
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y z) x z))
double code(double x, double y, double z) {
return fma((y - z), x, z);
}
function code(x, y, z) return fma(Float64(y - z), x, z) end
code[x_, y_, z_] := N[(N[(y - z), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - z, x, z\right)
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
distribute-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- z) x)))
(if (<= x -1.25e+24)
t_0
(if (<= x -4.2e-48)
(* y x)
(if (<= x 4.2e-40) (* 1.0 z) (if (<= x 1e+116) (* y x) t_0))))))
double code(double x, double y, double z) {
double t_0 = -z * x;
double tmp;
if (x <= -1.25e+24) {
tmp = t_0;
} else if (x <= -4.2e-48) {
tmp = y * x;
} else if (x <= 4.2e-40) {
tmp = 1.0 * z;
} else if (x <= 1e+116) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z * x
if (x <= (-1.25d+24)) then
tmp = t_0
else if (x <= (-4.2d-48)) then
tmp = y * x
else if (x <= 4.2d-40) then
tmp = 1.0d0 * z
else if (x <= 1d+116) then
tmp = y * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z * x;
double tmp;
if (x <= -1.25e+24) {
tmp = t_0;
} else if (x <= -4.2e-48) {
tmp = y * x;
} else if (x <= 4.2e-40) {
tmp = 1.0 * z;
} else if (x <= 1e+116) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -z * x tmp = 0 if x <= -1.25e+24: tmp = t_0 elif x <= -4.2e-48: tmp = y * x elif x <= 4.2e-40: tmp = 1.0 * z elif x <= 1e+116: tmp = y * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) * x) tmp = 0.0 if (x <= -1.25e+24) tmp = t_0; elseif (x <= -4.2e-48) tmp = Float64(y * x); elseif (x <= 4.2e-40) tmp = Float64(1.0 * z); elseif (x <= 1e+116) tmp = Float64(y * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z * x; tmp = 0.0; if (x <= -1.25e+24) tmp = t_0; elseif (x <= -4.2e-48) tmp = y * x; elseif (x <= 4.2e-40) tmp = 1.0 * z; elseif (x <= 1e+116) tmp = y * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * x), $MachinePrecision]}, If[LessEqual[x, -1.25e+24], t$95$0, If[LessEqual[x, -4.2e-48], N[(y * x), $MachinePrecision], If[LessEqual[x, 4.2e-40], N[(1.0 * z), $MachinePrecision], If[LessEqual[x, 1e+116], N[(y * x), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-z\right) \cdot x\\
\mathbf{if}\;x \leq -1.25 \cdot 10^{+24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -4.2 \cdot 10^{-48}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-40}:\\
\;\;\;\;1 \cdot z\\
\mathbf{elif}\;x \leq 10^{+116}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.25000000000000011e24 or 1.00000000000000002e116 < x Initial program 94.9%
Taylor expanded in x around inf
*-commutativeN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
distribute-neg-inN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites63.0%
if -1.25000000000000011e24 < x < -4.19999999999999977e-48 or 4.20000000000000036e-40 < x < 1.00000000000000002e116Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6435.0
Applied rewrites35.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6466.3
Applied rewrites66.3%
if -4.19999999999999977e-48 < x < 4.20000000000000036e-40Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6475.0
Applied rewrites75.0%
Taylor expanded in x around 0
Applied rewrites75.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.2e-48) (not (<= x 4.2e-40))) (* (- y z) x) (* 1.0 z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-48) || !(x <= 4.2e-40)) {
tmp = (y - z) * x;
} else {
tmp = 1.0 * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.2d-48)) .or. (.not. (x <= 4.2d-40))) then
tmp = (y - z) * x
else
tmp = 1.0d0 * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-48) || !(x <= 4.2e-40)) {
tmp = (y - z) * x;
} else {
tmp = 1.0 * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.2e-48) or not (x <= 4.2e-40): tmp = (y - z) * x else: tmp = 1.0 * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.2e-48) || !(x <= 4.2e-40)) tmp = Float64(Float64(y - z) * x); else tmp = Float64(1.0 * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.2e-48) || ~((x <= 4.2e-40))) tmp = (y - z) * x; else tmp = 1.0 * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.2e-48], N[Not[LessEqual[x, 4.2e-40]], $MachinePrecision]], N[(N[(y - z), $MachinePrecision] * x), $MachinePrecision], N[(1.0 * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-48} \lor \neg \left(x \leq 4.2 \cdot 10^{-40}\right):\\
\;\;\;\;\left(y - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot z\\
\end{array}
\end{array}
if x < -4.19999999999999977e-48 or 4.20000000000000036e-40 < x Initial program 96.5%
Taylor expanded in x around inf
*-commutativeN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
distribute-neg-inN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6496.4
Applied rewrites96.4%
if -4.19999999999999977e-48 < x < 4.20000000000000036e-40Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6475.0
Applied rewrites75.0%
Taylor expanded in x around 0
Applied rewrites75.0%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.1e-79) (not (<= z 1.32e-76))) (* (- 1.0 x) z) (* y x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1e-79) || !(z <= 1.32e-76)) {
tmp = (1.0 - x) * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.1d-79)) .or. (.not. (z <= 1.32d-76))) then
tmp = (1.0d0 - x) * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1e-79) || !(z <= 1.32e-76)) {
tmp = (1.0 - x) * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.1e-79) or not (z <= 1.32e-76): tmp = (1.0 - x) * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.1e-79) || !(z <= 1.32e-76)) tmp = Float64(Float64(1.0 - x) * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.1e-79) || ~((z <= 1.32e-76))) tmp = (1.0 - x) * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.1e-79], N[Not[LessEqual[z, 1.32e-76]], $MachinePrecision]], N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{-79} \lor \neg \left(z \leq 1.32 \cdot 10^{-76}\right):\\
\;\;\;\;\left(1 - x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if z < -1.0999999999999999e-79 or 1.31999999999999996e-76 < z Initial program 96.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6485.0
Applied rewrites85.0%
if -1.0999999999999999e-79 < z < 1.31999999999999996e-76Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6430.8
Applied rewrites30.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6471.1
Applied rewrites71.1%
Final simplification79.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.2e-48) (not (<= x 4.2e-40))) (* y x) (* 1.0 z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-48) || !(x <= 4.2e-40)) {
tmp = y * x;
} else {
tmp = 1.0 * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.2d-48)) .or. (.not. (x <= 4.2d-40))) then
tmp = y * x
else
tmp = 1.0d0 * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-48) || !(x <= 4.2e-40)) {
tmp = y * x;
} else {
tmp = 1.0 * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.2e-48) or not (x <= 4.2e-40): tmp = y * x else: tmp = 1.0 * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.2e-48) || !(x <= 4.2e-40)) tmp = Float64(y * x); else tmp = Float64(1.0 * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.2e-48) || ~((x <= 4.2e-40))) tmp = y * x; else tmp = 1.0 * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.2e-48], N[Not[LessEqual[x, 4.2e-40]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(1.0 * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-48} \lor \neg \left(x \leq 4.2 \cdot 10^{-40}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot z\\
\end{array}
\end{array}
if x < -4.19999999999999977e-48 or 4.20000000000000036e-40 < x Initial program 96.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.1
Applied rewrites54.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6453.3
Applied rewrites53.3%
if -4.19999999999999977e-48 < x < 4.20000000000000036e-40Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6475.0
Applied rewrites75.0%
Taylor expanded in x around 0
Applied rewrites75.0%
Final simplification62.8%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 98.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6463.2
Applied rewrites63.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6442.1
Applied rewrites42.1%
herbie shell --seed 2024298
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))