(y - z) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-202) tmp = (x - z) / (t * 2.0); else tmp = (y - z) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-202], N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-202}:\\
\;\;\;\;\frac{x - z}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{t \cdot 2}\\
\end{array}
\end{array}
if (+.f64 x y) < -2.0000000000000001e-202Initial program 100.0%
Taylor expanded in y around 0
lower--.f6476.0
Applied rewrites76.0%
if -2.0000000000000001e-202 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
lower--.f6474.7
Applied rewrites74.7%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) 1e-33) (/ (- x z) (* t 2.0)) (* (/ (+ y x) t) 0.5)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 1e-33) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = ((y + x) / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= 1d-33) then
tmp = (x - z) / (t * 2.0d0)
else
tmp = ((y + x) / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 1e-33) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = ((y + x) / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= 1e-33: tmp = (x - z) / (t * 2.0) else: tmp = ((y + x) / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= 1e-33) tmp = Float64(Float64(x - z) / Float64(t * 2.0)); else tmp = Float64(Float64(Float64(y + x) / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= 1e-33) tmp = (x - z) / (t * 2.0); else tmp = ((y + x) / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 1e-33], N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y + x), $MachinePrecision] / t), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 10^{-33}:\\
\;\;\;\;\frac{x - z}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y + x}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < 1.0000000000000001e-33Initial program 100.0%
Taylor expanded in y around 0
lower--.f6478.7
Applied rewrites78.7%
if 1.0000000000000001e-33 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6482.0
Applied rewrites82.0%
(FPCore (x y z t) :precision binary64 (if (<= (- (+ x y) z) -2e-191) (* x (/ 0.5 t)) (* (/ y t) 0.5)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + y) - z) <= -2e-191) {
tmp = x * (0.5 / t);
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + y) - z) <= (-2d-191)) then
tmp = x * (0.5d0 / t)
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + y) - z) <= -2e-191) {
tmp = x * (0.5 / t);
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + y) - z) <= -2e-191: tmp = x * (0.5 / t) else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + y) - z) <= -2e-191) tmp = Float64(x * Float64(0.5 / t)); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + y) - z) <= -2e-191) tmp = x * (0.5 / t); else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], -2e-191], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x + y\right) - z \leq -2 \cdot 10^{-191}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (-.f64 (+.f64 x y) z) < -2e-191Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6438.0
Applied rewrites38.0%
Applied rewrites37.9%
if -2e-191 < (-.f64 (+.f64 x y) z) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6467.2
Applied rewrites67.2%
Taylor expanded in x around 0
Applied rewrites38.8%
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Initial program 100.0%
(FPCore (x y z t) :precision binary64 (* x (/ 0.5 t)))
double code(double x, double y, double z, double t) {
return x * (0.5 / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (0.5d0 / t)
end function
public static double code(double x, double y, double z, double t) {
return x * (0.5 / t);
}
def code(x, y, z, t): return x * (0.5 / t)
function code(x, y, z, t) return Float64(x * Float64(0.5 / t)) end
function tmp = code(x, y, z, t) tmp = x * (0.5 / t); end
code[x_, y_, z_, t_] := N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{0.5}{t}
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6436.2
Applied rewrites36.2%
Applied rewrites36.2%
herbie shell --seed 2024298
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))