
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x)) (t_2 (/ (- x (/ (- x (* z y)) t_1)) (- x -1.0))))
(if (<= t_2 (- INFINITY))
(/ (- (/ -1.0 (/ (/ t_1 y) z)) x) (- -1.0 x))
(if (<= t_2 5e+259)
t_2
(- (- (/ y (fma t x t)) (/ x (- -1.0 x))) (/ x (* (fma t x t) z)))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x - ((x - (z * y)) / t_1)) / (x - -1.0);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = ((-1.0 / ((t_1 / y) / z)) - x) / (-1.0 - x);
} else if (t_2 <= 5e+259) {
tmp = t_2;
} else {
tmp = ((y / fma(t, x, t)) - (x / (-1.0 - x))) - (x / (fma(t, x, t) * z));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_1)) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(Float64(-1.0 / Float64(Float64(t_1 / y) / z)) - x) / Float64(-1.0 - x)); elseif (t_2 <= 5e+259) tmp = t_2; else tmp = Float64(Float64(Float64(y / fma(t, x, t)) - Float64(x / Float64(-1.0 - x))) - Float64(x / Float64(fma(t, x, t) * z))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(N[(-1.0 / N[(N[(t$95$1 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision] / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+259], t$95$2, N[(N[(N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision] - N[(x / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * x + t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x - \frac{x - z \cdot y}{t\_1}}{x - -1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{\frac{-1}{\frac{\frac{t\_1}{y}}{z}} - x}{-1 - x}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} - \frac{x}{-1 - x}\right) - \frac{x}{\mathsf{fma}\left(t, x, t\right) \cdot z}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 59.6%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6459.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6459.6
Applied rewrites59.6%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6494.9
Applied rewrites94.9%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.0%
if 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 33.1%
Taylor expanded in t around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6494.1
Applied rewrites94.1%
Final simplification98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (fma t z (- x))))
(if (<= t_1 -2e+29)
(/ (* (/ z t_2) y) (- x -1.0))
(if (<= t_1 2e-21)
(/ (- x (/ (- (/ x z) y) t)) (- x -1.0))
(if (<= t_1 1.0)
(/ (- x (/ x t_2)) (- x -1.0))
(if (<= t_1 5e+259)
(/ (- x (/ (* z y) (- x (* t z)))) (- x -1.0))
(/ 1.0 (/ (- x -1.0) (+ (/ y t) x)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = fma(t, z, -x);
double tmp;
if (t_1 <= -2e+29) {
tmp = ((z / t_2) * y) / (x - -1.0);
} else if (t_1 <= 2e-21) {
tmp = (x - (((x / z) - y) / t)) / (x - -1.0);
} else if (t_1 <= 1.0) {
tmp = (x - (x / t_2)) / (x - -1.0);
} else if (t_1 <= 5e+259) {
tmp = (x - ((z * y) / (x - (t * z)))) / (x - -1.0);
} else {
tmp = 1.0 / ((x - -1.0) / ((y / t) + x));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = fma(t, z, Float64(-x)) tmp = 0.0 if (t_1 <= -2e+29) tmp = Float64(Float64(Float64(z / t_2) * y) / Float64(x - -1.0)); elseif (t_1 <= 2e-21) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x - -1.0)); elseif (t_1 <= 1.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x - -1.0)); elseif (t_1 <= 5e+259) tmp = Float64(Float64(x - Float64(Float64(z * y) / Float64(x - Float64(t * z)))) / Float64(x - -1.0)); else tmp = Float64(1.0 / Float64(Float64(x - -1.0) / Float64(Float64(y / t) + x))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+29], N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-21], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+259], N[(N[(x - N[(N[(z * y), $MachinePrecision] / N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(x - -1.0), $MachinePrecision] / N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+29}:\\
\;\;\;\;\frac{\frac{z}{t\_2} \cdot y}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-21}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{x - \frac{z \cdot y}{x - t \cdot z}}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x - -1}{\frac{y}{t} + x}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999983e29Initial program 77.7%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6494.3
Applied rewrites94.3%
if -1.99999999999999983e29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999982e-21Initial program 95.7%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 1.99999999999999982e-21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
if 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 33.1%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6433.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6433.1
Applied rewrites33.1%
Taylor expanded in x around 0
lower-/.f6493.8
Applied rewrites93.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6493.9
lift-+.f64N/A
+-commutativeN/A
lift-+.f6493.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6493.9
Applied rewrites93.9%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (fma t z (- x)))
(t_3 (+ (/ y t) x)))
(if (<= t_1 -2e+29)
(/ (* (/ z t_2) y) (- x -1.0))
(if (<= t_1 2e-21)
(/ t_3 (- x -1.0))
(if (<= t_1 1.0)
(/ (- x (/ x t_2)) (- x -1.0))
(if (<= t_1 5e+259)
(/ (- x (/ (* z y) (- x (* t z)))) (- x -1.0))
(/ 1.0 (/ (- x -1.0) t_3))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = fma(t, z, -x);
double t_3 = (y / t) + x;
double tmp;
if (t_1 <= -2e+29) {
tmp = ((z / t_2) * y) / (x - -1.0);
} else if (t_1 <= 2e-21) {
tmp = t_3 / (x - -1.0);
} else if (t_1 <= 1.0) {
tmp = (x - (x / t_2)) / (x - -1.0);
} else if (t_1 <= 5e+259) {
tmp = (x - ((z * y) / (x - (t * z)))) / (x - -1.0);
} else {
tmp = 1.0 / ((x - -1.0) / t_3);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(y / t) + x) tmp = 0.0 if (t_1 <= -2e+29) tmp = Float64(Float64(Float64(z / t_2) * y) / Float64(x - -1.0)); elseif (t_1 <= 2e-21) tmp = Float64(t_3 / Float64(x - -1.0)); elseif (t_1 <= 1.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x - -1.0)); elseif (t_1 <= 5e+259) tmp = Float64(Float64(x - Float64(Float64(z * y) / Float64(x - Float64(t * z)))) / Float64(x - -1.0)); else tmp = Float64(1.0 / Float64(Float64(x - -1.0) / t_3)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+29], N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-21], N[(t$95$3 / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+259], N[(N[(x - N[(N[(z * y), $MachinePrecision] / N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(x - -1.0), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{y}{t} + x\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+29}:\\
\;\;\;\;\frac{\frac{z}{t\_2} \cdot y}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-21}:\\
\;\;\;\;\frac{t\_3}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{x - \frac{z \cdot y}{x - t \cdot z}}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x - -1}{t\_3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999983e29Initial program 77.7%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6494.3
Applied rewrites94.3%
if -1.99999999999999983e29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999982e-21Initial program 95.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
if 1.99999999999999982e-21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
if 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 33.1%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6433.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6433.1
Applied rewrites33.1%
Taylor expanded in x around 0
lower-/.f6493.8
Applied rewrites93.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6493.9
lift-+.f64N/A
+-commutativeN/A
lift-+.f6493.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6493.9
Applied rewrites93.9%
Final simplification95.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (fma t z (- x)))
(t_3 (+ (/ y t) x)))
(if (<= t_1 -2e+29)
(/ (* (/ z t_2) y) (- x -1.0))
(if (<= t_1 2e-21)
(/ t_3 (- x -1.0))
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (- x -1.0))
(if (<= t_1 5e+259)
(/ (* z y) (* (- -1.0 x) (- x (* t z))))
(/ 1.0 (/ (- x -1.0) t_3))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = fma(t, z, -x);
double t_3 = (y / t) + x;
double tmp;
if (t_1 <= -2e+29) {
tmp = ((z / t_2) * y) / (x - -1.0);
} else if (t_1 <= 2e-21) {
tmp = t_3 / (x - -1.0);
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (x - -1.0);
} else if (t_1 <= 5e+259) {
tmp = (z * y) / ((-1.0 - x) * (x - (t * z)));
} else {
tmp = 1.0 / ((x - -1.0) / t_3);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(y / t) + x) tmp = 0.0 if (t_1 <= -2e+29) tmp = Float64(Float64(Float64(z / t_2) * y) / Float64(x - -1.0)); elseif (t_1 <= 2e-21) tmp = Float64(t_3 / Float64(x - -1.0)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x - -1.0)); elseif (t_1 <= 5e+259) tmp = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))); else tmp = Float64(1.0 / Float64(Float64(x - -1.0) / t_3)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+29], N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-21], N[(t$95$3 / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+259], N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(x - -1.0), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{y}{t} + x\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+29}:\\
\;\;\;\;\frac{\frac{z}{t\_2} \cdot y}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-21}:\\
\;\;\;\;\frac{t\_3}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x - -1}{t\_3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999983e29Initial program 77.7%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6494.3
Applied rewrites94.3%
if -1.99999999999999983e29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999982e-21Initial program 95.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
if 1.99999999999999982e-21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Applied rewrites98.4%
if 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 33.1%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6433.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6433.1
Applied rewrites33.1%
Taylor expanded in x around 0
lower-/.f6493.8
Applied rewrites93.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6493.9
lift-+.f64N/A
+-commutativeN/A
lift-+.f6493.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6493.9
Applied rewrites93.9%
Final simplification95.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (fma t z (- x)))
(t_3 (/ (+ (/ y t) x) (- x -1.0))))
(if (<= t_1 -2e+29)
(/ (* (/ z t_2) y) (- x -1.0))
(if (<= t_1 2e-21)
t_3
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (- x -1.0))
(if (<= t_1 5e+259) (/ (* z y) (* (- -1.0 x) (- x (* t z)))) t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = fma(t, z, -x);
double t_3 = ((y / t) + x) / (x - -1.0);
double tmp;
if (t_1 <= -2e+29) {
tmp = ((z / t_2) * y) / (x - -1.0);
} else if (t_1 <= 2e-21) {
tmp = t_3;
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (x - -1.0);
} else if (t_1 <= 5e+259) {
tmp = (z * y) / ((-1.0 - x) * (x - (t * z)));
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= -2e+29) tmp = Float64(Float64(Float64(z / t_2) * y) / Float64(x - -1.0)); elseif (t_1 <= 2e-21) tmp = t_3; elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x - -1.0)); elseif (t_1 <= 5e+259) tmp = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+29], N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-21], t$95$3, If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+259], N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{\frac{y}{t} + x}{x - -1}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+29}:\\
\;\;\;\;\frac{\frac{z}{t\_2} \cdot y}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-21}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999983e29Initial program 77.7%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6494.3
Applied rewrites94.3%
if -1.99999999999999983e29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999982e-21 or 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.1%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
if 1.99999999999999982e-21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Applied rewrites98.4%
Final simplification95.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (fma t z (- x)))
(t_3 (/ (+ (/ y t) x) (- x -1.0))))
(if (<= t_1 -2e+29)
(* (/ z (- x -1.0)) (/ y t_2))
(if (<= t_1 2e-21)
t_3
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (- x -1.0))
(if (<= t_1 5e+259) (/ (* z y) (* (- -1.0 x) (- x (* t z)))) t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = fma(t, z, -x);
double t_3 = ((y / t) + x) / (x - -1.0);
double tmp;
if (t_1 <= -2e+29) {
tmp = (z / (x - -1.0)) * (y / t_2);
} else if (t_1 <= 2e-21) {
tmp = t_3;
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (x - -1.0);
} else if (t_1 <= 5e+259) {
tmp = (z * y) / ((-1.0 - x) * (x - (t * z)));
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= -2e+29) tmp = Float64(Float64(z / Float64(x - -1.0)) * Float64(y / t_2)); elseif (t_1 <= 2e-21) tmp = t_3; elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x - -1.0)); elseif (t_1 <= 5e+259) tmp = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+29], N[(N[(z / N[(x - -1.0), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-21], t$95$3, If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+259], N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{\frac{y}{t} + x}{x - -1}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+29}:\\
\;\;\;\;\frac{z}{x - -1} \cdot \frac{y}{t\_2}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-21}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999983e29Initial program 77.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6488.9
Applied rewrites88.9%
if -1.99999999999999983e29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999982e-21 or 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.1%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
if 1.99999999999999982e-21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Applied rewrites98.4%
Final simplification94.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_2 2e-21)
t_1
(if (<= t_2 2.0)
(/ (- x (/ x (fma t z (- x)))) (- x -1.0))
(if (<= t_2 5e+259) (/ (* z y) (* (- -1.0 x) (- x (* t z)))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= 2e-21) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x - -1.0);
} else if (t_2 <= 5e+259) {
tmp = (z * y) / ((-1.0 - x) * (x - (t * z)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= 2e-21) tmp = t_1; elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x - -1.0)); elseif (t_2 <= 5e+259) tmp = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 2e-21], t$95$1, If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+259], N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_2 \leq 2 \cdot 10^{-21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x - -1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999982e-21 or 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 79.3%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6482.6
Applied rewrites82.6%
if 1.99999999999999982e-21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Applied rewrites98.4%
Final simplification92.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_2 0.99999996)
t_1
(if (<= t_2 2.0)
1.0
(if (<= t_2 5e+259) (/ (* z y) (* (- -1.0 x) (- x (* t z)))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= 0.99999996) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+259) {
tmp = (z * y) / ((-1.0 - x) * (x - (t * z)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((y / t) + x) / (x - (-1.0d0))
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_2 <= 0.99999996d0) then
tmp = t_1
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else if (t_2 <= 5d+259) then
tmp = (z * y) / (((-1.0d0) - x) * (x - (t * z)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= 0.99999996) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+259) {
tmp = (z * y) / ((-1.0 - x) * (x - (t * z)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) + x) / (x - -1.0) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_2 <= 0.99999996: tmp = t_1 elif t_2 <= 2.0: tmp = 1.0 elif t_2 <= 5e+259: tmp = (z * y) / ((-1.0 - x) * (x - (t * z))) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= 0.99999996) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+259) tmp = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) + x) / (x - -1.0); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_2 <= 0.99999996) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+259) tmp = (z * y) / ((-1.0 - x) * (x - (t * z))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.99999996], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+259], N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_2 \leq 0.99999996:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999996000000002 or 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 79.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6482.2
Applied rewrites82.2%
if 0.99999996000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.9%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Applied rewrites98.4%
Final simplification92.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
(t_2 (- (* t z) x))
(t_3 (/ (- x (/ (- x (* z y)) t_2)) (- x -1.0))))
(if (<= t_3 0.99999996)
t_1
(if (<= t_3 2.0) 1.0 (if (<= t_3 5e+259) (/ (* z y) (* 1.0 t_2)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (t * z) - x;
double t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0);
double tmp;
if (t_3 <= 0.99999996) {
tmp = t_1;
} else if (t_3 <= 2.0) {
tmp = 1.0;
} else if (t_3 <= 5e+259) {
tmp = (z * y) / (1.0 * t_2);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = ((y / t) + x) / (x - (-1.0d0))
t_2 = (t * z) - x
t_3 = (x - ((x - (z * y)) / t_2)) / (x - (-1.0d0))
if (t_3 <= 0.99999996d0) then
tmp = t_1
else if (t_3 <= 2.0d0) then
tmp = 1.0d0
else if (t_3 <= 5d+259) then
tmp = (z * y) / (1.0d0 * t_2)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (t * z) - x;
double t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0);
double tmp;
if (t_3 <= 0.99999996) {
tmp = t_1;
} else if (t_3 <= 2.0) {
tmp = 1.0;
} else if (t_3 <= 5e+259) {
tmp = (z * y) / (1.0 * t_2);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) + x) / (x - -1.0) t_2 = (t * z) - x t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0) tmp = 0 if t_3 <= 0.99999996: tmp = t_1 elif t_3 <= 2.0: tmp = 1.0 elif t_3 <= 5e+259: tmp = (z * y) / (1.0 * t_2) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)) t_2 = Float64(Float64(t * z) - x) t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_2)) / Float64(x - -1.0)) tmp = 0.0 if (t_3 <= 0.99999996) tmp = t_1; elseif (t_3 <= 2.0) tmp = 1.0; elseif (t_3 <= 5e+259) tmp = Float64(Float64(z * y) / Float64(1.0 * t_2)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) + x) / (x - -1.0); t_2 = (t * z) - x; t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0); tmp = 0.0; if (t_3 <= 0.99999996) tmp = t_1; elseif (t_3 <= 2.0) tmp = 1.0; elseif (t_3 <= 5e+259) tmp = (z * y) / (1.0 * t_2); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.99999996], t$95$1, If[LessEqual[t$95$3, 2.0], 1.0, If[LessEqual[t$95$3, 5e+259], N[(N[(z * y), $MachinePrecision] / N[(1.0 * t$95$2), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
t_2 := t \cdot z - x\\
t_3 := \frac{x - \frac{x - z \cdot y}{t\_2}}{x - -1}\\
\mathbf{if}\;t\_3 \leq 0.99999996:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;\frac{z \cdot y}{1 \cdot t\_2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999996000000002 or 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 79.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6482.2
Applied rewrites82.2%
if 0.99999996000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.9%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Applied rewrites98.4%
Taylor expanded in x around 0
Applied rewrites83.0%
Final simplification90.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (* (- x -1.0) t)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_2 -200000.0)
t_1
(if (<= t_2 0.99999996) (/ x (- x -1.0)) (if (<= t_2 2.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / ((x - -1.0) * t);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= -200000.0) {
tmp = t_1;
} else if (t_2 <= 0.99999996) {
tmp = x / (x - -1.0);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y / ((x - (-1.0d0)) * t)
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_2 <= (-200000.0d0)) then
tmp = t_1
else if (t_2 <= 0.99999996d0) then
tmp = x / (x - (-1.0d0))
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y / ((x - -1.0) * t);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= -200000.0) {
tmp = t_1;
} else if (t_2 <= 0.99999996) {
tmp = x / (x - -1.0);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y / ((x - -1.0) * t) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_2 <= -200000.0: tmp = t_1 elif t_2 <= 0.99999996: tmp = x / (x - -1.0) elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y / Float64(Float64(x - -1.0) * t)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= -200000.0) tmp = t_1; elseif (t_2 <= 0.99999996) tmp = Float64(x / Float64(x - -1.0)); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y / ((x - -1.0) * t); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_2 <= -200000.0) tmp = t_1; elseif (t_2 <= 0.99999996) tmp = x / (x - -1.0); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(N[(x - -1.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -200000.0], t$95$1, If[LessEqual[t$95$2, 0.99999996], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\left(x - -1\right) \cdot t}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_2 \leq -200000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.99999996:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e5 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6475.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6475.8
Applied rewrites75.8%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6475.2
Applied rewrites75.2%
Taylor expanded in z around inf
Applied rewrites66.5%
if -2e5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999996000000002Initial program 95.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6453.1
Applied rewrites53.1%
if 0.99999996000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.9%
Final simplification80.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 -200000.0)
(/ y t)
(if (<= t_1 0.99999996) (/ x (- x -1.0)) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -200000.0) {
tmp = y / t;
} else if (t_1 <= 0.99999996) {
tmp = x / (x - -1.0);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_1 <= (-200000.0d0)) then
tmp = y / t
else if (t_1 <= 0.99999996d0) then
tmp = x / (x - (-1.0d0))
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -200000.0) {
tmp = y / t;
} else if (t_1 <= 0.99999996) {
tmp = x / (x - -1.0);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_1 <= -200000.0: tmp = y / t elif t_1 <= 0.99999996: tmp = x / (x - -1.0) elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= -200000.0) tmp = Float64(y / t); elseif (t_1 <= 0.99999996) tmp = Float64(x / Float64(x - -1.0)); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_1 <= -200000.0) tmp = y / t; elseif (t_1 <= 0.99999996) tmp = x / (x - -1.0); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -200000.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.99999996], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -200000:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 0.99999996:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e5 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.9%
Taylor expanded in x around 0
lower-/.f6461.1
Applied rewrites61.1%
if -2e5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999996000000002Initial program 95.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6453.1
Applied rewrites53.1%
if 0.99999996000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.9%
Final simplification78.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 -200000.0)
(/ y t)
(if (<= t_1 4e-20) (* (- 1.0 x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -200000.0) {
tmp = y / t;
} else if (t_1 <= 4e-20) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_1 <= (-200000.0d0)) then
tmp = y / t
else if (t_1 <= 4d-20) then
tmp = (1.0d0 - x) * x
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -200000.0) {
tmp = y / t;
} else if (t_1 <= 4e-20) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_1 <= -200000.0: tmp = y / t elif t_1 <= 4e-20: tmp = (1.0 - x) * x elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= -200000.0) tmp = Float64(y / t); elseif (t_1 <= 4e-20) tmp = Float64(Float64(1.0 - x) * x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_1 <= -200000.0) tmp = y / t; elseif (t_1 <= 4e-20) tmp = (1.0 - x) * x; elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -200000.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 4e-20], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -200000:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-20}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e5 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.9%
Taylor expanded in x around 0
lower-/.f6461.1
Applied rewrites61.1%
if -2e5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.99999999999999978e-20Initial program 95.7%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6453.2
Applied rewrites53.2%
Taylor expanded in x around 0
Applied rewrites53.2%
if 3.99999999999999978e-20 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.0%
Final simplification78.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 (- INFINITY))
(* (/ z (- x -1.0)) (/ y (fma t z (- x))))
(if (<= t_1 5e+259)
t_1
(- (- (/ y (fma t x t)) (/ x (- -1.0 x))) (/ x (* (fma t x t) z)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (z / (x - -1.0)) * (y / fma(t, z, -x));
} else if (t_1 <= 5e+259) {
tmp = t_1;
} else {
tmp = ((y / fma(t, x, t)) - (x / (-1.0 - x))) - (x / (fma(t, x, t) * z));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(z / Float64(x - -1.0)) * Float64(y / fma(t, z, Float64(-x)))); elseif (t_1 <= 5e+259) tmp = t_1; else tmp = Float64(Float64(Float64(y / fma(t, x, t)) - Float64(x / Float64(-1.0 - x))) - Float64(x / Float64(fma(t, x, t) * z))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(z / N[(x - -1.0), $MachinePrecision]), $MachinePrecision] * N[(y / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+259], t$95$1, N[(N[(N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision] - N[(x / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * x + t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{x - -1} \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} - \frac{x}{-1 - x}\right) - \frac{x}{\mathsf{fma}\left(t, x, t\right) \cdot z}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 59.6%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6494.8
Applied rewrites94.8%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.0%
if 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 33.1%
Taylor expanded in t around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6494.1
Applied rewrites94.1%
Final simplification98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 (- INFINITY))
(* (/ z (- x -1.0)) (/ y (fma t z (- x))))
(if (<= t_1 5e+259) t_1 (/ 1.0 (/ (- x -1.0) (+ (/ y t) x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (z / (x - -1.0)) * (y / fma(t, z, -x));
} else if (t_1 <= 5e+259) {
tmp = t_1;
} else {
tmp = 1.0 / ((x - -1.0) / ((y / t) + x));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(z / Float64(x - -1.0)) * Float64(y / fma(t, z, Float64(-x)))); elseif (t_1 <= 5e+259) tmp = t_1; else tmp = Float64(1.0 / Float64(Float64(x - -1.0) / Float64(Float64(y / t) + x))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(z / N[(x - -1.0), $MachinePrecision]), $MachinePrecision] * N[(y / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+259], t$95$1, N[(1.0 / N[(N[(x - -1.0), $MachinePrecision] / N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{x - -1} \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+259}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x - -1}{\frac{y}{t} + x}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 59.6%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6494.8
Applied rewrites94.8%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000033e259Initial program 99.0%
if 5.00000000000000033e259 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 33.1%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6433.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6433.1
Applied rewrites33.1%
Taylor expanded in x around 0
lower-/.f6493.8
Applied rewrites93.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6493.9
lift-+.f64N/A
+-commutativeN/A
lift-+.f6493.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6493.9
Applied rewrites93.9%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_2 0.99999996) t_1 (if (<= t_2 2.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= 0.99999996) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((y / t) + x) / (x - (-1.0d0))
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_2 <= 0.99999996d0) then
tmp = t_1
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= 0.99999996) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) + x) / (x - -1.0) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_2 <= 0.99999996: tmp = t_1 elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= 0.99999996) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) + x) / (x - -1.0); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_2 <= 0.99999996) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.99999996], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_2 \leq 0.99999996:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999996000000002 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 83.6%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6476.2
Applied rewrites76.2%
if 0.99999996000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.9%
Final simplification87.7%
(FPCore (x y z t) :precision binary64 (if (<= (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)) 4e-20) (* (- 1.0 x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 4e-20) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))) <= 4d-20) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 4e-20) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 4e-20: tmp = (1.0 - x) * x else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) <= 4e-20) tmp = Float64(Float64(1.0 - x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 4e-20) tmp = (1.0 - x) * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], 4e-20], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 4 \cdot 10^{-20}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.99999999999999978e-20Initial program 88.3%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
Applied rewrites31.0%
if 3.99999999999999978e-20 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 93.7%
Taylor expanded in x around inf
Applied rewrites78.9%
Final simplification63.2%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 91.9%
Taylor expanded in x around inf
Applied rewrites54.2%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024297
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))