cos2 (problem 3.4.1)

Percentage Accurate: 51.2% → 99.4%
Time: 7.7s
Alternatives: 7
Speedup: 120.0×

Specification

?
\[\begin{array}{l} \\ \frac{1 - \cos x}{x \cdot x} \end{array} \]
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
	return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
	return (1.0 - Math.cos(x)) / (x * x);
}
def code(x):
	return (1.0 - math.cos(x)) / (x * x)
function code(x)
	return Float64(Float64(1.0 - cos(x)) / Float64(x * x))
end
function tmp = code(x)
	tmp = (1.0 - cos(x)) / (x * x);
end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1 - \cos x}{x \cdot x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 51.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{1 - \cos x}{x \cdot x} \end{array} \]
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
	return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
	return (1.0 - Math.cos(x)) / (x * x);
}
def code(x):
	return (1.0 - math.cos(x)) / (x * x)
function code(x)
	return Float64(Float64(1.0 - cos(x)) / Float64(x * x))
end
function tmp = code(x)
	tmp = (1.0 - cos(x)) / (x * x);
end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1 - \cos x}{x \cdot x}
\end{array}

Alternative 1: 99.4% accurate, 0.8× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} \mathbf{if}\;x\_m \leq 0.000165:\\ \;\;\;\;0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{-1}{x\_m}}{\frac{x\_m}{\cos x\_m - 1}}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m)
 :precision binary64
 (if (<= x_m 0.000165) 0.5 (/ (/ -1.0 x_m) (/ x_m (- (cos x_m) 1.0)))))
x_m = fabs(x);
double code(double x_m) {
	double tmp;
	if (x_m <= 0.000165) {
		tmp = 0.5;
	} else {
		tmp = (-1.0 / x_m) / (x_m / (cos(x_m) - 1.0));
	}
	return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
    real(8), intent (in) :: x_m
    real(8) :: tmp
    if (x_m <= 0.000165d0) then
        tmp = 0.5d0
    else
        tmp = ((-1.0d0) / x_m) / (x_m / (cos(x_m) - 1.0d0))
    end if
    code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
	double tmp;
	if (x_m <= 0.000165) {
		tmp = 0.5;
	} else {
		tmp = (-1.0 / x_m) / (x_m / (Math.cos(x_m) - 1.0));
	}
	return tmp;
}
x_m = math.fabs(x)
def code(x_m):
	tmp = 0
	if x_m <= 0.000165:
		tmp = 0.5
	else:
		tmp = (-1.0 / x_m) / (x_m / (math.cos(x_m) - 1.0))
	return tmp
x_m = abs(x)
function code(x_m)
	tmp = 0.0
	if (x_m <= 0.000165)
		tmp = 0.5;
	else
		tmp = Float64(Float64(-1.0 / x_m) / Float64(x_m / Float64(cos(x_m) - 1.0)));
	end
	return tmp
end
x_m = abs(x);
function tmp_2 = code(x_m)
	tmp = 0.0;
	if (x_m <= 0.000165)
		tmp = 0.5;
	else
		tmp = (-1.0 / x_m) / (x_m / (cos(x_m) - 1.0));
	end
	tmp_2 = tmp;
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(-1.0 / x$95$m), $MachinePrecision] / N[(x$95$m / N[(N[Cos[x$95$m], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|

\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.000165:\\
\;\;\;\;0.5\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{-1}{x\_m}}{\frac{x\_m}{\cos x\_m - 1}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.65e-4

    1. Initial program 35.9%

      \[\frac{1 - \cos x}{x \cdot x} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{1}{2}} \]
    4. Step-by-step derivation
      1. Applied rewrites66.3%

        \[\leadsto \color{blue}{0.5} \]

      if 1.65e-4 < x

      1. Initial program 96.1%

        \[\frac{1 - \cos x}{x \cdot x} \]
      2. Add Preprocessing
      3. Applied rewrites96.2%

        \[\leadsto \color{blue}{\frac{-1}{\frac{x \cdot x}{\cos x - 1}}} \]
      4. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{-1}{\frac{x \cdot x}{\cos x - 1}}} \]
        2. lift-/.f64N/A

          \[\leadsto \frac{-1}{\color{blue}{\frac{x \cdot x}{\cos x - 1}}} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{-1}{\frac{\color{blue}{x \cdot x}}{\cos x - 1}} \]
        4. associate-/l*N/A

          \[\leadsto \frac{-1}{\color{blue}{x \cdot \frac{x}{\cos x - 1}}} \]
        5. lift-/.f64N/A

          \[\leadsto \frac{-1}{x \cdot \color{blue}{\frac{x}{\cos x - 1}}} \]
        6. associate-/r*N/A

          \[\leadsto \color{blue}{\frac{\frac{-1}{x}}{\frac{x}{\cos x - 1}}} \]
        7. lift-/.f64N/A

          \[\leadsto \frac{\color{blue}{\frac{-1}{x}}}{\frac{x}{\cos x - 1}} \]
        8. lower-/.f6499.1

          \[\leadsto \color{blue}{\frac{\frac{-1}{x}}{\frac{x}{\cos x - 1}}} \]
      5. Applied rewrites99.1%

        \[\leadsto \color{blue}{\frac{\frac{-1}{x}}{\frac{x}{\cos x - 1}}} \]
    5. Recombined 2 regimes into one program.
    6. Add Preprocessing

    Alternative 2: 99.4% accurate, 0.9× speedup?

    \[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} \mathbf{if}\;x\_m \leq 0.000165:\\ \;\;\;\;0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\ \end{array} \end{array} \]
    x_m = (fabs.f64 x)
    (FPCore (x_m)
     :precision binary64
     (if (<= x_m 0.000165) 0.5 (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
    x_m = fabs(x);
    double code(double x_m) {
    	double tmp;
    	if (x_m <= 0.000165) {
    		tmp = 0.5;
    	} else {
    		tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
    	}
    	return tmp;
    }
    
    x_m = abs(x)
    real(8) function code(x_m)
        real(8), intent (in) :: x_m
        real(8) :: tmp
        if (x_m <= 0.000165d0) then
            tmp = 0.5d0
        else
            tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
        end if
        code = tmp
    end function
    
    x_m = Math.abs(x);
    public static double code(double x_m) {
    	double tmp;
    	if (x_m <= 0.000165) {
    		tmp = 0.5;
    	} else {
    		tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
    	}
    	return tmp;
    }
    
    x_m = math.fabs(x)
    def code(x_m):
    	tmp = 0
    	if x_m <= 0.000165:
    		tmp = 0.5
    	else:
    		tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m
    	return tmp
    
    x_m = abs(x)
    function code(x_m)
    	tmp = 0.0
    	if (x_m <= 0.000165)
    		tmp = 0.5;
    	else
    		tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m);
    	end
    	return tmp
    end
    
    x_m = abs(x);
    function tmp_2 = code(x_m)
    	tmp = 0.0;
    	if (x_m <= 0.000165)
    		tmp = 0.5;
    	else
    		tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
    	end
    	tmp_2 = tmp;
    end
    
    x_m = N[Abs[x], $MachinePrecision]
    code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
    
    \begin{array}{l}
    x_m = \left|x\right|
    
    \\
    \begin{array}{l}
    \mathbf{if}\;x\_m \leq 0.000165:\\
    \;\;\;\;0.5\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < 1.65e-4

      1. Initial program 35.9%

        \[\frac{1 - \cos x}{x \cdot x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{1}{2}} \]
      4. Step-by-step derivation
        1. Applied rewrites66.3%

          \[\leadsto \color{blue}{0.5} \]

        if 1.65e-4 < x

        1. Initial program 96.1%

          \[\frac{1 - \cos x}{x \cdot x} \]
        2. Add Preprocessing
        3. Applied rewrites99.0%

          \[\leadsto \color{blue}{\frac{\frac{1 - \cos x}{x}}{x}} \]
      5. Recombined 2 regimes into one program.
      6. Add Preprocessing

      Alternative 3: 99.1% accurate, 1.0× speedup?

      \[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} \mathbf{if}\;x\_m \leq 0.000165:\\ \;\;\;\;0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\ \end{array} \end{array} \]
      x_m = (fabs.f64 x)
      (FPCore (x_m)
       :precision binary64
       (if (<= x_m 0.000165) 0.5 (/ (- 1.0 (cos x_m)) (* x_m x_m))))
      x_m = fabs(x);
      double code(double x_m) {
      	double tmp;
      	if (x_m <= 0.000165) {
      		tmp = 0.5;
      	} else {
      		tmp = (1.0 - cos(x_m)) / (x_m * x_m);
      	}
      	return tmp;
      }
      
      x_m = abs(x)
      real(8) function code(x_m)
          real(8), intent (in) :: x_m
          real(8) :: tmp
          if (x_m <= 0.000165d0) then
              tmp = 0.5d0
          else
              tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
          end if
          code = tmp
      end function
      
      x_m = Math.abs(x);
      public static double code(double x_m) {
      	double tmp;
      	if (x_m <= 0.000165) {
      		tmp = 0.5;
      	} else {
      		tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
      	}
      	return tmp;
      }
      
      x_m = math.fabs(x)
      def code(x_m):
      	tmp = 0
      	if x_m <= 0.000165:
      		tmp = 0.5
      	else:
      		tmp = (1.0 - math.cos(x_m)) / (x_m * x_m)
      	return tmp
      
      x_m = abs(x)
      function code(x_m)
      	tmp = 0.0
      	if (x_m <= 0.000165)
      		tmp = 0.5;
      	else
      		tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m));
      	end
      	return tmp
      end
      
      x_m = abs(x);
      function tmp_2 = code(x_m)
      	tmp = 0.0;
      	if (x_m <= 0.000165)
      		tmp = 0.5;
      	else
      		tmp = (1.0 - cos(x_m)) / (x_m * x_m);
      	end
      	tmp_2 = tmp;
      end
      
      x_m = N[Abs[x], $MachinePrecision]
      code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      x_m = \left|x\right|
      
      \\
      \begin{array}{l}
      \mathbf{if}\;x\_m \leq 0.000165:\\
      \;\;\;\;0.5\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < 1.65e-4

        1. Initial program 35.9%

          \[\frac{1 - \cos x}{x \cdot x} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{1}{2}} \]
        4. Step-by-step derivation
          1. Applied rewrites66.3%

            \[\leadsto \color{blue}{0.5} \]

          if 1.65e-4 < x

          1. Initial program 96.1%

            \[\frac{1 - \cos x}{x \cdot x} \]
          2. Add Preprocessing
        5. Recombined 2 regimes into one program.
        6. Add Preprocessing

        Alternative 4: 78.0% accurate, 4.3× speedup?

        \[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} \mathbf{if}\;x\_m \leq 3.5:\\ \;\;\;\;0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{-1}{-0.16666666666666666 \cdot \left(x\_m \cdot x\_m\right)}\\ \end{array} \end{array} \]
        x_m = (fabs.f64 x)
        (FPCore (x_m)
         :precision binary64
         (if (<= x_m 3.5) 0.5 (/ -1.0 (* -0.16666666666666666 (* x_m x_m)))))
        x_m = fabs(x);
        double code(double x_m) {
        	double tmp;
        	if (x_m <= 3.5) {
        		tmp = 0.5;
        	} else {
        		tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m));
        	}
        	return tmp;
        }
        
        x_m = abs(x)
        real(8) function code(x_m)
            real(8), intent (in) :: x_m
            real(8) :: tmp
            if (x_m <= 3.5d0) then
                tmp = 0.5d0
            else
                tmp = (-1.0d0) / ((-0.16666666666666666d0) * (x_m * x_m))
            end if
            code = tmp
        end function
        
        x_m = Math.abs(x);
        public static double code(double x_m) {
        	double tmp;
        	if (x_m <= 3.5) {
        		tmp = 0.5;
        	} else {
        		tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m));
        	}
        	return tmp;
        }
        
        x_m = math.fabs(x)
        def code(x_m):
        	tmp = 0
        	if x_m <= 3.5:
        		tmp = 0.5
        	else:
        		tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m))
        	return tmp
        
        x_m = abs(x)
        function code(x_m)
        	tmp = 0.0
        	if (x_m <= 3.5)
        		tmp = 0.5;
        	else
        		tmp = Float64(-1.0 / Float64(-0.16666666666666666 * Float64(x_m * x_m)));
        	end
        	return tmp
        end
        
        x_m = abs(x);
        function tmp_2 = code(x_m)
        	tmp = 0.0;
        	if (x_m <= 3.5)
        		tmp = 0.5;
        	else
        		tmp = -1.0 / (-0.16666666666666666 * (x_m * x_m));
        	end
        	tmp_2 = tmp;
        end
        
        x_m = N[Abs[x], $MachinePrecision]
        code[x$95$m_] := If[LessEqual[x$95$m, 3.5], 0.5, N[(-1.0 / N[(-0.16666666666666666 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
        
        \begin{array}{l}
        x_m = \left|x\right|
        
        \\
        \begin{array}{l}
        \mathbf{if}\;x\_m \leq 3.5:\\
        \;\;\;\;0.5\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{-1}{-0.16666666666666666 \cdot \left(x\_m \cdot x\_m\right)}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if x < 3.5

          1. Initial program 35.9%

            \[\frac{1 - \cos x}{x \cdot x} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{1}{2}} \]
          4. Step-by-step derivation
            1. Applied rewrites66.3%

              \[\leadsto \color{blue}{0.5} \]

            if 3.5 < x

            1. Initial program 96.1%

              \[\frac{1 - \cos x}{x \cdot x} \]
            2. Add Preprocessing
            3. Applied rewrites96.2%

              \[\leadsto \color{blue}{\frac{-1}{\frac{x \cdot x}{\cos x - 1}}} \]
            4. Taylor expanded in x around 0

              \[\leadsto \frac{-1}{\color{blue}{\frac{-1}{6} \cdot {x}^{2} - 2}} \]
            5. Step-by-step derivation
              1. sub-negN/A

                \[\leadsto \frac{-1}{\color{blue}{\frac{-1}{6} \cdot {x}^{2} + \left(\mathsf{neg}\left(2\right)\right)}} \]
              2. metadata-evalN/A

                \[\leadsto \frac{-1}{\frac{-1}{6} \cdot {x}^{2} + \color{blue}{-2}} \]
              3. lower-fma.f64N/A

                \[\leadsto \frac{-1}{\color{blue}{\mathsf{fma}\left(\frac{-1}{6}, {x}^{2}, -2\right)}} \]
              4. unpow2N/A

                \[\leadsto \frac{-1}{\mathsf{fma}\left(\frac{-1}{6}, \color{blue}{x \cdot x}, -2\right)} \]
              5. lower-*.f6459.7

                \[\leadsto \frac{-1}{\mathsf{fma}\left(-0.16666666666666666, \color{blue}{x \cdot x}, -2\right)} \]
            6. Applied rewrites59.7%

              \[\leadsto \frac{-1}{\color{blue}{\mathsf{fma}\left(-0.16666666666666666, x \cdot x, -2\right)}} \]
            7. Taylor expanded in x around inf

              \[\leadsto \frac{-1}{\frac{-1}{6} \cdot \color{blue}{{x}^{2}}} \]
            8. Step-by-step derivation
              1. Applied rewrites59.7%

                \[\leadsto \frac{-1}{-0.16666666666666666 \cdot \color{blue}{\left(x \cdot x\right)}} \]
            9. Recombined 2 regimes into one program.
            10. Add Preprocessing

            Alternative 5: 75.7% accurate, 4.6× speedup?

            \[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} \mathbf{if}\;x\_m \leq 1.5 \cdot 10^{+77}:\\ \;\;\;\;0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{1 - 1}{x\_m \cdot x\_m}\\ \end{array} \end{array} \]
            x_m = (fabs.f64 x)
            (FPCore (x_m)
             :precision binary64
             (if (<= x_m 1.5e+77) 0.5 (/ (- 1.0 1.0) (* x_m x_m))))
            x_m = fabs(x);
            double code(double x_m) {
            	double tmp;
            	if (x_m <= 1.5e+77) {
            		tmp = 0.5;
            	} else {
            		tmp = (1.0 - 1.0) / (x_m * x_m);
            	}
            	return tmp;
            }
            
            x_m = abs(x)
            real(8) function code(x_m)
                real(8), intent (in) :: x_m
                real(8) :: tmp
                if (x_m <= 1.5d+77) then
                    tmp = 0.5d0
                else
                    tmp = (1.0d0 - 1.0d0) / (x_m * x_m)
                end if
                code = tmp
            end function
            
            x_m = Math.abs(x);
            public static double code(double x_m) {
            	double tmp;
            	if (x_m <= 1.5e+77) {
            		tmp = 0.5;
            	} else {
            		tmp = (1.0 - 1.0) / (x_m * x_m);
            	}
            	return tmp;
            }
            
            x_m = math.fabs(x)
            def code(x_m):
            	tmp = 0
            	if x_m <= 1.5e+77:
            		tmp = 0.5
            	else:
            		tmp = (1.0 - 1.0) / (x_m * x_m)
            	return tmp
            
            x_m = abs(x)
            function code(x_m)
            	tmp = 0.0
            	if (x_m <= 1.5e+77)
            		tmp = 0.5;
            	else
            		tmp = Float64(Float64(1.0 - 1.0) / Float64(x_m * x_m));
            	end
            	return tmp
            end
            
            x_m = abs(x);
            function tmp_2 = code(x_m)
            	tmp = 0.0;
            	if (x_m <= 1.5e+77)
            		tmp = 0.5;
            	else
            		tmp = (1.0 - 1.0) / (x_m * x_m);
            	end
            	tmp_2 = tmp;
            end
            
            x_m = N[Abs[x], $MachinePrecision]
            code[x$95$m_] := If[LessEqual[x$95$m, 1.5e+77], 0.5, N[(N[(1.0 - 1.0), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
            
            \begin{array}{l}
            x_m = \left|x\right|
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x\_m \leq 1.5 \cdot 10^{+77}:\\
            \;\;\;\;0.5\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{1 - 1}{x\_m \cdot x\_m}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if x < 1.4999999999999999e77

              1. Initial program 39.7%

                \[\frac{1 - \cos x}{x \cdot x} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{1}{2}} \]
              4. Step-by-step derivation
                1. Applied rewrites62.6%

                  \[\leadsto \color{blue}{0.5} \]

                if 1.4999999999999999e77 < x

                1. Initial program 96.0%

                  \[\frac{1 - \cos x}{x \cdot x} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \frac{1 - \color{blue}{1}}{x \cdot x} \]
                4. Step-by-step derivation
                  1. Applied rewrites68.1%

                    \[\leadsto \frac{1 - \color{blue}{1}}{x \cdot x} \]
                5. Recombined 2 regimes into one program.
                6. Add Preprocessing

                Alternative 6: 78.3% accurate, 5.2× speedup?

                \[\begin{array}{l} x_m = \left|x\right| \\ \frac{-1}{\mathsf{fma}\left(-0.16666666666666666, x\_m \cdot x\_m, -2\right)} \end{array} \]
                x_m = (fabs.f64 x)
                (FPCore (x_m)
                 :precision binary64
                 (/ -1.0 (fma -0.16666666666666666 (* x_m x_m) -2.0)))
                x_m = fabs(x);
                double code(double x_m) {
                	return -1.0 / fma(-0.16666666666666666, (x_m * x_m), -2.0);
                }
                
                x_m = abs(x)
                function code(x_m)
                	return Float64(-1.0 / fma(-0.16666666666666666, Float64(x_m * x_m), -2.0))
                end
                
                x_m = N[Abs[x], $MachinePrecision]
                code[x$95$m_] := N[(-1.0 / N[(-0.16666666666666666 * N[(x$95$m * x$95$m), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                x_m = \left|x\right|
                
                \\
                \frac{-1}{\mathsf{fma}\left(-0.16666666666666666, x\_m \cdot x\_m, -2\right)}
                \end{array}
                
                Derivation
                1. Initial program 50.7%

                  \[\frac{1 - \cos x}{x \cdot x} \]
                2. Add Preprocessing
                3. Applied rewrites50.7%

                  \[\leadsto \color{blue}{\frac{-1}{\frac{x \cdot x}{\cos x - 1}}} \]
                4. Taylor expanded in x around 0

                  \[\leadsto \frac{-1}{\color{blue}{\frac{-1}{6} \cdot {x}^{2} - 2}} \]
                5. Step-by-step derivation
                  1. sub-negN/A

                    \[\leadsto \frac{-1}{\color{blue}{\frac{-1}{6} \cdot {x}^{2} + \left(\mathsf{neg}\left(2\right)\right)}} \]
                  2. metadata-evalN/A

                    \[\leadsto \frac{-1}{\frac{-1}{6} \cdot {x}^{2} + \color{blue}{-2}} \]
                  3. lower-fma.f64N/A

                    \[\leadsto \frac{-1}{\color{blue}{\mathsf{fma}\left(\frac{-1}{6}, {x}^{2}, -2\right)}} \]
                  4. unpow2N/A

                    \[\leadsto \frac{-1}{\mathsf{fma}\left(\frac{-1}{6}, \color{blue}{x \cdot x}, -2\right)} \]
                  5. lower-*.f6478.3

                    \[\leadsto \frac{-1}{\mathsf{fma}\left(-0.16666666666666666, \color{blue}{x \cdot x}, -2\right)} \]
                6. Applied rewrites78.3%

                  \[\leadsto \frac{-1}{\color{blue}{\mathsf{fma}\left(-0.16666666666666666, x \cdot x, -2\right)}} \]
                7. Add Preprocessing

                Alternative 7: 51.3% accurate, 120.0× speedup?

                \[\begin{array}{l} x_m = \left|x\right| \\ 0.5 \end{array} \]
                x_m = (fabs.f64 x)
                (FPCore (x_m) :precision binary64 0.5)
                x_m = fabs(x);
                double code(double x_m) {
                	return 0.5;
                }
                
                x_m = abs(x)
                real(8) function code(x_m)
                    real(8), intent (in) :: x_m
                    code = 0.5d0
                end function
                
                x_m = Math.abs(x);
                public static double code(double x_m) {
                	return 0.5;
                }
                
                x_m = math.fabs(x)
                def code(x_m):
                	return 0.5
                
                x_m = abs(x)
                function code(x_m)
                	return 0.5
                end
                
                x_m = abs(x);
                function tmp = code(x_m)
                	tmp = 0.5;
                end
                
                x_m = N[Abs[x], $MachinePrecision]
                code[x$95$m_] := 0.5
                
                \begin{array}{l}
                x_m = \left|x\right|
                
                \\
                0.5
                \end{array}
                
                Derivation
                1. Initial program 50.7%

                  \[\frac{1 - \cos x}{x \cdot x} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{1}{2}} \]
                4. Step-by-step derivation
                  1. Applied rewrites51.0%

                    \[\leadsto \color{blue}{0.5} \]
                  2. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2024295 
                  (FPCore (x)
                    :name "cos2 (problem 3.4.1)"
                    :precision binary64
                    (/ (- 1.0 (cos x)) (* x x)))