
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z))))) (if (<= t_0 -5e-285) t_0 (if (<= t_0 0.0) (- (* (/ (- x) y) z) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-285) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = ((-x / y) * z) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
if (t_0 <= (-5d-285)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = ((-x / y) * z) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-285) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = ((-x / y) * z) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) tmp = 0 if t_0 <= -5e-285: tmp = t_0 elif t_0 <= 0.0: tmp = ((-x / y) * z) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -5e-285) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(Float64(Float64(-x) / y) * z) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -5e-285) tmp = t_0; elseif (t_0 <= 0.0) tmp = ((-x / y) * z) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-285], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(N[((-x) / y), $MachinePrecision] * z), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-285}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{-x}{y} \cdot z - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -5.00000000000000018e-285 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -5.00000000000000018e-285 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 11.3%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Applied rewrites99.9%
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- -1.0 (/ x y)) z)))
(if (<= y -980.0)
t_0
(if (<= y -5e-307)
(* 1.0 (+ y x))
(if (<= y 4.8e-44)
(/ x (- 1.0 (/ y z)))
(if (<= y 1.1e+36) (+ (fma (/ x z) y x) y) t_0))))))
double code(double x, double y, double z) {
double t_0 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -980.0) {
tmp = t_0;
} else if (y <= -5e-307) {
tmp = 1.0 * (y + x);
} else if (y <= 4.8e-44) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1.1e+36) {
tmp = fma((x / z), y, x) + y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(-1.0 - Float64(x / y)) * z) tmp = 0.0 if (y <= -980.0) tmp = t_0; elseif (y <= -5e-307) tmp = Float64(1.0 * Float64(y + x)); elseif (y <= 4.8e-44) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 1.1e+36) tmp = Float64(fma(Float64(x / z), y, x) + y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -980.0], t$95$0, If[LessEqual[y, -5e-307], N[(1.0 * N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.8e-44], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.1e+36], N[(N[(N[(x / z), $MachinePrecision] * y + x), $MachinePrecision] + y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{if}\;y \leq -980:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -5 \cdot 10^{-307}:\\
\;\;\;\;1 \cdot \left(y + x\right)\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{-44}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+36}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, y, x\right) + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -980 or 1.1e36 < y Initial program 70.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
if -980 < y < -5.00000000000000014e-307Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f6476.7
Applied rewrites76.7%
Taylor expanded in x around 0
Applied rewrites26.8%
Taylor expanded in x around 0
Applied rewrites76.7%
Taylor expanded in y around 0
Applied rewrites77.1%
if -5.00000000000000014e-307 < y < 4.80000000000000017e-44Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-/.f6487.2
Applied rewrites87.2%
if 4.80000000000000017e-44 < y < 1.1e36Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-+l+N/A
lower-+.f64N/A
lower-fma.f64N/A
mul-1-negN/A
remove-double-negN/A
lower-/.f6483.0
Applied rewrites83.0%
Final simplification81.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- -1.0 (/ x y)) z))) (if (<= y -540.0) t_0 (if (<= y 1.1e+36) (* (+ (/ y z) 1.0) (+ y x)) t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -540.0) {
tmp = t_0;
} else if (y <= 1.1e+36) {
tmp = ((y / z) + 1.0) * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((-1.0d0) - (x / y)) * z
if (y <= (-540.0d0)) then
tmp = t_0
else if (y <= 1.1d+36) then
tmp = ((y / z) + 1.0d0) * (y + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -540.0) {
tmp = t_0;
} else if (y <= 1.1e+36) {
tmp = ((y / z) + 1.0) * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-1.0 - (x / y)) * z tmp = 0 if y <= -540.0: tmp = t_0 elif y <= 1.1e+36: tmp = ((y / z) + 1.0) * (y + x) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-1.0 - Float64(x / y)) * z) tmp = 0.0 if (y <= -540.0) tmp = t_0; elseif (y <= 1.1e+36) tmp = Float64(Float64(Float64(y / z) + 1.0) * Float64(y + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-1.0 - (x / y)) * z; tmp = 0.0; if (y <= -540.0) tmp = t_0; elseif (y <= 1.1e+36) tmp = ((y / z) + 1.0) * (y + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -540.0], t$95$0, If[LessEqual[y, 1.1e+36], N[(N[(N[(y / z), $MachinePrecision] + 1.0), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{if}\;y \leq -540:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+36}:\\
\;\;\;\;\left(\frac{y}{z} + 1\right) \cdot \left(y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -540 or 1.1e36 < y Initial program 70.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
if -540 < y < 1.1e36Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f6474.7
Applied rewrites74.7%
Taylor expanded in x around 0
Applied rewrites18.9%
Taylor expanded in x around 0
Applied rewrites74.7%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- -1.0 (/ x y)) z))) (if (<= y -980.0) t_0 (if (<= y 1.1e+36) (* 1.0 (+ y x)) t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -980.0) {
tmp = t_0;
} else if (y <= 1.1e+36) {
tmp = 1.0 * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((-1.0d0) - (x / y)) * z
if (y <= (-980.0d0)) then
tmp = t_0
else if (y <= 1.1d+36) then
tmp = 1.0d0 * (y + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -980.0) {
tmp = t_0;
} else if (y <= 1.1e+36) {
tmp = 1.0 * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-1.0 - (x / y)) * z tmp = 0 if y <= -980.0: tmp = t_0 elif y <= 1.1e+36: tmp = 1.0 * (y + x) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-1.0 - Float64(x / y)) * z) tmp = 0.0 if (y <= -980.0) tmp = t_0; elseif (y <= 1.1e+36) tmp = Float64(1.0 * Float64(y + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-1.0 - (x / y)) * z; tmp = 0.0; if (y <= -980.0) tmp = t_0; elseif (y <= 1.1e+36) tmp = 1.0 * (y + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -980.0], t$95$0, If[LessEqual[y, 1.1e+36], N[(1.0 * N[(y + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{if}\;y \leq -980:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+36}:\\
\;\;\;\;1 \cdot \left(y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -980 or 1.1e36 < y Initial program 70.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
if -980 < y < 1.1e36Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f6474.7
Applied rewrites74.7%
Taylor expanded in x around 0
Applied rewrites18.9%
Taylor expanded in x around 0
Applied rewrites74.7%
Taylor expanded in y around 0
Applied rewrites74.5%
Final simplification77.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.55e+85) (- z) (if (<= y 2.5e+75) (* 1.0 (+ y x)) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.55e+85) {
tmp = -z;
} else if (y <= 2.5e+75) {
tmp = 1.0 * (y + x);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.55d+85)) then
tmp = -z
else if (y <= 2.5d+75) then
tmp = 1.0d0 * (y + x)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.55e+85) {
tmp = -z;
} else if (y <= 2.5e+75) {
tmp = 1.0 * (y + x);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.55e+85: tmp = -z elif y <= 2.5e+75: tmp = 1.0 * (y + x) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.55e+85) tmp = Float64(-z); elseif (y <= 2.5e+75) tmp = Float64(1.0 * Float64(y + x)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.55e+85) tmp = -z; elseif (y <= 2.5e+75) tmp = 1.0 * (y + x); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.55e+85], (-z), If[LessEqual[y, 2.5e+75], N[(1.0 * N[(y + x), $MachinePrecision]), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{+85}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+75}:\\
\;\;\;\;1 \cdot \left(y + x\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.55000000000000006e85 or 2.5000000000000001e75 < y Initial program 64.6%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6471.9
Applied rewrites71.9%
if -1.55000000000000006e85 < y < 2.5000000000000001e75Initial program 98.1%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f6467.6
Applied rewrites67.6%
Taylor expanded in x around 0
Applied rewrites20.2%
Taylor expanded in x around 0
Applied rewrites67.6%
Taylor expanded in y around 0
Applied rewrites67.8%
Final simplification69.3%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 85.7%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6435.7
Applied rewrites35.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024296
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))