
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.000165) 0.5 (/ (/ -1.0 x_m) (/ x_m (- (cos x_m) 1.0)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = (-1.0 / x_m) / (x_m / (cos(x_m) - 1.0));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.000165d0) then
tmp = 0.5d0
else
tmp = ((-1.0d0) / x_m) / (x_m / (cos(x_m) - 1.0d0))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = (-1.0 / x_m) / (x_m / (Math.cos(x_m) - 1.0));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.000165: tmp = 0.5 else: tmp = (-1.0 / x_m) / (x_m / (math.cos(x_m) - 1.0)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.000165) tmp = 0.5; else tmp = Float64(Float64(-1.0 / x_m) / Float64(x_m / Float64(cos(x_m) - 1.0))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.000165) tmp = 0.5; else tmp = (-1.0 / x_m) / (x_m / (cos(x_m) - 1.0)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(-1.0 / x$95$m), $MachinePrecision] / N[(x$95$m / N[(N[Cos[x$95$m], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.000165:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-1}{x\_m}}{\frac{x\_m}{\cos x\_m - 1}}\\
\end{array}
\end{array}
if x < 1.65e-4Initial program 35.9%
Taylor expanded in x around 0
Applied rewrites66.3%
if 1.65e-4 < x Initial program 96.1%
Applied rewrites96.2%
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
associate-/r*N/A
lift-/.f64N/A
lower-/.f6499.1
Applied rewrites99.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.000165) 0.5 (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.000165d0) then
tmp = 0.5d0
else
tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.000165: tmp = 0.5 else: tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.000165) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.000165) tmp = 0.5; else tmp = ((1.0 - cos(x_m)) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.000165:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 1.65e-4Initial program 35.9%
Taylor expanded in x around 0
Applied rewrites66.3%
if 1.65e-4 < x Initial program 96.1%
Applied rewrites99.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.000165) 0.5 (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.000165d0) then
tmp = 0.5d0
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.000165: tmp = 0.5 else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.000165) tmp = 0.5; else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.000165) tmp = 0.5; else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.000165:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 1.65e-4Initial program 35.9%
Taylor expanded in x around 0
Applied rewrites66.3%
if 1.65e-4 < x Initial program 96.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 3.5) 0.5 (/ -1.0 (* -0.16666666666666666 (* x_m x_m)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 3.5) {
tmp = 0.5;
} else {
tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 3.5d0) then
tmp = 0.5d0
else
tmp = (-1.0d0) / ((-0.16666666666666666d0) * (x_m * x_m))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 3.5) {
tmp = 0.5;
} else {
tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 3.5: tmp = 0.5 else: tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 3.5) tmp = 0.5; else tmp = Float64(-1.0 / Float64(-0.16666666666666666 * Float64(x_m * x_m))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 3.5) tmp = 0.5; else tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 3.5], 0.5, N[(-1.0 / N[(-0.16666666666666666 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 3.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{-0.16666666666666666 \cdot \left(x\_m \cdot x\_m\right)}\\
\end{array}
\end{array}
if x < 3.5Initial program 35.9%
Taylor expanded in x around 0
Applied rewrites66.3%
if 3.5 < x Initial program 96.1%
Applied rewrites96.2%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6459.7
Applied rewrites59.7%
Taylor expanded in x around inf
Applied rewrites59.7%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.5e+77) 0.5 (/ (- 1.0 1.0) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.5e+77) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.5d+77) then
tmp = 0.5d0
else
tmp = (1.0d0 - 1.0d0) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.5e+77) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.5e+77: tmp = 0.5 else: tmp = (1.0 - 1.0) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.5e+77) tmp = 0.5; else tmp = Float64(Float64(1.0 - 1.0) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.5e+77) tmp = 0.5; else tmp = (1.0 - 1.0) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.5e+77], 0.5, N[(N[(1.0 - 1.0), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.5 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - 1}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 1.4999999999999999e77Initial program 39.7%
Taylor expanded in x around 0
Applied rewrites62.6%
if 1.4999999999999999e77 < x Initial program 96.0%
Taylor expanded in x around 0
Applied rewrites68.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ -1.0 (fma -0.16666666666666666 (* x_m x_m) -2.0)))
x_m = fabs(x);
double code(double x_m) {
return -1.0 / fma(-0.16666666666666666, (x_m * x_m), -2.0);
}
x_m = abs(x) function code(x_m) return Float64(-1.0 / fma(-0.16666666666666666, Float64(x_m * x_m), -2.0)) end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(-1.0 / N[(-0.16666666666666666 * N[(x$95$m * x$95$m), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{-1}{\mathsf{fma}\left(-0.16666666666666666, x\_m \cdot x\_m, -2\right)}
\end{array}
Initial program 50.7%
Applied rewrites50.7%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6478.3
Applied rewrites78.3%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.5)
x_m = fabs(x);
double code(double x_m) {
return 0.5;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.5d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.5;
}
x_m = math.fabs(x) def code(x_m): return 0.5
x_m = abs(x) function code(x_m) return 0.5 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.5; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.5
\begin{array}{l}
x_m = \left|x\right|
\\
0.5
\end{array}
Initial program 50.7%
Taylor expanded in x around 0
Applied rewrites51.0%
herbie shell --seed 2024295
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))