
(FPCore (x y z t) :precision binary64 (+ x (/ (* y (- z x)) t)))
double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * (z - x)) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
def code(x, y, z, t): return x + ((y * (z - x)) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(y * Float64(z - x)) / t)) end
function tmp = code(x, y, z, t) tmp = x + ((y * (z - x)) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - x\right)}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* y (- z x)) t)))
double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * (z - x)) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
def code(x, y, z, t): return x + ((y * (z - x)) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(y * Float64(z - x)) / t)) end
function tmp = code(x, y, z, t) tmp = x + ((y * (z - x)) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - x\right)}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= x 3.5e-31) (+ (/ y (* t (/ 1.0 (- z x)))) x) (fma (/ y t) (- z x) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 3.5e-31) {
tmp = (y / (t * (1.0 / (z - x)))) + x;
} else {
tmp = fma((y / t), (z - x), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= 3.5e-31) tmp = Float64(Float64(y / Float64(t * Float64(1.0 / Float64(z - x)))) + x); else tmp = fma(Float64(y / t), Float64(z - x), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, 3.5e-31], N[(N[(y / N[(t * N[(1.0 / N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * N[(z - x), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.5 \cdot 10^{-31}:\\
\;\;\;\;\frac{y}{t \cdot \frac{1}{z - x}} + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z - x, x\right)\\
\end{array}
\end{array}
if x < 3.49999999999999985e-31Initial program 94.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift--.f64N/A
flip--N/A
clear-numN/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6497.4
Applied rewrites97.4%
if 3.49999999999999985e-31 < x Initial program 85.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification98.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- 1.0 (/ y t)) x))) (if (<= x -90000000000.0) t_1 (if (<= x 0.025) (fma (/ z t) y x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (1.0 - (y / t)) * x;
double tmp;
if (x <= -90000000000.0) {
tmp = t_1;
} else if (x <= 0.025) {
tmp = fma((z / t), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(1.0 - Float64(y / t)) * x) tmp = 0.0 if (x <= -90000000000.0) tmp = t_1; elseif (x <= 0.025) tmp = fma(Float64(z / t), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(1.0 - N[(y / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -90000000000.0], t$95$1, If[LessEqual[x, 0.025], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(1 - \frac{y}{t}\right) \cdot x\\
\mathbf{if}\;x \leq -90000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 0.025:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -9e10 or 0.025000000000000001 < x Initial program 90.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
if -9e10 < x < 0.025000000000000001Initial program 93.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6498.1
Applied rewrites98.1%
Taylor expanded in x around 0
lower-/.f6485.4
Applied rewrites85.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ z t) y x))) (if (<= t -7e-168) t_1 (if (<= t 3.6e-273) (* (- x) (/ y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z / t), y, x);
double tmp;
if (t <= -7e-168) {
tmp = t_1;
} else if (t <= 3.6e-273) {
tmp = -x * (y / t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(z / t), y, x) tmp = 0.0 if (t <= -7e-168) tmp = t_1; elseif (t <= 3.6e-273) tmp = Float64(Float64(-x) * Float64(y / t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -7e-168], t$95$1, If[LessEqual[t, 3.6e-273], N[((-x) * N[(y / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -7 \cdot 10^{-168}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 3.6 \cdot 10^{-273}:\\
\;\;\;\;\left(-x\right) \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6.99999999999999964e-168 or 3.59999999999999993e-273 < t Initial program 90.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
Taylor expanded in x around 0
lower-/.f6478.2
Applied rewrites78.2%
if -6.99999999999999964e-168 < t < 3.59999999999999993e-273Initial program 100.0%
Taylor expanded in y around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites65.3%
Applied rewrites77.9%
(FPCore (x y z t) :precision binary64 (if (<= x 3.6e-31) (fma (/ (- z x) t) y x) (fma (/ y t) (- z x) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 3.6e-31) {
tmp = fma(((z - x) / t), y, x);
} else {
tmp = fma((y / t), (z - x), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= 3.6e-31) tmp = fma(Float64(Float64(z - x) / t), y, x); else tmp = fma(Float64(y / t), Float64(z - x), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, 3.6e-31], N[(N[(N[(z - x), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * N[(z - x), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.6 \cdot 10^{-31}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - x}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z - x, x\right)\\
\end{array}
\end{array}
if x < 3.60000000000000004e-31Initial program 94.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
if 3.60000000000000004e-31 < x Initial program 85.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t) :precision binary64 (fma (/ y t) (- z x) x))
double code(double x, double y, double z, double t) {
return fma((y / t), (z - x), x);
}
function code(x, y, z, t) return fma(Float64(y / t), Float64(z - x), x) end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t}, z - x, x\right)
\end{array}
Initial program 91.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.9
Applied rewrites95.9%
(FPCore (x y z t) :precision binary64 (fma (/ z t) y x))
double code(double x, double y, double z, double t) {
return fma((z / t), y, x);
}
function code(x, y, z, t) return fma(Float64(z / t), y, x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y, x\right)
\end{array}
Initial program 91.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.1
Applied rewrites95.1%
Taylor expanded in x around 0
lower-/.f6474.4
Applied rewrites74.4%
(FPCore (x y z t) :precision binary64 (* (/ z t) y))
double code(double x, double y, double z, double t) {
return (z / t) * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / t) * y
end function
public static double code(double x, double y, double z, double t) {
return (z / t) * y;
}
def code(x, y, z, t): return (z / t) * y
function code(x, y, z, t) return Float64(Float64(z / t) * y) end
function tmp = code(x, y, z, t) tmp = (z / t) * y; end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t} \cdot y
\end{array}
Initial program 91.7%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6430.6
Applied rewrites30.6%
Applied rewrites31.4%
(FPCore (x y z t) :precision binary64 (* (/ y t) z))
double code(double x, double y, double z, double t) {
return (y / t) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / t) * z
end function
public static double code(double x, double y, double z, double t) {
return (y / t) * z;
}
def code(x, y, z, t): return (y / t) * z
function code(x, y, z, t) return Float64(Float64(y / t) * z) end
function tmp = code(x, y, z, t) tmp = (y / t) * z; end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{t} \cdot z
\end{array}
Initial program 91.7%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6430.6
Applied rewrites30.6%
Applied rewrites31.4%
(FPCore (x y z t) :precision binary64 (- x (+ (* x (/ y t)) (* (- z) (/ y t)))))
double code(double x, double y, double z, double t) {
return x - ((x * (y / t)) + (-z * (y / t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((x * (y / t)) + (-z * (y / t)))
end function
public static double code(double x, double y, double z, double t) {
return x - ((x * (y / t)) + (-z * (y / t)));
}
def code(x, y, z, t): return x - ((x * (y / t)) + (-z * (y / t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(x * Float64(y / t)) + Float64(Float64(-z) * Float64(y / t)))) end
function tmp = code(x, y, z, t) tmp = x - ((x * (y / t)) + (-z * (y / t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision] + N[((-z) * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(x \cdot \frac{y}{t} + \left(-z\right) \cdot \frac{y}{t}\right)
\end{array}
herbie shell --seed 2024295
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, D"
:precision binary64
:alt
(! :herbie-platform default (- x (+ (* x (/ y t)) (* (- z) (/ y t)))))
(+ x (/ (* y (- z x)) t)))