sqrt D (should all be same)

Percentage Accurate: 53.1% → 99.5%
Time: 11.9s
Alternatives: 6
Speedup: 4.9×

Specification

?
\[\begin{array}{l} \\ \sqrt{2 \cdot {x}^{2}} \end{array} \]
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
	return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
	return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x):
	return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x)
	return sqrt(Float64(2.0 * (x ^ 2.0)))
end
function tmp = code(x)
	tmp = sqrt((2.0 * (x ^ 2.0)));
end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{2 \cdot {x}^{2}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 53.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \sqrt{2 \cdot {x}^{2}} \end{array} \]
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
	return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
	return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x):
	return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x)
	return sqrt(Float64(2.0 * (x ^ 2.0)))
end
function tmp = code(x)
	tmp = sqrt((2.0 * (x ^ 2.0)));
end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{2 \cdot {x}^{2}}
\end{array}

Alternative 1: 99.5% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{-x} \cdot \sqrt{-2 \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\left({16}^{0.03125} \cdot x\right) \cdot {64}^{0.0625}\\ \end{array} \end{array} \]
(FPCore (x)
 :precision binary64
 (if (<= x -4e-310)
   (* (sqrt (- x)) (sqrt (* -2.0 x)))
   (* (* (pow 16.0 0.03125) x) (pow 64.0 0.0625))))
double code(double x) {
	double tmp;
	if (x <= -4e-310) {
		tmp = sqrt(-x) * sqrt((-2.0 * x));
	} else {
		tmp = (pow(16.0, 0.03125) * x) * pow(64.0, 0.0625);
	}
	return tmp;
}
real(8) function code(x)
    real(8), intent (in) :: x
    real(8) :: tmp
    if (x <= (-4d-310)) then
        tmp = sqrt(-x) * sqrt(((-2.0d0) * x))
    else
        tmp = ((16.0d0 ** 0.03125d0) * x) * (64.0d0 ** 0.0625d0)
    end if
    code = tmp
end function
public static double code(double x) {
	double tmp;
	if (x <= -4e-310) {
		tmp = Math.sqrt(-x) * Math.sqrt((-2.0 * x));
	} else {
		tmp = (Math.pow(16.0, 0.03125) * x) * Math.pow(64.0, 0.0625);
	}
	return tmp;
}
def code(x):
	tmp = 0
	if x <= -4e-310:
		tmp = math.sqrt(-x) * math.sqrt((-2.0 * x))
	else:
		tmp = (math.pow(16.0, 0.03125) * x) * math.pow(64.0, 0.0625)
	return tmp
function code(x)
	tmp = 0.0
	if (x <= -4e-310)
		tmp = Float64(sqrt(Float64(-x)) * sqrt(Float64(-2.0 * x)));
	else
		tmp = Float64(Float64((16.0 ^ 0.03125) * x) * (64.0 ^ 0.0625));
	end
	return tmp
end
function tmp_2 = code(x)
	tmp = 0.0;
	if (x <= -4e-310)
		tmp = sqrt(-x) * sqrt((-2.0 * x));
	else
		tmp = ((16.0 ^ 0.03125) * x) * (64.0 ^ 0.0625);
	end
	tmp_2 = tmp;
end
code[x_] := If[LessEqual[x, -4e-310], N[(N[Sqrt[(-x)], $MachinePrecision] * N[Sqrt[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Power[16.0, 0.03125], $MachinePrecision] * x), $MachinePrecision] * N[Power[64.0, 0.0625], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{-x} \cdot \sqrt{-2 \cdot x}\\

\mathbf{else}:\\
\;\;\;\;\left({16}^{0.03125} \cdot x\right) \cdot {64}^{0.0625}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -3.999999999999988e-310

    1. Initial program 50.7%

      \[\sqrt{2 \cdot {x}^{2}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      3. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
      4. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
      5. lower-sqrt.f6499.3

        \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
    5. Applied rewrites99.3%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
    6. Step-by-step derivation
      1. Applied rewrites99.3%

        \[\leadsto \left({4}^{0.125} \cdot x\right) \cdot \color{blue}{\left(-{4}^{0.125}\right)} \]
      2. Step-by-step derivation
        1. Applied rewrites99.3%

          \[\leadsto \left({4}^{0.125} \cdot x\right) \cdot \left(-\sqrt{\sqrt{2}}\right) \]
        2. Applied rewrites99.4%

          \[\leadsto \sqrt{-2 \cdot x} \cdot \color{blue}{\sqrt{-x}} \]

        if -3.999999999999988e-310 < x

        1. Initial program 51.9%

          \[\sqrt{2 \cdot {x}^{2}} \]
        2. Add Preprocessing
        3. Taylor expanded in x around -inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
        4. Step-by-step derivation
          1. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
          3. mul-1-negN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
          4. lower-neg.f64N/A

            \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
          5. lower-sqrt.f642.3

            \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
        5. Applied rewrites2.3%

          \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
        6. Step-by-step derivation
          1. Applied rewrites99.5%

            \[\leadsto \sqrt{x \cdot 2} \cdot \color{blue}{\sqrt{x}} \]
          2. Step-by-step derivation
            1. Applied rewrites99.6%

              \[\leadsto {64}^{0.0625} \cdot \color{blue}{\left({16}^{0.03125} \cdot x\right)} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification99.5%

            \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{-x} \cdot \sqrt{-2 \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\left({16}^{0.03125} \cdot x\right) \cdot {64}^{0.0625}\\ \end{array} \]
          5. Add Preprocessing

          Alternative 2: 99.4% accurate, 3.0× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{-x} \cdot \sqrt{-2 \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\ \end{array} \end{array} \]
          (FPCore (x)
           :precision binary64
           (if (<= x -4e-310)
             (* (sqrt (- x)) (sqrt (* -2.0 x)))
             (* (sqrt x) (sqrt (* 2.0 x)))))
          double code(double x) {
          	double tmp;
          	if (x <= -4e-310) {
          		tmp = sqrt(-x) * sqrt((-2.0 * x));
          	} else {
          		tmp = sqrt(x) * sqrt((2.0 * x));
          	}
          	return tmp;
          }
          
          real(8) function code(x)
              real(8), intent (in) :: x
              real(8) :: tmp
              if (x <= (-4d-310)) then
                  tmp = sqrt(-x) * sqrt(((-2.0d0) * x))
              else
                  tmp = sqrt(x) * sqrt((2.0d0 * x))
              end if
              code = tmp
          end function
          
          public static double code(double x) {
          	double tmp;
          	if (x <= -4e-310) {
          		tmp = Math.sqrt(-x) * Math.sqrt((-2.0 * x));
          	} else {
          		tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
          	}
          	return tmp;
          }
          
          def code(x):
          	tmp = 0
          	if x <= -4e-310:
          		tmp = math.sqrt(-x) * math.sqrt((-2.0 * x))
          	else:
          		tmp = math.sqrt(x) * math.sqrt((2.0 * x))
          	return tmp
          
          function code(x)
          	tmp = 0.0
          	if (x <= -4e-310)
          		tmp = Float64(sqrt(Float64(-x)) * sqrt(Float64(-2.0 * x)));
          	else
          		tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x)));
          	end
          	return tmp
          end
          
          function tmp_2 = code(x)
          	tmp = 0.0;
          	if (x <= -4e-310)
          		tmp = sqrt(-x) * sqrt((-2.0 * x));
          	else
          		tmp = sqrt(x) * sqrt((2.0 * x));
          	end
          	tmp_2 = tmp;
          end
          
          code[x_] := If[LessEqual[x, -4e-310], N[(N[Sqrt[(-x)], $MachinePrecision] * N[Sqrt[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\
          \;\;\;\;\sqrt{-x} \cdot \sqrt{-2 \cdot x}\\
          
          \mathbf{else}:\\
          \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if x < -3.999999999999988e-310

            1. Initial program 50.7%

              \[\sqrt{2 \cdot {x}^{2}} \]
            2. Add Preprocessing
            3. Taylor expanded in x around -inf

              \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
            4. Step-by-step derivation
              1. associate-*r*N/A

                \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
              3. mul-1-negN/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
              4. lower-neg.f64N/A

                \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
              5. lower-sqrt.f6499.3

                \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
            5. Applied rewrites99.3%

              \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
            6. Step-by-step derivation
              1. Applied rewrites99.3%

                \[\leadsto \left({4}^{0.125} \cdot x\right) \cdot \color{blue}{\left(-{4}^{0.125}\right)} \]
              2. Step-by-step derivation
                1. Applied rewrites99.3%

                  \[\leadsto \left({4}^{0.125} \cdot x\right) \cdot \left(-\sqrt{\sqrt{2}}\right) \]
                2. Applied rewrites99.4%

                  \[\leadsto \sqrt{-2 \cdot x} \cdot \color{blue}{\sqrt{-x}} \]

                if -3.999999999999988e-310 < x

                1. Initial program 51.9%

                  \[\sqrt{2 \cdot {x}^{2}} \]
                2. Add Preprocessing
                3. Taylor expanded in x around -inf

                  \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
                4. Step-by-step derivation
                  1. associate-*r*N/A

                    \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                  3. mul-1-negN/A

                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
                  4. lower-neg.f64N/A

                    \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
                  5. lower-sqrt.f642.3

                    \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
                5. Applied rewrites2.3%

                  \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
                6. Step-by-step derivation
                  1. Applied rewrites99.5%

                    \[\leadsto \sqrt{x \cdot 2} \cdot \color{blue}{\sqrt{x}} \]
                7. Recombined 2 regimes into one program.
                8. Final simplification99.4%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{-x} \cdot \sqrt{-2 \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\ \end{array} \]
                9. Add Preprocessing

                Alternative 3: 99.4% accurate, 3.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\ \end{array} \end{array} \]
                (FPCore (x)
                 :precision binary64
                 (if (<= x -4e-310) (* (sqrt 2.0) (- x)) (* (sqrt x) (sqrt (* 2.0 x)))))
                double code(double x) {
                	double tmp;
                	if (x <= -4e-310) {
                		tmp = sqrt(2.0) * -x;
                	} else {
                		tmp = sqrt(x) * sqrt((2.0 * x));
                	}
                	return tmp;
                }
                
                real(8) function code(x)
                    real(8), intent (in) :: x
                    real(8) :: tmp
                    if (x <= (-4d-310)) then
                        tmp = sqrt(2.0d0) * -x
                    else
                        tmp = sqrt(x) * sqrt((2.0d0 * x))
                    end if
                    code = tmp
                end function
                
                public static double code(double x) {
                	double tmp;
                	if (x <= -4e-310) {
                		tmp = Math.sqrt(2.0) * -x;
                	} else {
                		tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
                	}
                	return tmp;
                }
                
                def code(x):
                	tmp = 0
                	if x <= -4e-310:
                		tmp = math.sqrt(2.0) * -x
                	else:
                		tmp = math.sqrt(x) * math.sqrt((2.0 * x))
                	return tmp
                
                function code(x)
                	tmp = 0.0
                	if (x <= -4e-310)
                		tmp = Float64(sqrt(2.0) * Float64(-x));
                	else
                		tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x)));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x)
                	tmp = 0.0;
                	if (x <= -4e-310)
                		tmp = sqrt(2.0) * -x;
                	else
                		tmp = sqrt(x) * sqrt((2.0 * x));
                	end
                	tmp_2 = tmp;
                end
                
                code[x_] := If[LessEqual[x, -4e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\
                \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if x < -3.999999999999988e-310

                  1. Initial program 50.7%

                    \[\sqrt{2 \cdot {x}^{2}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around -inf

                    \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
                  4. Step-by-step derivation
                    1. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                    3. mul-1-negN/A

                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
                    4. lower-neg.f64N/A

                      \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
                    5. lower-sqrt.f6499.3

                      \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
                  5. Applied rewrites99.3%

                    \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]

                  if -3.999999999999988e-310 < x

                  1. Initial program 51.9%

                    \[\sqrt{2 \cdot {x}^{2}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around -inf

                    \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
                  4. Step-by-step derivation
                    1. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                    3. mul-1-negN/A

                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
                    4. lower-neg.f64N/A

                      \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
                    5. lower-sqrt.f642.3

                      \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
                  5. Applied rewrites2.3%

                    \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites99.5%

                      \[\leadsto \sqrt{x \cdot 2} \cdot \color{blue}{\sqrt{x}} \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification99.4%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 4: 99.3% accurate, 4.9× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \end{array} \]
                  (FPCore (x)
                   :precision binary64
                   (if (<= x -4e-310) (* (sqrt 2.0) (- x)) (* (sqrt 2.0) x)))
                  double code(double x) {
                  	double tmp;
                  	if (x <= -4e-310) {
                  		tmp = sqrt(2.0) * -x;
                  	} else {
                  		tmp = sqrt(2.0) * x;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x)
                      real(8), intent (in) :: x
                      real(8) :: tmp
                      if (x <= (-4d-310)) then
                          tmp = sqrt(2.0d0) * -x
                      else
                          tmp = sqrt(2.0d0) * x
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x) {
                  	double tmp;
                  	if (x <= -4e-310) {
                  		tmp = Math.sqrt(2.0) * -x;
                  	} else {
                  		tmp = Math.sqrt(2.0) * x;
                  	}
                  	return tmp;
                  }
                  
                  def code(x):
                  	tmp = 0
                  	if x <= -4e-310:
                  		tmp = math.sqrt(2.0) * -x
                  	else:
                  		tmp = math.sqrt(2.0) * x
                  	return tmp
                  
                  function code(x)
                  	tmp = 0.0
                  	if (x <= -4e-310)
                  		tmp = Float64(sqrt(2.0) * Float64(-x));
                  	else
                  		tmp = Float64(sqrt(2.0) * x);
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x)
                  	tmp = 0.0;
                  	if (x <= -4e-310)
                  		tmp = sqrt(2.0) * -x;
                  	else
                  		tmp = sqrt(2.0) * x;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_] := If[LessEqual[x, -4e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\
                  \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\sqrt{2} \cdot x\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if x < -3.999999999999988e-310

                    1. Initial program 50.7%

                      \[\sqrt{2 \cdot {x}^{2}} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around -inf

                      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
                    4. Step-by-step derivation
                      1. associate-*r*N/A

                        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
                      3. mul-1-negN/A

                        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
                      4. lower-neg.f64N/A

                        \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
                      5. lower-sqrt.f6499.3

                        \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
                    5. Applied rewrites99.3%

                      \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]

                    if -3.999999999999988e-310 < x

                    1. Initial program 51.9%

                      \[\sqrt{2 \cdot {x}^{2}} \]
                    2. Add Preprocessing
                    3. Applied rewrites99.4%

                      \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification99.3%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 5: 52.6% accurate, 5.3× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-206}:\\ \;\;\;\;\sqrt{2}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \end{array} \]
                  (FPCore (x)
                   :precision binary64
                   (if (<= x -4e-206) (sqrt 2.0) (* (sqrt 2.0) x)))
                  double code(double x) {
                  	double tmp;
                  	if (x <= -4e-206) {
                  		tmp = sqrt(2.0);
                  	} else {
                  		tmp = sqrt(2.0) * x;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x)
                      real(8), intent (in) :: x
                      real(8) :: tmp
                      if (x <= (-4d-206)) then
                          tmp = sqrt(2.0d0)
                      else
                          tmp = sqrt(2.0d0) * x
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x) {
                  	double tmp;
                  	if (x <= -4e-206) {
                  		tmp = Math.sqrt(2.0);
                  	} else {
                  		tmp = Math.sqrt(2.0) * x;
                  	}
                  	return tmp;
                  }
                  
                  def code(x):
                  	tmp = 0
                  	if x <= -4e-206:
                  		tmp = math.sqrt(2.0)
                  	else:
                  		tmp = math.sqrt(2.0) * x
                  	return tmp
                  
                  function code(x)
                  	tmp = 0.0
                  	if (x <= -4e-206)
                  		tmp = sqrt(2.0);
                  	else
                  		tmp = Float64(sqrt(2.0) * x);
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x)
                  	tmp = 0.0;
                  	if (x <= -4e-206)
                  		tmp = sqrt(2.0);
                  	else
                  		tmp = sqrt(2.0) * x;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_] := If[LessEqual[x, -4e-206], N[Sqrt[2.0], $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;x \leq -4 \cdot 10^{-206}:\\
                  \;\;\;\;\sqrt{2}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\sqrt{2} \cdot x\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if x < -4.00000000000000011e-206

                    1. Initial program 59.5%

                      \[\sqrt{2 \cdot {x}^{2}} \]
                    2. Add Preprocessing
                    3. Applied rewrites5.3%

                      \[\leadsto \color{blue}{\sqrt{2}} \]

                    if -4.00000000000000011e-206 < x

                    1. Initial program 44.7%

                      \[\sqrt{2 \cdot {x}^{2}} \]
                    2. Add Preprocessing
                    3. Applied rewrites84.3%

                      \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
                  3. Recombined 2 regimes into one program.
                  4. Add Preprocessing

                  Alternative 6: 5.4% accurate, 10.6× speedup?

                  \[\begin{array}{l} \\ \sqrt{2} \end{array} \]
                  (FPCore (x) :precision binary64 (sqrt 2.0))
                  double code(double x) {
                  	return sqrt(2.0);
                  }
                  
                  real(8) function code(x)
                      real(8), intent (in) :: x
                      code = sqrt(2.0d0)
                  end function
                  
                  public static double code(double x) {
                  	return Math.sqrt(2.0);
                  }
                  
                  def code(x):
                  	return math.sqrt(2.0)
                  
                  function code(x)
                  	return sqrt(2.0)
                  end
                  
                  function tmp = code(x)
                  	tmp = sqrt(2.0);
                  end
                  
                  code[x_] := N[Sqrt[2.0], $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  \sqrt{2}
                  \end{array}
                  
                  Derivation
                  1. Initial program 51.2%

                    \[\sqrt{2 \cdot {x}^{2}} \]
                  2. Add Preprocessing
                  3. Applied rewrites5.2%

                    \[\leadsto \color{blue}{\sqrt{2}} \]
                  4. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2024296 
                  (FPCore (x)
                    :name "sqrt D (should all be same)"
                    :precision binary64
                    (sqrt (* 2.0 (pow x 2.0))))