Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.2% → 99.2%
Time: 7.1s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 99.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- t y) (- z y)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((t - y) * (z - y)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((t - y) * (z - y)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((t - y) * (z - y)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((t - y) * (z - y)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(t - y) * Float64(z - y))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((t - y) * (z - y)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}
\end{array}
Derivation
  1. Initial program 99.9%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Final simplification99.9%

    \[\leadsto 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \]
  4. Add Preprocessing

Alternative 2: 97.4% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+23}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ x (* (- t y) (- y z)))))
   (if (<= t_1 -1e+23) t_2 (if (<= t_1 0.0002) 1.0 t_2))))
double code(double x, double y, double z, double t) {
	double t_1 = x / ((t - y) * (z - y));
	double t_2 = x / ((t - y) * (y - z));
	double tmp;
	if (t_1 <= -1e+23) {
		tmp = t_2;
	} else if (t_1 <= 0.0002) {
		tmp = 1.0;
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = x / ((t - y) * (z - y))
    t_2 = x / ((t - y) * (y - z))
    if (t_1 <= (-1d+23)) then
        tmp = t_2
    else if (t_1 <= 0.0002d0) then
        tmp = 1.0d0
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = x / ((t - y) * (z - y));
	double t_2 = x / ((t - y) * (y - z));
	double tmp;
	if (t_1 <= -1e+23) {
		tmp = t_2;
	} else if (t_1 <= 0.0002) {
		tmp = 1.0;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = x / ((t - y) * (z - y))
	t_2 = x / ((t - y) * (y - z))
	tmp = 0
	if t_1 <= -1e+23:
		tmp = t_2
	elif t_1 <= 0.0002:
		tmp = 1.0
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t)
	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
	t_2 = Float64(x / Float64(Float64(t - y) * Float64(y - z)))
	tmp = 0.0
	if (t_1 <= -1e+23)
		tmp = t_2;
	elseif (t_1 <= 0.0002)
		tmp = 1.0;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = x / ((t - y) * (z - y));
	t_2 = x / ((t - y) * (y - z));
	tmp = 0.0;
	if (t_1 <= -1e+23)
		tmp = t_2;
	elseif (t_1 <= 0.0002)
		tmp = 1.0;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+23], t$95$2, If[LessEqual[t$95$1, 0.0002], 1.0, t$95$2]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
t_2 := \frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+23}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 0.0002:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -9.9999999999999992e22 or 2.0000000000000001e-4 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

    1. Initial program 99.4%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(\frac{1}{x} - \frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
    4. Step-by-step derivation
      1. sub-negN/A

        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right)\right)} \]
      2. distribute-rgt-inN/A

        \[\leadsto \color{blue}{\frac{1}{x} \cdot x + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
      3. lft-mult-inverseN/A

        \[\leadsto \color{blue}{1} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x \]
      4. lower-+.f64N/A

        \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
      5. lower-*.f64N/A

        \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
    5. Applied rewrites97.4%

      \[\leadsto \color{blue}{1 + \frac{\frac{1}{y - t}}{z - y} \cdot x} \]
    6. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
    7. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
      2. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
      3. mul-1-negN/A

        \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
      4. lower-neg.f64N/A

        \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
      6. lower--.f64N/A

        \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
      7. lower--.f6496.3

        \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
    8. Applied rewrites96.3%

      \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]

    if -9.9999999999999992e22 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2.0000000000000001e-4

    1. Initial program 100.0%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{1} \]
    4. Step-by-step derivation
      1. Applied rewrites99.1%

        \[\leadsto \color{blue}{1} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification98.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -1 \cdot 10^{+23}:\\ \;\;\;\;\frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\ \end{array} \]
    7. Add Preprocessing

    Alternative 3: 89.1% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{x}{t \cdot \left(y - z\right)}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ x (* t (- y z)))))
       (if (<= t_1 -5e+31) t_2 (if (<= t_1 0.0002) 1.0 t_2))))
    double code(double x, double y, double z, double t) {
    	double t_1 = x / ((t - y) * (z - y));
    	double t_2 = x / (t * (y - z));
    	double tmp;
    	if (t_1 <= -5e+31) {
    		tmp = t_2;
    	} else if (t_1 <= 0.0002) {
    		tmp = 1.0;
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: tmp
        t_1 = x / ((t - y) * (z - y))
        t_2 = x / (t * (y - z))
        if (t_1 <= (-5d+31)) then
            tmp = t_2
        else if (t_1 <= 0.0002d0) then
            tmp = 1.0d0
        else
            tmp = t_2
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = x / ((t - y) * (z - y));
    	double t_2 = x / (t * (y - z));
    	double tmp;
    	if (t_1 <= -5e+31) {
    		tmp = t_2;
    	} else if (t_1 <= 0.0002) {
    		tmp = 1.0;
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = x / ((t - y) * (z - y))
    	t_2 = x / (t * (y - z))
    	tmp = 0
    	if t_1 <= -5e+31:
    		tmp = t_2
    	elif t_1 <= 0.0002:
    		tmp = 1.0
    	else:
    		tmp = t_2
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
    	t_2 = Float64(x / Float64(t * Float64(y - z)))
    	tmp = 0.0
    	if (t_1 <= -5e+31)
    		tmp = t_2;
    	elseif (t_1 <= 0.0002)
    		tmp = 1.0;
    	else
    		tmp = t_2;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = x / ((t - y) * (z - y));
    	t_2 = x / (t * (y - z));
    	tmp = 0.0;
    	if (t_1 <= -5e+31)
    		tmp = t_2;
    	elseif (t_1 <= 0.0002)
    		tmp = 1.0;
    	else
    		tmp = t_2;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+31], t$95$2, If[LessEqual[t$95$1, 0.0002], 1.0, t$95$2]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
    t_2 := \frac{x}{t \cdot \left(y - z\right)}\\
    \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_1 \leq 0.0002:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5.00000000000000027e31 or 2.0000000000000001e-4 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

      1. Initial program 99.4%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{x \cdot \left(\frac{1}{x} - \frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
      4. Step-by-step derivation
        1. sub-negN/A

          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right)\right)} \]
        2. distribute-rgt-inN/A

          \[\leadsto \color{blue}{\frac{1}{x} \cdot x + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
        3. lft-mult-inverseN/A

          \[\leadsto \color{blue}{1} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x \]
        4. lower-+.f64N/A

          \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
        5. lower-*.f64N/A

          \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
      5. Applied rewrites97.4%

        \[\leadsto \color{blue}{1 + \frac{\frac{1}{y - t}}{z - y} \cdot x} \]
      6. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
      7. Step-by-step derivation
        1. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        2. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
        4. lower-neg.f64N/A

          \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
        5. lower-*.f64N/A

          \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        6. lower--.f64N/A

          \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
        7. lower--.f6496.2

          \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
      8. Applied rewrites96.2%

        \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
      9. Taylor expanded in t around inf

        \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
      10. Step-by-step derivation
        1. Applied rewrites74.2%

          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} \]

        if -5.00000000000000027e31 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2.0000000000000001e-4

        1. Initial program 100.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites98.7%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification94.4%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -5 \cdot 10^{+31}:\\ \;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 89.2% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{x}{\left(y - t\right) \cdot z}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ x (* (- y t) z))))
           (if (<= t_1 -5e+31) t_2 (if (<= t_1 0.0002) 1.0 t_2))))
        double code(double x, double y, double z, double t) {
        	double t_1 = x / ((t - y) * (z - y));
        	double t_2 = x / ((y - t) * z);
        	double tmp;
        	if (t_1 <= -5e+31) {
        		tmp = t_2;
        	} else if (t_1 <= 0.0002) {
        		tmp = 1.0;
        	} else {
        		tmp = t_2;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: t_2
            real(8) :: tmp
            t_1 = x / ((t - y) * (z - y))
            t_2 = x / ((y - t) * z)
            if (t_1 <= (-5d+31)) then
                tmp = t_2
            else if (t_1 <= 0.0002d0) then
                tmp = 1.0d0
            else
                tmp = t_2
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = x / ((t - y) * (z - y));
        	double t_2 = x / ((y - t) * z);
        	double tmp;
        	if (t_1 <= -5e+31) {
        		tmp = t_2;
        	} else if (t_1 <= 0.0002) {
        		tmp = 1.0;
        	} else {
        		tmp = t_2;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = x / ((t - y) * (z - y))
        	t_2 = x / ((y - t) * z)
        	tmp = 0
        	if t_1 <= -5e+31:
        		tmp = t_2
        	elif t_1 <= 0.0002:
        		tmp = 1.0
        	else:
        		tmp = t_2
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
        	t_2 = Float64(x / Float64(Float64(y - t) * z))
        	tmp = 0.0
        	if (t_1 <= -5e+31)
        		tmp = t_2;
        	elseif (t_1 <= 0.0002)
        		tmp = 1.0;
        	else
        		tmp = t_2;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = x / ((t - y) * (z - y));
        	t_2 = x / ((y - t) * z);
        	tmp = 0.0;
        	if (t_1 <= -5e+31)
        		tmp = t_2;
        	elseif (t_1 <= 0.0002)
        		tmp = 1.0;
        	else
        		tmp = t_2;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+31], t$95$2, If[LessEqual[t$95$1, 0.0002], 1.0, t$95$2]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
        t_2 := \frac{x}{\left(y - t\right) \cdot z}\\
        \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\
        \;\;\;\;t\_2\\
        
        \mathbf{elif}\;t\_1 \leq 0.0002:\\
        \;\;\;\;1\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_2\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5.00000000000000027e31 or 2.0000000000000001e-4 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

          1. Initial program 99.4%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{x \cdot \left(\frac{1}{x} - \frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
          4. Step-by-step derivation
            1. sub-negN/A

              \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right)\right)} \]
            2. distribute-rgt-inN/A

              \[\leadsto \color{blue}{\frac{1}{x} \cdot x + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
            3. lft-mult-inverseN/A

              \[\leadsto \color{blue}{1} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x \]
            4. lower-+.f64N/A

              \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
            5. lower-*.f64N/A

              \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
          5. Applied rewrites97.4%

            \[\leadsto \color{blue}{1 + \frac{\frac{1}{y - t}}{z - y} \cdot x} \]
          6. Taylor expanded in x around inf

            \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          7. Step-by-step derivation
            1. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
            2. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
            3. mul-1-negN/A

              \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
            4. lower-neg.f64N/A

              \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
            5. lower-*.f64N/A

              \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
            6. lower--.f64N/A

              \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
            7. lower--.f6496.2

              \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
          8. Applied rewrites96.2%

            \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          9. Taylor expanded in t around inf

            \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
          10. Step-by-step derivation
            1. Applied rewrites74.2%

              \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} \]
            2. Taylor expanded in z around inf

              \[\leadsto \frac{x}{\color{blue}{z \cdot \left(y - t\right)}} \]
            3. Step-by-step derivation
              1. Applied rewrites67.4%

                \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} \]

              if -5.00000000000000027e31 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2.0000000000000001e-4

              1. Initial program 100.0%

                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites98.7%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 2 regimes into one program.
              6. Final simplification93.2%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -5 \cdot 10^{+31}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z}\\ \end{array} \]
              7. Add Preprocessing

              Alternative 5: 85.4% accurate, 0.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{x}{\left(-z\right) \cdot t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ x (* (- z) t))))
                 (if (<= t_1 -5e+31) t_2 (if (<= t_1 0.0002) 1.0 t_2))))
              double code(double x, double y, double z, double t) {
              	double t_1 = x / ((t - y) * (z - y));
              	double t_2 = x / (-z * t);
              	double tmp;
              	if (t_1 <= -5e+31) {
              		tmp = t_2;
              	} else if (t_1 <= 0.0002) {
              		tmp = 1.0;
              	} else {
              		tmp = t_2;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: t_2
                  real(8) :: tmp
                  t_1 = x / ((t - y) * (z - y))
                  t_2 = x / (-z * t)
                  if (t_1 <= (-5d+31)) then
                      tmp = t_2
                  else if (t_1 <= 0.0002d0) then
                      tmp = 1.0d0
                  else
                      tmp = t_2
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = x / ((t - y) * (z - y));
              	double t_2 = x / (-z * t);
              	double tmp;
              	if (t_1 <= -5e+31) {
              		tmp = t_2;
              	} else if (t_1 <= 0.0002) {
              		tmp = 1.0;
              	} else {
              		tmp = t_2;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = x / ((t - y) * (z - y))
              	t_2 = x / (-z * t)
              	tmp = 0
              	if t_1 <= -5e+31:
              		tmp = t_2
              	elif t_1 <= 0.0002:
              		tmp = 1.0
              	else:
              		tmp = t_2
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
              	t_2 = Float64(x / Float64(Float64(-z) * t))
              	tmp = 0.0
              	if (t_1 <= -5e+31)
              		tmp = t_2;
              	elseif (t_1 <= 0.0002)
              		tmp = 1.0;
              	else
              		tmp = t_2;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = x / ((t - y) * (z - y));
              	t_2 = x / (-z * t);
              	tmp = 0.0;
              	if (t_1 <= -5e+31)
              		tmp = t_2;
              	elseif (t_1 <= 0.0002)
              		tmp = 1.0;
              	else
              		tmp = t_2;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[((-z) * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+31], t$95$2, If[LessEqual[t$95$1, 0.0002], 1.0, t$95$2]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
              t_2 := \frac{x}{\left(-z\right) \cdot t}\\
              \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\
              \;\;\;\;t\_2\\
              
              \mathbf{elif}\;t\_1 \leq 0.0002:\\
              \;\;\;\;1\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_2\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5.00000000000000027e31 or 2.0000000000000001e-4 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                1. Initial program 99.4%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x \cdot \left(\frac{1}{x} - \frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
                4. Step-by-step derivation
                  1. sub-negN/A

                    \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right)\right)} \]
                  2. distribute-rgt-inN/A

                    \[\leadsto \color{blue}{\frac{1}{x} \cdot x + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
                  3. lft-mult-inverseN/A

                    \[\leadsto \color{blue}{1} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x \]
                  4. lower-+.f64N/A

                    \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
                  5. lower-*.f64N/A

                    \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
                5. Applied rewrites97.4%

                  \[\leadsto \color{blue}{1 + \frac{\frac{1}{y - t}}{z - y} \cdot x} \]
                6. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                7. Step-by-step derivation
                  1. associate-*r/N/A

                    \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                  2. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                  3. mul-1-negN/A

                    \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                  4. lower-neg.f64N/A

                    \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                  5. lower-*.f64N/A

                    \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                  6. lower--.f64N/A

                    \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
                  7. lower--.f6496.2

                    \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
                8. Applied rewrites96.2%

                  \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                9. Taylor expanded in t around inf

                  \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
                10. Step-by-step derivation
                  1. Applied rewrites74.2%

                    \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} \]
                  2. Taylor expanded in y around 0

                    \[\leadsto \frac{x}{-1 \cdot \left(t \cdot \color{blue}{z}\right)} \]
                  3. Step-by-step derivation
                    1. Applied rewrites58.1%

                      \[\leadsto \frac{x}{\left(-z\right) \cdot t} \]

                    if -5.00000000000000027e31 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2.0000000000000001e-4

                    1. Initial program 100.0%

                      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites98.7%

                        \[\leadsto \color{blue}{1} \]
                    5. Recombined 2 regimes into one program.
                    6. Final simplification91.5%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -5 \cdot 10^{+31}:\\ \;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.0002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 6: 79.1% accurate, 0.5× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -100:\\ \;\;\;\;\frac{x}{t \cdot y}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (if (<= (- 1.0 (/ x (* (- t y) (- z y)))) -100.0) (/ x (* t y)) 1.0))
                    double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if ((1.0 - (x / ((t - y) * (z - y)))) <= -100.0) {
                    		tmp = x / (t * y);
                    	} else {
                    		tmp = 1.0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: tmp
                        if ((1.0d0 - (x / ((t - y) * (z - y)))) <= (-100.0d0)) then
                            tmp = x / (t * y)
                        else
                            tmp = 1.0d0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if ((1.0 - (x / ((t - y) * (z - y)))) <= -100.0) {
                    		tmp = x / (t * y);
                    	} else {
                    		tmp = 1.0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	tmp = 0
                    	if (1.0 - (x / ((t - y) * (z - y)))) <= -100.0:
                    		tmp = x / (t * y)
                    	else:
                    		tmp = 1.0
                    	return tmp
                    
                    function code(x, y, z, t)
                    	tmp = 0.0
                    	if (Float64(1.0 - Float64(x / Float64(Float64(t - y) * Float64(z - y)))) <= -100.0)
                    		tmp = Float64(x / Float64(t * y));
                    	else
                    		tmp = 1.0;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	tmp = 0.0;
                    	if ((1.0 - (x / ((t - y) * (z - y)))) <= -100.0)
                    		tmp = x / (t * y);
                    	else
                    		tmp = 1.0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := If[LessEqual[N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -100.0], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], 1.0]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -100:\\
                    \;\;\;\;\frac{x}{t \cdot y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -100

                      1. Initial program 99.6%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{x \cdot \left(\frac{1}{x} - \frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
                      4. Step-by-step derivation
                        1. sub-negN/A

                          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right)\right)} \]
                        2. distribute-rgt-inN/A

                          \[\leadsto \color{blue}{\frac{1}{x} \cdot x + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
                        3. lft-mult-inverseN/A

                          \[\leadsto \color{blue}{1} + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x \]
                        4. lower-+.f64N/A

                          \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
                        5. lower-*.f64N/A

                          \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{\left(y - t\right) \cdot \left(y - z\right)}\right)\right) \cdot x} \]
                      5. Applied rewrites99.4%

                        \[\leadsto \color{blue}{1 + \frac{\frac{1}{y - t}}{z - y} \cdot x} \]
                      6. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                      7. Step-by-step derivation
                        1. associate-*r/N/A

                          \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                        2. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                        3. mul-1-negN/A

                          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                        4. lower-neg.f64N/A

                          \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                        5. lower-*.f64N/A

                          \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                        6. lower--.f64N/A

                          \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
                        7. lower--.f6497.1

                          \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
                      8. Applied rewrites97.1%

                        \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                      9. Taylor expanded in t around inf

                        \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
                      10. Step-by-step derivation
                        1. Applied rewrites73.0%

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} \]
                        2. Taylor expanded in y around inf

                          \[\leadsto \frac{x}{t \cdot y} \]
                        3. Step-by-step derivation
                          1. Applied rewrites31.5%

                            \[\leadsto \frac{x}{t \cdot y} \]

                          if -100 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

                          1. Initial program 99.9%

                            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites92.0%

                              \[\leadsto \color{blue}{1} \]
                          5. Recombined 2 regimes into one program.
                          6. Final simplification85.2%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -100:\\ \;\;\;\;\frac{x}{t \cdot y}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 7: 88.5% accurate, 0.7× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.75 \cdot 10^{-73}:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 9.5 \cdot 10^{-11}:\\ \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (if (<= y -2.75e-73)
                             1.0
                             (if (<= y 9.5e-11)
                               (- 1.0 (/ x (* (- z y) t)))
                               (- 1.0 (/ x (* (- y z) y))))))
                          double code(double x, double y, double z, double t) {
                          	double tmp;
                          	if (y <= -2.75e-73) {
                          		tmp = 1.0;
                          	} else if (y <= 9.5e-11) {
                          		tmp = 1.0 - (x / ((z - y) * t));
                          	} else {
                          		tmp = 1.0 - (x / ((y - z) * y));
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y, z, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              real(8) :: tmp
                              if (y <= (-2.75d-73)) then
                                  tmp = 1.0d0
                              else if (y <= 9.5d-11) then
                                  tmp = 1.0d0 - (x / ((z - y) * t))
                              else
                                  tmp = 1.0d0 - (x / ((y - z) * y))
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y, double z, double t) {
                          	double tmp;
                          	if (y <= -2.75e-73) {
                          		tmp = 1.0;
                          	} else if (y <= 9.5e-11) {
                          		tmp = 1.0 - (x / ((z - y) * t));
                          	} else {
                          		tmp = 1.0 - (x / ((y - z) * y));
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z, t):
                          	tmp = 0
                          	if y <= -2.75e-73:
                          		tmp = 1.0
                          	elif y <= 9.5e-11:
                          		tmp = 1.0 - (x / ((z - y) * t))
                          	else:
                          		tmp = 1.0 - (x / ((y - z) * y))
                          	return tmp
                          
                          function code(x, y, z, t)
                          	tmp = 0.0
                          	if (y <= -2.75e-73)
                          		tmp = 1.0;
                          	elseif (y <= 9.5e-11)
                          		tmp = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t)));
                          	else
                          		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y)));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z, t)
                          	tmp = 0.0;
                          	if (y <= -2.75e-73)
                          		tmp = 1.0;
                          	elseif (y <= 9.5e-11)
                          		tmp = 1.0 - (x / ((z - y) * t));
                          	else
                          		tmp = 1.0 - (x / ((y - z) * y));
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_, t_] := If[LessEqual[y, -2.75e-73], 1.0, If[LessEqual[y, 9.5e-11], N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;y \leq -2.75 \cdot 10^{-73}:\\
                          \;\;\;\;1\\
                          
                          \mathbf{elif}\;y \leq 9.5 \cdot 10^{-11}:\\
                          \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 3 regimes
                          2. if y < -2.75000000000000003e-73

                            1. Initial program 100.0%

                              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites96.9%

                                \[\leadsto \color{blue}{1} \]

                              if -2.75000000000000003e-73 < y < 9.49999999999999951e-11

                              1. Initial program 99.8%

                                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around inf

                                \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(t \cdot \left(y - z\right)\right)}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - z\right) \cdot t\right)}} \]
                                2. associate-*r*N/A

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
                                3. lower-*.f64N/A

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
                                4. mul-1-negN/A

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)} \cdot t} \]
                                5. sub-negN/A

                                  \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right) \cdot t} \]
                                6. mul-1-negN/A

                                  \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right) \cdot t} \]
                                7. +-commutativeN/A

                                  \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right) \cdot t} \]
                                8. distribute-neg-inN/A

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot t} \]
                                9. unsub-negN/A

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)} \cdot t} \]
                                10. mul-1-negN/A

                                  \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right) \cdot t} \]
                                11. remove-double-negN/A

                                  \[\leadsto 1 - \frac{x}{\left(\color{blue}{z} - y\right) \cdot t} \]
                                12. lower--.f6492.2

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right)} \cdot t} \]
                              5. Applied rewrites92.2%

                                \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right) \cdot t}} \]

                              if 9.49999999999999951e-11 < y

                              1. Initial program 100.0%

                                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around 0

                                \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - z\right)}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
                                2. lower-*.f64N/A

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
                                3. lower--.f6496.1

                                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right)} \cdot y} \]
                              5. Applied rewrites96.1%

                                \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
                            5. Recombined 3 regimes into one program.
                            6. Add Preprocessing

                            Alternative 8: 75.5% accurate, 26.0× speedup?

                            \[\begin{array}{l} \\ 1 \end{array} \]
                            (FPCore (x y z t) :precision binary64 1.0)
                            double code(double x, double y, double z, double t) {
                            	return 1.0;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                code = 1.0d0
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	return 1.0;
                            }
                            
                            def code(x, y, z, t):
                            	return 1.0
                            
                            function code(x, y, z, t)
                            	return 1.0
                            end
                            
                            function tmp = code(x, y, z, t)
                            	tmp = 1.0;
                            end
                            
                            code[x_, y_, z_, t_] := 1.0
                            
                            \begin{array}{l}
                            
                            \\
                            1
                            \end{array}
                            
                            Derivation
                            1. Initial program 99.9%

                              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites81.7%

                                \[\leadsto \color{blue}{1} \]
                              2. Add Preprocessing

                              Reproduce

                              ?
                              herbie shell --seed 2024296 
                              (FPCore (x y z t)
                                :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
                                :precision binary64
                                (- 1.0 (/ x (* (- y z) (- y t)))))