Linear.Quaternion:$c/ from linear-1.19.1.3, A

Percentage Accurate: 98.3% → 98.8%
Time: 6.7s
Alternatives: 7
Speedup: 1.8×

Specification

?
\[\begin{array}{l} \\ \left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
	return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
	return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z):
	return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z))
end
function tmp = code(x, y, z)
	tmp = (((x * y) + (z * z)) + (z * z)) + (z * z);
end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 98.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
	return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
	return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z):
	return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z))
end
function tmp = code(x, y, z)
	tmp = (((x * y) + (z * z)) + (z * z)) + (z * z);
end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}

Alternative 1: 98.8% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(z \cdot 2, z, \mathsf{fma}\left(z, z, x \cdot y\right)\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (* z 2.0) z (fma z z (* x y))))
double code(double x, double y, double z) {
	return fma((z * 2.0), z, fma(z, z, (x * y)));
}
function code(x, y, z)
	return fma(Float64(z * 2.0), z, fma(z, z, Float64(x * y)))
end
code[x_, y_, z_] := N[(N[(z * 2.0), $MachinePrecision] * z + N[(z * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(z \cdot 2, z, \mathsf{fma}\left(z, z, x \cdot y\right)\right)
\end{array}
Derivation
  1. Initial program 98.3%

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z} \]
    2. lift-+.f64N/A

      \[\leadsto \color{blue}{\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right)} + z \cdot z \]
    3. associate-+l+N/A

      \[\leadsto \color{blue}{\left(x \cdot y + z \cdot z\right) + \left(z \cdot z + z \cdot z\right)} \]
    4. +-commutativeN/A

      \[\leadsto \color{blue}{\left(z \cdot z + z \cdot z\right) + \left(x \cdot y + z \cdot z\right)} \]
    5. count-2N/A

      \[\leadsto \color{blue}{2 \cdot \left(z \cdot z\right)} + \left(x \cdot y + z \cdot z\right) \]
    6. lift-*.f64N/A

      \[\leadsto 2 \cdot \color{blue}{\left(z \cdot z\right)} + \left(x \cdot y + z \cdot z\right) \]
    7. associate-*r*N/A

      \[\leadsto \color{blue}{\left(2 \cdot z\right) \cdot z} + \left(x \cdot y + z \cdot z\right) \]
    8. count-2N/A

      \[\leadsto \color{blue}{\left(z + z\right)} \cdot z + \left(x \cdot y + z \cdot z\right) \]
    9. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(z + z, z, x \cdot y + z \cdot z\right)} \]
    10. count-2N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{2 \cdot z}, z, x \cdot y + z \cdot z\right) \]
    11. lower-*.f6498.4

      \[\leadsto \mathsf{fma}\left(\color{blue}{2 \cdot z}, z, x \cdot y + z \cdot z\right) \]
    12. lift-+.f64N/A

      \[\leadsto \mathsf{fma}\left(2 \cdot z, z, \color{blue}{x \cdot y + z \cdot z}\right) \]
    13. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(2 \cdot z, z, \color{blue}{z \cdot z + x \cdot y}\right) \]
    14. lift-*.f64N/A

      \[\leadsto \mathsf{fma}\left(2 \cdot z, z, \color{blue}{z \cdot z} + x \cdot y\right) \]
    15. lower-fma.f6499.2

      \[\leadsto \mathsf{fma}\left(2 \cdot z, z, \color{blue}{\mathsf{fma}\left(z, z, x \cdot y\right)}\right) \]
    16. lift-*.f64N/A

      \[\leadsto \mathsf{fma}\left(2 \cdot z, z, \mathsf{fma}\left(z, z, \color{blue}{x \cdot y}\right)\right) \]
    17. *-commutativeN/A

      \[\leadsto \mathsf{fma}\left(2 \cdot z, z, \mathsf{fma}\left(z, z, \color{blue}{y \cdot x}\right)\right) \]
    18. lower-*.f6499.2

      \[\leadsto \mathsf{fma}\left(2 \cdot z, z, \mathsf{fma}\left(z, z, \color{blue}{y \cdot x}\right)\right) \]
  4. Applied rewrites99.2%

    \[\leadsto \color{blue}{\mathsf{fma}\left(2 \cdot z, z, \mathsf{fma}\left(z, z, y \cdot x\right)\right)} \]
  5. Final simplification99.2%

    \[\leadsto \mathsf{fma}\left(z \cdot 2, z, \mathsf{fma}\left(z, z, x \cdot y\right)\right) \]
  6. Add Preprocessing

Alternative 2: 84.6% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \cdot z \leq 4 \cdot 10^{+55}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, z + z, z \cdot z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (* z z) 4e+55) (* x y) (fma z (+ z z) (* z z))))
double code(double x, double y, double z) {
	double tmp;
	if ((z * z) <= 4e+55) {
		tmp = x * y;
	} else {
		tmp = fma(z, (z + z), (z * z));
	}
	return tmp;
}
function code(x, y, z)
	tmp = 0.0
	if (Float64(z * z) <= 4e+55)
		tmp = Float64(x * y);
	else
		tmp = fma(z, Float64(z + z), Float64(z * z));
	end
	return tmp
end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 4e+55], N[(x * y), $MachinePrecision], N[(z * N[(z + z), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 4 \cdot 10^{+55}:\\
\;\;\;\;x \cdot y\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, z + z, z \cdot z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z z) < 4.00000000000000004e55

    1. Initial program 99.9%

      \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{2 \cdot {z}^{2} + {z}^{2}} \]
    4. Step-by-step derivation
      1. distribute-lft1-inN/A

        \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} \]
      2. metadata-evalN/A

        \[\leadsto \color{blue}{3} \cdot {z}^{2} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{3 \cdot {z}^{2}} \]
      4. unpow2N/A

        \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
      5. lower-*.f6425.5

        \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
    5. Applied rewrites25.5%

      \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right)} \]
    6. Step-by-step derivation
      1. Applied rewrites25.6%

        \[\leadsto \left(3 \cdot z\right) \cdot \color{blue}{z} \]
      2. Step-by-step derivation
        1. Applied rewrites4.8%

          \[\leadsto \mathsf{fma}\left(z, \color{blue}{z}, 2 \cdot z\right) \]
        2. Taylor expanded in x around inf

          \[\leadsto \color{blue}{x \cdot y} \]
        3. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{y \cdot x} \]
          2. lower-*.f6481.9

            \[\leadsto \color{blue}{y \cdot x} \]
        4. Applied rewrites81.9%

          \[\leadsto \color{blue}{y \cdot x} \]

        if 4.00000000000000004e55 < (*.f64 z z)

        1. Initial program 96.7%

          \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{2 \cdot {z}^{2} + {z}^{2}} \]
        4. Step-by-step derivation
          1. distribute-lft1-inN/A

            \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} \]
          2. metadata-evalN/A

            \[\leadsto \color{blue}{3} \cdot {z}^{2} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{3 \cdot {z}^{2}} \]
          4. unpow2N/A

            \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
          5. lower-*.f6487.4

            \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
        5. Applied rewrites87.4%

          \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right)} \]
        6. Step-by-step derivation
          1. Applied rewrites87.5%

            \[\leadsto \mathsf{fma}\left(z, \color{blue}{z + z}, z \cdot z\right) \]
        7. Recombined 2 regimes into one program.
        8. Final simplification84.7%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 4 \cdot 10^{+55}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, z + z, z \cdot z\right)\\ \end{array} \]
        9. Add Preprocessing

        Alternative 3: 84.3% accurate, 1.4× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \cdot z \leq 10^{+64}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\left(z \cdot z\right) \cdot 3\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= (* z z) 1e+64) (* x y) (* (* z z) 3.0)))
        double code(double x, double y, double z) {
        	double tmp;
        	if ((z * z) <= 1e+64) {
        		tmp = x * y;
        	} else {
        		tmp = (z * z) * 3.0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if ((z * z) <= 1d+64) then
                tmp = x * y
            else
                tmp = (z * z) * 3.0d0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double tmp;
        	if ((z * z) <= 1e+64) {
        		tmp = x * y;
        	} else {
        		tmp = (z * z) * 3.0;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	tmp = 0
        	if (z * z) <= 1e+64:
        		tmp = x * y
        	else:
        		tmp = (z * z) * 3.0
        	return tmp
        
        function code(x, y, z)
        	tmp = 0.0
        	if (Float64(z * z) <= 1e+64)
        		tmp = Float64(x * y);
        	else
        		tmp = Float64(Float64(z * z) * 3.0);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if ((z * z) <= 1e+64)
        		tmp = x * y;
        	else
        		tmp = (z * z) * 3.0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+64], N[(x * y), $MachinePrecision], N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;z \cdot z \leq 10^{+64}:\\
        \;\;\;\;x \cdot y\\
        
        \mathbf{else}:\\
        \;\;\;\;\left(z \cdot z\right) \cdot 3\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (*.f64 z z) < 1.00000000000000002e64

          1. Initial program 99.9%

            \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{2 \cdot {z}^{2} + {z}^{2}} \]
          4. Step-by-step derivation
            1. distribute-lft1-inN/A

              \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} \]
            2. metadata-evalN/A

              \[\leadsto \color{blue}{3} \cdot {z}^{2} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{3 \cdot {z}^{2}} \]
            4. unpow2N/A

              \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
            5. lower-*.f6425.9

              \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
          5. Applied rewrites25.9%

            \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right)} \]
          6. Step-by-step derivation
            1. Applied rewrites26.0%

              \[\leadsto \left(3 \cdot z\right) \cdot \color{blue}{z} \]
            2. Step-by-step derivation
              1. Applied rewrites4.9%

                \[\leadsto \mathsf{fma}\left(z, \color{blue}{z}, 2 \cdot z\right) \]
              2. Taylor expanded in x around inf

                \[\leadsto \color{blue}{x \cdot y} \]
              3. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{y \cdot x} \]
                2. lower-*.f6481.4

                  \[\leadsto \color{blue}{y \cdot x} \]
              4. Applied rewrites81.4%

                \[\leadsto \color{blue}{y \cdot x} \]

              if 1.00000000000000002e64 < (*.f64 z z)

              1. Initial program 96.6%

                \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{2 \cdot {z}^{2} + {z}^{2}} \]
              4. Step-by-step derivation
                1. distribute-lft1-inN/A

                  \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} \]
                2. metadata-evalN/A

                  \[\leadsto \color{blue}{3} \cdot {z}^{2} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{3 \cdot {z}^{2}} \]
                4. unpow2N/A

                  \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
                5. lower-*.f6488.0

                  \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
              5. Applied rewrites88.0%

                \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right)} \]
            3. Recombined 2 regimes into one program.
            4. Final simplification84.6%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 10^{+64}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\left(z \cdot z\right) \cdot 3\\ \end{array} \]
            5. Add Preprocessing

            Alternative 4: 75.3% accurate, 1.8× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \cdot z \leq 10^{+254}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;z \cdot z\\ \end{array} \end{array} \]
            (FPCore (x y z) :precision binary64 (if (<= (* z z) 1e+254) (* x y) (* z z)))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((z * z) <= 1e+254) {
            		tmp = x * y;
            	} else {
            		tmp = z * z;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if ((z * z) <= 1d+254) then
                    tmp = x * y
                else
                    tmp = z * z
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if ((z * z) <= 1e+254) {
            		tmp = x * y;
            	} else {
            		tmp = z * z;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if (z * z) <= 1e+254:
            		tmp = x * y
            	else:
            		tmp = z * z
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if (Float64(z * z) <= 1e+254)
            		tmp = Float64(x * y);
            	else
            		tmp = Float64(z * z);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if ((z * z) <= 1e+254)
            		tmp = x * y;
            	else
            		tmp = z * z;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+254], N[(x * y), $MachinePrecision], N[(z * z), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;z \cdot z \leq 10^{+254}:\\
            \;\;\;\;x \cdot y\\
            
            \mathbf{else}:\\
            \;\;\;\;z \cdot z\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (*.f64 z z) < 9.9999999999999994e253

              1. Initial program 99.8%

                \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{2 \cdot {z}^{2} + {z}^{2}} \]
              4. Step-by-step derivation
                1. distribute-lft1-inN/A

                  \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} \]
                2. metadata-evalN/A

                  \[\leadsto \color{blue}{3} \cdot {z}^{2} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{3 \cdot {z}^{2}} \]
                4. unpow2N/A

                  \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
                5. lower-*.f6438.6

                  \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
              5. Applied rewrites38.6%

                \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right)} \]
              6. Step-by-step derivation
                1. Applied rewrites38.6%

                  \[\leadsto \left(3 \cdot z\right) \cdot \color{blue}{z} \]
                2. Step-by-step derivation
                  1. Applied rewrites7.2%

                    \[\leadsto \mathsf{fma}\left(z, \color{blue}{z}, 2 \cdot z\right) \]
                  2. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot y} \]
                  3. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{y \cdot x} \]
                    2. lower-*.f6467.5

                      \[\leadsto \color{blue}{y \cdot x} \]
                  4. Applied rewrites67.5%

                    \[\leadsto \color{blue}{y \cdot x} \]

                  if 9.9999999999999994e253 < (*.f64 z z)

                  1. Initial program 94.7%

                    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{2 \cdot {z}^{2} + {z}^{2}} \]
                  4. Step-by-step derivation
                    1. distribute-lft1-inN/A

                      \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} \]
                    2. metadata-evalN/A

                      \[\leadsto \color{blue}{3} \cdot {z}^{2} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{3 \cdot {z}^{2}} \]
                    4. unpow2N/A

                      \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
                    5. lower-*.f6497.3

                      \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
                  5. Applied rewrites97.3%

                    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right)} \]
                  6. Step-by-step derivation
                    1. Applied rewrites97.2%

                      \[\leadsto \left(3 \cdot z\right) \cdot \color{blue}{z} \]
                    2. Step-by-step derivation
                      1. Applied rewrites86.5%

                        \[\leadsto \mathsf{fma}\left(z, \color{blue}{z}, 2 \cdot z\right) \]
                      2. Taylor expanded in z around inf

                        \[\leadsto {z}^{\color{blue}{2}} \]
                      3. Step-by-step derivation
                        1. Applied rewrites86.5%

                          \[\leadsto z \cdot \color{blue}{z} \]
                      4. Recombined 2 regimes into one program.
                      5. Final simplification73.2%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 10^{+254}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;z \cdot z\\ \end{array} \]
                      6. Add Preprocessing

                      Alternative 5: 99.5% accurate, 1.8× speedup?

                      \[\begin{array}{l} \\ \mathsf{fma}\left(y, x, \left(z \cdot z\right) \cdot 3\right) \end{array} \]
                      (FPCore (x y z) :precision binary64 (fma y x (* (* z z) 3.0)))
                      double code(double x, double y, double z) {
                      	return fma(y, x, ((z * z) * 3.0));
                      }
                      
                      function code(x, y, z)
                      	return fma(y, x, Float64(Float64(z * z) * 3.0))
                      end
                      
                      code[x_, y_, z_] := N[(y * x + N[(N[(z * z), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \mathsf{fma}\left(y, x, \left(z \cdot z\right) \cdot 3\right)
                      \end{array}
                      
                      Derivation
                      1. Initial program 98.3%

                        \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-+.f64N/A

                          \[\leadsto \color{blue}{\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z} \]
                        2. lift-+.f64N/A

                          \[\leadsto \color{blue}{\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right)} + z \cdot z \]
                        3. lift-+.f64N/A

                          \[\leadsto \left(\color{blue}{\left(x \cdot y + z \cdot z\right)} + z \cdot z\right) + z \cdot z \]
                        4. associate-+l+N/A

                          \[\leadsto \color{blue}{\left(x \cdot y + \left(z \cdot z + z \cdot z\right)\right)} + z \cdot z \]
                        5. associate-+l+N/A

                          \[\leadsto \color{blue}{x \cdot y + \left(\left(z \cdot z + z \cdot z\right) + z \cdot z\right)} \]
                        6. lift-*.f64N/A

                          \[\leadsto \color{blue}{x \cdot y} + \left(\left(z \cdot z + z \cdot z\right) + z \cdot z\right) \]
                        7. *-commutativeN/A

                          \[\leadsto \color{blue}{y \cdot x} + \left(\left(z \cdot z + z \cdot z\right) + z \cdot z\right) \]
                        8. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(y, x, \left(z \cdot z + z \cdot z\right) + z \cdot z\right)} \]
                        9. count-2N/A

                          \[\leadsto \mathsf{fma}\left(y, x, \color{blue}{2 \cdot \left(z \cdot z\right)} + z \cdot z\right) \]
                        10. distribute-lft1-inN/A

                          \[\leadsto \mathsf{fma}\left(y, x, \color{blue}{\left(2 + 1\right) \cdot \left(z \cdot z\right)}\right) \]
                        11. metadata-evalN/A

                          \[\leadsto \mathsf{fma}\left(y, x, \color{blue}{3} \cdot \left(z \cdot z\right)\right) \]
                        12. lower-*.f6499.1

                          \[\leadsto \mathsf{fma}\left(y, x, \color{blue}{3 \cdot \left(z \cdot z\right)}\right) \]
                      4. Applied rewrites99.1%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(y, x, 3 \cdot \left(z \cdot z\right)\right)} \]
                      5. Final simplification99.1%

                        \[\leadsto \mathsf{fma}\left(y, x, \left(z \cdot z\right) \cdot 3\right) \]
                      6. Add Preprocessing

                      Alternative 6: 98.8% accurate, 1.8× speedup?

                      \[\begin{array}{l} \\ \mathsf{fma}\left(3 \cdot z, z, x \cdot y\right) \end{array} \]
                      (FPCore (x y z) :precision binary64 (fma (* 3.0 z) z (* x y)))
                      double code(double x, double y, double z) {
                      	return fma((3.0 * z), z, (x * y));
                      }
                      
                      function code(x, y, z)
                      	return fma(Float64(3.0 * z), z, Float64(x * y))
                      end
                      
                      code[x_, y_, z_] := N[(N[(3.0 * z), $MachinePrecision] * z + N[(x * y), $MachinePrecision]), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \mathsf{fma}\left(3 \cdot z, z, x \cdot y\right)
                      \end{array}
                      
                      Derivation
                      1. Initial program 98.3%

                        \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{2 \cdot {z}^{2} + \left(x \cdot y + {z}^{2}\right)} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto 2 \cdot {z}^{2} + \color{blue}{\left({z}^{2} + x \cdot y\right)} \]
                        2. associate-+r+N/A

                          \[\leadsto \color{blue}{\left(2 \cdot {z}^{2} + {z}^{2}\right) + x \cdot y} \]
                        3. distribute-lft1-inN/A

                          \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} + x \cdot y \]
                        4. metadata-evalN/A

                          \[\leadsto \color{blue}{3} \cdot {z}^{2} + x \cdot y \]
                        5. unpow2N/A

                          \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} + x \cdot y \]
                        6. associate-*r*N/A

                          \[\leadsto \color{blue}{\left(3 \cdot z\right) \cdot z} + x \cdot y \]
                        7. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(3 \cdot z, z, x \cdot y\right)} \]
                        8. lower-*.f64N/A

                          \[\leadsto \mathsf{fma}\left(\color{blue}{3 \cdot z}, z, x \cdot y\right) \]
                        9. *-commutativeN/A

                          \[\leadsto \mathsf{fma}\left(3 \cdot z, z, \color{blue}{y \cdot x}\right) \]
                        10. lower-*.f6499.1

                          \[\leadsto \mathsf{fma}\left(3 \cdot z, z, \color{blue}{y \cdot x}\right) \]
                      5. Applied rewrites99.1%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(3 \cdot z, z, y \cdot x\right)} \]
                      6. Final simplification99.1%

                        \[\leadsto \mathsf{fma}\left(3 \cdot z, z, x \cdot y\right) \]
                      7. Add Preprocessing

                      Alternative 7: 33.6% accurate, 5.0× speedup?

                      \[\begin{array}{l} \\ z \cdot z \end{array} \]
                      (FPCore (x y z) :precision binary64 (* z z))
                      double code(double x, double y, double z) {
                      	return z * z;
                      }
                      
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          code = z * z
                      end function
                      
                      public static double code(double x, double y, double z) {
                      	return z * z;
                      }
                      
                      def code(x, y, z):
                      	return z * z
                      
                      function code(x, y, z)
                      	return Float64(z * z)
                      end
                      
                      function tmp = code(x, y, z)
                      	tmp = z * z;
                      end
                      
                      code[x_, y_, z_] := N[(z * z), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      z \cdot z
                      \end{array}
                      
                      Derivation
                      1. Initial program 98.3%

                        \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{2 \cdot {z}^{2} + {z}^{2}} \]
                      4. Step-by-step derivation
                        1. distribute-lft1-inN/A

                          \[\leadsto \color{blue}{\left(2 + 1\right) \cdot {z}^{2}} \]
                        2. metadata-evalN/A

                          \[\leadsto \color{blue}{3} \cdot {z}^{2} \]
                        3. lower-*.f64N/A

                          \[\leadsto \color{blue}{3 \cdot {z}^{2}} \]
                        4. unpow2N/A

                          \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
                        5. lower-*.f6456.0

                          \[\leadsto 3 \cdot \color{blue}{\left(z \cdot z\right)} \]
                      5. Applied rewrites56.0%

                        \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right)} \]
                      6. Step-by-step derivation
                        1. Applied rewrites56.0%

                          \[\leadsto \left(3 \cdot z\right) \cdot \color{blue}{z} \]
                        2. Step-by-step derivation
                          1. Applied rewrites30.8%

                            \[\leadsto \mathsf{fma}\left(z, \color{blue}{z}, 2 \cdot z\right) \]
                          2. Taylor expanded in z around inf

                            \[\leadsto {z}^{\color{blue}{2}} \]
                          3. Step-by-step derivation
                            1. Applied rewrites34.1%

                              \[\leadsto z \cdot \color{blue}{z} \]
                            2. Add Preprocessing

                            Developer Target 1: 98.4% accurate, 1.6× speedup?

                            \[\begin{array}{l} \\ \left(3 \cdot z\right) \cdot z + y \cdot x \end{array} \]
                            (FPCore (x y z) :precision binary64 (+ (* (* 3.0 z) z) (* y x)))
                            double code(double x, double y, double z) {
                            	return ((3.0 * z) * z) + (y * x);
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                code = ((3.0d0 * z) * z) + (y * x)
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	return ((3.0 * z) * z) + (y * x);
                            }
                            
                            def code(x, y, z):
                            	return ((3.0 * z) * z) + (y * x)
                            
                            function code(x, y, z)
                            	return Float64(Float64(Float64(3.0 * z) * z) + Float64(y * x))
                            end
                            
                            function tmp = code(x, y, z)
                            	tmp = ((3.0 * z) * z) + (y * x);
                            end
                            
                            code[x_, y_, z_] := N[(N[(N[(3.0 * z), $MachinePrecision] * z), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            \left(3 \cdot z\right) \cdot z + y \cdot x
                            \end{array}
                            

                            Reproduce

                            ?
                            herbie shell --seed 2024295 
                            (FPCore (x y z)
                              :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
                              :precision binary64
                            
                              :alt
                              (! :herbie-platform default (+ (* (* 3 z) z) (* y x)))
                            
                              (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))