
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* 0.5 (* (cos th) (* (sqrt 2.0) (fma a2 a2 (* a1 a1))))))
double code(double a1, double a2, double th) {
return 0.5 * (cos(th) * (sqrt(2.0) * fma(a2, a2, (a1 * a1))));
}
function code(a1, a2, th) return Float64(0.5 * Float64(cos(th) * Float64(sqrt(2.0) * fma(a2, a2, Float64(a1 * a1))))) end
code[a1_, a2_, th_] := N[(0.5 * N[(N[Cos[th], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\cos th \cdot \left(\sqrt{2} \cdot \mathsf{fma}\left(a2, a2, a1 \cdot a1\right)\right)\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.6%
Taylor expanded in a1 around 0
distribute-rgt-outN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-cos.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
Applied rewrites99.7%
Final simplification99.7%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a2 a2)) (* t_1 (* a1 a1))) -5e-107)
(* (* (* (fma (* th th) -0.5 1.0) (sqrt 2.0)) (* a2 a2)) 0.5)
(* (/ a2 (sqrt 2.0)) a2))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if (((t_1 * (a2 * a2)) + (t_1 * (a1 * a1))) <= -5e-107) {
tmp = ((fma((th * th), -0.5, 1.0) * sqrt(2.0)) * (a2 * a2)) * 0.5;
} else {
tmp = (a2 / sqrt(2.0)) * a2;
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a2 * a2)) + Float64(t_1 * Float64(a1 * a1))) <= -5e-107) tmp = Float64(Float64(Float64(fma(Float64(th * th), -0.5, 1.0) * sqrt(2.0)) * Float64(a2 * a2)) * 0.5); else tmp = Float64(Float64(a2 / sqrt(2.0)) * a2); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-107], N[(N[(N[(N[(N[(th * th), $MachinePrecision] * -0.5 + 1.0), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a2 \cdot a2\right) + t\_1 \cdot \left(a1 \cdot a1\right) \leq -5 \cdot 10^{-107}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(th \cdot th, -0.5, 1\right) \cdot \sqrt{2}\right) \cdot \left(a2 \cdot a2\right)\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{\sqrt{2}} \cdot a2\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -4.99999999999999971e-107Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.5%
Taylor expanded in a1 around 0
distribute-rgt-outN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-cos.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
Taylor expanded in th around 0
associate-+r+N/A
distribute-rgt-inN/A
distribute-lft-outN/A
distribute-rgt-inN/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
Applied rewrites57.5%
Taylor expanded in a1 around 0
Applied rewrites47.7%
if -4.99999999999999971e-107 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.5%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f6482.4
Applied rewrites82.4%
Taylor expanded in a1 around 0
Applied rewrites53.0%
Final simplification51.9%
(FPCore (a1 a2 th) :precision binary64 (* (* (fma a1 a1 (* a2 a2)) (* (cos th) (sqrt 2.0))) 0.5))
double code(double a1, double a2, double th) {
return (fma(a1, a1, (a2 * a2)) * (cos(th) * sqrt(2.0))) * 0.5;
}
function code(a1, a2, th) return Float64(Float64(fma(a1, a1, Float64(a2 * a2)) * Float64(cos(th) * sqrt(2.0))) * 0.5) end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(a1, a1, a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{2}\right)\right) \cdot 0.5
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.6%
Taylor expanded in a1 around 0
distribute-rgt-outN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-cos.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (/ a2 (sqrt 2.0)) (* (cos th) a2)))
double code(double a1, double a2, double th) {
return (a2 / sqrt(2.0)) * (cos(th) * a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 / sqrt(2.0d0)) * (cos(th) * a2)
end function
public static double code(double a1, double a2, double th) {
return (a2 / Math.sqrt(2.0)) * (Math.cos(th) * a2);
}
def code(a1, a2, th): return (a2 / math.sqrt(2.0)) * (math.cos(th) * a2)
function code(a1, a2, th) return Float64(Float64(a2 / sqrt(2.0)) * Float64(cos(th) * a2)) end
function tmp = code(a1, a2, th) tmp = (a2 / sqrt(2.0)) * (cos(th) * a2); end
code[a1_, a2_, th_] := N[(N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\sqrt{2}} \cdot \left(\cos th \cdot a2\right)
\end{array}
Initial program 99.6%
Taylor expanded in a1 around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-/.f64N/A
lower-sqrt.f6461.2
Applied rewrites61.2%
Final simplification61.2%
(FPCore (a1 a2 th) :precision binary64 (* (* (* (* (sqrt 2.0) a2) a2) (cos th)) 0.5))
double code(double a1, double a2, double th) {
return (((sqrt(2.0) * a2) * a2) * cos(th)) * 0.5;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (((sqrt(2.0d0) * a2) * a2) * cos(th)) * 0.5d0
end function
public static double code(double a1, double a2, double th) {
return (((Math.sqrt(2.0) * a2) * a2) * Math.cos(th)) * 0.5;
}
def code(a1, a2, th): return (((math.sqrt(2.0) * a2) * a2) * math.cos(th)) * 0.5
function code(a1, a2, th) return Float64(Float64(Float64(Float64(sqrt(2.0) * a2) * a2) * cos(th)) * 0.5) end
function tmp = code(a1, a2, th) tmp = (((sqrt(2.0) * a2) * a2) * cos(th)) * 0.5; end
code[a1_, a2_, th_] := N[(N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * a2), $MachinePrecision] * a2), $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{2} \cdot a2\right) \cdot a2\right) \cdot \cos th\right) \cdot 0.5
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.6%
Taylor expanded in a1 around 0
distribute-rgt-outN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-cos.f64N/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
Applied rewrites99.7%
Taylor expanded in a1 around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-cos.f6461.2
Applied rewrites61.2%
(FPCore (a1 a2 th) :precision binary64 (* (* (* a2 a2) (* (cos th) (sqrt 2.0))) 0.5))
double code(double a1, double a2, double th) {
return ((a2 * a2) * (cos(th) * sqrt(2.0))) * 0.5;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) * (cos(th) * sqrt(2.0d0))) * 0.5d0
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) * (Math.cos(th) * Math.sqrt(2.0))) * 0.5;
}
def code(a1, a2, th): return ((a2 * a2) * (math.cos(th) * math.sqrt(2.0))) * 0.5
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) * Float64(cos(th) * sqrt(2.0))) * 0.5) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) * (cos(th) * sqrt(2.0))) * 0.5; end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{2}\right)\right) \cdot 0.5
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-addN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites99.6%
Taylor expanded in a1 around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-cos.f64N/A
unpow2N/A
lower-*.f6461.2
Applied rewrites61.2%
Final simplification61.2%
(FPCore (a1 a2 th) :precision binary64 (* (/ a2 (sqrt 2.0)) a2))
double code(double a1, double a2, double th) {
return (a2 / sqrt(2.0)) * a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 / sqrt(2.0d0)) * a2
end function
public static double code(double a1, double a2, double th) {
return (a2 / Math.sqrt(2.0)) * a2;
}
def code(a1, a2, th): return (a2 / math.sqrt(2.0)) * a2
function code(a1, a2, th) return Float64(Float64(a2 / sqrt(2.0)) * a2) end
function tmp = code(a1, a2, th) tmp = (a2 / sqrt(2.0)) * a2; end
code[a1_, a2_, th_] := N[(N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a2), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\sqrt{2}} \cdot a2
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f6465.4
Applied rewrites65.4%
Taylor expanded in a1 around 0
Applied rewrites42.2%
Final simplification42.2%
(FPCore (a1 a2 th) :precision binary64 (* (/ a1 (sqrt 2.0)) a1))
double code(double a1, double a2, double th) {
return (a1 / sqrt(2.0)) * a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a1 / sqrt(2.0d0)) * a1
end function
public static double code(double a1, double a2, double th) {
return (a1 / Math.sqrt(2.0)) * a1;
}
def code(a1, a2, th): return (a1 / math.sqrt(2.0)) * a1
function code(a1, a2, th) return Float64(Float64(a1 / sqrt(2.0)) * a1) end
function tmp = code(a1, a2, th) tmp = (a1 / sqrt(2.0)) * a1; end
code[a1_, a2_, th_] := N[(N[(a1 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a1), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{\sqrt{2}} \cdot a1
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f6465.4
Applied rewrites65.4%
Taylor expanded in a1 around 0
Applied rewrites42.2%
Taylor expanded in a1 around inf
Applied rewrites38.9%
Final simplification38.9%
herbie shell --seed 2024295
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))