
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ 4.0 y) (- (fma 0.25 y x) z) 1.0))
double code(double x, double y, double z) {
return fma((4.0 / y), (fma(0.25, y, x) - z), 1.0);
}
function code(x, y, z) return fma(Float64(4.0 / y), Float64(fma(0.25, y, x) - z), 1.0) end
code[x_, y_, z_] := N[(N[(4.0 / y), $MachinePrecision] * N[(N[(0.25 * y + x), $MachinePrecision] - z), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{4}{y}, \mathsf{fma}\left(0.25, y, x\right) - z, 1\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
div-invN/A
metadata-evalN/A
lift-*.f64N/A
associate-/r/N/A
lift-*.f64N/A
metadata-evalN/A
div-invN/A
clear-numN/A
lower-fma.f64N/A
Applied rewrites99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ x y) 4.0)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
(if (<= t_1 -2e+14)
t_0
(if (<= t_1 2.0) 2.0 (if (<= t_1 5e+276) (/ (* -4.0 z) y) t_0)))))
double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+14) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else if (t_1 <= 5e+276) {
tmp = (-4.0 * z) / y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x / y) * 4.0d0
t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
if (t_1 <= (-2d+14)) then
tmp = t_0
else if (t_1 <= 2.0d0) then
tmp = 2.0d0
else if (t_1 <= 5d+276) then
tmp = ((-4.0d0) * z) / y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+14) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else if (t_1 <= 5e+276) {
tmp = (-4.0 * z) / y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x / y) * 4.0 t_1 = ((((0.25 * y) + x) - z) * 4.0) / y tmp = 0 if t_1 <= -2e+14: tmp = t_0 elif t_1 <= 2.0: tmp = 2.0 elif t_1 <= 5e+276: tmp = (-4.0 * z) / y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x / y) * 4.0) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -2e+14) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; elseif (t_1 <= 5e+276) tmp = Float64(Float64(-4.0 * z) / y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x / y) * 4.0; t_1 = ((((0.25 * y) + x) - z) * 4.0) / y; tmp = 0.0; if (t_1 <= -2e+14) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; elseif (t_1 <= 5e+276) tmp = (-4.0 * z) / y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+14], t$95$0, If[LessEqual[t$95$1, 2.0], 2.0, If[LessEqual[t$95$1, 5e+276], N[(N[(-4.0 * z), $MachinePrecision] / y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 4\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+276}:\\
\;\;\;\;\frac{-4 \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -2e14 or 5.00000000000000001e276 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6461.3
Applied rewrites61.3%
if -2e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites98.5%
if 2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 5.00000000000000001e276Initial program 99.9%
Taylor expanded in z around inf
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6453.5
Applied rewrites53.5%
Applied rewrites53.7%
Final simplification70.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ x y) 4.0)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
(if (<= t_1 -2e+14)
t_0
(if (<= t_1 2.0) 2.0 (if (<= t_1 5e+276) (* (/ -4.0 y) z) t_0)))))
double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+14) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else if (t_1 <= 5e+276) {
tmp = (-4.0 / y) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x / y) * 4.0d0
t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
if (t_1 <= (-2d+14)) then
tmp = t_0
else if (t_1 <= 2.0d0) then
tmp = 2.0d0
else if (t_1 <= 5d+276) then
tmp = ((-4.0d0) / y) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+14) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else if (t_1 <= 5e+276) {
tmp = (-4.0 / y) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x / y) * 4.0 t_1 = ((((0.25 * y) + x) - z) * 4.0) / y tmp = 0 if t_1 <= -2e+14: tmp = t_0 elif t_1 <= 2.0: tmp = 2.0 elif t_1 <= 5e+276: tmp = (-4.0 / y) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x / y) * 4.0) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -2e+14) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; elseif (t_1 <= 5e+276) tmp = Float64(Float64(-4.0 / y) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x / y) * 4.0; t_1 = ((((0.25 * y) + x) - z) * 4.0) / y; tmp = 0.0; if (t_1 <= -2e+14) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; elseif (t_1 <= 5e+276) tmp = (-4.0 / y) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+14], t$95$0, If[LessEqual[t$95$1, 2.0], 2.0, If[LessEqual[t$95$1, 5e+276], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 4\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+276}:\\
\;\;\;\;\frac{-4}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -2e14 or 5.00000000000000001e276 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6461.3
Applied rewrites61.3%
if -2e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites98.5%
if 2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 5.00000000000000001e276Initial program 99.9%
Taylor expanded in z around inf
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6453.5
Applied rewrites53.5%
Final simplification70.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (- x z) y) 4.0)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
(if (<= t_1 -2e+14)
t_0
(if (<= t_1 200000000000.0) (fma (/ 4.0 y) x 2.0) t_0))))
double code(double x, double y, double z) {
double t_0 = ((x - z) / y) * 4.0;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+14) {
tmp = t_0;
} else if (t_1 <= 200000000000.0) {
tmp = fma((4.0 / y), x, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(x - z) / y) * 4.0) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -2e+14) tmp = t_0; elseif (t_1 <= 200000000000.0) tmp = fma(Float64(4.0 / y), x, 2.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+14], t$95$0, If[LessEqual[t$95$1, 200000000000.0], N[(N[(4.0 / y), $MachinePrecision] * x + 2.0), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - z}{y} \cdot 4\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 200000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -2e14 or 2e11 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.9
Applied rewrites99.9%
if -2e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2e11Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
distribute-lft-inN/A
associate-*l*N/A
associate-*l/N/A
*-lft-identityN/A
associate-*r/N/A
metadata-evalN/A
/-rgt-identityN/A
times-fracN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
*-rgt-identityN/A
*-inversesN/A
Applied rewrites96.8%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ -4.0 y) z)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y))) (if (<= t_1 -2e+14) t_0 (if (<= t_1 2.0) 2.0 t_0))))
double code(double x, double y, double z) {
double t_0 = (-4.0 / y) * z;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+14) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-4.0d0) / y) * z
t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
if (t_1 <= (-2d+14)) then
tmp = t_0
else if (t_1 <= 2.0d0) then
tmp = 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-4.0 / y) * z;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+14) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-4.0 / y) * z t_1 = ((((0.25 * y) + x) - z) * 4.0) / y tmp = 0 if t_1 <= -2e+14: tmp = t_0 elif t_1 <= 2.0: tmp = 2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-4.0 / y) * z) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -2e+14) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-4.0 / y) * z; t_1 = ((((0.25 * y) + x) - z) * 4.0) / y; tmp = 0.0; if (t_1 <= -2e+14) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+14], t$95$0, If[LessEqual[t$95$1, 2.0], 2.0, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-4}{y} \cdot z\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -2e14 or 2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.5%
Taylor expanded in z around inf
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6449.1
Applied rewrites49.1%
if -2e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites98.5%
Final simplification63.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ 4.0 y) x 2.0))) (if (<= x -1.5e+114) t_0 (if (<= x 2e+65) (fma -4.0 (/ z y) 2.0) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((4.0 / y), x, 2.0);
double tmp;
if (x <= -1.5e+114) {
tmp = t_0;
} else if (x <= 2e+65) {
tmp = fma(-4.0, (z / y), 2.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(4.0 / y), x, 2.0) tmp = 0.0 if (x <= -1.5e+114) tmp = t_0; elseif (x <= 2e+65) tmp = fma(-4.0, Float64(z / y), 2.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 / y), $MachinePrecision] * x + 2.0), $MachinePrecision]}, If[LessEqual[x, -1.5e+114], t$95$0, If[LessEqual[x, 2e+65], N[(-4.0 * N[(z / y), $MachinePrecision] + 2.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{4}{y}, x, 2\right)\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{+114}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+65}:\\
\;\;\;\;\mathsf{fma}\left(-4, \frac{z}{y}, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.5e114 or 2e65 < x Initial program 99.0%
Taylor expanded in z around 0
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
distribute-lft-inN/A
associate-*l*N/A
associate-*l/N/A
*-lft-identityN/A
associate-*r/N/A
metadata-evalN/A
/-rgt-identityN/A
times-fracN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
*-rgt-identityN/A
*-inversesN/A
Applied rewrites89.9%
if -1.5e114 < x < 2e65Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
*-inversesN/A
distribute-rgt-neg-outN/A
associate-/l*N/A
*-commutativeN/A
*-rgt-identityN/A
associate-*r/N/A
associate-*r*N/A
+-commutativeN/A
associate-+l+N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
Applied rewrites87.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ x y) 4.0))) (if (<= x -1.9e+115) t_0 (if (<= x 6.2e+131) (fma -4.0 (/ z y) 2.0) t_0))))
double code(double x, double y, double z) {
double t_0 = (x / y) * 4.0;
double tmp;
if (x <= -1.9e+115) {
tmp = t_0;
} else if (x <= 6.2e+131) {
tmp = fma(-4.0, (z / y), 2.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x / y) * 4.0) tmp = 0.0 if (x <= -1.9e+115) tmp = t_0; elseif (x <= 6.2e+131) tmp = fma(-4.0, Float64(z / y), 2.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, If[LessEqual[x, -1.9e+115], t$95$0, If[LessEqual[x, 6.2e+131], N[(-4.0 * N[(z / y), $MachinePrecision] + 2.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 4\\
\mathbf{if}\;x \leq -1.9 \cdot 10^{+115}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 6.2 \cdot 10^{+131}:\\
\;\;\;\;\mathsf{fma}\left(-4, \frac{z}{y}, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.9e115 or 6.20000000000000032e131 < x Initial program 98.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6481.4
Applied rewrites81.4%
if -1.9e115 < x < 6.20000000000000032e131Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
*-inversesN/A
distribute-rgt-neg-outN/A
associate-/l*N/A
*-commutativeN/A
*-rgt-identityN/A
associate-*r/N/A
associate-*r*N/A
+-commutativeN/A
associate-+l+N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
Applied rewrites84.9%
(FPCore (x y z) :precision binary64 2.0)
double code(double x, double y, double z) {
return 2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0
end function
public static double code(double x, double y, double z) {
return 2.0;
}
def code(x, y, z): return 2.0
function code(x, y, z) return 2.0 end
function tmp = code(x, y, z) tmp = 2.0; end
code[x_, y_, z_] := 2.0
\begin{array}{l}
\\
2
\end{array}
Initial program 99.6%
Taylor expanded in y around inf
Applied rewrites31.5%
herbie shell --seed 2024296
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))