Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A

Percentage Accurate: 84.8% → 99.6%
Time: 6.9s
Alternatives: 8
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ x + \frac{\left(y - z\right) \cdot t}{a - z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a):
	return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (((y - z) * t) / (a - z));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{\left(y - z\right) \cdot t}{a - z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a):
	return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (((y - z) * t) / (a - z));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}

Alternative 1: 99.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y - z}{\frac{a - z}{t}} + x\\ t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\ \mathbf{if}\;t\_2 \leq -\infty:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+293}:\\ \;\;\;\;x + t\_2\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (+ (/ (- y z) (/ (- a z) t)) x)) (t_2 (/ (* t (- y z)) (- a z))))
   (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 2e+293) (+ x t_2) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = ((y - z) / ((a - z) / t)) + x;
	double t_2 = (t * (y - z)) / (a - z);
	double tmp;
	if (t_2 <= -((double) INFINITY)) {
		tmp = t_1;
	} else if (t_2 <= 2e+293) {
		tmp = x + t_2;
	} else {
		tmp = t_1;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = ((y - z) / ((a - z) / t)) + x;
	double t_2 = (t * (y - z)) / (a - z);
	double tmp;
	if (t_2 <= -Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else if (t_2 <= 2e+293) {
		tmp = x + t_2;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = ((y - z) / ((a - z) / t)) + x
	t_2 = (t * (y - z)) / (a - z)
	tmp = 0
	if t_2 <= -math.inf:
		tmp = t_1
	elif t_2 <= 2e+293:
		tmp = x + t_2
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(Float64(y - z) / Float64(Float64(a - z) / t)) + x)
	t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z))
	tmp = 0.0
	if (t_2 <= Float64(-Inf))
		tmp = t_1;
	elseif (t_2 <= 2e+293)
		tmp = Float64(x + t_2);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = ((y - z) / ((a - z) / t)) + x;
	t_2 = (t * (y - z)) / (a - z);
	tmp = 0.0;
	if (t_2 <= -Inf)
		tmp = t_1;
	elseif (t_2 <= 2e+293)
		tmp = x + t_2;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+293], N[(x + t$95$2), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{y - z}{\frac{a - z}{t}} + x\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+293}:\\
\;\;\;\;x + t\_2\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 1.9999999999999998e293 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z))

    1. Initial program 52.6%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto x + \color{blue}{\frac{\left(y - z\right) \cdot t}{a - z}} \]
      2. lift-*.f64N/A

        \[\leadsto x + \frac{\color{blue}{\left(y - z\right) \cdot t}}{a - z} \]
      3. associate-/l*N/A

        \[\leadsto x + \color{blue}{\left(y - z\right) \cdot \frac{t}{a - z}} \]
      4. clear-numN/A

        \[\leadsto x + \left(y - z\right) \cdot \color{blue}{\frac{1}{\frac{a - z}{t}}} \]
      5. un-div-invN/A

        \[\leadsto x + \color{blue}{\frac{y - z}{\frac{a - z}{t}}} \]
      6. lower-/.f64N/A

        \[\leadsto x + \color{blue}{\frac{y - z}{\frac{a - z}{t}}} \]
      7. lower-/.f6499.9

        \[\leadsto x + \frac{y - z}{\color{blue}{\frac{a - z}{t}}} \]
    4. Applied rewrites99.9%

      \[\leadsto x + \color{blue}{\frac{y - z}{\frac{a - z}{t}}} \]

    if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 1.9999999999999998e293

    1. Initial program 99.9%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq -\infty:\\ \;\;\;\;\frac{y - z}{\frac{a - z}{t}} + x\\ \mathbf{elif}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq 2 \cdot 10^{+293}:\\ \;\;\;\;x + \frac{t \cdot \left(y - z\right)}{a - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{\frac{a - z}{t}} + x\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 58.5% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq 4 \cdot 10^{+164}:\\ \;\;\;\;x + t\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot t\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= (/ (* t (- y z)) (- a z)) 4e+164) (+ x t) (* (/ y a) t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (((t * (y - z)) / (a - z)) <= 4e+164) {
		tmp = x + t;
	} else {
		tmp = (y / a) * t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (((t * (y - z)) / (a - z)) <= 4d+164) then
        tmp = x + t
    else
        tmp = (y / a) * t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (((t * (y - z)) / (a - z)) <= 4e+164) {
		tmp = x + t;
	} else {
		tmp = (y / a) * t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if ((t * (y - z)) / (a - z)) <= 4e+164:
		tmp = x + t
	else:
		tmp = (y / a) * t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (Float64(Float64(t * Float64(y - z)) / Float64(a - z)) <= 4e+164)
		tmp = Float64(x + t);
	else
		tmp = Float64(Float64(y / a) * t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (((t * (y - z)) / (a - z)) <= 4e+164)
		tmp = x + t;
	else
		tmp = (y / a) * t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision], 4e+164], N[(x + t), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq 4 \cdot 10^{+164}:\\
\;\;\;\;x + t\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot t\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4e164

    1. Initial program 91.5%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{t + x} \]
    4. Step-by-step derivation
      1. lower-+.f6464.9

        \[\leadsto \color{blue}{t + x} \]
    5. Applied rewrites64.9%

      \[\leadsto \color{blue}{t + x} \]

    if 4e164 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z))

    1. Initial program 70.9%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{t \cdot y}{a - z}} \]
    4. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{a - z}} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y}{a - z} \cdot t} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{a - z} \cdot t} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{a - z}} \cdot t \]
      5. lower--.f6471.9

        \[\leadsto \frac{y}{\color{blue}{a - z}} \cdot t \]
    5. Applied rewrites71.9%

      \[\leadsto \color{blue}{\frac{y}{a - z} \cdot t} \]
    6. Taylor expanded in z around 0

      \[\leadsto \frac{y}{a} \cdot t \]
    7. Step-by-step derivation
      1. Applied rewrites59.4%

        \[\leadsto \frac{y}{a} \cdot t \]
    8. Recombined 2 regimes into one program.
    9. Final simplification64.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq 4 \cdot 10^{+164}:\\ \;\;\;\;x + t\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot t\\ \end{array} \]
    10. Add Preprocessing

    Alternative 3: 58.5% accurate, 0.6× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq 4 \cdot 10^{+164}:\\ \;\;\;\;x + t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{a} \cdot y\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (if (<= (/ (* t (- y z)) (- a z)) 4e+164) (+ x t) (* (/ t a) y)))
    double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if (((t * (y - z)) / (a - z)) <= 4e+164) {
    		tmp = x + t;
    	} else {
    		tmp = (t / a) * y;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: tmp
        if (((t * (y - z)) / (a - z)) <= 4d+164) then
            tmp = x + t
        else
            tmp = (t / a) * y
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if (((t * (y - z)) / (a - z)) <= 4e+164) {
    		tmp = x + t;
    	} else {
    		tmp = (t / a) * y;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	tmp = 0
    	if ((t * (y - z)) / (a - z)) <= 4e+164:
    		tmp = x + t
    	else:
    		tmp = (t / a) * y
    	return tmp
    
    function code(x, y, z, t, a)
    	tmp = 0.0
    	if (Float64(Float64(t * Float64(y - z)) / Float64(a - z)) <= 4e+164)
    		tmp = Float64(x + t);
    	else
    		tmp = Float64(Float64(t / a) * y);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	tmp = 0.0;
    	if (((t * (y - z)) / (a - z)) <= 4e+164)
    		tmp = x + t;
    	else
    		tmp = (t / a) * y;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision], 4e+164], N[(x + t), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq 4 \cdot 10^{+164}:\\
    \;\;\;\;x + t\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{t}{a} \cdot y\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4e164

      1. Initial program 91.5%

        \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{t + x} \]
      4. Step-by-step derivation
        1. lower-+.f6464.9

          \[\leadsto \color{blue}{t + x} \]
      5. Applied rewrites64.9%

        \[\leadsto \color{blue}{t + x} \]

      if 4e164 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z))

      1. Initial program 70.9%

        \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{t \cdot y}{a} + x} \]
        2. associate-/l*N/A

          \[\leadsto \color{blue}{t \cdot \frac{y}{a}} + x \]
        3. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{y}{a} \cdot t} + x \]
        4. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
        5. lower-/.f6459.2

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, t, x\right) \]
      5. Applied rewrites59.2%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
      6. Taylor expanded in x around 0

        \[\leadsto \frac{t \cdot y}{\color{blue}{a}} \]
      7. Step-by-step derivation
        1. Applied rewrites49.1%

          \[\leadsto \frac{t \cdot y}{\color{blue}{a}} \]
        2. Step-by-step derivation
          1. Applied rewrites57.4%

            \[\leadsto \frac{t}{a} \cdot y \]
        3. Recombined 2 regimes into one program.
        4. Final simplification63.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{t \cdot \left(y - z\right)}{a - z} \leq 4 \cdot 10^{+164}:\\ \;\;\;\;x + t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{a} \cdot y\\ \end{array} \]
        5. Add Preprocessing

        Alternative 4: 92.4% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{z}{a - z}, -t, x\right)\\ \mathbf{if}\;z \leq -2.8 \cdot 10^{+146}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.5 \cdot 10^{+108}:\\ \;\;\;\;x + \frac{t \cdot \left(y - z\right)}{a - z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (let* ((t_1 (fma (/ z (- a z)) (- t) x)))
           (if (<= z -2.8e+146)
             t_1
             (if (<= z 1.5e+108) (+ x (/ (* t (- y z)) (- a z))) t_1))))
        double code(double x, double y, double z, double t, double a) {
        	double t_1 = fma((z / (a - z)), -t, x);
        	double tmp;
        	if (z <= -2.8e+146) {
        		tmp = t_1;
        	} else if (z <= 1.5e+108) {
        		tmp = x + ((t * (y - z)) / (a - z));
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t, a)
        	t_1 = fma(Float64(z / Float64(a - z)), Float64(-t), x)
        	tmp = 0.0
        	if (z <= -2.8e+146)
        		tmp = t_1;
        	elseif (z <= 1.5e+108)
        		tmp = Float64(x + Float64(Float64(t * Float64(y - z)) / Float64(a - z)));
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision] * (-t) + x), $MachinePrecision]}, If[LessEqual[z, -2.8e+146], t$95$1, If[LessEqual[z, 1.5e+108], N[(x + N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \mathsf{fma}\left(\frac{z}{a - z}, -t, x\right)\\
        \mathbf{if}\;z \leq -2.8 \cdot 10^{+146}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;z \leq 1.5 \cdot 10^{+108}:\\
        \;\;\;\;x + \frac{t \cdot \left(y - z\right)}{a - z}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -2.8000000000000001e146 or 1.49999999999999992e108 < z

          1. Initial program 72.3%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot z}{a - z}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot z}{a - z} + x} \]
            2. mul-1-negN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot z}{a - z}\right)\right)} + x \]
            3. associate-/l*N/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{z}{a - z}}\right)\right) + x \]
            4. *-commutativeN/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{z}{a - z} \cdot t}\right)\right) + x \]
            5. distribute-rgt-neg-inN/A

              \[\leadsto \color{blue}{\frac{z}{a - z} \cdot \left(\mathsf{neg}\left(t\right)\right)} + x \]
            6. mul-1-negN/A

              \[\leadsto \frac{z}{a - z} \cdot \color{blue}{\left(-1 \cdot t\right)} + x \]
            7. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - z}, -1 \cdot t, x\right)} \]
            8. lower-/.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{a - z}}, -1 \cdot t, x\right) \]
            9. lower--.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{z}{\color{blue}{a - z}}, -1 \cdot t, x\right) \]
            10. mul-1-negN/A

              \[\leadsto \mathsf{fma}\left(\frac{z}{a - z}, \color{blue}{\mathsf{neg}\left(t\right)}, x\right) \]
            11. lower-neg.f6496.5

              \[\leadsto \mathsf{fma}\left(\frac{z}{a - z}, \color{blue}{-t}, x\right) \]
          5. Applied rewrites96.5%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - z}, -t, x\right)} \]

          if -2.8000000000000001e146 < z < 1.49999999999999992e108

          1. Initial program 95.1%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
        3. Recombined 2 regimes into one program.
        4. Final simplification95.5%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.8 \cdot 10^{+146}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a - z}, -t, x\right)\\ \mathbf{elif}\;z \leq 1.5 \cdot 10^{+108}:\\ \;\;\;\;x + \frac{t \cdot \left(y - z\right)}{a - z}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a - z}, -t, x\right)\\ \end{array} \]
        5. Add Preprocessing

        Alternative 5: 86.5% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\ \mathbf{if}\;z \leq -0.23:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.65 \cdot 10^{-26}:\\ \;\;\;\;\frac{t \cdot y}{a - z} + x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (let* ((t_1 (fma (- 1.0 (/ y z)) t x)))
           (if (<= z -0.23) t_1 (if (<= z 1.65e-26) (+ (/ (* t y) (- a z)) x) t_1))))
        double code(double x, double y, double z, double t, double a) {
        	double t_1 = fma((1.0 - (y / z)), t, x);
        	double tmp;
        	if (z <= -0.23) {
        		tmp = t_1;
        	} else if (z <= 1.65e-26) {
        		tmp = ((t * y) / (a - z)) + x;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t, a)
        	t_1 = fma(Float64(1.0 - Float64(y / z)), t, x)
        	tmp = 0.0
        	if (z <= -0.23)
        		tmp = t_1;
        	elseif (z <= 1.65e-26)
        		tmp = Float64(Float64(Float64(t * y) / Float64(a - z)) + x);
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[z, -0.23], t$95$1, If[LessEqual[z, 1.65e-26], N[(N[(N[(t * y), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
        \mathbf{if}\;z \leq -0.23:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;z \leq 1.65 \cdot 10^{-26}:\\
        \;\;\;\;\frac{t \cdot y}{a - z} + x\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -0.23000000000000001 or 1.6499999999999999e-26 < z

          1. Initial program 79.8%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
          3. Taylor expanded in a around 0

            \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot \left(y - z\right)}{z}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot \left(y - z\right)}{z} + x} \]
            2. mul-1-negN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot \left(y - z\right)}{z}\right)\right)} + x \]
            3. associate-/l*N/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{y - z}{z}}\right)\right) + x \]
            4. *-commutativeN/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{y - z}{z} \cdot t}\right)\right) + x \]
            5. distribute-lft-neg-inN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{y - z}{z}\right)\right) \cdot t} + x \]
            6. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(\frac{y - z}{z}\right), t, x\right)} \]
            7. neg-sub0N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{0 - \frac{y - z}{z}}, t, x\right) \]
            8. div-subN/A

              \[\leadsto \mathsf{fma}\left(0 - \color{blue}{\left(\frac{y}{z} - \frac{z}{z}\right)}, t, x\right) \]
            9. *-inversesN/A

              \[\leadsto \mathsf{fma}\left(0 - \left(\frac{y}{z} - \color{blue}{1}\right), t, x\right) \]
            10. associate-+l-N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\left(0 - \frac{y}{z}\right) + 1}, t, x\right) \]
            11. neg-sub0N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{y}{z}\right)\right)} + 1, t, x\right) \]
            12. mul-1-negN/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{-1 \cdot \frac{y}{z}} + 1, t, x\right) \]
            13. +-commutativeN/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{1 + -1 \cdot \frac{y}{z}}, t, x\right) \]
            14. mul-1-negN/A

              \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{z}\right)\right)}, t, x\right) \]
            15. unsub-negN/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - \frac{y}{z}}, t, x\right) \]
            16. lower--.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - \frac{y}{z}}, t, x\right) \]
            17. lower-/.f6489.1

              \[\leadsto \mathsf{fma}\left(1 - \color{blue}{\frac{y}{z}}, t, x\right) \]
          5. Applied rewrites89.1%

            \[\leadsto \color{blue}{\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)} \]

          if -0.23000000000000001 < z < 1.6499999999999999e-26

          1. Initial program 96.2%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto x + \frac{\color{blue}{t \cdot y}}{a - z} \]
          4. Step-by-step derivation
            1. lower-*.f6490.2

              \[\leadsto x + \frac{\color{blue}{t \cdot y}}{a - z} \]
          5. Applied rewrites90.2%

            \[\leadsto x + \frac{\color{blue}{t \cdot y}}{a - z} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification89.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.23:\\ \;\;\;\;\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\ \mathbf{elif}\;z \leq 1.65 \cdot 10^{-26}:\\ \;\;\;\;\frac{t \cdot y}{a - z} + x\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\ \end{array} \]
        5. Add Preprocessing

        Alternative 6: 81.7% accurate, 0.8× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\ \mathbf{if}\;z \leq -0.13:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.35 \cdot 10^{-49}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (let* ((t_1 (fma (- 1.0 (/ y z)) t x)))
           (if (<= z -0.13) t_1 (if (<= z 1.35e-49) (fma (/ y a) t x) t_1))))
        double code(double x, double y, double z, double t, double a) {
        	double t_1 = fma((1.0 - (y / z)), t, x);
        	double tmp;
        	if (z <= -0.13) {
        		tmp = t_1;
        	} else if (z <= 1.35e-49) {
        		tmp = fma((y / a), t, x);
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t, a)
        	t_1 = fma(Float64(1.0 - Float64(y / z)), t, x)
        	tmp = 0.0
        	if (z <= -0.13)
        		tmp = t_1;
        	elseif (z <= 1.35e-49)
        		tmp = fma(Float64(y / a), t, x);
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[z, -0.13], t$95$1, If[LessEqual[z, 1.35e-49], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
        \mathbf{if}\;z \leq -0.13:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;z \leq 1.35 \cdot 10^{-49}:\\
        \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -0.13 or 1.35e-49 < z

          1. Initial program 80.1%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
          3. Taylor expanded in a around 0

            \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot \left(y - z\right)}{z}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot \left(y - z\right)}{z} + x} \]
            2. mul-1-negN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot \left(y - z\right)}{z}\right)\right)} + x \]
            3. associate-/l*N/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{y - z}{z}}\right)\right) + x \]
            4. *-commutativeN/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{y - z}{z} \cdot t}\right)\right) + x \]
            5. distribute-lft-neg-inN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{y - z}{z}\right)\right) \cdot t} + x \]
            6. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(\frac{y - z}{z}\right), t, x\right)} \]
            7. neg-sub0N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{0 - \frac{y - z}{z}}, t, x\right) \]
            8. div-subN/A

              \[\leadsto \mathsf{fma}\left(0 - \color{blue}{\left(\frac{y}{z} - \frac{z}{z}\right)}, t, x\right) \]
            9. *-inversesN/A

              \[\leadsto \mathsf{fma}\left(0 - \left(\frac{y}{z} - \color{blue}{1}\right), t, x\right) \]
            10. associate-+l-N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\left(0 - \frac{y}{z}\right) + 1}, t, x\right) \]
            11. neg-sub0N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{y}{z}\right)\right)} + 1, t, x\right) \]
            12. mul-1-negN/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{-1 \cdot \frac{y}{z}} + 1, t, x\right) \]
            13. +-commutativeN/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{1 + -1 \cdot \frac{y}{z}}, t, x\right) \]
            14. mul-1-negN/A

              \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{z}\right)\right)}, t, x\right) \]
            15. unsub-negN/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - \frac{y}{z}}, t, x\right) \]
            16. lower--.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - \frac{y}{z}}, t, x\right) \]
            17. lower-/.f6488.6

              \[\leadsto \mathsf{fma}\left(1 - \color{blue}{\frac{y}{z}}, t, x\right) \]
          5. Applied rewrites88.6%

            \[\leadsto \color{blue}{\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)} \]

          if -0.13 < z < 1.35e-49

          1. Initial program 96.1%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{\frac{t \cdot y}{a} + x} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{t \cdot \frac{y}{a}} + x \]
            3. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y}{a} \cdot t} + x \]
            4. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
            5. lower-/.f6482.5

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, t, x\right) \]
          5. Applied rewrites82.5%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 7: 75.1% accurate, 0.9× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.5 \cdot 10^{+101}:\\ \;\;\;\;x + t\\ \mathbf{elif}\;z \leq 2.6 \cdot 10^{-17}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + t\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (if (<= z -1.5e+101) (+ x t) (if (<= z 2.6e-17) (fma (/ y a) t x) (+ x t))))
        double code(double x, double y, double z, double t, double a) {
        	double tmp;
        	if (z <= -1.5e+101) {
        		tmp = x + t;
        	} else if (z <= 2.6e-17) {
        		tmp = fma((y / a), t, x);
        	} else {
        		tmp = x + t;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t, a)
        	tmp = 0.0
        	if (z <= -1.5e+101)
        		tmp = Float64(x + t);
        	elseif (z <= 2.6e-17)
        		tmp = fma(Float64(y / a), t, x);
        	else
        		tmp = Float64(x + t);
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.5e+101], N[(x + t), $MachinePrecision], If[LessEqual[z, 2.6e-17], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;z \leq -1.5 \cdot 10^{+101}:\\
        \;\;\;\;x + t\\
        
        \mathbf{elif}\;z \leq 2.6 \cdot 10^{-17}:\\
        \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;x + t\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -1.49999999999999997e101 or 2.60000000000000003e-17 < z

          1. Initial program 76.6%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{t + x} \]
          4. Step-by-step derivation
            1. lower-+.f6484.7

              \[\leadsto \color{blue}{t + x} \]
          5. Applied rewrites84.7%

            \[\leadsto \color{blue}{t + x} \]

          if -1.49999999999999997e101 < z < 2.60000000000000003e-17

          1. Initial program 95.6%

            \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{\frac{t \cdot y}{a} + x} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{t \cdot \frac{y}{a}} + x \]
            3. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y}{a} \cdot t} + x \]
            4. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
            5. lower-/.f6478.1

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, t, x\right) \]
          5. Applied rewrites78.1%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification80.8%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.5 \cdot 10^{+101}:\\ \;\;\;\;x + t\\ \mathbf{elif}\;z \leq 2.6 \cdot 10^{-17}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + t\\ \end{array} \]
        5. Add Preprocessing

        Alternative 8: 60.2% accurate, 6.5× speedup?

        \[\begin{array}{l} \\ x + t \end{array} \]
        (FPCore (x y z t a) :precision binary64 (+ x t))
        double code(double x, double y, double z, double t, double a) {
        	return x + t;
        }
        
        real(8) function code(x, y, z, t, a)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            code = x + t
        end function
        
        public static double code(double x, double y, double z, double t, double a) {
        	return x + t;
        }
        
        def code(x, y, z, t, a):
        	return x + t
        
        function code(x, y, z, t, a)
        	return Float64(x + t)
        end
        
        function tmp = code(x, y, z, t, a)
        	tmp = x + t;
        end
        
        code[x_, y_, z_, t_, a_] := N[(x + t), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        x + t
        \end{array}
        
        Derivation
        1. Initial program 87.9%

          \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{t + x} \]
        4. Step-by-step derivation
          1. lower-+.f6458.6

            \[\leadsto \color{blue}{t + x} \]
        5. Applied rewrites58.6%

          \[\leadsto \color{blue}{t + x} \]
        6. Final simplification58.6%

          \[\leadsto x + t \]
        7. Add Preprocessing

        Developer Target 1: 99.2% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := x + \frac{y - z}{a - z} \cdot t\\ \mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\ \;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
           (if (< t -1.0682974490174067e-39)
             t_1
             (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
        double code(double x, double y, double z, double t, double a) {
        	double t_1 = x + (((y - z) / (a - z)) * t);
        	double tmp;
        	if (t < -1.0682974490174067e-39) {
        		tmp = t_1;
        	} else if (t < 3.9110949887586375e-141) {
        		tmp = x + (((y - z) * t) / (a - z));
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t, a)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8) :: t_1
            real(8) :: tmp
            t_1 = x + (((y - z) / (a - z)) * t)
            if (t < (-1.0682974490174067d-39)) then
                tmp = t_1
            else if (t < 3.9110949887586375d-141) then
                tmp = x + (((y - z) * t) / (a - z))
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t, double a) {
        	double t_1 = x + (((y - z) / (a - z)) * t);
        	double tmp;
        	if (t < -1.0682974490174067e-39) {
        		tmp = t_1;
        	} else if (t < 3.9110949887586375e-141) {
        		tmp = x + (((y - z) * t) / (a - z));
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t, a):
        	t_1 = x + (((y - z) / (a - z)) * t)
        	tmp = 0
        	if t < -1.0682974490174067e-39:
        		tmp = t_1
        	elif t < 3.9110949887586375e-141:
        		tmp = x + (((y - z) * t) / (a - z))
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x, y, z, t, a)
        	t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t))
        	tmp = 0.0
        	if (t < -1.0682974490174067e-39)
        		tmp = t_1;
        	elseif (t < 3.9110949887586375e-141)
        		tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)));
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t, a)
        	t_1 = x + (((y - z) / (a - z)) * t);
        	tmp = 0.0;
        	if (t < -1.0682974490174067e-39)
        		tmp = t_1;
        	elseif (t < 3.9110949887586375e-141)
        		tmp = x + (((y - z) * t) / (a - z));
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := x + \frac{y - z}{a - z} \cdot t\\
        \mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
        \;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        

        Reproduce

        ?
        herbie shell --seed 2024295 
        (FPCore (x y z t a)
          :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
          :precision binary64
        
          :alt
          (! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
        
          (+ x (/ (* (- y z) t) (- a z))))