Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 70.5% → 95.7%
Time: 9.1s
Alternatives: 9
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 95.7% accurate, 0.2× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -7 \cdot 10^{-261}:\\ \;\;\;\;\left(\sqrt{-\left(z + y\right)} \cdot \sqrt{\frac{x}{-1}}\right) \cdot 2\\ \mathbf{elif}\;y \leq 5.1 \cdot 10^{-11}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\sqrt{\frac{\frac{1}{x + y}}{{z}^{3}}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -7e-261)
   (* (* (sqrt (- (+ z y))) (sqrt (/ x -1.0))) 2.0)
   (if (<= y 5.1e-11)
     (* (sqrt (* (+ x y) z)) 2.0)
     (*
      (fma
       (sqrt (/ (/ 1.0 (+ x y)) (pow z 3.0)))
       (* x y)
       (* (sqrt (/ (+ x y) z)) 2.0))
      z))))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -7e-261) {
		tmp = (sqrt(-(z + y)) * sqrt((x / -1.0))) * 2.0;
	} else if (y <= 5.1e-11) {
		tmp = sqrt(((x + y) * z)) * 2.0;
	} else {
		tmp = fma(sqrt(((1.0 / (x + y)) / pow(z, 3.0))), (x * y), (sqrt(((x + y) / z)) * 2.0)) * z;
	}
	return tmp;
}
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -7e-261)
		tmp = Float64(Float64(sqrt(Float64(-Float64(z + y))) * sqrt(Float64(x / -1.0))) * 2.0);
	elseif (y <= 5.1e-11)
		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
	else
		tmp = Float64(fma(sqrt(Float64(Float64(1.0 / Float64(x + y)) / (z ^ 3.0))), Float64(x * y), Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0)) * z);
	end
	return tmp
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -7e-261], N[(N[(N[Sqrt[(-N[(z + y), $MachinePrecision])], $MachinePrecision] * N[Sqrt[N[(x / -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 5.1e-11], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(1.0 / N[(x + y), $MachinePrecision]), $MachinePrecision] / N[Power[z, 3.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(x * y), $MachinePrecision] + N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-261}:\\
\;\;\;\;\left(\sqrt{-\left(z + y\right)} \cdot \sqrt{\frac{x}{-1}}\right) \cdot 2\\

\mathbf{elif}\;y \leq 5.1 \cdot 10^{-11}:\\
\;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{\frac{\frac{1}{x + y}}{{z}^{3}}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -6.9999999999999995e-261

    1. Initial program 64.4%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
    4. Step-by-step derivation
      1. lower-sqrt.f64N/A

        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
      2. *-commutativeN/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
      3. lower-*.f64N/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
      4. +-commutativeN/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
      5. lower-+.f6436.1

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
    5. Applied rewrites36.1%

      \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]
    6. Step-by-step derivation
      1. Applied rewrites36.1%

        \[\leadsto 2 \cdot \sqrt{\frac{x}{\frac{1}{z + y}}} \]
      2. Step-by-step derivation
        1. Applied rewrites46.4%

          \[\leadsto 2 \cdot \left(\sqrt{\frac{x}{-1}} \cdot \color{blue}{\sqrt{-\left(y + z\right)}}\right) \]

        if -6.9999999999999995e-261 < y < 5.09999999999999984e-11

        1. Initial program 78.4%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
          2. lower-*.f64N/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
          3. +-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
          4. lower-+.f6464.6

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
        5. Applied rewrites64.6%

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]

        if 5.09999999999999984e-11 < y

        1. Initial program 60.5%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
        5. Applied rewrites40.5%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification49.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -7 \cdot 10^{-261}:\\ \;\;\;\;\left(\sqrt{-\left(z + y\right)} \cdot \sqrt{\frac{x}{-1}}\right) \cdot 2\\ \mathbf{elif}\;y \leq 5.1 \cdot 10^{-11}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\sqrt{\frac{\frac{1}{x + y}}{{z}^{3}}}, x \cdot y, \sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
      5. Add Preprocessing

      Alternative 2: 84.8% accurate, 0.7× speedup?

      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -6 \cdot 10^{-259}:\\ \;\;\;\;\left(\sqrt{-\left(z + y\right)} \cdot \sqrt{\frac{x}{-1}}\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(\frac{y}{z} + 1, x, y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      (FPCore (x y z)
       :precision binary64
       (if (<= y -6e-259)
         (* (* (sqrt (- (+ z y))) (sqrt (/ x -1.0))) 2.0)
         (* (sqrt (* (fma (+ (/ y z) 1.0) x y) z)) 2.0)))
      assert(x < y && y < z);
      double code(double x, double y, double z) {
      	double tmp;
      	if (y <= -6e-259) {
      		tmp = (sqrt(-(z + y)) * sqrt((x / -1.0))) * 2.0;
      	} else {
      		tmp = sqrt((fma(((y / z) + 1.0), x, y) * z)) * 2.0;
      	}
      	return tmp;
      }
      
      x, y, z = sort([x, y, z])
      function code(x, y, z)
      	tmp = 0.0
      	if (y <= -6e-259)
      		tmp = Float64(Float64(sqrt(Float64(-Float64(z + y))) * sqrt(Float64(x / -1.0))) * 2.0);
      	else
      		tmp = Float64(sqrt(Float64(fma(Float64(Float64(y / z) + 1.0), x, y) * z)) * 2.0);
      	end
      	return tmp
      end
      
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      code[x_, y_, z_] := If[LessEqual[y, -6e-259], N[(N[(N[Sqrt[(-N[(z + y), $MachinePrecision])], $MachinePrecision] * N[Sqrt[N[(x / -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(N[(y / z), $MachinePrecision] + 1.0), $MachinePrecision] * x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
      
      \begin{array}{l}
      [x, y, z] = \mathsf{sort}([x, y, z])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;y \leq -6 \cdot 10^{-259}:\\
      \;\;\;\;\left(\sqrt{-\left(z + y\right)} \cdot \sqrt{\frac{x}{-1}}\right) \cdot 2\\
      
      \mathbf{else}:\\
      \;\;\;\;\sqrt{\mathsf{fma}\left(\frac{y}{z} + 1, x, y\right) \cdot z} \cdot 2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < -6.0000000000000004e-259

        1. Initial program 64.4%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
        4. Step-by-step derivation
          1. lower-sqrt.f64N/A

            \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
          2. *-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
          3. lower-*.f64N/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
          4. +-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
          5. lower-+.f6436.1

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
        5. Applied rewrites36.1%

          \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]
        6. Step-by-step derivation
          1. Applied rewrites36.1%

            \[\leadsto 2 \cdot \sqrt{\frac{x}{\frac{1}{z + y}}} \]
          2. Step-by-step derivation
            1. Applied rewrites46.4%

              \[\leadsto 2 \cdot \left(\sqrt{\frac{x}{-1}} \cdot \color{blue}{\sqrt{-\left(y + z\right)}}\right) \]

            if -6.0000000000000004e-259 < y

            1. Initial program 69.6%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + \left(y + \frac{x \cdot y}{z}\right)\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + \left(y + \frac{x \cdot y}{z}\right)\right) \cdot z}} \]
              2. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + \left(y + \frac{x \cdot y}{z}\right)\right) \cdot z}} \]
              3. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\left(x + \color{blue}{\left(\frac{x \cdot y}{z} + y\right)}\right) \cdot z} \]
              4. associate-+r+N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(\left(x + \frac{x \cdot y}{z}\right) + y\right)} \cdot z} \]
              5. associate-/l*N/A

                \[\leadsto 2 \cdot \sqrt{\left(\left(x + \color{blue}{x \cdot \frac{y}{z}}\right) + y\right) \cdot z} \]
              6. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\left(\left(x + \color{blue}{\frac{y}{z} \cdot x}\right) + y\right) \cdot z} \]
              7. distribute-rgt1-inN/A

                \[\leadsto 2 \cdot \sqrt{\left(\color{blue}{\left(\frac{y}{z} + 1\right) \cdot x} + y\right) \cdot z} \]
              8. lower-fma.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(\frac{y}{z} + 1, x, y\right)} \cdot z} \]
              9. lower-+.f64N/A

                \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(\color{blue}{\frac{y}{z} + 1}, x, y\right) \cdot z} \]
              10. lower-/.f6462.2

                \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(\color{blue}{\frac{y}{z}} + 1, x, y\right) \cdot z} \]
            5. Applied rewrites62.2%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(\frac{y}{z} + 1, x, y\right) \cdot z}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification54.9%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -6 \cdot 10^{-259}:\\ \;\;\;\;\left(\sqrt{-\left(z + y\right)} \cdot \sqrt{\frac{x}{-1}}\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(\frac{y}{z} + 1, x, y\right) \cdot z} \cdot 2\\ \end{array} \]
          5. Add Preprocessing

          Alternative 3: 83.5% accurate, 0.9× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1.15 \cdot 10^{+35}:\\ \;\;\;\;\left(\sqrt{-x} \cdot \sqrt{z - y}\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(x + y, z, x \cdot y\right)} \cdot 2\\ \end{array} \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z)
           :precision binary64
           (if (<= y -1.15e+35)
             (* (* (sqrt (- x)) (sqrt (- z y))) 2.0)
             (* (sqrt (fma (+ x y) z (* x y))) 2.0)))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -1.15e+35) {
          		tmp = (sqrt(-x) * sqrt((z - y))) * 2.0;
          	} else {
          		tmp = sqrt(fma((x + y), z, (x * y))) * 2.0;
          	}
          	return tmp;
          }
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= -1.15e+35)
          		tmp = Float64(Float64(sqrt(Float64(-x)) * sqrt(Float64(z - y))) * 2.0);
          	else
          		tmp = Float64(sqrt(fma(Float64(x + y), z, Float64(x * y))) * 2.0);
          	end
          	return tmp
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := If[LessEqual[y, -1.15e+35], N[(N[(N[Sqrt[(-x)], $MachinePrecision] * N[Sqrt[N[(z - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -1.15 \cdot 10^{+35}:\\
          \;\;\;\;\left(\sqrt{-x} \cdot \sqrt{z - y}\right) \cdot 2\\
          
          \mathbf{else}:\\
          \;\;\;\;\sqrt{\mathsf{fma}\left(x + y, z, x \cdot y\right)} \cdot 2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if y < -1.1499999999999999e35

            1. Initial program 47.2%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
            4. Step-by-step derivation
              1. lower-sqrt.f64N/A

                \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
              2. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              3. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              4. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
              5. lower-+.f6419.5

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
            5. Applied rewrites19.5%

              \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]
            6. Step-by-step derivation
              1. Applied rewrites4.6%

                \[\leadsto 2 \cdot \left(\sqrt{z + y} \cdot \color{blue}{\sqrt{x}}\right) \]
              2. Step-by-step derivation
                1. Applied rewrites44.3%

                  \[\leadsto 2 \cdot \left(\sqrt{z - y} \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot \frac{x}{z - y}}}\right) \]
                2. Taylor expanded in y around inf

                  \[\leadsto 2 \cdot \left(\sqrt{z - y} \cdot \sqrt{-1 \cdot x}\right) \]
                3. Step-by-step derivation
                  1. Applied rewrites41.9%

                    \[\leadsto 2 \cdot \left(\sqrt{z - y} \cdot \sqrt{-x}\right) \]

                  if -1.1499999999999999e35 < y

                  1. Initial program 74.0%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                    3. lower-*.f6474.0

                      \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                    4. lift-+.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                    5. lift-+.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                    6. associate-+l+N/A

                      \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                    7. +-commutativeN/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot z + y \cdot z\right) + x \cdot y}} \cdot 2 \]
                    8. lift-*.f64N/A

                      \[\leadsto \sqrt{\left(\color{blue}{x \cdot z} + y \cdot z\right) + x \cdot y} \cdot 2 \]
                    9. lift-*.f64N/A

                      \[\leadsto \sqrt{\left(x \cdot z + \color{blue}{y \cdot z}\right) + x \cdot y} \cdot 2 \]
                    10. distribute-rgt-outN/A

                      \[\leadsto \sqrt{\color{blue}{z \cdot \left(x + y\right)} + x \cdot y} \cdot 2 \]
                    11. *-commutativeN/A

                      \[\leadsto \sqrt{\color{blue}{\left(x + y\right) \cdot z} + x \cdot y} \cdot 2 \]
                    12. lower-fma.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x + y, z, x \cdot y\right)}} \cdot 2 \]
                    13. +-commutativeN/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                    14. lower-+.f6474.1

                      \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                    15. lift-*.f64N/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{x \cdot y}\right)} \cdot 2 \]
                    16. *-commutativeN/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                    17. lower-*.f6474.1

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                  4. Applied rewrites74.1%

                    \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2} \]
                4. Recombined 2 regimes into one program.
                5. Final simplification65.9%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.15 \cdot 10^{+35}:\\ \;\;\;\;\left(\sqrt{-x} \cdot \sqrt{z - y}\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(x + y, z, x \cdot y\right)} \cdot 2\\ \end{array} \]
                6. Add Preprocessing

                Alternative 4: 70.6% accurate, 1.1× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{-296}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(z, x, x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -1e-296)
                   (* (sqrt (fma z x (* x y))) 2.0)
                   (* (sqrt (* (+ x y) z)) 2.0)))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -1e-296) {
                		tmp = sqrt(fma(z, x, (x * y))) * 2.0;
                	} else {
                		tmp = sqrt(((x + y) * z)) * 2.0;
                	}
                	return tmp;
                }
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -1e-296)
                		tmp = Float64(sqrt(fma(z, x, Float64(x * y))) * 2.0);
                	else
                		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
                	end
                	return tmp
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := If[LessEqual[y, -1e-296], N[(N[Sqrt[N[(z * x + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -1 \cdot 10^{-296}:\\
                \;\;\;\;\sqrt{\mathsf{fma}\left(z, x, x \cdot y\right)} \cdot 2\\
                
                \mathbf{else}:\\
                \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -1e-296

                  1. Initial program 63.1%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                  4. Step-by-step derivation
                    1. lower-sqrt.f64N/A

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                    2. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    3. lower-*.f64N/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    4. +-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                    5. lower-+.f6436.2

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                  5. Applied rewrites36.2%

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites36.0%

                      \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(z, x, x \cdot y\right)} \]

                    if -1e-296 < y

                    1. Initial program 71.0%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                      2. lower-*.f64N/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                      3. +-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                      4. lower-+.f6448.0

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                    5. Applied rewrites48.0%

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification42.2%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{-296}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(z, x, x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 5: 70.6% accurate, 1.2× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{-296}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= y -1e-296) (* (sqrt (* (+ z y) x)) 2.0) (* (sqrt (* (+ x y) z)) 2.0)))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= -1e-296) {
                  		tmp = sqrt(((z + y) * x)) * 2.0;
                  	} else {
                  		tmp = sqrt(((x + y) * z)) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8) :: tmp
                      if (y <= (-1d-296)) then
                          tmp = sqrt(((z + y) * x)) * 2.0d0
                      else
                          tmp = sqrt(((x + y) * z)) * 2.0d0
                      end if
                      code = tmp
                  end function
                  
                  assert x < y && y < z;
                  public static double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= -1e-296) {
                  		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                  	} else {
                  		tmp = Math.sqrt(((x + y) * z)) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  [x, y, z] = sort([x, y, z])
                  def code(x, y, z):
                  	tmp = 0
                  	if y <= -1e-296:
                  		tmp = math.sqrt(((z + y) * x)) * 2.0
                  	else:
                  		tmp = math.sqrt(((x + y) * z)) * 2.0
                  	return tmp
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (y <= -1e-296)
                  		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                  	else
                  		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
                  	end
                  	return tmp
                  end
                  
                  x, y, z = num2cell(sort([x, y, z])){:}
                  function tmp_2 = code(x, y, z)
                  	tmp = 0.0;
                  	if (y <= -1e-296)
                  		tmp = sqrt(((z + y) * x)) * 2.0;
                  	else
                  		tmp = sqrt(((x + y) * z)) * 2.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := If[LessEqual[y, -1e-296], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq -1 \cdot 10^{-296}:\\
                  \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if y < -1e-296

                    1. Initial program 63.1%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                    4. Step-by-step derivation
                      1. lower-sqrt.f64N/A

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                      2. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                      3. lower-*.f64N/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                      4. +-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                      5. lower-+.f6436.2

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                    5. Applied rewrites36.2%

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                    if -1e-296 < y

                    1. Initial program 71.0%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                      2. lower-*.f64N/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                      3. +-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                      4. lower-+.f6448.0

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                    5. Applied rewrites48.0%

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification42.3%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{-296}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 6: 69.5% accurate, 1.2× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 4 \cdot 10^{-285}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= y 4e-285) (* (sqrt (* (+ z y) x)) 2.0) (* (sqrt (* z y)) 2.0)))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= 4e-285) {
                  		tmp = sqrt(((z + y) * x)) * 2.0;
                  	} else {
                  		tmp = sqrt((z * y)) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8) :: tmp
                      if (y <= 4d-285) then
                          tmp = sqrt(((z + y) * x)) * 2.0d0
                      else
                          tmp = sqrt((z * y)) * 2.0d0
                      end if
                      code = tmp
                  end function
                  
                  assert x < y && y < z;
                  public static double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= 4e-285) {
                  		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                  	} else {
                  		tmp = Math.sqrt((z * y)) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  [x, y, z] = sort([x, y, z])
                  def code(x, y, z):
                  	tmp = 0
                  	if y <= 4e-285:
                  		tmp = math.sqrt(((z + y) * x)) * 2.0
                  	else:
                  		tmp = math.sqrt((z * y)) * 2.0
                  	return tmp
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (y <= 4e-285)
                  		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                  	else
                  		tmp = Float64(sqrt(Float64(z * y)) * 2.0);
                  	end
                  	return tmp
                  end
                  
                  x, y, z = num2cell(sort([x, y, z])){:}
                  function tmp_2 = code(x, y, z)
                  	tmp = 0.0;
                  	if (y <= 4e-285)
                  		tmp = sqrt(((z + y) * x)) * 2.0;
                  	else
                  		tmp = sqrt((z * y)) * 2.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := If[LessEqual[y, 4e-285], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq 4 \cdot 10^{-285}:\\
                  \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\sqrt{z \cdot y} \cdot 2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if y < 4.0000000000000003e-285

                    1. Initial program 63.8%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                    4. Step-by-step derivation
                      1. lower-sqrt.f64N/A

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                      2. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                      3. lower-*.f64N/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                      4. +-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                      5. lower-+.f6437.9

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                    5. Applied rewrites37.9%

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                    if 4.0000000000000003e-285 < y

                    1. Initial program 70.6%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                      2. lower-*.f6430.5

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                    5. Applied rewrites30.5%

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification34.2%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 4 \cdot 10^{-285}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 7: 70.6% accurate, 1.2× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \sqrt{\mathsf{fma}\left(x + y, z, x \cdot y\right)} \cdot 2 \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z) :precision binary64 (* (sqrt (fma (+ x y) z (* x y))) 2.0))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	return sqrt(fma((x + y), z, (x * y))) * 2.0;
                  }
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	return Float64(sqrt(fma(Float64(x + y), z, Float64(x * y))) * 2.0)
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \sqrt{\mathsf{fma}\left(x + y, z, x \cdot y\right)} \cdot 2
                  \end{array}
                  
                  Derivation
                  1. Initial program 67.2%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                    3. lower-*.f6467.2

                      \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                    4. lift-+.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                    5. lift-+.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                    6. associate-+l+N/A

                      \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                    7. +-commutativeN/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot z + y \cdot z\right) + x \cdot y}} \cdot 2 \]
                    8. lift-*.f64N/A

                      \[\leadsto \sqrt{\left(\color{blue}{x \cdot z} + y \cdot z\right) + x \cdot y} \cdot 2 \]
                    9. lift-*.f64N/A

                      \[\leadsto \sqrt{\left(x \cdot z + \color{blue}{y \cdot z}\right) + x \cdot y} \cdot 2 \]
                    10. distribute-rgt-outN/A

                      \[\leadsto \sqrt{\color{blue}{z \cdot \left(x + y\right)} + x \cdot y} \cdot 2 \]
                    11. *-commutativeN/A

                      \[\leadsto \sqrt{\color{blue}{\left(x + y\right) \cdot z} + x \cdot y} \cdot 2 \]
                    12. lower-fma.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x + y, z, x \cdot y\right)}} \cdot 2 \]
                    13. +-commutativeN/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                    14. lower-+.f6467.3

                      \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                    15. lift-*.f64N/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{x \cdot y}\right)} \cdot 2 \]
                    16. *-commutativeN/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                    17. lower-*.f6467.3

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                  4. Applied rewrites67.3%

                    \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2} \]
                  5. Final simplification67.3%

                    \[\leadsto \sqrt{\mathsf{fma}\left(x + y, z, x \cdot y\right)} \cdot 2 \]
                  6. Add Preprocessing

                  Alternative 8: 68.3% accurate, 1.4× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= y -5e-310) (* (sqrt (* x y)) 2.0) (* (sqrt (* z y)) 2.0)))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= -5e-310) {
                  		tmp = sqrt((x * y)) * 2.0;
                  	} else {
                  		tmp = sqrt((z * y)) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8) :: tmp
                      if (y <= (-5d-310)) then
                          tmp = sqrt((x * y)) * 2.0d0
                      else
                          tmp = sqrt((z * y)) * 2.0d0
                      end if
                      code = tmp
                  end function
                  
                  assert x < y && y < z;
                  public static double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= -5e-310) {
                  		tmp = Math.sqrt((x * y)) * 2.0;
                  	} else {
                  		tmp = Math.sqrt((z * y)) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  [x, y, z] = sort([x, y, z])
                  def code(x, y, z):
                  	tmp = 0
                  	if y <= -5e-310:
                  		tmp = math.sqrt((x * y)) * 2.0
                  	else:
                  		tmp = math.sqrt((z * y)) * 2.0
                  	return tmp
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (y <= -5e-310)
                  		tmp = Float64(sqrt(Float64(x * y)) * 2.0);
                  	else
                  		tmp = Float64(sqrt(Float64(z * y)) * 2.0);
                  	end
                  	return tmp
                  end
                  
                  x, y, z = num2cell(sort([x, y, z])){:}
                  function tmp_2 = code(x, y, z)
                  	tmp = 0.0;
                  	if (y <= -5e-310)
                  		tmp = sqrt((x * y)) * 2.0;
                  	else
                  		tmp = sqrt((z * y)) * 2.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
                  \;\;\;\;\sqrt{x \cdot y} \cdot 2\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\sqrt{z \cdot y} \cdot 2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if y < -4.999999999999985e-310

                    1. Initial program 63.4%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                    4. Step-by-step derivation
                      1. lower-sqrt.f64N/A

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                      2. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                      3. lower-*.f6420.7

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                    5. Applied rewrites20.7%

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]

                    if -4.999999999999985e-310 < y

                    1. Initial program 70.8%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                      2. lower-*.f6429.6

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                    5. Applied rewrites29.6%

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification25.2%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 9: 36.0% accurate, 1.8× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \sqrt{x \cdot y} \cdot 2 \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z) :precision binary64 (* (sqrt (* x y)) 2.0))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	return sqrt((x * y)) * 2.0;
                  }
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = sqrt((x * y)) * 2.0d0
                  end function
                  
                  assert x < y && y < z;
                  public static double code(double x, double y, double z) {
                  	return Math.sqrt((x * y)) * 2.0;
                  }
                  
                  [x, y, z] = sort([x, y, z])
                  def code(x, y, z):
                  	return math.sqrt((x * y)) * 2.0
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	return Float64(sqrt(Float64(x * y)) * 2.0)
                  end
                  
                  x, y, z = num2cell(sort([x, y, z])){:}
                  function tmp = code(x, y, z)
                  	tmp = sqrt((x * y)) * 2.0;
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \sqrt{x \cdot y} \cdot 2
                  \end{array}
                  
                  Derivation
                  1. Initial program 67.2%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                  4. Step-by-step derivation
                    1. lower-sqrt.f64N/A

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                    2. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                    3. lower-*.f6422.5

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                  5. Applied rewrites22.5%

                    \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]
                  6. Final simplification22.5%

                    \[\leadsto \sqrt{x \cdot y} \cdot 2 \]
                  7. Add Preprocessing

                  Developer Target 1: 82.5% accurate, 0.0× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
                  (FPCore (x y z)
                   :precision binary64
                   (let* ((t_0
                           (+
                            (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                            (* (pow z 0.25) (pow y 0.25)))))
                     (if (< z 7.636950090573675e+176)
                       (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
                       (* (* t_0 t_0) 2.0))))
                  double code(double x, double y, double z) {
                  	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
                  	double tmp;
                  	if (z < 7.636950090573675e+176) {
                  		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                  	} else {
                  		tmp = (t_0 * t_0) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8) :: t_0
                      real(8) :: tmp
                      t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
                      if (z < 7.636950090573675d+176) then
                          tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
                      else
                          tmp = (t_0 * t_0) * 2.0d0
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
                  	double tmp;
                  	if (z < 7.636950090573675e+176) {
                  		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
                  	} else {
                  		tmp = (t_0 * t_0) * 2.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z):
                  	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
                  	tmp = 0
                  	if z < 7.636950090573675e+176:
                  		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
                  	else:
                  		tmp = (t_0 * t_0) * 2.0
                  	return tmp
                  
                  function code(x, y, z)
                  	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
                  	tmp = 0.0
                  	if (z < 7.636950090573675e+176)
                  		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
                  	else
                  		tmp = Float64(Float64(t_0 * t_0) * 2.0);
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z)
                  	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
                  	tmp = 0.0;
                  	if (z < 7.636950090573675e+176)
                  		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                  	else
                  		tmp = (t_0 * t_0) * 2.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
                  \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
                  \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
                  
                  
                  \end{array}
                  \end{array}
                  

                  Reproduce

                  ?
                  herbie shell --seed 2024295 
                  (FPCore (x y z)
                    :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
                    :precision binary64
                  
                    :alt
                    (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
                  
                    (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))