
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (- x -1.0))))
(if (<= (- (/ 1.0 (sqrt x)) (/ 1.0 t_0)) 0.0)
(* 0.5 (pow x -1.5))
(/ (- (- x -1.0) x) (* (+ t_0 (sqrt x)) (sqrt (* (- x -1.0) x)))))))
double code(double x) {
double t_0 = sqrt((x - -1.0));
double tmp;
if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = 0.5 * pow(x, -1.5);
} else {
tmp = ((x - -1.0) - x) / ((t_0 + sqrt(x)) * sqrt(((x - -1.0) * x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x - (-1.0d0)))
if (((1.0d0 / sqrt(x)) - (1.0d0 / t_0)) <= 0.0d0) then
tmp = 0.5d0 * (x ** (-1.5d0))
else
tmp = ((x - (-1.0d0)) - x) / ((t_0 + sqrt(x)) * sqrt(((x - (-1.0d0)) * x)))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x - -1.0));
double tmp;
if (((1.0 / Math.sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = 0.5 * Math.pow(x, -1.5);
} else {
tmp = ((x - -1.0) - x) / ((t_0 + Math.sqrt(x)) * Math.sqrt(((x - -1.0) * x)));
}
return tmp;
}
def code(x): t_0 = math.sqrt((x - -1.0)) tmp = 0 if ((1.0 / math.sqrt(x)) - (1.0 / t_0)) <= 0.0: tmp = 0.5 * math.pow(x, -1.5) else: tmp = ((x - -1.0) - x) / ((t_0 + math.sqrt(x)) * math.sqrt(((x - -1.0) * x))) return tmp
function code(x) t_0 = sqrt(Float64(x - -1.0)) tmp = 0.0 if (Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / t_0)) <= 0.0) tmp = Float64(0.5 * (x ^ -1.5)); else tmp = Float64(Float64(Float64(x - -1.0) - x) / Float64(Float64(t_0 + sqrt(x)) * sqrt(Float64(Float64(x - -1.0) * x)))); end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x - -1.0)); tmp = 0.0; if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) tmp = 0.5 * (x ^ -1.5); else tmp = ((x - -1.0) - x) / ((t_0 + sqrt(x)) * sqrt(((x - -1.0) * x))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], 0.0], N[(0.5 * N[Power[x, -1.5], $MachinePrecision]), $MachinePrecision], N[(N[(N[(x - -1.0), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t$95$0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(N[(x - -1.0), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x - -1}\\
\mathbf{if}\;\frac{1}{\sqrt{x}} - \frac{1}{t\_0} \leq 0:\\
\;\;\;\;0.5 \cdot {x}^{-1.5}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x - -1\right) - x}{\left(t\_0 + \sqrt{x}\right) \cdot \sqrt{\left(x - -1\right) \cdot x}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0Initial program 39.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-pow.f6468.4
Applied rewrites68.4%
Applied rewrites100.0%
if 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 67.5%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites68.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
Applied rewrites99.4%
Final simplification99.9%
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (- x -1.0))))
(if (<= (- (/ 1.0 (sqrt x)) (/ 1.0 t_0)) 0.0)
(/ (* (- 0.5 (/ -0.625 x)) (sqrt (/ 1.0 x))) x)
(/ (- (- x -1.0) x) (* (+ t_0 (sqrt x)) (sqrt (* (- x -1.0) x)))))))
double code(double x) {
double t_0 = sqrt((x - -1.0));
double tmp;
if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = ((0.5 - (-0.625 / x)) * sqrt((1.0 / x))) / x;
} else {
tmp = ((x - -1.0) - x) / ((t_0 + sqrt(x)) * sqrt(((x - -1.0) * x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x - (-1.0d0)))
if (((1.0d0 / sqrt(x)) - (1.0d0 / t_0)) <= 0.0d0) then
tmp = ((0.5d0 - ((-0.625d0) / x)) * sqrt((1.0d0 / x))) / x
else
tmp = ((x - (-1.0d0)) - x) / ((t_0 + sqrt(x)) * sqrt(((x - (-1.0d0)) * x)))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x - -1.0));
double tmp;
if (((1.0 / Math.sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = ((0.5 - (-0.625 / x)) * Math.sqrt((1.0 / x))) / x;
} else {
tmp = ((x - -1.0) - x) / ((t_0 + Math.sqrt(x)) * Math.sqrt(((x - -1.0) * x)));
}
return tmp;
}
def code(x): t_0 = math.sqrt((x - -1.0)) tmp = 0 if ((1.0 / math.sqrt(x)) - (1.0 / t_0)) <= 0.0: tmp = ((0.5 - (-0.625 / x)) * math.sqrt((1.0 / x))) / x else: tmp = ((x - -1.0) - x) / ((t_0 + math.sqrt(x)) * math.sqrt(((x - -1.0) * x))) return tmp
function code(x) t_0 = sqrt(Float64(x - -1.0)) tmp = 0.0 if (Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / t_0)) <= 0.0) tmp = Float64(Float64(Float64(0.5 - Float64(-0.625 / x)) * sqrt(Float64(1.0 / x))) / x); else tmp = Float64(Float64(Float64(x - -1.0) - x) / Float64(Float64(t_0 + sqrt(x)) * sqrt(Float64(Float64(x - -1.0) * x)))); end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x - -1.0)); tmp = 0.0; if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) tmp = ((0.5 - (-0.625 / x)) * sqrt((1.0 / x))) / x; else tmp = ((x - -1.0) - x) / ((t_0 + sqrt(x)) * sqrt(((x - -1.0) * x))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(N[(0.5 - N[(-0.625 / x), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[(x - -1.0), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t$95$0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(N[(x - -1.0), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x - -1}\\
\mathbf{if}\;\frac{1}{\sqrt{x}} - \frac{1}{t\_0} \leq 0:\\
\;\;\;\;\frac{\left(0.5 - \frac{-0.625}{x}\right) \cdot \sqrt{\frac{1}{x}}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x - -1\right) - x}{\left(t\_0 + \sqrt{x}\right) \cdot \sqrt{\left(x - -1\right) \cdot x}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0Initial program 39.5%
Taylor expanded in x around inf
Applied rewrites84.6%
Taylor expanded in x around -inf
Applied rewrites99.8%
if 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 67.5%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites68.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
Applied rewrites99.4%
Final simplification99.7%
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (- x -1.0))))
(if (<= (- (/ 1.0 (sqrt x)) (/ 1.0 t_0)) 0.0)
(/ (* (- 0.5 (/ -0.625 x)) (sqrt (/ 1.0 x))) x)
(/ (/ (- (- x -1.0) x) (+ (sqrt (* (- x -1.0) x)) x)) t_0))))
double code(double x) {
double t_0 = sqrt((x - -1.0));
double tmp;
if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = ((0.5 - (-0.625 / x)) * sqrt((1.0 / x))) / x;
} else {
tmp = (((x - -1.0) - x) / (sqrt(((x - -1.0) * x)) + x)) / t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x - (-1.0d0)))
if (((1.0d0 / sqrt(x)) - (1.0d0 / t_0)) <= 0.0d0) then
tmp = ((0.5d0 - ((-0.625d0) / x)) * sqrt((1.0d0 / x))) / x
else
tmp = (((x - (-1.0d0)) - x) / (sqrt(((x - (-1.0d0)) * x)) + x)) / t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x - -1.0));
double tmp;
if (((1.0 / Math.sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = ((0.5 - (-0.625 / x)) * Math.sqrt((1.0 / x))) / x;
} else {
tmp = (((x - -1.0) - x) / (Math.sqrt(((x - -1.0) * x)) + x)) / t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((x - -1.0)) tmp = 0 if ((1.0 / math.sqrt(x)) - (1.0 / t_0)) <= 0.0: tmp = ((0.5 - (-0.625 / x)) * math.sqrt((1.0 / x))) / x else: tmp = (((x - -1.0) - x) / (math.sqrt(((x - -1.0) * x)) + x)) / t_0 return tmp
function code(x) t_0 = sqrt(Float64(x - -1.0)) tmp = 0.0 if (Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / t_0)) <= 0.0) tmp = Float64(Float64(Float64(0.5 - Float64(-0.625 / x)) * sqrt(Float64(1.0 / x))) / x); else tmp = Float64(Float64(Float64(Float64(x - -1.0) - x) / Float64(sqrt(Float64(Float64(x - -1.0) * x)) + x)) / t_0); end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x - -1.0)); tmp = 0.0; if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) tmp = ((0.5 - (-0.625 / x)) * sqrt((1.0 / x))) / x; else tmp = (((x - -1.0) - x) / (sqrt(((x - -1.0) * x)) + x)) / t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(N[(0.5 - N[(-0.625 / x), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[(N[(x - -1.0), $MachinePrecision] - x), $MachinePrecision] / N[(N[Sqrt[N[(N[(x - -1.0), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x - -1}\\
\mathbf{if}\;\frac{1}{\sqrt{x}} - \frac{1}{t\_0} \leq 0:\\
\;\;\;\;\frac{\left(0.5 - \frac{-0.625}{x}\right) \cdot \sqrt{\frac{1}{x}}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(x - -1\right) - x}{\sqrt{\left(x - -1\right) \cdot x} + x}}{t\_0}\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0Initial program 39.5%
Taylor expanded in x around inf
Applied rewrites84.6%
Taylor expanded in x around -inf
Applied rewrites99.8%
if 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 67.5%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites68.6%
lift-/.f64N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
+-commutativeN/A
distribute-rgt-outN/A
lower-/.f64N/A
Applied rewrites99.0%
lift-fma.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
lower-*.f6499.1
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.1
Applied rewrites99.1%
Final simplification99.7%
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (- x -1.0))))
(if (<= (- (/ 1.0 (sqrt x)) (/ 1.0 t_0)) 5e-10)
(/ (/ 1.0 (fma 2.0 x 0.5)) t_0)
(/ (/ (- (sqrt (* (- x -1.0) x)) x) x) t_0))))
double code(double x) {
double t_0 = sqrt((x - -1.0));
double tmp;
if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 5e-10) {
tmp = (1.0 / fma(2.0, x, 0.5)) / t_0;
} else {
tmp = ((sqrt(((x - -1.0) * x)) - x) / x) / t_0;
}
return tmp;
}
function code(x) t_0 = sqrt(Float64(x - -1.0)) tmp = 0.0 if (Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / t_0)) <= 5e-10) tmp = Float64(Float64(1.0 / fma(2.0, x, 0.5)) / t_0); else tmp = Float64(Float64(Float64(sqrt(Float64(Float64(x - -1.0) * x)) - x) / x) / t_0); end return tmp end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], 5e-10], N[(N[(1.0 / N[(2.0 * x + 0.5), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(N[(x - -1.0), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] - x), $MachinePrecision] / x), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x - -1}\\
\mathbf{if}\;\frac{1}{\sqrt{x}} - \frac{1}{t\_0} \leq 5 \cdot 10^{-10}:\\
\;\;\;\;\frac{\frac{1}{\mathsf{fma}\left(2, x, 0.5\right)}}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\sqrt{\left(x - -1\right) \cdot x} - x}{x}}{t\_0}\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 5.00000000000000031e-10Initial program 39.6%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites39.6%
lift-/.f64N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
+-commutativeN/A
distribute-rgt-outN/A
lower-/.f64N/A
Applied rewrites41.5%
Taylor expanded in x around inf
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
lower-fma.f6441.5
Applied rewrites41.5%
Taylor expanded in x around 0
Applied rewrites99.6%
if 5.00000000000000031e-10 < (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 87.7%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites88.6%
lift-/.f64N/A
lift--.f64N/A
sub-divN/A
frac-subN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
lower-*.f6490.4
Applied rewrites90.4%
Final simplification99.3%
(FPCore (x) :precision binary64 (/ (/ 1.0 (fma 2.0 x 0.5)) (sqrt (- x -1.0))))
double code(double x) {
return (1.0 / fma(2.0, x, 0.5)) / sqrt((x - -1.0));
}
function code(x) return Float64(Float64(1.0 / fma(2.0, x, 0.5)) / sqrt(Float64(x - -1.0))) end
code[x_] := N[(N[(1.0 / N[(2.0 * x + 0.5), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\mathsf{fma}\left(2, x, 0.5\right)}}{\sqrt{x - -1}}
\end{array}
Initial program 41.4%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites41.5%
lift-/.f64N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
+-commutativeN/A
distribute-rgt-outN/A
lower-/.f64N/A
Applied rewrites43.8%
Taylor expanded in x around inf
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
lower-fma.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
Applied rewrites97.7%
Final simplification97.7%
(FPCore (x) :precision binary64 (/ (/ 0.5 x) (sqrt (- x -1.0))))
double code(double x) {
return (0.5 / x) / sqrt((x - -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / x) / sqrt((x - (-1.0d0)))
end function
public static double code(double x) {
return (0.5 / x) / Math.sqrt((x - -1.0));
}
def code(x): return (0.5 / x) / math.sqrt((x - -1.0))
function code(x) return Float64(Float64(0.5 / x) / sqrt(Float64(x - -1.0))) end
function tmp = code(x) tmp = (0.5 / x) / sqrt((x - -1.0)); end
code[x_] := N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x}}{\sqrt{x - -1}}
\end{array}
Initial program 41.4%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites41.5%
Taylor expanded in x around inf
lower-/.f6496.5
Applied rewrites96.5%
Final simplification96.5%
(FPCore (x) :precision binary64 (/ (/ -0.5 x) (- (sqrt x))))
double code(double x) {
return (-0.5 / x) / -sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-0.5d0) / x) / -sqrt(x)
end function
public static double code(double x) {
return (-0.5 / x) / -Math.sqrt(x);
}
def code(x): return (-0.5 / x) / -math.sqrt(x)
function code(x) return Float64(Float64(-0.5 / x) / Float64(-sqrt(x))) end
function tmp = code(x) tmp = (-0.5 / x) / -sqrt(x); end
code[x_] := N[(N[(-0.5 / x), $MachinePrecision] / (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-0.5}{x}}{-\sqrt{x}}
\end{array}
Initial program 41.4%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
frac-timesN/A
frac-2negN/A
metadata-evalN/A
lift-/.f64N/A
associate-*l/N/A
neg-mul-1N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites41.5%
Taylor expanded in x around inf
lower-/.f6496.3
Applied rewrites96.3%
(FPCore (x) :precision binary64 (/ (* 0.5 (sqrt x)) (* x x)))
double code(double x) {
return (0.5 * sqrt(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 * sqrt(x)) / (x * x)
end function
public static double code(double x) {
return (0.5 * Math.sqrt(x)) / (x * x);
}
def code(x): return (0.5 * math.sqrt(x)) / (x * x)
function code(x) return Float64(Float64(0.5 * sqrt(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (0.5 * sqrt(x)) / (x * x); end
code[x_] := N[(N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5 \cdot \sqrt{x}}{x \cdot x}
\end{array}
Initial program 41.4%
Taylor expanded in x around inf
Applied rewrites83.4%
Taylor expanded in x around inf
Applied rewrites82.3%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 41.4%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.8
Applied rewrites5.8%
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024295
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))