
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (- x (/ (* (* 2.0 y) z) (- (* (* z 2.0) z) (* t y)))) INFINITY) (fma (/ z (fma -2.0 (* z z) (* t y))) (* 2.0 y) x) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x - (((2.0 * y) * z) / (((z * 2.0) * z) - (t * y)))) <= ((double) INFINITY)) {
tmp = fma((z / fma(-2.0, (z * z), (t * y))), (2.0 * y), x);
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x - Float64(Float64(Float64(2.0 * y) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(t * y)))) <= Inf) tmp = fma(Float64(z / fma(-2.0, Float64(z * z), Float64(t * y))), Float64(2.0 * y), x); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x - N[(N[(N[(2.0 * y), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(z / N[(-2.0 * N[(z * z), $MachinePrecision] + N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(2.0 * y), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x - \frac{\left(2 \cdot y\right) \cdot z}{\left(z \cdot 2\right) \cdot z - t \cdot y} \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(-2, z \cdot z, t \cdot y\right)}, 2 \cdot y, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < +inf.0Initial program 96.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
Applied rewrites97.3%
if +inf.0 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 0.0%
Taylor expanded in y around 0
lower-/.f6474.9
Applied rewrites74.9%
Final simplification93.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y z))))
(if (<= z -17000000000.0)
t_1
(if (<= z 1.25e+85) (fma (/ z t) 2.0 x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -17000000000.0) {
tmp = t_1;
} else if (z <= 1.25e+85) {
tmp = fma((z / t), 2.0, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -17000000000.0) tmp = t_1; elseif (z <= 1.25e+85) tmp = fma(Float64(z / t), 2.0, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -17000000000.0], t$95$1, If[LessEqual[z, 1.25e+85], N[(N[(z / t), $MachinePrecision] * 2.0 + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -17000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{+85}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, 2, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.7e10 or 1.25e85 < z Initial program 69.7%
Taylor expanded in y around 0
lower-/.f6495.6
Applied rewrites95.6%
if -1.7e10 < z < 1.25e85Initial program 91.2%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.9
Applied rewrites89.9%
(FPCore (x y z t) :precision binary64 (if (<= z -400000000.0) (- x (/ y z)) (* 1.0 x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -400000000.0) {
tmp = x - (y / z);
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-400000000.0d0)) then
tmp = x - (y / z)
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -400000000.0) {
tmp = x - (y / z);
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -400000000.0: tmp = x - (y / z) else: tmp = 1.0 * x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -400000000.0) tmp = Float64(x - Float64(y / z)); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -400000000.0) tmp = x - (y / z); else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -400000000.0], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -400000000:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -4e8Initial program 77.3%
Taylor expanded in y around 0
lower-/.f6497.1
Applied rewrites97.1%
if -4e8 < z Initial program 83.8%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6478.2
Applied rewrites78.2%
Taylor expanded in x around inf
Applied rewrites77.5%
Taylor expanded in x around inf
Applied rewrites79.3%
(FPCore (x y z t) :precision binary64 (* 1.0 x))
double code(double x, double y, double z, double t) {
return 1.0 * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 * x
end function
public static double code(double x, double y, double z, double t) {
return 1.0 * x;
}
def code(x, y, z, t): return 1.0 * x
function code(x, y, z, t) return Float64(1.0 * x) end
function tmp = code(x, y, z, t) tmp = 1.0 * x; end
code[x_, y_, z_, t_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 82.2%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6464.6
Applied rewrites64.6%
Taylor expanded in x around inf
Applied rewrites64.0%
Taylor expanded in x around inf
Applied rewrites79.2%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024297
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))