
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ x z) (- 1.0 y) y))
double code(double x, double y, double z) {
return fma((x / z), (1.0 - y), y);
}
function code(x, y, z) return fma(Float64(x / z), Float64(1.0 - y), y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1 - y, y\right)
\end{array}
Initial program 85.6%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- y (* (/ x z) y)))) (if (<= y -2200.0) t_0 (if (<= y 1.0) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = y - ((x / z) * y);
double tmp;
if (y <= -2200.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(y - Float64(Float64(x / z) * y)) tmp = 0.0 if (y <= -2200.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2200.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - \frac{x}{z} \cdot y\\
\mathbf{if}\;y \leq -2200:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2200 or 1 < y Initial program 71.2%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6469.6
Applied rewrites69.6%
Taylor expanded in x around inf
Applied rewrites44.7%
Taylor expanded in x around 0
Applied rewrites98.3%
if -2200 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.5%
(FPCore (x y z) :precision binary64 (if (<= x 1.4e+139) (fma (/ x z) 1.0 y) (* (/ (- y) z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.4e+139) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = (-y / z) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 1.4e+139) tmp = fma(Float64(x / z), 1.0, y); else tmp = Float64(Float64(Float64(-y) / z) * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 1.4e+139], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], N[(N[((-y) / z), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.4 \cdot 10^{+139}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{z} \cdot x\\
\end{array}
\end{array}
if x < 1.3999999999999999e139Initial program 85.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites84.2%
if 1.3999999999999999e139 < x Initial program 83.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6494.1
Applied rewrites94.1%
Taylor expanded in y around inf
Applied rewrites63.0%
(FPCore (x y z) :precision binary64 (if (<= z -4.8e+72) (* 1.0 y) (if (<= z 2.4e-35) (/ x z) (* 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.8e+72) {
tmp = 1.0 * y;
} else if (z <= 2.4e-35) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.8d+72)) then
tmp = 1.0d0 * y
else if (z <= 2.4d-35) then
tmp = x / z
else
tmp = 1.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.8e+72) {
tmp = 1.0 * y;
} else if (z <= 2.4e-35) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.8e+72: tmp = 1.0 * y elif z <= 2.4e-35: tmp = x / z else: tmp = 1.0 * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.8e+72) tmp = Float64(1.0 * y); elseif (z <= 2.4e-35) tmp = Float64(x / z); else tmp = Float64(1.0 * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.8e+72) tmp = 1.0 * y; elseif (z <= 2.4e-35) tmp = x / z; else tmp = 1.0 * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.8e+72], N[(1.0 * y), $MachinePrecision], If[LessEqual[z, 2.4e-35], N[(x / z), $MachinePrecision], N[(1.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{+72}:\\
\;\;\;\;1 \cdot y\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-35}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot y\\
\end{array}
\end{array}
if z < -4.8000000000000002e72 or 2.4000000000000001e-35 < z Initial program 71.3%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.5
Applied rewrites56.5%
Taylor expanded in x around inf
Applied rewrites13.1%
Applied rewrites16.6%
Taylor expanded in x around 0
Applied rewrites71.4%
if -4.8000000000000002e72 < z < 2.4000000000000001e-35Initial program 99.2%
Taylor expanded in y around 0
lower-/.f6456.2
Applied rewrites56.2%
(FPCore (x y z) :precision binary64 (fma (/ x z) 1.0 y))
double code(double x, double y, double z) {
return fma((x / z), 1.0, y);
}
function code(x, y, z) return fma(Float64(x / z), 1.0, y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1, y\right)
\end{array}
Initial program 85.6%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites78.9%
(FPCore (x y z) :precision binary64 (* 1.0 y))
double code(double x, double y, double z) {
return 1.0 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * y
end function
public static double code(double x, double y, double z) {
return 1.0 * y;
}
def code(x, y, z): return 1.0 * y
function code(x, y, z) return Float64(1.0 * y) end
function tmp = code(x, y, z) tmp = 1.0 * y; end
code[x_, y_, z_] := N[(1.0 * y), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot y
\end{array}
Initial program 85.6%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.2
Applied rewrites54.2%
Taylor expanded in x around inf
Applied rewrites25.5%
Applied rewrites27.9%
Taylor expanded in x around 0
Applied rewrites44.4%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024295
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))