Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E

Percentage Accurate: 93.2% → 97.3%
Time: 7.8s
Alternatives: 7
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + \frac{y \cdot \left(z - t\right)}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a):
	return x + ((y * (z - t)) / a)
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(y * Float64(z - t)) / a))
end
function tmp = code(x, y, z, t, a)
	tmp = x + ((y * (z - t)) / a);
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 93.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{y \cdot \left(z - t\right)}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a):
	return x + ((y * (z - t)) / a)
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(y * Float64(z - t)) / a))
end
function tmp = code(x, y, z, t, a)
	tmp = x + ((y * (z - t)) / a);
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}

Alternative 1: 97.3% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{y}{a}, z - t, x\right) \end{array} \]
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
double code(double x, double y, double z, double t, double a) {
	return fma((y / a), (z - t), x);
}
function code(x, y, z, t, a)
	return fma(Float64(y / a), Float64(z - t), x)
end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
\end{array}
Derivation
  1. Initial program 93.6%

    \[x + \frac{y \cdot \left(z - t\right)}{a} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{a}} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a} + x} \]
    3. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} + x \]
    4. lift-*.f64N/A

      \[\leadsto \frac{\color{blue}{y \cdot \left(z - t\right)}}{a} + x \]
    5. *-commutativeN/A

      \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} + x \]
    6. associate-/l*N/A

      \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{a}} + x \]
    7. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{y}{a} \cdot \left(z - t\right)} + x \]
    8. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]
    9. lower-/.f6496.6

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z - t, x\right) \]
  4. Applied rewrites96.6%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]
  5. Add Preprocessing

Alternative 2: 85.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y \cdot \left(z - t\right)}{a}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+69} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+16}\right):\\ \;\;\;\;\frac{y}{a} \cdot \left(z - t\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (* y (- z t)) a)))
   (if (or (<= t_1 -1e+69) (not (<= t_1 2e+16)))
     (* (/ y a) (- z t))
     (fma (/ z a) y x))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (y * (z - t)) / a;
	double tmp;
	if ((t_1 <= -1e+69) || !(t_1 <= 2e+16)) {
		tmp = (y / a) * (z - t);
	} else {
		tmp = fma((z / a), y, x);
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(y * Float64(z - t)) / a)
	tmp = 0.0
	if ((t_1 <= -1e+69) || !(t_1 <= 2e+16))
		tmp = Float64(Float64(y / a) * Float64(z - t));
	else
		tmp = fma(Float64(z / a), y, x);
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+69], N[Not[LessEqual[t$95$1, 2e+16]], $MachinePrecision]], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+69} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+16}\right):\\
\;\;\;\;\frac{y}{a} \cdot \left(z - t\right)\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 y (-.f64 z t)) a) < -1.0000000000000001e69 or 2e16 < (/.f64 (*.f64 y (-.f64 z t)) a)

    1. Initial program 90.4%

      \[x + \frac{y \cdot \left(z - t\right)}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} \]
      4. lower--.f6482.2

        \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot y}{a} \]
    5. Applied rewrites82.2%

      \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot y}{a}} \]
    6. Step-by-step derivation
      1. Applied rewrites87.3%

        \[\leadsto \frac{y}{a} \cdot \color{blue}{\left(z - t\right)} \]

      if -1.0000000000000001e69 < (/.f64 (*.f64 y (-.f64 z t)) a) < 2e16

      1. Initial program 98.1%

        \[x + \frac{y \cdot \left(z - t\right)}{a} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{a}} \]
        2. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a} + x} \]
        3. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} + x \]
        4. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{y \cdot \left(z - t\right)}}{a} + x \]
        5. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} + x \]
        6. associate-/l*N/A

          \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{a}} + x \]
        7. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{y}{a} \cdot \left(z - t\right)} + x \]
        8. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]
        9. lower-/.f6496.3

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z - t, x\right) \]
      4. Applied rewrites96.3%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]
      5. Taylor expanded in t around 0

        \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
      6. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
        2. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
        3. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
        4. lower-/.f6488.3

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
      7. Applied rewrites88.3%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
      8. Step-by-step derivation
        1. Applied rewrites91.0%

          \[\leadsto \mathsf{fma}\left(\frac{z}{a}, \color{blue}{y}, x\right) \]
      9. Recombined 2 regimes into one program.
      10. Final simplification88.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y \cdot \left(z - t\right)}{a} \leq -1 \cdot 10^{+69} \lor \neg \left(\frac{y \cdot \left(z - t\right)}{a} \leq 2 \cdot 10^{+16}\right):\\ \;\;\;\;\frac{y}{a} \cdot \left(z - t\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\ \end{array} \]
      11. Add Preprocessing

      Alternative 3: 76.9% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -1 \cdot 10^{+124} \lor \neg \left(t \leq 3.8 \cdot 10^{+201}\right):\\ \;\;\;\;\frac{y}{a} \cdot \left(-t\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= t -1e+124) (not (<= t 3.8e+201)))
         (* (/ y a) (- t))
         (fma (/ y a) z x)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((t <= -1e+124) || !(t <= 3.8e+201)) {
      		tmp = (y / a) * -t;
      	} else {
      		tmp = fma((y / a), z, x);
      	}
      	return tmp;
      }
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((t <= -1e+124) || !(t <= 3.8e+201))
      		tmp = Float64(Float64(y / a) * Float64(-t));
      	else
      		tmp = fma(Float64(y / a), z, x);
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -1e+124], N[Not[LessEqual[t, 3.8e+201]], $MachinePrecision]], N[(N[(y / a), $MachinePrecision] * (-t)), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;t \leq -1 \cdot 10^{+124} \lor \neg \left(t \leq 3.8 \cdot 10^{+201}\right):\\
      \;\;\;\;\frac{y}{a} \cdot \left(-t\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if t < -9.99999999999999948e123 or 3.79999999999999995e201 < t

        1. Initial program 89.9%

          \[x + \frac{y \cdot \left(z - t\right)}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} \]
          4. lower--.f6476.2

            \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot y}{a} \]
        5. Applied rewrites76.2%

          \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot y}{a}} \]
        6. Step-by-step derivation
          1. Applied rewrites81.1%

            \[\leadsto \frac{y}{a} \cdot \color{blue}{\left(z - t\right)} \]
          2. Taylor expanded in z around 0

            \[\leadsto \frac{y}{a} \cdot \left(-1 \cdot \color{blue}{t}\right) \]
          3. Step-by-step derivation
            1. Applied rewrites72.5%

              \[\leadsto \frac{y}{a} \cdot \left(-t\right) \]

            if -9.99999999999999948e123 < t < 3.79999999999999995e201

            1. Initial program 94.6%

              \[x + \frac{y \cdot \left(z - t\right)}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in t around 0

              \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
              2. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
              3. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
              4. lower-/.f6478.7

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
            5. Applied rewrites78.7%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
          4. Recombined 2 regimes into one program.
          5. Final simplification77.3%

            \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -1 \cdot 10^{+124} \lor \neg \left(t \leq 3.8 \cdot 10^{+201}\right):\\ \;\;\;\;\frac{y}{a} \cdot \left(-t\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \end{array} \]
          6. Add Preprocessing

          Alternative 4: 75.6% accurate, 0.7× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -1 \cdot 10^{+124} \lor \neg \left(t \leq 3.2 \cdot 10^{+202}\right):\\ \;\;\;\;\frac{-t}{a} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (if (or (<= t -1e+124) (not (<= t 3.2e+202)))
             (* (/ (- t) a) y)
             (fma (/ y a) z x)))
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((t <= -1e+124) || !(t <= 3.2e+202)) {
          		tmp = (-t / a) * y;
          	} else {
          		tmp = fma((y / a), z, x);
          	}
          	return tmp;
          }
          
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if ((t <= -1e+124) || !(t <= 3.2e+202))
          		tmp = Float64(Float64(Float64(-t) / a) * y);
          	else
          		tmp = fma(Float64(y / a), z, x);
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -1e+124], N[Not[LessEqual[t, 3.2e+202]], $MachinePrecision]], N[(N[((-t) / a), $MachinePrecision] * y), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;t \leq -1 \cdot 10^{+124} \lor \neg \left(t \leq 3.2 \cdot 10^{+202}\right):\\
          \;\;\;\;\frac{-t}{a} \cdot y\\
          
          \mathbf{else}:\\
          \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if t < -9.99999999999999948e123 or 3.20000000000000012e202 < t

            1. Initial program 89.8%

              \[x + \frac{y \cdot \left(z - t\right)}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} \]
              2. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} \]
              4. lower--.f6475.8

                \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot y}{a} \]
            5. Applied rewrites75.8%

              \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot y}{a}} \]
            6. Taylor expanded in z around 0

              \[\leadsto -1 \cdot \color{blue}{\frac{t \cdot y}{a}} \]
            7. Step-by-step derivation
              1. Applied rewrites67.2%

                \[\leadsto \frac{-t}{a} \cdot \color{blue}{y} \]

              if -9.99999999999999948e123 < t < 3.20000000000000012e202

              1. Initial program 94.7%

                \[x + \frac{y \cdot \left(z - t\right)}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in t around 0

                \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                2. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                3. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                4. lower-/.f6478.3

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
              5. Applied rewrites78.3%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
            8. Recombined 2 regimes into one program.
            9. Final simplification75.9%

              \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -1 \cdot 10^{+124} \lor \neg \left(t \leq 3.2 \cdot 10^{+202}\right):\\ \;\;\;\;\frac{-t}{a} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \end{array} \]
            10. Add Preprocessing

            Alternative 5: 34.3% accurate, 1.0× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \leq 5 \cdot 10^{-73}:\\ \;\;\;\;z \cdot \frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{a} \cdot y\\ \end{array} \end{array} \]
            (FPCore (x y z t a)
             :precision binary64
             (if (<= a 5e-73) (* z (/ y a)) (* (/ z a) y)))
            double code(double x, double y, double z, double t, double a) {
            	double tmp;
            	if (a <= 5e-73) {
            		tmp = z * (y / a);
            	} else {
            		tmp = (z / a) * y;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                real(8) :: tmp
                if (a <= 5d-73) then
                    tmp = z * (y / a)
                else
                    tmp = (z / a) * y
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t, double a) {
            	double tmp;
            	if (a <= 5e-73) {
            		tmp = z * (y / a);
            	} else {
            		tmp = (z / a) * y;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t, a):
            	tmp = 0
            	if a <= 5e-73:
            		tmp = z * (y / a)
            	else:
            		tmp = (z / a) * y
            	return tmp
            
            function code(x, y, z, t, a)
            	tmp = 0.0
            	if (a <= 5e-73)
            		tmp = Float64(z * Float64(y / a));
            	else
            		tmp = Float64(Float64(z / a) * y);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t, a)
            	tmp = 0.0;
            	if (a <= 5e-73)
            		tmp = z * (y / a);
            	else
            		tmp = (z / a) * y;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_, a_] := If[LessEqual[a, 5e-73], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;a \leq 5 \cdot 10^{-73}:\\
            \;\;\;\;z \cdot \frac{y}{a}\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{z}{a} \cdot y\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if a < 4.9999999999999998e-73

              1. Initial program 94.4%

                \[x + \frac{y \cdot \left(z - t\right)}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{\frac{y \cdot z}{a}} \]
              4. Step-by-step derivation
                1. associate-/l*N/A

                  \[\leadsto \color{blue}{y \cdot \frac{z}{a}} \]
                2. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                4. lower-/.f6433.6

                  \[\leadsto \color{blue}{\frac{z}{a}} \cdot y \]
              5. Applied rewrites33.6%

                \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
              6. Step-by-step derivation
                1. Applied rewrites37.1%

                  \[\leadsto z \cdot \color{blue}{\frac{y}{a}} \]

                if 4.9999999999999998e-73 < a

                1. Initial program 92.0%

                  \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{\frac{y \cdot z}{a}} \]
                4. Step-by-step derivation
                  1. associate-/l*N/A

                    \[\leadsto \color{blue}{y \cdot \frac{z}{a}} \]
                  2. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                  4. lower-/.f6439.1

                    \[\leadsto \color{blue}{\frac{z}{a}} \cdot y \]
                5. Applied rewrites39.1%

                  \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
              7. Recombined 2 regimes into one program.
              8. Add Preprocessing

              Alternative 6: 71.3% accurate, 1.3× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{y}{a}, z, x\right) \end{array} \]
              (FPCore (x y z t a) :precision binary64 (fma (/ y a) z x))
              double code(double x, double y, double z, double t, double a) {
              	return fma((y / a), z, x);
              }
              
              function code(x, y, z, t, a)
              	return fma(Float64(y / a), z, x)
              end
              
              code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(\frac{y}{a}, z, x\right)
              \end{array}
              
              Derivation
              1. Initial program 93.6%

                \[x + \frac{y \cdot \left(z - t\right)}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in t around 0

                \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                2. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                3. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                4. lower-/.f6470.5

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
              5. Applied rewrites70.5%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
              6. Add Preprocessing

              Alternative 7: 34.2% accurate, 1.4× speedup?

              \[\begin{array}{l} \\ z \cdot \frac{y}{a} \end{array} \]
              (FPCore (x y z t a) :precision binary64 (* z (/ y a)))
              double code(double x, double y, double z, double t, double a) {
              	return z * (y / a);
              }
              
              real(8) function code(x, y, z, t, a)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8), intent (in) :: a
                  code = z * (y / a)
              end function
              
              public static double code(double x, double y, double z, double t, double a) {
              	return z * (y / a);
              }
              
              def code(x, y, z, t, a):
              	return z * (y / a)
              
              function code(x, y, z, t, a)
              	return Float64(z * Float64(y / a))
              end
              
              function tmp = code(x, y, z, t, a)
              	tmp = z * (y / a);
              end
              
              code[x_, y_, z_, t_, a_] := N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              z \cdot \frac{y}{a}
              \end{array}
              
              Derivation
              1. Initial program 93.6%

                \[x + \frac{y \cdot \left(z - t\right)}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{\frac{y \cdot z}{a}} \]
              4. Step-by-step derivation
                1. associate-/l*N/A

                  \[\leadsto \color{blue}{y \cdot \frac{z}{a}} \]
                2. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                4. lower-/.f6435.4

                  \[\leadsto \color{blue}{\frac{z}{a}} \cdot y \]
              5. Applied rewrites35.4%

                \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
              6. Step-by-step derivation
                1. Applied rewrites36.0%

                  \[\leadsto z \cdot \color{blue}{\frac{y}{a}} \]
                2. Add Preprocessing

                Developer Target 1: 99.2% accurate, 0.5× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{a}{z - t}\\ \mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\ \;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\ \mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\ \;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y}{t\_1}\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (/ a (- z t))))
                   (if (< y -1.0761266216389975e-10)
                     (+ x (/ 1.0 (/ t_1 y)))
                     (if (< y 2.894426862792089e-49)
                       (+ x (/ (* y (- z t)) a))
                       (+ x (/ y t_1))))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = a / (z - t);
                	double tmp;
                	if (y < -1.0761266216389975e-10) {
                		tmp = x + (1.0 / (t_1 / y));
                	} else if (y < 2.894426862792089e-49) {
                		tmp = x + ((y * (z - t)) / a);
                	} else {
                		tmp = x + (y / t_1);
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t, a)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8), intent (in) :: a
                    real(8) :: t_1
                    real(8) :: tmp
                    t_1 = a / (z - t)
                    if (y < (-1.0761266216389975d-10)) then
                        tmp = x + (1.0d0 / (t_1 / y))
                    else if (y < 2.894426862792089d-49) then
                        tmp = x + ((y * (z - t)) / a)
                    else
                        tmp = x + (y / t_1)
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t, double a) {
                	double t_1 = a / (z - t);
                	double tmp;
                	if (y < -1.0761266216389975e-10) {
                		tmp = x + (1.0 / (t_1 / y));
                	} else if (y < 2.894426862792089e-49) {
                		tmp = x + ((y * (z - t)) / a);
                	} else {
                		tmp = x + (y / t_1);
                	}
                	return tmp;
                }
                
                def code(x, y, z, t, a):
                	t_1 = a / (z - t)
                	tmp = 0
                	if y < -1.0761266216389975e-10:
                		tmp = x + (1.0 / (t_1 / y))
                	elif y < 2.894426862792089e-49:
                		tmp = x + ((y * (z - t)) / a)
                	else:
                		tmp = x + (y / t_1)
                	return tmp
                
                function code(x, y, z, t, a)
                	t_1 = Float64(a / Float64(z - t))
                	tmp = 0.0
                	if (y < -1.0761266216389975e-10)
                		tmp = Float64(x + Float64(1.0 / Float64(t_1 / y)));
                	elseif (y < 2.894426862792089e-49)
                		tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a));
                	else
                		tmp = Float64(x + Float64(y / t_1));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t, a)
                	t_1 = a / (z - t);
                	tmp = 0.0;
                	if (y < -1.0761266216389975e-10)
                		tmp = x + (1.0 / (t_1 / y));
                	elseif (y < 2.894426862792089e-49)
                		tmp = x + ((y * (z - t)) / a);
                	else
                		tmp = x + (y / t_1);
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{a}{z - t}\\
                \mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
                \;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
                
                \mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
                \;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
                
                \mathbf{else}:\\
                \;\;\;\;x + \frac{y}{t\_1}\\
                
                
                \end{array}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024298 
                (FPCore (x y z t a)
                  :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
                
                  (+ x (/ (* y (- z t)) a)))