
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ (* (log y) y) x) z)))
double code(double x, double y, double z) {
return exp((((log(y) * y) + x) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp((((log(y) * y) + x) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp((((Math.log(y) * y) + x) - z));
}
def code(x, y, z): return math.exp((((math.log(y) * y) + x) - z))
function code(x, y, z) return exp(Float64(Float64(Float64(log(y) * y) + x) - z)) end
function tmp = code(x, y, z) tmp = exp((((log(y) * y) + x) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(\log y \cdot y + x\right) - z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (* (log y) y) x))) (if (<= t_0 -10000.0) (exp x) (if (<= t_0 2e+53) (exp (- z)) (pow y y)))))
double code(double x, double y, double z) {
double t_0 = (log(y) * y) + x;
double tmp;
if (t_0 <= -10000.0) {
tmp = exp(x);
} else if (t_0 <= 2e+53) {
tmp = exp(-z);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (log(y) * y) + x
if (t_0 <= (-10000.0d0)) then
tmp = exp(x)
else if (t_0 <= 2d+53) then
tmp = exp(-z)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (Math.log(y) * y) + x;
double tmp;
if (t_0 <= -10000.0) {
tmp = Math.exp(x);
} else if (t_0 <= 2e+53) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): t_0 = (math.log(y) * y) + x tmp = 0 if t_0 <= -10000.0: tmp = math.exp(x) elif t_0 <= 2e+53: tmp = math.exp(-z) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) t_0 = Float64(Float64(log(y) * y) + x) tmp = 0.0 if (t_0 <= -10000.0) tmp = exp(x); elseif (t_0 <= 2e+53) tmp = exp(Float64(-z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (log(y) * y) + x; tmp = 0.0; if (t_0 <= -10000.0) tmp = exp(x); elseif (t_0 <= 2e+53) tmp = exp(-z); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$0, -10000.0], N[Exp[x], $MachinePrecision], If[LessEqual[t$95$0, 2e+53], N[Exp[(-z)], $MachinePrecision], N[Power[y, y], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot y + x\\
\mathbf{if}\;t\_0 \leq -10000:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+53}:\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 y (log.f64 y))) < -1e4Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6462.9
Applied rewrites62.9%
Taylor expanded in x around 0
Applied rewrites4.6%
Taylor expanded in y around 0
Applied rewrites88.4%
if -1e4 < (+.f64 x (*.f64 y (log.f64 y))) < 2e53Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6494.0
Applied rewrites94.0%
if 2e53 < (+.f64 x (*.f64 y (log.f64 y))) Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6473.4
Applied rewrites73.4%
Taylor expanded in x around 0
Applied rewrites68.7%
Final simplification81.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) y))) (if (<= t_0 5e+46) (exp (- x z)) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = log(y) * y;
double tmp;
if (t_0 <= 5e+46) {
tmp = exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * y
if (t_0 <= 5d+46) then
tmp = exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * y;
double tmp;
if (t_0 <= 5e+46) {
tmp = Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * y tmp = 0 if t_0 <= 5e+46: tmp = math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(log(y) * y) tmp = 0.0 if (t_0 <= 5e+46) tmp = exp(Float64(x - z)); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * y; tmp = 0.0; if (t_0 <= 5e+46) tmp = exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$0, 5e+46], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot y\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{+46}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 5.0000000000000002e46Initial program 100.0%
Taylor expanded in y around 0
lower--.f6498.8
Applied rewrites98.8%
if 5.0000000000000002e46 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f6492.7
Applied rewrites92.7%
Final simplification96.6%
(FPCore (x y z) :precision binary64 (if (<= (* (log y) y) 4e+128) (exp (- x z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if ((log(y) * y) <= 4e+128) {
tmp = exp((x - z));
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((log(y) * y) <= 4d+128) then
tmp = exp((x - z))
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.log(y) * y) <= 4e+128) {
tmp = Math.exp((x - z));
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.log(y) * y) <= 4e+128: tmp = math.exp((x - z)) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(log(y) * y) <= 4e+128) tmp = exp(Float64(x - z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((log(y) * y) <= 4e+128) tmp = exp((x - z)); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision], 4e+128], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\log y \cdot y \leq 4 \cdot 10^{+128}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 4.0000000000000003e128Initial program 100.0%
Taylor expanded in y around 0
lower--.f6494.8
Applied rewrites94.8%
if 4.0000000000000003e128 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6466.2
Applied rewrites66.2%
Taylor expanded in x around 0
Applied rewrites87.0%
Final simplification92.7%
(FPCore (x y z) :precision binary64 (if (<= (* (log y) y) 5e+46) (exp x) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if ((log(y) * y) <= 5e+46) {
tmp = exp(x);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((log(y) * y) <= 5d+46) then
tmp = exp(x)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.log(y) * y) <= 5e+46) {
tmp = Math.exp(x);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.log(y) * y) <= 5e+46: tmp = math.exp(x) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(log(y) * y) <= 5e+46) tmp = exp(x); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((log(y) * y) <= 5e+46) tmp = exp(x); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision], 5e+46], N[Exp[x], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\log y \cdot y \leq 5 \cdot 10^{+46}:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 5.0000000000000002e46Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites25.0%
Taylor expanded in y around 0
Applied rewrites60.1%
if 5.0000000000000002e46 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6464.0
Applied rewrites64.0%
Taylor expanded in x around 0
Applied rewrites80.1%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (exp x))
double code(double x, double y, double z) {
return exp(x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(x)
end function
public static double code(double x, double y, double z) {
return Math.exp(x);
}
def code(x, y, z): return math.exp(x)
function code(x, y, z) return exp(x) end
function tmp = code(x, y, z) tmp = exp(x); end
code[x_, y_, z_] := N[Exp[x], $MachinePrecision]
\begin{array}{l}
\\
e^{x}
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6461.1
Applied rewrites61.1%
Taylor expanded in x around 0
Applied rewrites45.2%
Taylor expanded in y around 0
Applied rewrites51.6%
(FPCore (x y z) :precision binary64 (if (<= x -0.041) (fma (fma 0.5 x 1.0) x 1.0) (fma (fma (fma 0.16666666666666666 x 0.5) x 1.0) x 1.0)))
double code(double x, double y, double z) {
double tmp;
if (x <= -0.041) {
tmp = fma(fma(0.5, x, 1.0), x, 1.0);
} else {
tmp = fma(fma(fma(0.16666666666666666, x, 0.5), x, 1.0), x, 1.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -0.041) tmp = fma(fma(0.5, x, 1.0), x, 1.0); else tmp = fma(fma(fma(0.16666666666666666, x, 0.5), x, 1.0), x, 1.0); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -0.041], N[(N[(0.5 * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision], N[(N[(N[(0.16666666666666666 * x + 0.5), $MachinePrecision] * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.041:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.5, x, 1\right), x, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, x, 0.5\right), x, 1\right), x, 1\right)\\
\end{array}
\end{array}
if x < -0.0410000000000000017Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6447.3
Applied rewrites47.3%
Taylor expanded in x around 0
Applied rewrites26.3%
Taylor expanded in y around 0
Applied rewrites69.1%
Taylor expanded in x around 0
Applied rewrites12.5%
if -0.0410000000000000017 < x Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6466.3
Applied rewrites66.3%
Taylor expanded in x around 0
Applied rewrites52.3%
Taylor expanded in y around 0
Applied rewrites45.0%
Taylor expanded in x around 0
Applied rewrites38.5%
(FPCore (x y z) :precision binary64 (fma (fma 0.5 x 1.0) x 1.0))
double code(double x, double y, double z) {
return fma(fma(0.5, x, 1.0), x, 1.0);
}
function code(x, y, z) return fma(fma(0.5, x, 1.0), x, 1.0) end
code[x_, y_, z_] := N[(N[(0.5 * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(0.5, x, 1\right), x, 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6461.1
Applied rewrites61.1%
Taylor expanded in x around 0
Applied rewrites45.2%
Taylor expanded in y around 0
Applied rewrites51.6%
Taylor expanded in x around 0
Applied rewrites27.3%
(FPCore (x y z) :precision binary64 (+ 1.0 x))
double code(double x, double y, double z) {
return 1.0 + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + x
end function
public static double code(double x, double y, double z) {
return 1.0 + x;
}
def code(x, y, z): return 1.0 + x
function code(x, y, z) return Float64(1.0 + x) end
function tmp = code(x, y, z) tmp = 1.0 + x; end
code[x_, y_, z_] := N[(1.0 + x), $MachinePrecision]
\begin{array}{l}
\\
1 + x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6461.1
Applied rewrites61.1%
Taylor expanded in x around 0
Applied rewrites45.2%
Taylor expanded in y around 0
Applied rewrites51.6%
Taylor expanded in x around 0
Applied rewrites14.7%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6461.1
Applied rewrites61.1%
Taylor expanded in x around 0
Applied rewrites45.2%
Taylor expanded in y around 0
Applied rewrites14.4%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024295
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))