
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (* t z)))
(t_2 (/ z (- x -1.0)))
(t_3 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_4 (/ -1.0 t_1)))
(if (<= t_3 2e-6)
(*
(fma t_4 t_2 (+ (/ (/ x y) (* t_1 (- x -1.0))) (/ x (* (- x -1.0) y))))
y)
(if (<= t_3 INFINITY)
(* (fma t_4 t_2 (/ 1.0 y)) y)
(/ (+ (/ y t) x) (- x -1.0))))))
double code(double x, double y, double z, double t) {
double t_1 = x - (t * z);
double t_2 = z / (x - -1.0);
double t_3 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_4 = -1.0 / t_1;
double tmp;
if (t_3 <= 2e-6) {
tmp = fma(t_4, t_2, (((x / y) / (t_1 * (x - -1.0))) + (x / ((x - -1.0) * y)))) * y;
} else if (t_3 <= ((double) INFINITY)) {
tmp = fma(t_4, t_2, (1.0 / y)) * y;
} else {
tmp = ((y / t) + x) / (x - -1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(t * z)) t_2 = Float64(z / Float64(x - -1.0)) t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_4 = Float64(-1.0 / t_1) tmp = 0.0 if (t_3 <= 2e-6) tmp = Float64(fma(t_4, t_2, Float64(Float64(Float64(x / y) / Float64(t_1 * Float64(x - -1.0))) + Float64(x / Float64(Float64(x - -1.0) * y)))) * y); elseif (t_3 <= Inf) tmp = Float64(fma(t_4, t_2, Float64(1.0 / y)) * y); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(-1.0 / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$3, 2e-6], N[(N[(t$95$4 * t$95$2 + N[(N[(N[(x / y), $MachinePrecision] / N[(t$95$1 * N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x / N[(N[(x - -1.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$3, Infinity], N[(N[(t$95$4 * t$95$2 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - t \cdot z\\
t_2 := \frac{z}{x - -1}\\
t_3 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_4 := \frac{-1}{t\_1}\\
\mathbf{if}\;t\_3 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(t\_4, t\_2, \frac{\frac{x}{y}}{t\_1 \cdot \left(x - -1\right)} + \frac{x}{\left(x - -1\right) \cdot y}\right) \cdot y\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(t\_4, t\_2, \frac{1}{y}\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999991e-6Initial program 94.0%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6493.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.9
Applied rewrites93.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.4%
if 1.99999999999999991e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 93.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6493.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.9
Applied rewrites93.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites62.7%
Taylor expanded in x around inf
Applied rewrites98.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification98.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (- x (* t z))))
(if (<= t_1 -5e+31)
(* (/ z (* t_2 (- -1.0 x))) y)
(if (<= t_1 1e-23)
(/ (- x (/ (- (/ x z) y) t)) 1.0)
(if (<= t_1 2.0)
(/ (- x (/ x (fma t z (- x)))) (- x -1.0))
(if (<= t_1 INFINITY)
(/ y (* (/ (- -1.0 x) z) t_2))
(/ (+ (/ y t) x) (- x -1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = x - (t * z);
double tmp;
if (t_1 <= -5e+31) {
tmp = (z / (t_2 * (-1.0 - x))) * y;
} else if (t_1 <= 1e-23) {
tmp = (x - (((x / z) - y) / t)) / 1.0;
} else if (t_1 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x - -1.0);
} else if (t_1 <= ((double) INFINITY)) {
tmp = y / (((-1.0 - x) / z) * t_2);
} else {
tmp = ((y / t) + x) / (x - -1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = Float64(x - Float64(t * z)) tmp = 0.0 if (t_1 <= -5e+31) tmp = Float64(Float64(z / Float64(t_2 * Float64(-1.0 - x))) * y); elseif (t_1 <= 1e-23) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / 1.0); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x - -1.0)); elseif (t_1 <= Inf) tmp = Float64(y / Float64(Float64(Float64(-1.0 - x) / z) * t_2)); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+31], N[(N[(z / N[(t$95$2 * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 1e-23], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(y / N[(N[(N[(-1.0 - x), $MachinePrecision] / z), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := x - t \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\
\;\;\;\;\frac{z}{t\_2 \cdot \left(-1 - x\right)} \cdot y\\
\mathbf{elif}\;t\_1 \leq 10^{-23}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{y}{\frac{-1 - x}{z} \cdot t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000027e31Initial program 85.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6481.9
Applied rewrites81.9%
Applied rewrites96.0%
if -5.00000000000000027e31 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999996e-24Initial program 98.1%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites99.9%
if 9.9999999999999996e-24 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 73.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6480.4
Applied rewrites80.4%
Applied rewrites88.3%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification97.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (fma t z (- x))))
(if (<= t_1 -5e+31)
(* (/ z (* (- x (* t z)) (- -1.0 x))) y)
(if (<= t_1 1e-23)
(/ (- x (/ (- (/ x z) y) t)) 1.0)
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (- x -1.0))
(if (<= t_1 INFINITY)
(/ (* (/ z t_2) y) (- x -1.0))
(/ (+ (/ y t) x) (- x -1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = fma(t, z, -x);
double tmp;
if (t_1 <= -5e+31) {
tmp = (z / ((x - (t * z)) * (-1.0 - x))) * y;
} else if (t_1 <= 1e-23) {
tmp = (x - (((x / z) - y) / t)) / 1.0;
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (x - -1.0);
} else if (t_1 <= ((double) INFINITY)) {
tmp = ((z / t_2) * y) / (x - -1.0);
} else {
tmp = ((y / t) + x) / (x - -1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = fma(t, z, Float64(-x)) tmp = 0.0 if (t_1 <= -5e+31) tmp = Float64(Float64(z / Float64(Float64(x - Float64(t * z)) * Float64(-1.0 - x))) * y); elseif (t_1 <= 1e-23) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / 1.0); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x - -1.0)); elseif (t_1 <= Inf) tmp = Float64(Float64(Float64(z / t_2) * y) / Float64(x - -1.0)); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+31], N[(N[(z / N[(N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 1e-23], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+31}:\\
\;\;\;\;\frac{z}{\left(x - t \cdot z\right) \cdot \left(-1 - x\right)} \cdot y\\
\mathbf{elif}\;t\_1 \leq 10^{-23}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x - -1}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\frac{z}{t\_2} \cdot y}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000027e31Initial program 85.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6481.9
Applied rewrites81.9%
Applied rewrites96.0%
if -5.00000000000000027e31 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999996e-24Initial program 98.1%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites99.9%
if 9.9999999999999996e-24 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.1
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 73.1%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6485.7
Applied rewrites85.7%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification97.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ y t) x))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_3 (fma t z (- x))))
(if (<= t_2 -5e+31)
(* (/ z (* (- x (* t z)) (- -1.0 x))) y)
(if (<= t_2 2e-62)
(/ t_1 1.0)
(if (<= t_2 2.0)
(/ (- x (/ x t_3)) (- x -1.0))
(if (<= t_2 INFINITY)
(/ (* (/ z t_3) y) (- x -1.0))
(/ t_1 (- x -1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (y / t) + x;
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_3 = fma(t, z, -x);
double tmp;
if (t_2 <= -5e+31) {
tmp = (z / ((x - (t * z)) * (-1.0 - x))) * y;
} else if (t_2 <= 2e-62) {
tmp = t_1 / 1.0;
} else if (t_2 <= 2.0) {
tmp = (x - (x / t_3)) / (x - -1.0);
} else if (t_2 <= ((double) INFINITY)) {
tmp = ((z / t_3) * y) / (x - -1.0);
} else {
tmp = t_1 / (x - -1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y / t) + x) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_3 = fma(t, z, Float64(-x)) tmp = 0.0 if (t_2 <= -5e+31) tmp = Float64(Float64(z / Float64(Float64(x - Float64(t * z)) * Float64(-1.0 - x))) * y); elseif (t_2 <= 2e-62) tmp = Float64(t_1 / 1.0); elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_3)) / Float64(x - -1.0)); elseif (t_2 <= Inf) tmp = Float64(Float64(Float64(z / t_3) * y) / Float64(x - -1.0)); else tmp = Float64(t_1 / Float64(x - -1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+31], N[(N[(z / N[(N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$2, 2e-62], N[(t$95$1 / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(N[(z / t$95$3), $MachinePrecision] * y), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{t} + x\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_3 := \mathsf{fma}\left(t, z, -x\right)\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+31}:\\
\;\;\;\;\frac{z}{\left(x - t \cdot z\right) \cdot \left(-1 - x\right)} \cdot y\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-62}:\\
\;\;\;\;\frac{t\_1}{1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_3}}{x - -1}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\frac{\frac{z}{t\_3} \cdot y}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000027e31Initial program 85.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6481.9
Applied rewrites81.9%
Applied rewrites96.0%
if -5.00000000000000027e31 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-62Initial program 97.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6488.6
Applied rewrites88.6%
Taylor expanded in x around 0
Applied rewrites88.6%
if 2.0000000000000001e-62 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6498.4
Applied rewrites98.4%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 73.1%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6485.7
Applied rewrites85.7%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ z (* (- x (* t z)) (- -1.0 x))) y))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_3 (+ (/ y t) x)))
(if (<= t_2 -5e+31)
t_1
(if (<= t_2 2e-62)
(/ t_3 1.0)
(if (<= t_2 2.0)
(/ (- x (/ x (fma t z (- x)))) (- x -1.0))
(if (<= t_2 INFINITY) t_1 (/ t_3 (- x -1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z / ((x - (t * z)) * (-1.0 - x))) * y;
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_3 = (y / t) + x;
double tmp;
if (t_2 <= -5e+31) {
tmp = t_1;
} else if (t_2 <= 2e-62) {
tmp = t_3 / 1.0;
} else if (t_2 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x - -1.0);
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3 / (x - -1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z / Float64(Float64(x - Float64(t * z)) * Float64(-1.0 - x))) * y) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_3 = Float64(Float64(y / t) + x) tmp = 0.0 if (t_2 <= -5e+31) tmp = t_1; elseif (t_2 <= 2e-62) tmp = Float64(t_3 / 1.0); elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x - -1.0)); elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(t_3 / Float64(x - -1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / N[(N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+31], t$95$1, If[LessEqual[t$95$2, 2e-62], N[(t$95$3 / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(t$95$3 / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z}{\left(x - t \cdot z\right) \cdot \left(-1 - x\right)} \cdot y\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_3 := \frac{y}{t} + x\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-62}:\\
\;\;\;\;\frac{t\_3}{1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x - -1}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000027e31 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 78.2%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6481.0
Applied rewrites81.0%
Applied rewrites89.8%
if -5.00000000000000027e31 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-62Initial program 97.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6488.6
Applied rewrites88.6%
Taylor expanded in x around 0
Applied rewrites88.6%
if 2.0000000000000001e-62 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6498.4
Applied rewrites98.4%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ z (* (- x (* t z)) (- -1.0 x))) y))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_3 (+ (/ y t) x)))
(if (<= t_2 -5e+31)
t_1
(if (<= t_2 1e-23)
(/ t_3 1.0)
(if (<= t_2 2.0) 1.0 (if (<= t_2 INFINITY) t_1 (/ t_3 (- x -1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z / ((x - (t * z)) * (-1.0 - x))) * y;
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_3 = (y / t) + x;
double tmp;
if (t_2 <= -5e+31) {
tmp = t_1;
} else if (t_2 <= 1e-23) {
tmp = t_3 / 1.0;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3 / (x - -1.0);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z / ((x - (t * z)) * (-1.0 - x))) * y;
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_3 = (y / t) + x;
double tmp;
if (t_2 <= -5e+31) {
tmp = t_1;
} else if (t_2 <= 1e-23) {
tmp = t_3 / 1.0;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_3 / (x - -1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z / ((x - (t * z)) * (-1.0 - x))) * y t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) t_3 = (y / t) + x tmp = 0 if t_2 <= -5e+31: tmp = t_1 elif t_2 <= 1e-23: tmp = t_3 / 1.0 elif t_2 <= 2.0: tmp = 1.0 elif t_2 <= math.inf: tmp = t_1 else: tmp = t_3 / (x - -1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z / Float64(Float64(x - Float64(t * z)) * Float64(-1.0 - x))) * y) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_3 = Float64(Float64(y / t) + x) tmp = 0.0 if (t_2 <= -5e+31) tmp = t_1; elseif (t_2 <= 1e-23) tmp = Float64(t_3 / 1.0); elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(t_3 / Float64(x - -1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z / ((x - (t * z)) * (-1.0 - x))) * y; t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); t_3 = (y / t) + x; tmp = 0.0; if (t_2 <= -5e+31) tmp = t_1; elseif (t_2 <= 1e-23) tmp = t_3 / 1.0; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3 / (x - -1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / N[(N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+31], t$95$1, If[LessEqual[t$95$2, 1e-23], N[(t$95$3 / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, Infinity], t$95$1, N[(t$95$3 / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z}{\left(x - t \cdot z\right) \cdot \left(-1 - x\right)} \cdot y\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_3 := \frac{y}{t} + x\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-23}:\\
\;\;\;\;\frac{t\_3}{1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000027e31 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 78.2%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6481.0
Applied rewrites81.0%
Applied rewrites89.8%
if -5.00000000000000027e31 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999996e-24Initial program 98.1%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6487.3
Applied rewrites87.3%
Taylor expanded in x around 0
Applied rewrites87.3%
if 9.9999999999999996e-24 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites97.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ y t) x))
(t_2 (- (* t z) x))
(t_3 (/ (- x (/ (- x (* z y)) t_2)) (- x -1.0))))
(if (<= t_3 -2e-35)
(/ (* z y) (* 1.0 t_2))
(if (<= t_3 1e-23)
(/ t_1 1.0)
(if (<= t_3 10.0)
1.0
(if (<= t_3 5e+97)
(/ (* z y) (* (- x) (- x -1.0)))
(/ t_1 (- x -1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (y / t) + x;
double t_2 = (t * z) - x;
double t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0);
double tmp;
if (t_3 <= -2e-35) {
tmp = (z * y) / (1.0 * t_2);
} else if (t_3 <= 1e-23) {
tmp = t_1 / 1.0;
} else if (t_3 <= 10.0) {
tmp = 1.0;
} else if (t_3 <= 5e+97) {
tmp = (z * y) / (-x * (x - -1.0));
} else {
tmp = t_1 / (x - -1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (y / t) + x
t_2 = (t * z) - x
t_3 = (x - ((x - (z * y)) / t_2)) / (x - (-1.0d0))
if (t_3 <= (-2d-35)) then
tmp = (z * y) / (1.0d0 * t_2)
else if (t_3 <= 1d-23) then
tmp = t_1 / 1.0d0
else if (t_3 <= 10.0d0) then
tmp = 1.0d0
else if (t_3 <= 5d+97) then
tmp = (z * y) / (-x * (x - (-1.0d0)))
else
tmp = t_1 / (x - (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y / t) + x;
double t_2 = (t * z) - x;
double t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0);
double tmp;
if (t_3 <= -2e-35) {
tmp = (z * y) / (1.0 * t_2);
} else if (t_3 <= 1e-23) {
tmp = t_1 / 1.0;
} else if (t_3 <= 10.0) {
tmp = 1.0;
} else if (t_3 <= 5e+97) {
tmp = (z * y) / (-x * (x - -1.0));
} else {
tmp = t_1 / (x - -1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / t) + x t_2 = (t * z) - x t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0) tmp = 0 if t_3 <= -2e-35: tmp = (z * y) / (1.0 * t_2) elif t_3 <= 1e-23: tmp = t_1 / 1.0 elif t_3 <= 10.0: tmp = 1.0 elif t_3 <= 5e+97: tmp = (z * y) / (-x * (x - -1.0)) else: tmp = t_1 / (x - -1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / t) + x) t_2 = Float64(Float64(t * z) - x) t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_2)) / Float64(x - -1.0)) tmp = 0.0 if (t_3 <= -2e-35) tmp = Float64(Float64(z * y) / Float64(1.0 * t_2)); elseif (t_3 <= 1e-23) tmp = Float64(t_1 / 1.0); elseif (t_3 <= 10.0) tmp = 1.0; elseif (t_3 <= 5e+97) tmp = Float64(Float64(z * y) / Float64(Float64(-x) * Float64(x - -1.0))); else tmp = Float64(t_1 / Float64(x - -1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / t) + x; t_2 = (t * z) - x; t_3 = (x - ((x - (z * y)) / t_2)) / (x - -1.0); tmp = 0.0; if (t_3 <= -2e-35) tmp = (z * y) / (1.0 * t_2); elseif (t_3 <= 1e-23) tmp = t_1 / 1.0; elseif (t_3 <= 10.0) tmp = 1.0; elseif (t_3 <= 5e+97) tmp = (z * y) / (-x * (x - -1.0)); else tmp = t_1 / (x - -1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e-35], N[(N[(z * y), $MachinePrecision] / N[(1.0 * t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e-23], N[(t$95$1 / 1.0), $MachinePrecision], If[LessEqual[t$95$3, 10.0], 1.0, If[LessEqual[t$95$3, 5e+97], N[(N[(z * y), $MachinePrecision] / N[((-x) * N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{t} + x\\
t_2 := t \cdot z - x\\
t_3 := \frac{x - \frac{x - z \cdot y}{t\_2}}{x - -1}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-35}:\\
\;\;\;\;\frac{z \cdot y}{1 \cdot t\_2}\\
\mathbf{elif}\;t\_3 \leq 10^{-23}:\\
\;\;\;\;\frac{t\_1}{1}\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+97}:\\
\;\;\;\;\frac{z \cdot y}{\left(-x\right) \cdot \left(x - -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2.00000000000000002e-35Initial program 87.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6479.7
Applied rewrites79.7%
Applied rewrites82.5%
Taylor expanded in x around 0
Applied rewrites75.6%
if -2.00000000000000002e-35 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999996e-24Initial program 97.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
Taylor expanded in x around 0
Applied rewrites89.1%
if 9.9999999999999996e-24 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 10Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites96.9%
if 10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999999e97Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6481.8
Applied rewrites81.8%
Applied rewrites99.4%
Taylor expanded in x around inf
Applied rewrites86.7%
if 4.99999999999999999e97 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 39.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6478.1
Applied rewrites78.1%
Final simplification89.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z y) (* (- x) (- x -1.0))))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_2 -4e+173)
t_1
(if (<= t_2 1e-23)
(/ (+ (/ y t) x) 1.0)
(if (<= t_2 10.0)
1.0
(if (<= t_2 5e+97) t_1 (/ y (* (- x -1.0) t))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) / (-x * (x - -1.0));
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= -4e+173) {
tmp = t_1;
} else if (t_2 <= 1e-23) {
tmp = ((y / t) + x) / 1.0;
} else if (t_2 <= 10.0) {
tmp = 1.0;
} else if (t_2 <= 5e+97) {
tmp = t_1;
} else {
tmp = y / ((x - -1.0) * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z * y) / (-x * (x - (-1.0d0)))
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_2 <= (-4d+173)) then
tmp = t_1
else if (t_2 <= 1d-23) then
tmp = ((y / t) + x) / 1.0d0
else if (t_2 <= 10.0d0) then
tmp = 1.0d0
else if (t_2 <= 5d+97) then
tmp = t_1
else
tmp = y / ((x - (-1.0d0)) * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) / (-x * (x - -1.0));
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= -4e+173) {
tmp = t_1;
} else if (t_2 <= 1e-23) {
tmp = ((y / t) + x) / 1.0;
} else if (t_2 <= 10.0) {
tmp = 1.0;
} else if (t_2 <= 5e+97) {
tmp = t_1;
} else {
tmp = y / ((x - -1.0) * t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) / (-x * (x - -1.0)) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_2 <= -4e+173: tmp = t_1 elif t_2 <= 1e-23: tmp = ((y / t) + x) / 1.0 elif t_2 <= 10.0: tmp = 1.0 elif t_2 <= 5e+97: tmp = t_1 else: tmp = y / ((x - -1.0) * t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) / Float64(Float64(-x) * Float64(x - -1.0))) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= -4e+173) tmp = t_1; elseif (t_2 <= 1e-23) tmp = Float64(Float64(Float64(y / t) + x) / 1.0); elseif (t_2 <= 10.0) tmp = 1.0; elseif (t_2 <= 5e+97) tmp = t_1; else tmp = Float64(y / Float64(Float64(x - -1.0) * t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) / (-x * (x - -1.0)); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_2 <= -4e+173) tmp = t_1; elseif (t_2 <= 1e-23) tmp = ((y / t) + x) / 1.0; elseif (t_2 <= 10.0) tmp = 1.0; elseif (t_2 <= 5e+97) tmp = t_1; else tmp = y / ((x - -1.0) * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / N[((-x) * N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+173], t$95$1, If[LessEqual[t$95$2, 1e-23], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 10.0], 1.0, If[LessEqual[t$95$2, 5e+97], t$95$1, N[(y / N[(N[(x - -1.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{\left(-x\right) \cdot \left(x - -1\right)}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+173}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-23}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1}\\
\mathbf{elif}\;t\_2 \leq 10:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+97}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(x - -1\right) \cdot t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.0000000000000001e173 or 10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999999e97Initial program 85.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6478.2
Applied rewrites78.2%
Applied rewrites85.3%
Taylor expanded in x around inf
Applied rewrites70.6%
if -4.0000000000000001e173 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999996e-24Initial program 98.2%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6486.5
Applied rewrites86.5%
Taylor expanded in x around 0
Applied rewrites84.6%
if 9.9999999999999996e-24 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 10Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites96.9%
if 4.99999999999999999e97 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 39.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6454.5
Applied rewrites54.5%
Taylor expanded in z around inf
Applied rewrites62.2%
Final simplification86.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (- x -1.0)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_2 1e-23)
t_1
(if (<= t_2 10.0)
1.0
(if (<= t_2 5e+97) (/ (* z y) (* (- x) (- x -1.0))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= 1e-23) {
tmp = t_1;
} else if (t_2 <= 10.0) {
tmp = 1.0;
} else if (t_2 <= 5e+97) {
tmp = (z * y) / (-x * (x - -1.0));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((y / t) + x) / (x - (-1.0d0))
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_2 <= 1d-23) then
tmp = t_1
else if (t_2 <= 10.0d0) then
tmp = 1.0d0
else if (t_2 <= 5d+97) then
tmp = (z * y) / (-x * (x - (-1.0d0)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (x - -1.0);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= 1e-23) {
tmp = t_1;
} else if (t_2 <= 10.0) {
tmp = 1.0;
} else if (t_2 <= 5e+97) {
tmp = (z * y) / (-x * (x - -1.0));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) + x) / (x - -1.0) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_2 <= 1e-23: tmp = t_1 elif t_2 <= 10.0: tmp = 1.0 elif t_2 <= 5e+97: tmp = (z * y) / (-x * (x - -1.0)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= 1e-23) tmp = t_1; elseif (t_2 <= 10.0) tmp = 1.0; elseif (t_2 <= 5e+97) tmp = Float64(Float64(z * y) / Float64(Float64(-x) * Float64(x - -1.0))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) + x) / (x - -1.0); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_2 <= 1e-23) tmp = t_1; elseif (t_2 <= 10.0) tmp = 1.0; elseif (t_2 <= 5e+97) tmp = (z * y) / (-x * (x - -1.0)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e-23], t$95$1, If[LessEqual[t$95$2, 10.0], 1.0, If[LessEqual[t$95$2, 5e+97], N[(N[(z * y), $MachinePrecision] / N[((-x) * N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x - -1}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_2 \leq 10^{-23}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+97}:\\
\;\;\;\;\frac{z \cdot y}{\left(-x\right) \cdot \left(x - -1\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999996e-24 or 4.99999999999999999e97 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 77.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6478.4
Applied rewrites78.4%
if 9.9999999999999996e-24 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 10Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites96.9%
if 10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999999e97Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6481.8
Applied rewrites81.8%
Applied rewrites99.4%
Taylor expanded in x around inf
Applied rewrites86.7%
Final simplification87.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 (- INFINITY))
(- 1.0 (* (/ z (* x x)) y))
(if (<= t_1 1e-23)
(/ (+ (/ y t) x) 1.0)
(if (<= t_1 2.0) 1.0 (/ y (* (- x -1.0) t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = 1.0 - ((z / (x * x)) * y);
} else if (t_1 <= 1e-23) {
tmp = ((y / t) + x) / 1.0;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / ((x - -1.0) * t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = 1.0 - ((z / (x * x)) * y);
} else if (t_1 <= 1e-23) {
tmp = ((y / t) + x) / 1.0;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / ((x - -1.0) * t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_1 <= -math.inf: tmp = 1.0 - ((z / (x * x)) * y) elif t_1 <= 1e-23: tmp = ((y / t) + x) / 1.0 elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / ((x - -1.0) * t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(1.0 - Float64(Float64(z / Float64(x * x)) * y)); elseif (t_1 <= 1e-23) tmp = Float64(Float64(Float64(y / t) + x) / 1.0); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / Float64(Float64(x - -1.0) * t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_1 <= -Inf) tmp = 1.0 - ((z / (x * x)) * y); elseif (t_1 <= 1e-23) tmp = ((y / t) + x) / 1.0; elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / ((x - -1.0) * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(1.0 - N[(N[(z / N[(x * x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e-23], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / N[(N[(x - -1.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;1 - \frac{z}{x \cdot x} \cdot y\\
\mathbf{elif}\;t\_1 \leq 10^{-23}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(x - -1\right) \cdot t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 57.5%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
div-subN/A
associate-/l*N/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower--.f6468.5
Applied rewrites68.5%
Taylor expanded in y around inf
Applied rewrites68.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999996e-24Initial program 98.3%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6481.3
Applied rewrites81.3%
Taylor expanded in x around 0
Applied rewrites79.6%
if 9.9999999999999996e-24 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites97.5%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 54.8%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6461.1
Applied rewrites61.1%
Taylor expanded in z around inf
Applied rewrites51.0%
Final simplification82.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (* (- x -1.0) t)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_2 -5e-18)
t_1
(if (<= t_2 0.9999999999602612)
(/ x (- x -1.0))
(if (<= t_2 2.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / ((x - -1.0) * t);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= -5e-18) {
tmp = t_1;
} else if (t_2 <= 0.9999999999602612) {
tmp = x / (x - -1.0);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y / ((x - (-1.0d0)) * t)
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_2 <= (-5d-18)) then
tmp = t_1
else if (t_2 <= 0.9999999999602612d0) then
tmp = x / (x - (-1.0d0))
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y / ((x - -1.0) * t);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_2 <= -5e-18) {
tmp = t_1;
} else if (t_2 <= 0.9999999999602612) {
tmp = x / (x - -1.0);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y / ((x - -1.0) * t) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_2 <= -5e-18: tmp = t_1 elif t_2 <= 0.9999999999602612: tmp = x / (x - -1.0) elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y / Float64(Float64(x - -1.0) * t)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_2 <= -5e-18) tmp = t_1; elseif (t_2 <= 0.9999999999602612) tmp = Float64(x / Float64(x - -1.0)); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y / ((x - -1.0) * t); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_2 <= -5e-18) tmp = t_1; elseif (t_2 <= 0.9999999999602612) tmp = x / (x - -1.0); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(N[(x - -1.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-18], t$95$1, If[LessEqual[t$95$2, 0.9999999999602612], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\left(x - -1\right) \cdot t}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.9999999999602612:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000036e-18 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 67.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6469.4
Applied rewrites69.4%
Taylor expanded in z around inf
Applied rewrites54.5%
if -5.00000000000000036e-18 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999960261232Initial program 98.0%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6455.8
Applied rewrites55.8%
if 0.999999999960261232 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.9%
Final simplification75.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 -5e-18)
(/ y t)
(if (<= t_1 0.9999999999602612)
(/ x (- x -1.0))
(if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -5e-18) {
tmp = y / t;
} else if (t_1 <= 0.9999999999602612) {
tmp = x / (x - -1.0);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_1 <= (-5d-18)) then
tmp = y / t
else if (t_1 <= 0.9999999999602612d0) then
tmp = x / (x - (-1.0d0))
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -5e-18) {
tmp = y / t;
} else if (t_1 <= 0.9999999999602612) {
tmp = x / (x - -1.0);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_1 <= -5e-18: tmp = y / t elif t_1 <= 0.9999999999602612: tmp = x / (x - -1.0) elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= -5e-18) tmp = Float64(y / t); elseif (t_1 <= 0.9999999999602612) tmp = Float64(x / Float64(x - -1.0)); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_1 <= -5e-18) tmp = y / t; elseif (t_1 <= 0.9999999999602612) tmp = x / (x - -1.0); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-18], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999602612], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-18}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 0.9999999999602612:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000036e-18 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 67.4%
Taylor expanded in x around 0
lower-/.f6446.3
Applied rewrites46.3%
if -5.00000000000000036e-18 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999960261232Initial program 98.0%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6455.8
Applied rewrites55.8%
if 0.999999999960261232 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.9%
Final simplification73.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 -5e-18)
(/ y t)
(if (<= t_1 2e-30) (* (- 1.0 x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -5e-18) {
tmp = y / t;
} else if (t_1 <= 2e-30) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_1 <= (-5d-18)) then
tmp = y / t
else if (t_1 <= 2d-30) then
tmp = (1.0d0 - x) * x
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= -5e-18) {
tmp = y / t;
} else if (t_1 <= 2e-30) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_1 <= -5e-18: tmp = y / t elif t_1 <= 2e-30: tmp = (1.0 - x) * x elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= -5e-18) tmp = Float64(y / t); elseif (t_1 <= 2e-30) tmp = Float64(Float64(1.0 - x) * x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_1 <= -5e-18) tmp = y / t; elseif (t_1 <= 2e-30) tmp = (1.0 - x) * x; elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-18], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-30], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-18}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-30}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000036e-18 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 67.4%
Taylor expanded in x around 0
lower-/.f6446.3
Applied rewrites46.3%
if -5.00000000000000036e-18 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-30Initial program 97.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6458.1
Applied rewrites58.1%
Taylor expanded in x around 0
Applied rewrites58.1%
if 2e-30 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites96.1%
Final simplification73.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))
(t_2 (- x (* t z))))
(if (<= t_1 2e+85)
(/ (+ (/ -1.0 (/ t_2 (- (* z y) x))) x) (- x -1.0))
(if (<= t_1 INFINITY)
(* (fma (/ -1.0 t_2) (/ z (- x -1.0)) (/ 1.0 y)) y)
(/ (+ (/ y t) x) (- x -1.0))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double t_2 = x - (t * z);
double tmp;
if (t_1 <= 2e+85) {
tmp = ((-1.0 / (t_2 / ((z * y) - x))) + x) / (x - -1.0);
} else if (t_1 <= ((double) INFINITY)) {
tmp = fma((-1.0 / t_2), (z / (x - -1.0)), (1.0 / y)) * y;
} else {
tmp = ((y / t) + x) / (x - -1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) t_2 = Float64(x - Float64(t * z)) tmp = 0.0 if (t_1 <= 2e+85) tmp = Float64(Float64(Float64(-1.0 / Float64(t_2 / Float64(Float64(z * y) - x))) + x) / Float64(x - -1.0)); elseif (t_1 <= Inf) tmp = Float64(fma(Float64(-1.0 / t_2), Float64(z / Float64(x - -1.0)), Float64(1.0 / y)) * y); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+85], N[(N[(N[(-1.0 / N[(t$95$2 / N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(N[(-1.0 / t$95$2), $MachinePrecision] * N[(z / N[(x - -1.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
t_2 := x - t \cdot z\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+85}:\\
\;\;\;\;\frac{\frac{-1}{\frac{t\_2}{z \cdot y - x}} + x}{x - -1}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{-1}{t\_2}, \frac{z}{x - -1}, \frac{1}{y}\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e85Initial program 97.6%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6497.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.6
Applied rewrites97.6%
if 2e85 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 61.4%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6461.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6461.3
Applied rewrites61.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites88.2%
Taylor expanded in x around inf
Applied rewrites99.4%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification97.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0))))
(if (<= t_1 5e+111)
t_1
(if (<= t_1 INFINITY)
(* (fma (/ -1.0 (- x (* t z))) (/ z (- x -1.0)) (/ 1.0 y)) y)
(/ (+ (/ y t) x) (- x -1.0))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= 5e+111) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = fma((-1.0 / (x - (t * z))), (z / (x - -1.0)), (1.0 / y)) * y;
} else {
tmp = ((y / t) + x) / (x - -1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= 5e+111) tmp = t_1; elseif (t_1 <= Inf) tmp = Float64(fma(Float64(-1.0 / Float64(x - Float64(t * z))), Float64(z / Float64(x - -1.0)), Float64(1.0 / y)) * y); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+111], t$95$1, If[LessEqual[t$95$1, Infinity], N[(N[(N[(-1.0 / N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(z / N[(x - -1.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+111}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{-1}{x - t \cdot z}, \frac{z}{x - -1}, \frac{1}{y}\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e111Initial program 97.7%
if 4.9999999999999997e111 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 56.3%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6456.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6456.2
Applied rewrites56.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites86.8%
Taylor expanded in x around inf
Applied rewrites99.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification97.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)))) (if (<= t_1 2e+194) t_1 (/ (+ (/ y t) x) (- x -1.0)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= 2e+194) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (x - -1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))
if (t_1 <= 2d+194) then
tmp = t_1
else
tmp = ((y / t) + x) / (x - (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0);
double tmp;
if (t_1 <= 2e+194) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (x - -1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0) tmp = 0 if t_1 <= 2e+194: tmp = t_1 else: tmp = ((y / t) + x) / (x - -1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) tmp = 0.0 if (t_1 <= 2e+194) tmp = t_1; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x - -1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0); tmp = 0.0; if (t_1 <= 2e+194) tmp = t_1; else tmp = ((y / t) + x) / (x - -1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+194], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+194}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999989e194Initial program 97.7%
if 1.99999999999999989e194 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 25.6%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6479.8
Applied rewrites79.8%
Final simplification95.7%
(FPCore (x y z t) :precision binary64 (if (<= (/ (- x (/ (- x (* z y)) (- (* t z) x))) (- x -1.0)) 2e-30) (* (- 1.0 x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 2e-30) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - (-1.0d0))) <= 2d-30) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 2e-30) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 2e-30: tmp = (1.0 - x) * x else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(x - -1.0)) <= 2e-30) tmp = Float64(Float64(1.0 - x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x - ((x - (z * y)) / ((t * z) - x))) / (x - -1.0)) <= 2e-30) tmp = (1.0 - x) * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], 2e-30], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{x - -1} \leq 2 \cdot 10^{-30}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-30Initial program 93.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6438.2
Applied rewrites38.2%
Taylor expanded in x around 0
Applied rewrites37.4%
if 2e-30 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 87.5%
Taylor expanded in x around inf
Applied rewrites76.0%
Final simplification63.6%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 89.5%
Taylor expanded in x around inf
Applied rewrites53.0%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024295
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))