
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* x 2.0) -2e-7) (not (<= (* x 2.0) 4e+98))) (* 2.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) <= -2e-7) || !((x * 2.0) <= 4e+98)) {
tmp = 2.0 * x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * 2.0d0) <= (-2d-7)) .or. (.not. ((x * 2.0d0) <= 4d+98))) then
tmp = 2.0d0 * x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * 2.0) <= -2e-7) || !((x * 2.0) <= 4e+98)) {
tmp = 2.0 * x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * 2.0) <= -2e-7) or not ((x * 2.0) <= 4e+98): tmp = 2.0 * x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if ((Float64(x * 2.0) <= -2e-7) || !(Float64(x * 2.0) <= 4e+98)) tmp = Float64(2.0 * x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * 2.0) <= -2e-7) || ~(((x * 2.0) <= 4e+98))) tmp = 2.0 * x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(x * 2.0), $MachinePrecision], -2e-7], N[Not[LessEqual[N[(x * 2.0), $MachinePrecision], 4e+98]], $MachinePrecision]], N[(2.0 * x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq -2 \cdot 10^{-7} \lor \neg \left(x \cdot 2 \leq 4 \cdot 10^{+98}\right):\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < -1.9999999999999999e-7 or 3.99999999999999999e98 < (*.f64 x #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6413.5
Applied rewrites13.5%
Taylor expanded in x around inf
lower-*.f6487.4
Applied rewrites87.4%
if -1.9999999999999999e-7 < (*.f64 x #s(literal 2 binary64)) < 3.99999999999999999e98Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6481.0
Applied rewrites81.0%
Final simplification83.7%
(FPCore (x y) :precision binary64 (- y))
double code(double x, double y) {
return -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -y
end function
public static double code(double x, double y) {
return -y;
}
def code(x, y): return -y
function code(x, y) return Float64(-y) end
function tmp = code(x, y) tmp = -y; end
code[x_, y_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6452.8
Applied rewrites52.8%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6452.8
Applied rewrites52.8%
Applied rewrites2.1%
herbie shell --seed 2024296
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2.0) y))