
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (fma y x (* (- z) t)))
double code(double x, double y, double z, double t) {
return fma(y, x, (-z * t));
}
function code(x, y, z, t) return fma(y, x, Float64(Float64(-z) * t)) end
code[x_, y_, z_, t_] := N[(y * x + N[((-z) * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)
\end{array}
Initial program 98.8%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- z) t))) (if (<= (* z t) -2e-63) t_1 (if (<= (* z t) 2e-56) (fma z t (* x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -z * t;
double tmp;
if ((z * t) <= -2e-63) {
tmp = t_1;
} else if ((z * t) <= 2e-56) {
tmp = fma(z, t, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(-z) * t) tmp = 0.0 if (Float64(z * t) <= -2e-63) tmp = t_1; elseif (Float64(z * t) <= 2e-56) tmp = fma(z, t, Float64(x * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-z) * t), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -2e-63], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 2e-56], N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-z\right) \cdot t\\
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-56}:\\
\;\;\;\;\mathsf{fma}\left(z, t, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000013e-63 or 2.0000000000000001e-56 < (*.f64 z t) Initial program 98.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6478.2
Applied rewrites78.2%
if -2.00000000000000013e-63 < (*.f64 z t) < 2.0000000000000001e-56Initial program 100.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
lift-neg.f64N/A
neg-sub0N/A
flip3--N/A
metadata-evalN/A
sub0-negN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
lift-neg.f64N/A
lift-neg.f64N/A
pow-prod-downN/A
sqr-powN/A
lift-neg.f64N/A
cube-negN/A
sub0-negN/A
metadata-evalN/A
distribute-neg-fracN/A
flip3--N/A
neg-sub0N/A
remove-double-neg81.1
Applied rewrites81.1%
Final simplification79.4%
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
Initial program 98.8%
(FPCore (x y z t) :precision binary64 (* (- z) t))
double code(double x, double y, double z, double t) {
return -z * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -z * t
end function
public static double code(double x, double y, double z, double t) {
return -z * t;
}
def code(x, y, z, t): return -z * t
function code(x, y, z, t) return Float64(Float64(-z) * t) end
function tmp = code(x, y, z, t) tmp = -z * t; end
code[x_, y_, z_, t_] := N[((-z) * t), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot t
\end{array}
Initial program 98.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6456.7
Applied rewrites56.7%
(FPCore (x y z t) :precision binary64 (* z t))
double code(double x, double y, double z, double t) {
return z * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * t
end function
public static double code(double x, double y, double z, double t) {
return z * t;
}
def code(x, y, z, t): return z * t
function code(x, y, z, t) return Float64(z * t) end
function tmp = code(x, y, z, t) tmp = z * t; end
code[x_, y_, z_, t_] := N[(z * t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot t
\end{array}
Initial program 98.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6456.7
Applied rewrites56.7%
Applied rewrites4.0%
herbie shell --seed 2024295
(FPCore (x y z t)
:name "Linear.V3:cross from linear-1.19.1.3"
:precision binary64
(- (* x y) (* z t)))