
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (if (<= x 5e+15) (/ (- (+ 1.0 x) x) (+ (sqrt x) (sqrt (+ 1.0 x)))) (* (sqrt (pow x -1.0)) 0.5)))
double code(double x) {
double tmp;
if (x <= 5e+15) {
tmp = ((1.0 + x) - x) / (sqrt(x) + sqrt((1.0 + x)));
} else {
tmp = sqrt(pow(x, -1.0)) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 5d+15) then
tmp = ((1.0d0 + x) - x) / (sqrt(x) + sqrt((1.0d0 + x)))
else
tmp = sqrt((x ** (-1.0d0))) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 5e+15) {
tmp = ((1.0 + x) - x) / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
} else {
tmp = Math.sqrt(Math.pow(x, -1.0)) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 5e+15: tmp = ((1.0 + x) - x) / (math.sqrt(x) + math.sqrt((1.0 + x))) else: tmp = math.sqrt(math.pow(x, -1.0)) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 5e+15) tmp = Float64(Float64(Float64(1.0 + x) - x) / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))); else tmp = Float64(sqrt((x ^ -1.0)) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 5e+15) tmp = ((1.0 + x) - x) / (sqrt(x) + sqrt((1.0 + x))); else tmp = sqrt((x ^ -1.0)) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 5e+15], N[(N[(N[(1.0 + x), $MachinePrecision] - x), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5 \cdot 10^{+15}:\\
\;\;\;\;\frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{1 + x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{{x}^{-1}} \cdot 0.5\\
\end{array}
\end{array}
if x < 5e15Initial program 55.3%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
if 5e15 < x Initial program 3.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.8%
(FPCore (x) :precision binary64 (* (sqrt (pow x -1.0)) 0.5))
double code(double x) {
return sqrt(pow(x, -1.0)) * 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x ** (-1.0d0))) * 0.5d0
end function
public static double code(double x) {
return Math.sqrt(Math.pow(x, -1.0)) * 0.5;
}
def code(x): return math.sqrt(math.pow(x, -1.0)) * 0.5
function code(x) return Float64(sqrt((x ^ -1.0)) * 0.5) end
function tmp = code(x) tmp = sqrt((x ^ -1.0)) * 0.5; end
code[x_] := N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{{x}^{-1}} \cdot 0.5
\end{array}
Initial program 7.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Final simplification97.5%
(FPCore (x) :precision binary64 (/ (fma (/ -0.0625 x) (/ -1.0 (sqrt x)) (fma 0.5 (sqrt x) (/ -0.125 (sqrt x)))) x))
double code(double x) {
return fma((-0.0625 / x), (-1.0 / sqrt(x)), fma(0.5, sqrt(x), (-0.125 / sqrt(x)))) / x;
}
function code(x) return Float64(fma(Float64(-0.0625 / x), Float64(-1.0 / sqrt(x)), fma(0.5, sqrt(x), Float64(-0.125 / sqrt(x)))) / x) end
code[x_] := N[(N[(N[(-0.0625 / x), $MachinePrecision] * N[(-1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[Sqrt[x], $MachinePrecision] + N[(-0.125 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\frac{-0.0625}{x}, \frac{-1}{\sqrt{x}}, \mathsf{fma}\left(0.5, \sqrt{x}, \frac{-0.125}{\sqrt{x}}\right)\right)}{x}
\end{array}
Initial program 7.7%
Taylor expanded in x around inf
lower-/.f64N/A
Applied rewrites99.1%
Applied rewrites99.1%
Applied rewrites99.1%
Applied rewrites99.1%
(FPCore (x) :precision binary64 (/ (fma (sqrt x) 0.5 (/ -0.125 (sqrt x))) x))
double code(double x) {
return fma(sqrt(x), 0.5, (-0.125 / sqrt(x))) / x;
}
function code(x) return Float64(fma(sqrt(x), 0.5, Float64(-0.125 / sqrt(x))) / x) end
code[x_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 0.5 + N[(-0.125 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{x}, 0.5, \frac{-0.125}{\sqrt{x}}\right)}{x}
\end{array}
Initial program 7.7%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.7
Applied rewrites98.7%
Applied rewrites98.7%
(FPCore (x) :precision binary64 (- (* 0.5 x) (sqrt x)))
double code(double x) {
return (0.5 * x) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 * x) - sqrt(x)
end function
public static double code(double x) {
return (0.5 * x) - Math.sqrt(x);
}
def code(x): return (0.5 * x) - math.sqrt(x)
function code(x) return Float64(Float64(0.5 * x) - sqrt(x)) end
function tmp = code(x) tmp = (0.5 * x) - sqrt(x); end
code[x_] := N[(N[(0.5 * x), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot x - \sqrt{x}
\end{array}
Initial program 7.7%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f644.7
Applied rewrites4.7%
Taylor expanded in x around inf
Applied rewrites4.7%
(FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
double code(double x) {
return 1.0 - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - sqrt(x)
end function
public static double code(double x) {
return 1.0 - Math.sqrt(x);
}
def code(x): return 1.0 - math.sqrt(x)
function code(x) return Float64(1.0 - sqrt(x)) end
function tmp = code(x) tmp = 1.0 - sqrt(x); end
code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{x}
\end{array}
Initial program 7.7%
Taylor expanded in x around 0
Applied rewrites1.6%
(FPCore (x) :precision binary64 (* 0.5 (pow x -0.5)))
double code(double x) {
return 0.5 * pow(x, -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (x ** (-0.5d0))
end function
public static double code(double x) {
return 0.5 * Math.pow(x, -0.5);
}
def code(x): return 0.5 * math.pow(x, -0.5)
function code(x) return Float64(0.5 * (x ^ -0.5)) end
function tmp = code(x) tmp = 0.5 * (x ^ -0.5); end
code[x_] := N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot {x}^{-0.5}
\end{array}
herbie shell --seed 2024296
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (* 1/2 (pow x -1/2)))
(- (sqrt (+ x 1.0)) (sqrt x)))