
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 8e-6) (/ x_m (* z (/ y (sin y)))) (/ (* (/ (sin y) y) x_m) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 8e-6) {
tmp = x_m / (z * (y / sin(y)));
} else {
tmp = ((sin(y) / y) * x_m) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 8d-6) then
tmp = x_m / (z * (y / sin(y)))
else
tmp = ((sin(y) / y) * x_m) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 8e-6) {
tmp = x_m / (z * (y / Math.sin(y)));
} else {
tmp = ((Math.sin(y) / y) * x_m) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 8e-6: tmp = x_m / (z * (y / math.sin(y))) else: tmp = ((math.sin(y) / y) * x_m) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 8e-6) tmp = Float64(x_m / Float64(z * Float64(y / sin(y)))); else tmp = Float64(Float64(Float64(sin(y) / y) * x_m) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 8e-6) tmp = x_m / (z * (y / sin(y))); else tmp = ((sin(y) / y) * x_m) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 8e-6], N[(x$95$m / N[(z * N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 8 \cdot 10^{-6}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{y}{\sin y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\sin y}{y} \cdot x\_m}{z}\\
\end{array}
\end{array}
if x < 7.99999999999999964e-6Initial program 93.8%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
associate-/r/N/A
lower-/.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.8
Applied rewrites95.8%
if 7.99999999999999964e-6 < x Initial program 99.9%
Final simplification96.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z 3e-78) (/ x_m (* z (/ y (sin y)))) (* (/ x_m z) (/ (sin y) y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 3e-78) {
tmp = x_m / (z * (y / sin(y)));
} else {
tmp = (x_m / z) * (sin(y) / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 3d-78) then
tmp = x_m / (z * (y / sin(y)))
else
tmp = (x_m / z) * (sin(y) / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 3e-78) {
tmp = x_m / (z * (y / Math.sin(y)));
} else {
tmp = (x_m / z) * (Math.sin(y) / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= 3e-78: tmp = x_m / (z * (y / math.sin(y))) else: tmp = (x_m / z) * (math.sin(y) / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= 3e-78) tmp = Float64(x_m / Float64(z * Float64(y / sin(y)))); else tmp = Float64(Float64(x_m / z) * Float64(sin(y) / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= 3e-78) tmp = x_m / (z * (y / sin(y))); else tmp = (x_m / z) * (sin(y) / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, 3e-78], N[(x$95$m / N[(z * N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 3 \cdot 10^{-78}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{y}{\sin y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{\sin y}{y}\\
\end{array}
\end{array}
if z < 2.99999999999999988e-78Initial program 93.2%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
associate-/r/N/A
lower-/.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6494.7
Applied rewrites94.7%
if 2.99999999999999988e-78 < z Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification96.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 0.00022)
(/ x_m (fma (* (* y y) z) 0.16666666666666666 z))
(* (/ x_m (* z y)) (sin y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.00022) {
tmp = x_m / fma(((y * y) * z), 0.16666666666666666, z);
} else {
tmp = (x_m / (z * y)) * sin(y);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 0.00022) tmp = Float64(x_m / fma(Float64(Float64(y * y) * z), 0.16666666666666666, z)); else tmp = Float64(Float64(x_m / Float64(z * y)) * sin(y)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 0.00022], N[(x$95$m / N[(N[(N[(y * y), $MachinePrecision] * z), $MachinePrecision] * 0.16666666666666666 + z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(z * y), $MachinePrecision]), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 0.00022:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(\left(y \cdot y\right) \cdot z, 0.16666666666666666, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z \cdot y} \cdot \sin y\\
\end{array}
\end{array}
if y < 2.20000000000000008e-4Initial program 97.0%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
associate-/r/N/A
lower-/.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6496.5
Applied rewrites96.5%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6481.1
Applied rewrites81.1%
if 2.20000000000000008e-4 < y Initial program 90.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
div-invN/A
associate-*l/N/A
*-lft-identityN/A
associate-*l/N/A
div-invN/A
lower-/.f64N/A
lower-/.f6494.7
Applied rewrites94.7%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6486.4
Applied rewrites86.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* (/ x_m z) (/ (sin y) y))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m / z) * (sin(y) / y));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * ((x_m / z) * (sin(y) / y))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m / z) * (Math.sin(y) / y));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * ((x_m / z) * (math.sin(y) / y))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(Float64(x_m / z) * Float64(sin(y) / y))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * ((x_m / z) * (sin(y) / y)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{\sin y}{y}\right)
\end{array}
Initial program 95.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
Final simplification98.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 3.2e+64)
(* (fma (* -0.16666666666666666 y) y 1.0) (/ x_m z))
(/ (* x_m x_m) (* z x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3.2e+64) {
tmp = fma((-0.16666666666666666 * y), y, 1.0) * (x_m / z);
} else {
tmp = (x_m * x_m) / (z * x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 3.2e+64) tmp = Float64(fma(Float64(-0.16666666666666666 * y), y, 1.0) * Float64(x_m / z)); else tmp = Float64(Float64(x_m * x_m) / Float64(z * x_m)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 3.2e+64], N[(N[(N[(-0.16666666666666666 * y), $MachinePrecision] * y + 1.0), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * x$95$m), $MachinePrecision] / N[(z * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 3.2 \cdot 10^{+64}:\\
\;\;\;\;\mathsf{fma}\left(-0.16666666666666666 \cdot y, y, 1\right) \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot x\_m}{z \cdot x\_m}\\
\end{array}
\end{array}
if y < 3.20000000000000019e64Initial program 96.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6472.6
Applied rewrites72.6%
Applied rewrites72.6%
if 3.20000000000000019e64 < y Initial program 88.3%
Taylor expanded in y around 0
lower-/.f647.8
Applied rewrites7.8%
Applied rewrites7.8%
Applied rewrites11.2%
Final simplification62.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m (fma (* (* y y) z) 0.16666666666666666 z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / fma(((y * y) * z), 0.16666666666666666, z));
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / fma(Float64(Float64(y * y) * z), 0.16666666666666666, z))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / N[(N[(N[(y * y), $MachinePrecision] * z), $MachinePrecision] * 0.16666666666666666 + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{\mathsf{fma}\left(\left(y \cdot y\right) \cdot z, 0.16666666666666666, z\right)}
\end{array}
Initial program 95.5%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
associate-/r/N/A
lower-/.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6494.2
Applied rewrites94.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6468.2
Applied rewrites68.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{z}
\end{array}
Initial program 95.5%
Taylor expanded in y around 0
lower-/.f6462.3
Applied rewrites62.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024297
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))
(/ (* x (/ (sin y) y)) z))