Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E

Percentage Accurate: 93.3% → 96.2%
Time: 7.3s
Alternatives: 11
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + \frac{y \cdot \left(z - t\right)}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a):
	return x + ((y * (z - t)) / a)
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(y * Float64(z - t)) / a))
end
function tmp = code(x, y, z, t, a)
	tmp = x + ((y * (z - t)) / a);
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 93.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{y \cdot \left(z - t\right)}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a):
	return x + ((y * (z - t)) / a)
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(y * Float64(z - t)) / a))
end
function tmp = code(x, y, z, t, a)
	tmp = x + ((y * (z - t)) / a);
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}

Alternative 1: 96.2% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\left(z - t\right) \cdot y}{a}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (* (- z t) y) a)))
   (if (<= t_1 (- INFINITY)) (fma (/ y a) (- z t) x) (+ x t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = ((z - t) * y) / a;
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = fma((y / a), (z - t), x);
	} else {
		tmp = x + t_1;
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(Float64(z - t) * y) / a)
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = fma(Float64(y / a), Float64(z - t), x);
	else
		tmp = Float64(x + t_1);
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision], N[(x + t$95$1), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\

\mathbf{else}:\\
\;\;\;\;x + t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 y (-.f64 z t)) a) < -inf.0

    1. Initial program 73.9%

      \[x + \frac{y \cdot \left(z - t\right)}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{a}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a} + x} \]
      3. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} + x \]
      4. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{y \cdot \left(z - t\right)}}{a} + x \]
      5. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} + x \]
      6. associate-/l*N/A

        \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{a}} + x \]
      7. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y}{a} \cdot \left(z - t\right)} + x \]
      8. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]
      9. lower-/.f6499.9

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z - t, x\right) \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]

    if -inf.0 < (/.f64 (*.f64 y (-.f64 z t)) a)

    1. Initial program 98.1%

      \[x + \frac{y \cdot \left(z - t\right)}{a} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification98.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(z - t\right) \cdot y}{a} \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \frac{\left(z - t\right) \cdot y}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 49.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\left(z - t\right) \cdot y}{a}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+148}:\\ \;\;\;\;\frac{y}{a} \cdot z\\ \mathbf{elif}\;t\_1 \leq 10^{-8}:\\ \;\;\;\;\frac{x \cdot a}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z \cdot y}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (* (- z t) y) a)))
   (if (<= t_1 -2e+148)
     (* (/ y a) z)
     (if (<= t_1 1e-8) (/ (* x a) a) (/ (* z y) a)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = ((z - t) * y) / a;
	double tmp;
	if (t_1 <= -2e+148) {
		tmp = (y / a) * z;
	} else if (t_1 <= 1e-8) {
		tmp = (x * a) / a;
	} else {
		tmp = (z * y) / a;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = ((z - t) * y) / a
    if (t_1 <= (-2d+148)) then
        tmp = (y / a) * z
    else if (t_1 <= 1d-8) then
        tmp = (x * a) / a
    else
        tmp = (z * y) / a
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = ((z - t) * y) / a;
	double tmp;
	if (t_1 <= -2e+148) {
		tmp = (y / a) * z;
	} else if (t_1 <= 1e-8) {
		tmp = (x * a) / a;
	} else {
		tmp = (z * y) / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = ((z - t) * y) / a
	tmp = 0
	if t_1 <= -2e+148:
		tmp = (y / a) * z
	elif t_1 <= 1e-8:
		tmp = (x * a) / a
	else:
		tmp = (z * y) / a
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(Float64(z - t) * y) / a)
	tmp = 0.0
	if (t_1 <= -2e+148)
		tmp = Float64(Float64(y / a) * z);
	elseif (t_1 <= 1e-8)
		tmp = Float64(Float64(x * a) / a);
	else
		tmp = Float64(Float64(z * y) / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = ((z - t) * y) / a;
	tmp = 0.0;
	if (t_1 <= -2e+148)
		tmp = (y / a) * z;
	elseif (t_1 <= 1e-8)
		tmp = (x * a) / a;
	else
		tmp = (z * y) / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+148], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 1e-8], N[(N[(x * a), $MachinePrecision] / a), $MachinePrecision], N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+148}:\\
\;\;\;\;\frac{y}{a} \cdot z\\

\mathbf{elif}\;t\_1 \leq 10^{-8}:\\
\;\;\;\;\frac{x \cdot a}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{z \cdot y}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 y (-.f64 z t)) a) < -2.0000000000000001e148

    1. Initial program 82.4%

      \[x + \frac{y \cdot \left(z - t\right)}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{a}} \]
    4. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a}} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
      4. lower-/.f6447.3

        \[\leadsto \color{blue}{\frac{z}{a}} \cdot y \]
    5. Applied rewrites47.3%

      \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
    6. Step-by-step derivation
      1. Applied rewrites54.0%

        \[\leadsto z \cdot \color{blue}{\frac{y}{a}} \]

      if -2.0000000000000001e148 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1e-8

      1. Initial program 99.9%

        \[x + \frac{y \cdot \left(z - t\right)}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in a around 0

        \[\leadsto \color{blue}{\frac{a \cdot x + y \cdot \left(z - t\right)}{a}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{a \cdot x + y \cdot \left(z - t\right)}{a}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot \left(z - t\right) + a \cdot x}}{a} \]
        3. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y} + a \cdot x}{a} \]
        4. lower-fma.f64N/A

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(z - t, y, a \cdot x\right)}}{a} \]
        5. lower--.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{z - t}, y, a \cdot x\right)}{a} \]
        6. lower-*.f6480.8

          \[\leadsto \frac{\mathsf{fma}\left(z - t, y, \color{blue}{a \cdot x}\right)}{a} \]
      5. Applied rewrites80.8%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z - t, y, a \cdot x\right)}{a}} \]
      6. Taylor expanded in t around inf

        \[\leadsto \frac{-1 \cdot \left(t \cdot y\right)}{a} \]
      7. Step-by-step derivation
        1. Applied rewrites19.7%

          \[\leadsto \frac{\left(-t\right) \cdot y}{a} \]
        2. Taylor expanded in x around inf

          \[\leadsto \frac{a \cdot x}{a} \]
        3. Step-by-step derivation
          1. Applied rewrites51.5%

            \[\leadsto \frac{a \cdot x}{a} \]

          if 1e-8 < (/.f64 (*.f64 y (-.f64 z t)) a)

          1. Initial program 94.4%

            \[x + \frac{y \cdot \left(z - t\right)}{a} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{a}} \]
          4. Step-by-step derivation
            1. associate-/l*N/A

              \[\leadsto \color{blue}{y \cdot \frac{z}{a}} \]
            2. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
            4. lower-/.f6453.0

              \[\leadsto \color{blue}{\frac{z}{a}} \cdot y \]
          5. Applied rewrites53.0%

            \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
          6. Step-by-step derivation
            1. Applied rewrites57.1%

              \[\leadsto \frac{z \cdot y}{\color{blue}{a}} \]
          7. Recombined 3 regimes into one program.
          8. Final simplification53.7%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(z - t\right) \cdot y}{a} \leq -2 \cdot 10^{+148}:\\ \;\;\;\;\frac{y}{a} \cdot z\\ \mathbf{elif}\;\frac{\left(z - t\right) \cdot y}{a} \leq 10^{-8}:\\ \;\;\;\;\frac{x \cdot a}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z \cdot y}{a}\\ \end{array} \]
          9. Add Preprocessing

          Alternative 3: 51.3% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\left(z - t\right) \cdot y}{a}\\ t_2 := \frac{y}{a} \cdot z\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+148}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10^{-8}:\\ \;\;\;\;\frac{x \cdot a}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (let* ((t_1 (/ (* (- z t) y) a)) (t_2 (* (/ y a) z)))
             (if (<= t_1 -2e+148) t_2 (if (<= t_1 1e-8) (/ (* x a) a) t_2))))
          double code(double x, double y, double z, double t, double a) {
          	double t_1 = ((z - t) * y) / a;
          	double t_2 = (y / a) * z;
          	double tmp;
          	if (t_1 <= -2e+148) {
          		tmp = t_2;
          	} else if (t_1 <= 1e-8) {
          		tmp = (x * a) / a;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: tmp
              t_1 = ((z - t) * y) / a
              t_2 = (y / a) * z
              if (t_1 <= (-2d+148)) then
                  tmp = t_2
              else if (t_1 <= 1d-8) then
                  tmp = (x * a) / a
              else
                  tmp = t_2
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	double t_1 = ((z - t) * y) / a;
          	double t_2 = (y / a) * z;
          	double tmp;
          	if (t_1 <= -2e+148) {
          		tmp = t_2;
          	} else if (t_1 <= 1e-8) {
          		tmp = (x * a) / a;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a):
          	t_1 = ((z - t) * y) / a
          	t_2 = (y / a) * z
          	tmp = 0
          	if t_1 <= -2e+148:
          		tmp = t_2
          	elif t_1 <= 1e-8:
          		tmp = (x * a) / a
          	else:
          		tmp = t_2
          	return tmp
          
          function code(x, y, z, t, a)
          	t_1 = Float64(Float64(Float64(z - t) * y) / a)
          	t_2 = Float64(Float64(y / a) * z)
          	tmp = 0.0
          	if (t_1 <= -2e+148)
          		tmp = t_2;
          	elseif (t_1 <= 1e-8)
          		tmp = Float64(Float64(x * a) / a);
          	else
          		tmp = t_2;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a)
          	t_1 = ((z - t) * y) / a;
          	t_2 = (y / a) * z;
          	tmp = 0.0;
          	if (t_1 <= -2e+148)
          		tmp = t_2;
          	elseif (t_1 <= 1e-8)
          		tmp = (x * a) / a;
          	else
          		tmp = t_2;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+148], t$95$2, If[LessEqual[t$95$1, 1e-8], N[(N[(x * a), $MachinePrecision] / a), $MachinePrecision], t$95$2]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
          t_2 := \frac{y}{a} \cdot z\\
          \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+148}:\\
          \;\;\;\;t\_2\\
          
          \mathbf{elif}\;t\_1 \leq 10^{-8}:\\
          \;\;\;\;\frac{x \cdot a}{a}\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 (*.f64 y (-.f64 z t)) a) < -2.0000000000000001e148 or 1e-8 < (/.f64 (*.f64 y (-.f64 z t)) a)

            1. Initial program 88.3%

              \[x + \frac{y \cdot \left(z - t\right)}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{a}} \]
            4. Step-by-step derivation
              1. associate-/l*N/A

                \[\leadsto \color{blue}{y \cdot \frac{z}{a}} \]
              2. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
              4. lower-/.f6450.1

                \[\leadsto \color{blue}{\frac{z}{a}} \cdot y \]
            5. Applied rewrites50.1%

              \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
            6. Step-by-step derivation
              1. Applied rewrites54.8%

                \[\leadsto z \cdot \color{blue}{\frac{y}{a}} \]

              if -2.0000000000000001e148 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1e-8

              1. Initial program 99.9%

                \[x + \frac{y \cdot \left(z - t\right)}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in a around 0

                \[\leadsto \color{blue}{\frac{a \cdot x + y \cdot \left(z - t\right)}{a}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{a \cdot x + y \cdot \left(z - t\right)}{a}} \]
                2. +-commutativeN/A

                  \[\leadsto \frac{\color{blue}{y \cdot \left(z - t\right) + a \cdot x}}{a} \]
                3. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y} + a \cdot x}{a} \]
                4. lower-fma.f64N/A

                  \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(z - t, y, a \cdot x\right)}}{a} \]
                5. lower--.f64N/A

                  \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{z - t}, y, a \cdot x\right)}{a} \]
                6. lower-*.f6480.8

                  \[\leadsto \frac{\mathsf{fma}\left(z - t, y, \color{blue}{a \cdot x}\right)}{a} \]
              5. Applied rewrites80.8%

                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z - t, y, a \cdot x\right)}{a}} \]
              6. Taylor expanded in t around inf

                \[\leadsto \frac{-1 \cdot \left(t \cdot y\right)}{a} \]
              7. Step-by-step derivation
                1. Applied rewrites19.7%

                  \[\leadsto \frac{\left(-t\right) \cdot y}{a} \]
                2. Taylor expanded in x around inf

                  \[\leadsto \frac{a \cdot x}{a} \]
                3. Step-by-step derivation
                  1. Applied rewrites51.5%

                    \[\leadsto \frac{a \cdot x}{a} \]
                4. Recombined 2 regimes into one program.
                5. Final simplification53.3%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(z - t\right) \cdot y}{a} \leq -2 \cdot 10^{+148}:\\ \;\;\;\;\frac{y}{a} \cdot z\\ \mathbf{elif}\;\frac{\left(z - t\right) \cdot y}{a} \leq 10^{-8}:\\ \;\;\;\;\frac{x \cdot a}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot z\\ \end{array} \]
                6. Add Preprocessing

                Alternative 4: 86.2% accurate, 0.7× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \mathbf{if}\;z \leq -1.24 \cdot 10^{+14}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 4.2 \cdot 10^{-25}:\\ \;\;\;\;\mathsf{fma}\left(-t, \frac{y}{a}, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (fma (/ y a) z x)))
                   (if (<= z -1.24e+14) t_1 (if (<= z 4.2e-25) (fma (- t) (/ y a) x) t_1))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = fma((y / a), z, x);
                	double tmp;
                	if (z <= -1.24e+14) {
                		tmp = t_1;
                	} else if (z <= 4.2e-25) {
                		tmp = fma(-t, (y / a), x);
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a)
                	t_1 = fma(Float64(y / a), z, x)
                	tmp = 0.0
                	if (z <= -1.24e+14)
                		tmp = t_1;
                	elseif (z <= 4.2e-25)
                		tmp = fma(Float64(-t), Float64(y / a), x);
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[z, -1.24e+14], t$95$1, If[LessEqual[z, 4.2e-25], N[((-t) * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
                \mathbf{if}\;z \leq -1.24 \cdot 10^{+14}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;z \leq 4.2 \cdot 10^{-25}:\\
                \;\;\;\;\mathsf{fma}\left(-t, \frac{y}{a}, x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if z < -1.24e14 or 4.20000000000000005e-25 < z

                  1. Initial program 91.7%

                    \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around 0

                    \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                    2. associate-*l/N/A

                      \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                    3. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                    4. lower-/.f6487.6

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
                  5. Applied rewrites87.6%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]

                  if -1.24e14 < z < 4.20000000000000005e-25

                  1. Initial program 95.5%

                    \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto x + \frac{y \cdot \color{blue}{\left(-1 \cdot t\right)}}{a} \]
                  4. Step-by-step derivation
                    1. mul-1-negN/A

                      \[\leadsto x + \frac{y \cdot \color{blue}{\left(\mathsf{neg}\left(t\right)\right)}}{a} \]
                    2. lower-neg.f6486.8

                      \[\leadsto x + \frac{y \cdot \color{blue}{\left(-t\right)}}{a} \]
                  5. Applied rewrites86.8%

                    \[\leadsto x + \frac{y \cdot \color{blue}{\left(-t\right)}}{a} \]
                  6. Step-by-step derivation
                    1. lift-+.f64N/A

                      \[\leadsto \color{blue}{x + \frac{y \cdot \left(-t\right)}{a}} \]
                    2. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{y \cdot \left(-t\right)}{a} + x} \]
                    3. lift-/.f64N/A

                      \[\leadsto \color{blue}{\frac{y \cdot \left(-t\right)}{a}} + x \]
                    4. lift-*.f64N/A

                      \[\leadsto \frac{\color{blue}{y \cdot \left(-t\right)}}{a} + x \]
                    5. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(-t\right) \cdot y}}{a} + x \]
                    6. associate-/l*N/A

                      \[\leadsto \color{blue}{\left(-t\right) \cdot \frac{y}{a}} + x \]
                    7. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(-t, \frac{y}{a}, x\right)} \]
                    8. lower-/.f6490.4

                      \[\leadsto \mathsf{fma}\left(-t, \color{blue}{\frac{y}{a}}, x\right) \]
                  7. Applied rewrites90.4%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(-t, \frac{y}{a}, x\right)} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 5: 85.0% accurate, 0.7× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \mathbf{if}\;z \leq -1.24 \cdot 10^{+14}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.4 \cdot 10^{-15}:\\ \;\;\;\;x - \frac{t}{a} \cdot y\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (fma (/ y a) z x)))
                   (if (<= z -1.24e+14) t_1 (if (<= z 1.4e-15) (- x (* (/ t a) y)) t_1))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = fma((y / a), z, x);
                	double tmp;
                	if (z <= -1.24e+14) {
                		tmp = t_1;
                	} else if (z <= 1.4e-15) {
                		tmp = x - ((t / a) * y);
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a)
                	t_1 = fma(Float64(y / a), z, x)
                	tmp = 0.0
                	if (z <= -1.24e+14)
                		tmp = t_1;
                	elseif (z <= 1.4e-15)
                		tmp = Float64(x - Float64(Float64(t / a) * y));
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[z, -1.24e+14], t$95$1, If[LessEqual[z, 1.4e-15], N[(x - N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
                \mathbf{if}\;z \leq -1.24 \cdot 10^{+14}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;z \leq 1.4 \cdot 10^{-15}:\\
                \;\;\;\;x - \frac{t}{a} \cdot y\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if z < -1.24e14 or 1.40000000000000007e-15 < z

                  1. Initial program 92.3%

                    \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around 0

                    \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                    2. associate-*l/N/A

                      \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                    3. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                    4. lower-/.f6487.8

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
                  5. Applied rewrites87.8%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]

                  if -1.24e14 < z < 1.40000000000000007e-15

                  1. Initial program 94.9%

                    \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot y}{a}} \]
                  4. Step-by-step derivation
                    1. mul-1-negN/A

                      \[\leadsto x + \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot y}{a}\right)\right)} \]
                    2. unsub-negN/A

                      \[\leadsto \color{blue}{x - \frac{t \cdot y}{a}} \]
                    3. lower--.f64N/A

                      \[\leadsto \color{blue}{x - \frac{t \cdot y}{a}} \]
                    4. associate-*l/N/A

                      \[\leadsto x - \color{blue}{\frac{t}{a} \cdot y} \]
                    5. lower-*.f64N/A

                      \[\leadsto x - \color{blue}{\frac{t}{a} \cdot y} \]
                    6. lower-/.f6487.8

                      \[\leadsto x - \color{blue}{\frac{t}{a}} \cdot y \]
                  5. Applied rewrites87.8%

                    \[\leadsto \color{blue}{x - \frac{t}{a} \cdot y} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 6: 77.0% accurate, 0.7× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{-y}{a} \cdot t\\ \mathbf{if}\;t \leq -7.8 \cdot 10^{+128}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 2.1 \cdot 10^{+238}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (* (/ (- y) a) t)))
                   (if (<= t -7.8e+128) t_1 (if (<= t 2.1e+238) (fma (/ y a) z x) t_1))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = (-y / a) * t;
                	double tmp;
                	if (t <= -7.8e+128) {
                		tmp = t_1;
                	} else if (t <= 2.1e+238) {
                		tmp = fma((y / a), z, x);
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a)
                	t_1 = Float64(Float64(Float64(-y) / a) * t)
                	tmp = 0.0
                	if (t <= -7.8e+128)
                		tmp = t_1;
                	elseif (t <= 2.1e+238)
                		tmp = fma(Float64(y / a), z, x);
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[((-y) / a), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t, -7.8e+128], t$95$1, If[LessEqual[t, 2.1e+238], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{-y}{a} \cdot t\\
                \mathbf{if}\;t \leq -7.8 \cdot 10^{+128}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t \leq 2.1 \cdot 10^{+238}:\\
                \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if t < -7.7999999999999994e128 or 2.10000000000000007e238 < t

                  1. Initial program 81.0%

                    \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot y}{a}} \]
                  4. Step-by-step derivation
                    1. mul-1-negN/A

                      \[\leadsto x + \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot y}{a}\right)\right)} \]
                    2. unsub-negN/A

                      \[\leadsto \color{blue}{x - \frac{t \cdot y}{a}} \]
                    3. lower--.f64N/A

                      \[\leadsto \color{blue}{x - \frac{t \cdot y}{a}} \]
                    4. associate-*l/N/A

                      \[\leadsto x - \color{blue}{\frac{t}{a} \cdot y} \]
                    5. lower-*.f64N/A

                      \[\leadsto x - \color{blue}{\frac{t}{a} \cdot y} \]
                    6. lower-/.f6485.1

                      \[\leadsto x - \color{blue}{\frac{t}{a}} \cdot y \]
                  5. Applied rewrites85.1%

                    \[\leadsto \color{blue}{x - \frac{t}{a} \cdot y} \]
                  6. Step-by-step derivation
                    1. Applied rewrites74.2%

                      \[\leadsto x - \frac{t \cdot y}{\color{blue}{a}} \]
                    2. Taylor expanded in x around 0

                      \[\leadsto -1 \cdot \color{blue}{\frac{t \cdot y}{a}} \]
                    3. Step-by-step derivation
                      1. Applied rewrites69.4%

                        \[\leadsto \left(-t\right) \cdot \color{blue}{\frac{y}{a}} \]

                      if -7.7999999999999994e128 < t < 2.10000000000000007e238

                      1. Initial program 97.5%

                        \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around 0

                        \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                        2. associate-*l/N/A

                          \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                        3. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                        4. lower-/.f6480.2

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
                      5. Applied rewrites80.2%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                    4. Recombined 2 regimes into one program.
                    5. Final simplification77.7%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -7.8 \cdot 10^{+128}:\\ \;\;\;\;\frac{-y}{a} \cdot t\\ \mathbf{elif}\;t \leq 2.1 \cdot 10^{+238}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{-y}{a} \cdot t\\ \end{array} \]
                    6. Add Preprocessing

                    Alternative 7: 75.9% accurate, 0.7× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{-t}{a} \cdot y\\ \mathbf{if}\;t \leq -7.8 \cdot 10^{+128}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 2.1 \cdot 10^{+238}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                    (FPCore (x y z t a)
                     :precision binary64
                     (let* ((t_1 (* (/ (- t) a) y)))
                       (if (<= t -7.8e+128) t_1 (if (<= t 2.1e+238) (fma (/ y a) z x) t_1))))
                    double code(double x, double y, double z, double t, double a) {
                    	double t_1 = (-t / a) * y;
                    	double tmp;
                    	if (t <= -7.8e+128) {
                    		tmp = t_1;
                    	} else if (t <= 2.1e+238) {
                    		tmp = fma((y / a), z, x);
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z, t, a)
                    	t_1 = Float64(Float64(Float64(-t) / a) * y)
                    	tmp = 0.0
                    	if (t <= -7.8e+128)
                    		tmp = t_1;
                    	elseif (t <= 2.1e+238)
                    		tmp = fma(Float64(y / a), z, x);
                    	else
                    		tmp = t_1;
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[((-t) / a), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t, -7.8e+128], t$95$1, If[LessEqual[t, 2.1e+238], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{-t}{a} \cdot y\\
                    \mathbf{if}\;t \leq -7.8 \cdot 10^{+128}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{elif}\;t \leq 2.1 \cdot 10^{+238}:\\
                    \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if t < -7.7999999999999994e128 or 2.10000000000000007e238 < t

                      1. Initial program 81.0%

                        \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot y}{a}} \]
                      4. Step-by-step derivation
                        1. mul-1-negN/A

                          \[\leadsto x + \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot y}{a}\right)\right)} \]
                        2. unsub-negN/A

                          \[\leadsto \color{blue}{x - \frac{t \cdot y}{a}} \]
                        3. lower--.f64N/A

                          \[\leadsto \color{blue}{x - \frac{t \cdot y}{a}} \]
                        4. associate-*l/N/A

                          \[\leadsto x - \color{blue}{\frac{t}{a} \cdot y} \]
                        5. lower-*.f64N/A

                          \[\leadsto x - \color{blue}{\frac{t}{a} \cdot y} \]
                        6. lower-/.f6485.1

                          \[\leadsto x - \color{blue}{\frac{t}{a}} \cdot y \]
                      5. Applied rewrites85.1%

                        \[\leadsto \color{blue}{x - \frac{t}{a} \cdot y} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto -1 \cdot \color{blue}{\frac{t \cdot y}{a}} \]
                      7. Step-by-step derivation
                        1. Applied rewrites69.2%

                          \[\leadsto \frac{-t}{a} \cdot \color{blue}{y} \]

                        if -7.7999999999999994e128 < t < 2.10000000000000007e238

                        1. Initial program 97.5%

                          \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                        2. Add Preprocessing
                        3. Taylor expanded in t around 0

                          \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
                        4. Step-by-step derivation
                          1. +-commutativeN/A

                            \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                          2. associate-*l/N/A

                            \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                          3. lower-fma.f64N/A

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                          4. lower-/.f6480.2

                            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
                        5. Applied rewrites80.2%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                      8. Recombined 2 regimes into one program.
                      9. Add Preprocessing

                      Alternative 8: 97.3% accurate, 1.1× speedup?

                      \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{y}{a}, z - t, x\right) \end{array} \]
                      (FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
                      double code(double x, double y, double z, double t, double a) {
                      	return fma((y / a), (z - t), x);
                      }
                      
                      function code(x, y, z, t, a)
                      	return fma(Float64(y / a), Float64(z - t), x)
                      end
                      
                      code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
                      \end{array}
                      
                      Derivation
                      1. Initial program 93.6%

                        \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-+.f64N/A

                          \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{a}} \]
                        2. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a} + x} \]
                        3. lift-/.f64N/A

                          \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a}} + x \]
                        4. lift-*.f64N/A

                          \[\leadsto \frac{\color{blue}{y \cdot \left(z - t\right)}}{a} + x \]
                        5. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} + x \]
                        6. associate-/l*N/A

                          \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{a}} + x \]
                        7. *-commutativeN/A

                          \[\leadsto \color{blue}{\frac{y}{a} \cdot \left(z - t\right)} + x \]
                        8. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]
                        9. lower-/.f6495.4

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z - t, x\right) \]
                      4. Applied rewrites95.4%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)} \]
                      5. Add Preprocessing

                      Alternative 9: 71.1% accurate, 1.3× speedup?

                      \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{y}{a}, z, x\right) \end{array} \]
                      (FPCore (x y z t a) :precision binary64 (fma (/ y a) z x))
                      double code(double x, double y, double z, double t, double a) {
                      	return fma((y / a), z, x);
                      }
                      
                      function code(x, y, z, t, a)
                      	return fma(Float64(y / a), z, x)
                      end
                      
                      code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \mathsf{fma}\left(\frac{y}{a}, z, x\right)
                      \end{array}
                      
                      Derivation
                      1. Initial program 93.6%

                        \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around 0

                        \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                        2. associate-*l/N/A

                          \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                        3. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                        4. lower-/.f6470.0

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
                      5. Applied rewrites70.0%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                      6. Add Preprocessing

                      Alternative 10: 67.8% accurate, 1.3× speedup?

                      \[\begin{array}{l} \\ \mathsf{fma}\left(y, \frac{z}{a}, x\right) \end{array} \]
                      (FPCore (x y z t a) :precision binary64 (fma y (/ z a) x))
                      double code(double x, double y, double z, double t, double a) {
                      	return fma(y, (z / a), x);
                      }
                      
                      function code(x, y, z, t, a)
                      	return fma(y, Float64(z / a), x)
                      end
                      
                      code[x_, y_, z_, t_, a_] := N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \mathsf{fma}\left(y, \frac{z}{a}, x\right)
                      \end{array}
                      
                      Derivation
                      1. Initial program 93.6%

                        \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around 0

                        \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
                        2. associate-*l/N/A

                          \[\leadsto \color{blue}{\frac{y}{a} \cdot z} + x \]
                        3. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                        4. lower-/.f6470.0

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, z, x\right) \]
                      5. Applied rewrites70.0%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, z, x\right)} \]
                      6. Step-by-step derivation
                        1. Applied rewrites68.1%

                          \[\leadsto \mathsf{fma}\left(y, \color{blue}{\frac{z}{a}}, x\right) \]
                        2. Add Preprocessing

                        Alternative 11: 35.1% accurate, 1.4× speedup?

                        \[\begin{array}{l} \\ \frac{y}{a} \cdot z \end{array} \]
                        (FPCore (x y z t a) :precision binary64 (* (/ y a) z))
                        double code(double x, double y, double z, double t, double a) {
                        	return (y / a) * z;
                        }
                        
                        real(8) function code(x, y, z, t, a)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t
                            real(8), intent (in) :: a
                            code = (y / a) * z
                        end function
                        
                        public static double code(double x, double y, double z, double t, double a) {
                        	return (y / a) * z;
                        }
                        
                        def code(x, y, z, t, a):
                        	return (y / a) * z
                        
                        function code(x, y, z, t, a)
                        	return Float64(Float64(y / a) * z)
                        end
                        
                        function tmp = code(x, y, z, t, a)
                        	tmp = (y / a) * z;
                        end
                        
                        code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]
                        
                        \begin{array}{l}
                        
                        \\
                        \frac{y}{a} \cdot z
                        \end{array}
                        
                        Derivation
                        1. Initial program 93.6%

                          \[x + \frac{y \cdot \left(z - t\right)}{a} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto \color{blue}{\frac{y \cdot z}{a}} \]
                        4. Step-by-step derivation
                          1. associate-/l*N/A

                            \[\leadsto \color{blue}{y \cdot \frac{z}{a}} \]
                          2. *-commutativeN/A

                            \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                          3. lower-*.f64N/A

                            \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                          4. lower-/.f6433.4

                            \[\leadsto \color{blue}{\frac{z}{a}} \cdot y \]
                        5. Applied rewrites33.4%

                          \[\leadsto \color{blue}{\frac{z}{a} \cdot y} \]
                        6. Step-by-step derivation
                          1. Applied rewrites35.4%

                            \[\leadsto z \cdot \color{blue}{\frac{y}{a}} \]
                          2. Final simplification35.4%

                            \[\leadsto \frac{y}{a} \cdot z \]
                          3. Add Preprocessing

                          Developer Target 1: 99.2% accurate, 0.5× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{a}{z - t}\\ \mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\ \;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\ \mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\ \;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y}{t\_1}\\ \end{array} \end{array} \]
                          (FPCore (x y z t a)
                           :precision binary64
                           (let* ((t_1 (/ a (- z t))))
                             (if (< y -1.0761266216389975e-10)
                               (+ x (/ 1.0 (/ t_1 y)))
                               (if (< y 2.894426862792089e-49)
                                 (+ x (/ (* y (- z t)) a))
                                 (+ x (/ y t_1))))))
                          double code(double x, double y, double z, double t, double a) {
                          	double t_1 = a / (z - t);
                          	double tmp;
                          	if (y < -1.0761266216389975e-10) {
                          		tmp = x + (1.0 / (t_1 / y));
                          	} else if (y < 2.894426862792089e-49) {
                          		tmp = x + ((y * (z - t)) / a);
                          	} else {
                          		tmp = x + (y / t_1);
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y, z, t, a)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              real(8), intent (in) :: a
                              real(8) :: t_1
                              real(8) :: tmp
                              t_1 = a / (z - t)
                              if (y < (-1.0761266216389975d-10)) then
                                  tmp = x + (1.0d0 / (t_1 / y))
                              else if (y < 2.894426862792089d-49) then
                                  tmp = x + ((y * (z - t)) / a)
                              else
                                  tmp = x + (y / t_1)
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y, double z, double t, double a) {
                          	double t_1 = a / (z - t);
                          	double tmp;
                          	if (y < -1.0761266216389975e-10) {
                          		tmp = x + (1.0 / (t_1 / y));
                          	} else if (y < 2.894426862792089e-49) {
                          		tmp = x + ((y * (z - t)) / a);
                          	} else {
                          		tmp = x + (y / t_1);
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z, t, a):
                          	t_1 = a / (z - t)
                          	tmp = 0
                          	if y < -1.0761266216389975e-10:
                          		tmp = x + (1.0 / (t_1 / y))
                          	elif y < 2.894426862792089e-49:
                          		tmp = x + ((y * (z - t)) / a)
                          	else:
                          		tmp = x + (y / t_1)
                          	return tmp
                          
                          function code(x, y, z, t, a)
                          	t_1 = Float64(a / Float64(z - t))
                          	tmp = 0.0
                          	if (y < -1.0761266216389975e-10)
                          		tmp = Float64(x + Float64(1.0 / Float64(t_1 / y)));
                          	elseif (y < 2.894426862792089e-49)
                          		tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a));
                          	else
                          		tmp = Float64(x + Float64(y / t_1));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z, t, a)
                          	t_1 = a / (z - t);
                          	tmp = 0.0;
                          	if (y < -1.0761266216389975e-10)
                          		tmp = x + (1.0 / (t_1 / y));
                          	elseif (y < 2.894426862792089e-49)
                          		tmp = x + ((y * (z - t)) / a);
                          	else
                          		tmp = x + (y / t_1);
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \frac{a}{z - t}\\
                          \mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
                          \;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
                          
                          \mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
                          \;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;x + \frac{y}{t\_1}\\
                          
                          
                          \end{array}
                          \end{array}
                          

                          Reproduce

                          ?
                          herbie shell --seed 2024295 
                          (FPCore (x y z t a)
                            :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
                            :precision binary64
                          
                            :alt
                            (! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
                          
                            (+ x (/ (* y (- z t)) a)))