
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 z) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * z), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * z), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot z, x\right)
\end{array}
Initial program 99.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(if (<= z -1.08e-95)
(* (* 6.0 z) y)
(if (<= z 8.2e-15)
(* 1.0 x)
(if (<= z 1.15e+36) (* (* z y) 6.0) (* (* -6.0 x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.08e-95) {
tmp = (6.0 * z) * y;
} else if (z <= 8.2e-15) {
tmp = 1.0 * x;
} else if (z <= 1.15e+36) {
tmp = (z * y) * 6.0;
} else {
tmp = (-6.0 * x) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.08d-95)) then
tmp = (6.0d0 * z) * y
else if (z <= 8.2d-15) then
tmp = 1.0d0 * x
else if (z <= 1.15d+36) then
tmp = (z * y) * 6.0d0
else
tmp = ((-6.0d0) * x) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.08e-95) {
tmp = (6.0 * z) * y;
} else if (z <= 8.2e-15) {
tmp = 1.0 * x;
} else if (z <= 1.15e+36) {
tmp = (z * y) * 6.0;
} else {
tmp = (-6.0 * x) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.08e-95: tmp = (6.0 * z) * y elif z <= 8.2e-15: tmp = 1.0 * x elif z <= 1.15e+36: tmp = (z * y) * 6.0 else: tmp = (-6.0 * x) * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.08e-95) tmp = Float64(Float64(6.0 * z) * y); elseif (z <= 8.2e-15) tmp = Float64(1.0 * x); elseif (z <= 1.15e+36) tmp = Float64(Float64(z * y) * 6.0); else tmp = Float64(Float64(-6.0 * x) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.08e-95) tmp = (6.0 * z) * y; elseif (z <= 8.2e-15) tmp = 1.0 * x; elseif (z <= 1.15e+36) tmp = (z * y) * 6.0; else tmp = (-6.0 * x) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.08e-95], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[z, 8.2e-15], N[(1.0 * x), $MachinePrecision], If[LessEqual[z, 1.15e+36], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision], N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.08 \cdot 10^{-95}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{-15}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{+36}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\mathbf{else}:\\
\;\;\;\;\left(-6 \cdot x\right) \cdot z\\
\end{array}
\end{array}
if z < -1.08e-95Initial program 98.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.3
Applied rewrites61.3%
Applied rewrites61.4%
if -1.08e-95 < z < 8.20000000000000072e-15Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6474.7
Applied rewrites74.7%
Taylor expanded in z around 0
Applied rewrites74.5%
if 8.20000000000000072e-15 < z < 1.14999999999999998e36Initial program 99.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6457.9
Applied rewrites57.9%
if 1.14999999999999998e36 < z Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6462.2
Applied rewrites62.2%
Taylor expanded in z around inf
Applied rewrites62.2%
Applied rewrites62.2%
Final simplification66.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* z (- y x)) 6.0))) (if (<= z -27000000000.0) t_0 (if (<= z 0.165) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * (y - x)) * 6.0;
double tmp;
if (z <= -27000000000.0) {
tmp = t_0;
} else if (z <= 0.165) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z * Float64(y - x)) * 6.0) tmp = 0.0 if (z <= -27000000000.0) tmp = t_0; elseif (z <= 0.165) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[z, -27000000000.0], t$95$0, If[LessEqual[z, 0.165], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z \cdot \left(y - x\right)\right) \cdot 6\\
\mathbf{if}\;z \leq -27000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.165:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.7e10 or 0.165000000000000008 < z Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.3
Applied rewrites99.3%
if -2.7e10 < z < 0.165000000000000008Initial program 99.1%
Taylor expanded in x around 0
lower-*.f6497.3
Applied rewrites97.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6497.3
Applied rewrites97.3%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* 6.0 y) z x))) (if (<= y -4.9e-30) t_0 (if (<= y 1.05e-48) (fma (* -6.0 x) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((6.0 * y), z, x);
double tmp;
if (y <= -4.9e-30) {
tmp = t_0;
} else if (y <= 1.05e-48) {
tmp = fma((-6.0 * x), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(6.0 * y), z, x) tmp = 0.0 if (y <= -4.9e-30) tmp = t_0; elseif (y <= 1.05e-48) tmp = fma(Float64(-6.0 * x), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[y, -4.9e-30], t$95$0, If[LessEqual[y, 1.05e-48], N[(N[(-6.0 * x), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{if}\;y \leq -4.9 \cdot 10^{-30}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-48}:\\
\;\;\;\;\mathsf{fma}\left(-6 \cdot x, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.89999999999999971e-30 or 1.04999999999999994e-48 < y Initial program 99.2%
Taylor expanded in x around 0
lower-*.f6486.9
Applied rewrites86.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6486.9
Applied rewrites86.9%
if -4.89999999999999971e-30 < y < 1.04999999999999994e-48Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
lower-*.f6488.7
Applied rewrites88.7%
(FPCore (x y z) :precision binary64 (if (<= y -125000000.0) (* (* 6.0 z) y) (if (<= y 3.9e+51) (* (fma -6.0 z 1.0) x) (* (* z y) 6.0))))
double code(double x, double y, double z) {
double tmp;
if (y <= -125000000.0) {
tmp = (6.0 * z) * y;
} else if (y <= 3.9e+51) {
tmp = fma(-6.0, z, 1.0) * x;
} else {
tmp = (z * y) * 6.0;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -125000000.0) tmp = Float64(Float64(6.0 * z) * y); elseif (y <= 3.9e+51) tmp = Float64(fma(-6.0, z, 1.0) * x); else tmp = Float64(Float64(z * y) * 6.0); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -125000000.0], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 3.9e+51], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -125000000:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{elif}\;y \leq 3.9 \cdot 10^{+51}:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\end{array}
\end{array}
if y < -1.25e8Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.5
Applied rewrites65.5%
Applied rewrites65.7%
if -1.25e8 < y < 3.89999999999999984e51Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6483.6
Applied rewrites83.6%
if 3.89999999999999984e51 < y Initial program 98.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6480.3
Applied rewrites80.3%
(FPCore (x y z) :precision binary64 (if (<= z -1.08e-95) (* (* 6.0 z) y) (if (<= z 8.2e-15) (* 1.0 x) (* (* z y) 6.0))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.08e-95) {
tmp = (6.0 * z) * y;
} else if (z <= 8.2e-15) {
tmp = 1.0 * x;
} else {
tmp = (z * y) * 6.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.08d-95)) then
tmp = (6.0d0 * z) * y
else if (z <= 8.2d-15) then
tmp = 1.0d0 * x
else
tmp = (z * y) * 6.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.08e-95) {
tmp = (6.0 * z) * y;
} else if (z <= 8.2e-15) {
tmp = 1.0 * x;
} else {
tmp = (z * y) * 6.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.08e-95: tmp = (6.0 * z) * y elif z <= 8.2e-15: tmp = 1.0 * x else: tmp = (z * y) * 6.0 return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.08e-95) tmp = Float64(Float64(6.0 * z) * y); elseif (z <= 8.2e-15) tmp = Float64(1.0 * x); else tmp = Float64(Float64(z * y) * 6.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.08e-95) tmp = (6.0 * z) * y; elseif (z <= 8.2e-15) tmp = 1.0 * x; else tmp = (z * y) * 6.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.08e-95], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[z, 8.2e-15], N[(1.0 * x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.08 \cdot 10^{-95}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{-15}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\end{array}
\end{array}
if z < -1.08e-95Initial program 98.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.3
Applied rewrites61.3%
Applied rewrites61.4%
if -1.08e-95 < z < 8.20000000000000072e-15Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6474.7
Applied rewrites74.7%
Taylor expanded in z around 0
Applied rewrites74.5%
if 8.20000000000000072e-15 < z Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6448.0
Applied rewrites48.0%
(FPCore (x y z) :precision binary64 (if (<= z -1.08e-95) (* (* 6.0 z) y) (if (<= z 7.8e-11) (* 1.0 x) (* (* 6.0 y) z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.08e-95) {
tmp = (6.0 * z) * y;
} else if (z <= 7.8e-11) {
tmp = 1.0 * x;
} else {
tmp = (6.0 * y) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.08d-95)) then
tmp = (6.0d0 * z) * y
else if (z <= 7.8d-11) then
tmp = 1.0d0 * x
else
tmp = (6.0d0 * y) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.08e-95) {
tmp = (6.0 * z) * y;
} else if (z <= 7.8e-11) {
tmp = 1.0 * x;
} else {
tmp = (6.0 * y) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.08e-95: tmp = (6.0 * z) * y elif z <= 7.8e-11: tmp = 1.0 * x else: tmp = (6.0 * y) * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.08e-95) tmp = Float64(Float64(6.0 * z) * y); elseif (z <= 7.8e-11) tmp = Float64(1.0 * x); else tmp = Float64(Float64(6.0 * y) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.08e-95) tmp = (6.0 * z) * y; elseif (z <= 7.8e-11) tmp = 1.0 * x; else tmp = (6.0 * y) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.08e-95], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[z, 7.8e-11], N[(1.0 * x), $MachinePrecision], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.08 \cdot 10^{-95}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{elif}\;z \leq 7.8 \cdot 10^{-11}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\end{array}
\end{array}
if z < -1.08e-95Initial program 98.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.3
Applied rewrites61.3%
Applied rewrites61.4%
if -1.08e-95 < z < 7.80000000000000021e-11Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6473.9
Applied rewrites73.9%
Taylor expanded in z around 0
Applied rewrites72.9%
if 7.80000000000000021e-11 < z Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6448.4
Applied rewrites48.4%
Applied rewrites48.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* 6.0 y) z))) (if (<= z -1.08e-95) t_0 (if (<= z 7.8e-11) (* 1.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = (6.0 * y) * z;
double tmp;
if (z <= -1.08e-95) {
tmp = t_0;
} else if (z <= 7.8e-11) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (6.0d0 * y) * z
if (z <= (-1.08d-95)) then
tmp = t_0
else if (z <= 7.8d-11) then
tmp = 1.0d0 * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (6.0 * y) * z;
double tmp;
if (z <= -1.08e-95) {
tmp = t_0;
} else if (z <= 7.8e-11) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (6.0 * y) * z tmp = 0 if z <= -1.08e-95: tmp = t_0 elif z <= 7.8e-11: tmp = 1.0 * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(6.0 * y) * z) tmp = 0.0 if (z <= -1.08e-95) tmp = t_0; elseif (z <= 7.8e-11) tmp = Float64(1.0 * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (6.0 * y) * z; tmp = 0.0; if (z <= -1.08e-95) tmp = t_0; elseif (z <= 7.8e-11) tmp = 1.0 * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -1.08e-95], t$95$0, If[LessEqual[z, 7.8e-11], N[(1.0 * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot y\right) \cdot z\\
\mathbf{if}\;z \leq -1.08 \cdot 10^{-95}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7.8 \cdot 10^{-11}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.08e-95 or 7.80000000000000021e-11 < z Initial program 99.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.7
Applied rewrites55.7%
Applied rewrites55.2%
if -1.08e-95 < z < 7.80000000000000021e-11Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6473.9
Applied rewrites73.9%
Taylor expanded in z around 0
Applied rewrites72.9%
(FPCore (x y z) :precision binary64 (fma (* 6.0 (- y x)) z x))
double code(double x, double y, double z) {
return fma((6.0 * (y - x)), z, x);
}
function code(x, y, z) return fma(Float64(6.0 * Float64(y - x)), z, x) end
code[x_, y_, z_] := N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(6 \cdot \left(y - x\right), z, x\right)
\end{array}
Initial program 99.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.5
Applied rewrites99.5%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 99.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6457.9
Applied rewrites57.9%
Taylor expanded in z around 0
Applied rewrites31.4%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024295
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))