
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ (* (+ (log z) (- 1.0 z)) y) (* 0.5 x)))
double code(double x, double y, double z) {
return ((log(z) + (1.0 - z)) * y) + (0.5 * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log(z) + (1.0d0 - z)) * y) + (0.5d0 * x)
end function
public static double code(double x, double y, double z) {
return ((Math.log(z) + (1.0 - z)) * y) + (0.5 * x);
}
def code(x, y, z): return ((math.log(z) + (1.0 - z)) * y) + (0.5 * x)
function code(x, y, z) return Float64(Float64(Float64(log(z) + Float64(1.0 - z)) * y) + Float64(0.5 * x)) end
function tmp = code(x, y, z) tmp = ((log(z) + (1.0 - z)) * y) + (0.5 * x); end
code[x_, y_, z_] := N[(N[(N[(N[Log[z], $MachinePrecision] + N[(1.0 - z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] + N[(0.5 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\log z + \left(1 - z\right)\right) \cdot y + 0.5 \cdot x
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ (log z) (- 1.0 z)) y)) (t_1 (* (- z) y))) (if (<= t_0 -5e+73) t_1 (if (<= t_0 1e+165) (* 0.5 x) t_1))))
double code(double x, double y, double z) {
double t_0 = (log(z) + (1.0 - z)) * y;
double t_1 = -z * y;
double tmp;
if (t_0 <= -5e+73) {
tmp = t_1;
} else if (t_0 <= 1e+165) {
tmp = 0.5 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (log(z) + (1.0d0 - z)) * y
t_1 = -z * y
if (t_0 <= (-5d+73)) then
tmp = t_1
else if (t_0 <= 1d+165) then
tmp = 0.5d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (Math.log(z) + (1.0 - z)) * y;
double t_1 = -z * y;
double tmp;
if (t_0 <= -5e+73) {
tmp = t_1;
} else if (t_0 <= 1e+165) {
tmp = 0.5 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (math.log(z) + (1.0 - z)) * y t_1 = -z * y tmp = 0 if t_0 <= -5e+73: tmp = t_1 elif t_0 <= 1e+165: tmp = 0.5 * x else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(log(z) + Float64(1.0 - z)) * y) t_1 = Float64(Float64(-z) * y) tmp = 0.0 if (t_0 <= -5e+73) tmp = t_1; elseif (t_0 <= 1e+165) tmp = Float64(0.5 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (log(z) + (1.0 - z)) * y; t_1 = -z * y; tmp = 0.0; if (t_0 <= -5e+73) tmp = t_1; elseif (t_0 <= 1e+165) tmp = 0.5 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[z], $MachinePrecision] + N[(1.0 - z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$1 = N[((-z) * y), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+73], t$95$1, If[LessEqual[t$95$0, 1e+165], N[(0.5 * x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\log z + \left(1 - z\right)\right) \cdot y\\
t_1 := \left(-z\right) \cdot y\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+73}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+165}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y (+.f64 (-.f64 #s(literal 1 binary64) z) (log.f64 z))) < -4.99999999999999976e73 or 9.99999999999999899e164 < (*.f64 y (+.f64 (-.f64 #s(literal 1 binary64) z) (log.f64 z))) Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6462.0
Applied rewrites62.0%
if -4.99999999999999976e73 < (*.f64 y (+.f64 (-.f64 #s(literal 1 binary64) z) (log.f64 z))) < 9.99999999999999899e164Initial program 99.9%
lift-*.f64N/A
lift-+.f64N/A
flip-+N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip-+N/A
lift-+.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-log.f6492.2
Applied rewrites92.2%
Taylor expanded in x around inf
Applied rewrites66.6%
Final simplification64.5%
(FPCore (x y z) :precision binary64 (if (<= (+ (log z) (- 1.0 z)) -2000000000.0) (fma (- z) y (* 0.5 x)) (fma 0.5 x (fma (log z) y y))))
double code(double x, double y, double z) {
double tmp;
if ((log(z) + (1.0 - z)) <= -2000000000.0) {
tmp = fma(-z, y, (0.5 * x));
} else {
tmp = fma(0.5, x, fma(log(z), y, y));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(log(z) + Float64(1.0 - z)) <= -2000000000.0) tmp = fma(Float64(-z), y, Float64(0.5 * x)); else tmp = fma(0.5, x, fma(log(z), y, y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(N[Log[z], $MachinePrecision] + N[(1.0 - z), $MachinePrecision]), $MachinePrecision], -2000000000.0], N[((-z) * y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision], N[(0.5 * x + N[(N[Log[z], $MachinePrecision] * y + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\log z + \left(1 - z\right) \leq -2000000000:\\
\;\;\;\;\mathsf{fma}\left(-z, y, 0.5 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, \mathsf{fma}\left(\log z, y, y\right)\right)\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) z) (log.f64 z)) < -2e9Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6499.6
Applied rewrites99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.6
Applied rewrites99.6%
if -2e9 < (+.f64 (-.f64 #s(literal 1 binary64) z) (log.f64 z)) Initial program 99.8%
Taylor expanded in z around 0
lower-fma.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-log.f6499.8
Applied rewrites99.8%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (- (log z) z) y y))) (if (<= y -4.5e-35) t_0 (if (<= y 1.6e+107) (fma (- z) y (* 0.5 x)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((log(z) - z), y, y);
double tmp;
if (y <= -4.5e-35) {
tmp = t_0;
} else if (y <= 1.6e+107) {
tmp = fma(-z, y, (0.5 * x));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(log(z) - z), y, y) tmp = 0.0 if (y <= -4.5e-35) tmp = t_0; elseif (y <= 1.6e+107) tmp = fma(Float64(-z), y, Float64(0.5 * x)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[z], $MachinePrecision] - z), $MachinePrecision] * y + y), $MachinePrecision]}, If[LessEqual[y, -4.5e-35], t$95$0, If[LessEqual[y, 1.6e+107], N[((-z) * y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\log z - z, y, y\right)\\
\mathbf{if}\;y \leq -4.5 \cdot 10^{-35}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{+107}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, 0.5 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.5000000000000001e-35 or 1.60000000000000015e107 < y Initial program 99.8%
Taylor expanded in x around 0
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f6490.5
Applied rewrites90.5%
if -4.5000000000000001e-35 < y < 1.60000000000000015e107Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6487.5
Applied rewrites87.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6487.5
Applied rewrites87.5%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (<= y -1.22e+225) (+ (* (log z) y) y) (fma (- z) y (* 0.5 x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.22e+225) {
tmp = (log(z) * y) + y;
} else {
tmp = fma(-z, y, (0.5 * x));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -1.22e+225) tmp = Float64(Float64(log(z) * y) + y); else tmp = fma(Float64(-z), y, Float64(0.5 * x)); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -1.22e+225], N[(N[(N[Log[z], $MachinePrecision] * y), $MachinePrecision] + y), $MachinePrecision], N[((-z) * y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.22 \cdot 10^{+225}:\\
\;\;\;\;\log z \cdot y + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, 0.5 \cdot x\right)\\
\end{array}
\end{array}
if y < -1.22e225Initial program 99.5%
Taylor expanded in x around 0
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f6499.5
Applied rewrites99.5%
Taylor expanded in z around 0
Applied rewrites71.7%
Applied rewrites71.9%
if -1.22e225 < y Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6480.1
Applied rewrites80.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6480.1
Applied rewrites80.1%
Final simplification79.5%
(FPCore (x y z) :precision binary64 (if (<= y -1.22e+225) (fma (log z) y y) (fma (- z) y (* 0.5 x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.22e+225) {
tmp = fma(log(z), y, y);
} else {
tmp = fma(-z, y, (0.5 * x));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -1.22e+225) tmp = fma(log(z), y, y); else tmp = fma(Float64(-z), y, Float64(0.5 * x)); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -1.22e+225], N[(N[Log[z], $MachinePrecision] * y + y), $MachinePrecision], N[((-z) * y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.22 \cdot 10^{+225}:\\
\;\;\;\;\mathsf{fma}\left(\log z, y, y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, 0.5 \cdot x\right)\\
\end{array}
\end{array}
if y < -1.22e225Initial program 99.5%
Taylor expanded in x around 0
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f6499.5
Applied rewrites99.5%
Taylor expanded in z around 0
Applied rewrites71.7%
if -1.22e225 < y Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6480.1
Applied rewrites80.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6480.1
Applied rewrites80.1%
Final simplification79.5%
(FPCore (x y z) :precision binary64 (fma (- z) y (* 0.5 x)))
double code(double x, double y, double z) {
return fma(-z, y, (0.5 * x));
}
function code(x, y, z) return fma(Float64(-z), y, Float64(0.5 * x)) end
code[x_, y_, z_] := N[((-z) * y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, y, 0.5 \cdot x\right)
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6476.7
Applied rewrites76.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6476.7
Applied rewrites76.7%
Final simplification76.7%
(FPCore (x y z) :precision binary64 (* 0.5 x))
double code(double x, double y, double z) {
return 0.5 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.5d0 * x
end function
public static double code(double x, double y, double z) {
return 0.5 * x;
}
def code(x, y, z): return 0.5 * x
function code(x, y, z) return Float64(0.5 * x) end
function tmp = code(x, y, z) tmp = 0.5 * x; end
code[x_, y_, z_] := N[(0.5 * x), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot x
\end{array}
Initial program 99.9%
lift-*.f64N/A
lift-+.f64N/A
flip-+N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip-+N/A
lift-+.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
lower-+.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-log.f6485.5
Applied rewrites85.5%
Taylor expanded in x around inf
Applied rewrites42.4%
(FPCore (x y z) :precision binary64 (- (+ y (* 0.5 x)) (* y (- z (log z)))))
double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (0.5d0 * x)) - (y * (z - log(z)))
end function
public static double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - Math.log(z)));
}
def code(x, y, z): return (y + (0.5 * x)) - (y * (z - math.log(z)))
function code(x, y, z) return Float64(Float64(y + Float64(0.5 * x)) - Float64(y * Float64(z - log(z)))) end
function tmp = code(x, y, z) tmp = (y + (0.5 * x)) - (y * (z - log(z))); end
code[x_, y_, z_] := N[(N[(y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[(y * N[(z - N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + 0.5 \cdot x\right) - y \cdot \left(z - \log z\right)
\end{array}
herbie shell --seed 2024295
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (* 1/2 x)) (* y (- z (log z)))))
(+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))