
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s)
:precision binary32
(let* ((t_0 (* (/ x s) -0.5)))
(/
1.0
(+ (* (pow (cbrt (E)) t_0) (pow (exp 1.6666666666666667) t_0)) 1.0))))\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{s} \cdot -0.5\\
\frac{1}{{\left(\sqrt[3]{\mathsf{E}\left(\right)}\right)}^{t\_0} \cdot {\left(e^{1.6666666666666667}\right)}^{t\_0} + 1}
\end{array}
\end{array}
Initial program 99.8%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.8
Applied rewrites99.8%
Applied rewrites99.8%
rem-exp-logN/A
lower-exp.f32N/A
lift-*.f32N/A
lift-E.f32N/A
e-exp-1N/A
lift-exp.f32N/A
prod-expN/A
rem-log-expN/A
metadata-eval99.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x s)
:precision binary32
(/
1.0
(+
(*
(pow (exp -0.16666666666666666) (/ x s))
(pow (exp 1.6666666666666667) (* (/ x s) -0.5)))
1.0)))
float code(float x, float s) {
return 1.0f / ((powf(expf(-0.16666666666666666f), (x / s)) * powf(expf(1.6666666666666667f), ((x / s) * -0.5f))) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (((exp((-0.16666666666666666e0)) ** (x / s)) * (exp(1.6666666666666667e0) ** ((x / s) * (-0.5e0)))) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32((exp(Float32(-0.16666666666666666)) ^ Float32(x / s)) * (exp(Float32(1.6666666666666667)) ^ Float32(Float32(x / s) * Float32(-0.5)))) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (((exp(single(-0.16666666666666666)) ^ (x / s)) * (exp(single(1.6666666666666667)) ^ ((x / s) * single(-0.5)))) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{{\left(e^{-0.16666666666666666}\right)}^{\left(\frac{x}{s}\right)} \cdot {\left(e^{1.6666666666666667}\right)}^{\left(\frac{x}{s} \cdot -0.5\right)} + 1}
\end{array}
Initial program 99.8%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.8
Applied rewrites99.8%
Applied rewrites99.8%
rem-exp-logN/A
lower-exp.f32N/A
lift-*.f32N/A
lift-E.f32N/A
e-exp-1N/A
lift-exp.f32N/A
prod-expN/A
rem-log-expN/A
metadata-eval99.8
Applied rewrites99.8%
lift-pow.f32N/A
lift-*.f32N/A
pow-unpowN/A
lower-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lift-cbrt.f32N/A
pow1/3N/A
log-powN/A
lift-E.f32N/A
log-EN/A
metadata-evalN/A
metadata-eval99.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (if (<= (exp (/ (- x) s)) 2.0) 0.5 (/ 1.0 (* (* (/ x (* s s)) x) 0.5))))
float code(float x, float s) {
float tmp;
if (expf((-x / s)) <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (((x / (s * s)) * x) * 0.5f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (exp((-x / s)) <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / (((x / (s * s)) * x) * 0.5e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (exp(Float32(Float32(-x) / s)) <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(x / Float32(s * s)) * x) * Float32(0.5))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (exp((-x / s)) <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / (((x / (s * s)) * x) * single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{\frac{-x}{s}} \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\frac{x}{s \cdot s} \cdot x\right) \cdot 0.5}\\
\end{array}
\end{array}
if (exp.f32 (/.f32 (neg.f32 x) s)) < 2Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites52.1%
if 2 < (exp.f32 (/.f32 (neg.f32 x) s)) Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*r/N/A
unpow2N/A
times-fracN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites6.6%
Taylor expanded in x around inf
Applied rewrites72.5%
Applied rewrites77.6%
Final simplification61.1%
(FPCore (x s) :precision binary32 (if (<= (exp (/ (- x) s)) 0.4000000059604645) 0.5 (/ 1.0 (+ (- 1.0 (/ x s)) 1.0))))
float code(float x, float s) {
float tmp;
if (expf((-x / s)) <= 0.4000000059604645f) {
tmp = 0.5f;
} else {
tmp = 1.0f / ((1.0f - (x / s)) + 1.0f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (exp((-x / s)) <= 0.4000000059604645e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / ((1.0e0 - (x / s)) + 1.0e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (exp(Float32(Float32(-x) / s)) <= Float32(0.4000000059604645)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) - Float32(x / s)) + Float32(1.0))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (exp((-x / s)) <= single(0.4000000059604645)) tmp = single(0.5); else tmp = single(1.0) / ((single(1.0) - (x / s)) + single(1.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{\frac{-x}{s}} \leq 0.4000000059604645:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(1 - \frac{x}{s}\right) + 1}\\
\end{array}
\end{array}
if (exp.f32 (/.f32 (neg.f32 x) s)) < 0.400000006Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if 0.400000006 < (exp.f32 (/.f32 (neg.f32 x) s)) Initial program 99.6%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3263.0
Applied rewrites63.0%
Final simplification49.0%
(FPCore (x s) :precision binary32 (if (<= (exp (/ (- x) s)) 0.4000000059604645) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if (expf((-x / s)) <= 0.4000000059604645f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (exp((-x / s)) <= 0.4000000059604645e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (exp(Float32(Float32(-x) / s)) <= Float32(0.4000000059604645)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (exp((-x / s)) <= single(0.4000000059604645)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{\frac{-x}{s}} \leq 0.4000000059604645:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (exp.f32 (/.f32 (neg.f32 x) s)) < 0.400000006Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if 0.400000006 < (exp.f32 (/.f32 (neg.f32 x) s)) Initial program 99.6%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3262.9
Applied rewrites62.9%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= (exp t_0) 2.0) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (expf(t_0) <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (exp(t_0) <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (exp(t_0) <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (exp(t_0) <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;e^{t\_0} \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t\_0}\\
\end{array}
\end{array}
if (exp.f32 (/.f32 (neg.f32 x) s)) < 2Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites52.1%
if 2 < (exp.f32 (/.f32 (neg.f32 x) s)) Initial program 99.6%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3239.0
Applied rewrites39.0%
Taylor expanded in x around inf
Applied rewrites39.0%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (pow (E) (/ (- x) s)) 1.0)))
\begin{array}{l}
\\
\frac{1}{{\mathsf{E}\left(\right)}^{\left(\frac{-x}{s}\right)} + 1}
\end{array}
Initial program 99.8%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ (- x) s)) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((-x / s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((-x / s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(Float32(-x) / s)) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((-x / s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{-x}{s}} + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.10000000149011612) (/ 1.0 (+ (/ 1.0 (+ (/ x s) 1.0)) 1.0)) (/ 1.0 (* (* (- (/ 0.5 (* s s)) (/ (- (/ 1.0 s) (/ 2.0 x)) x)) x) x))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.10000000149011612f) {
tmp = 1.0f / ((1.0f / ((x / s) + 1.0f)) + 1.0f);
} else {
tmp = 1.0f / ((((0.5f / (s * s)) - (((1.0f / s) - (2.0f / x)) / x)) * x) * x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.10000000149011612e0) then
tmp = 1.0e0 / ((1.0e0 / ((x / s) + 1.0e0)) + 1.0e0)
else
tmp = 1.0e0 / ((((0.5e0 / (s * s)) - (((1.0e0 / s) - (2.0e0 / x)) / x)) * x) * x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.10000000149011612)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / Float32(Float32(x / s) + Float32(1.0))) + Float32(1.0))); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(Float32(Float32(0.5) / Float32(s * s)) - Float32(Float32(Float32(Float32(1.0) / s) - Float32(Float32(2.0) / x)) / x)) * x) * x)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.10000000149011612)) tmp = single(1.0) / ((single(1.0) / ((x / s) + single(1.0))) + single(1.0)); else tmp = single(1.0) / ((((single(0.5) / (s * s)) - (((single(1.0) / s) - (single(2.0) / x)) / x)) * x) * x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.10000000149011612:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{s} + 1} + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\left(\frac{0.5}{s \cdot s} - \frac{\frac{1}{s} - \frac{2}{x}}{x}\right) \cdot x\right) \cdot x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.100000001Initial program 99.8%
lift-exp.f32N/A
lift-/.f32N/A
lift-neg.f32N/A
distribute-frac-negN/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f3299.8
Applied rewrites99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f32N/A
lower-/.f3295.5
Applied rewrites95.5%
if 0.100000001 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*r/N/A
unpow2N/A
times-fracN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites6.6%
Taylor expanded in x around -inf
Applied rewrites79.6%
Final simplification89.9%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.10000000149011612) (/ 1.0 (+ (/ 1.0 (+ (/ x s) 1.0)) 1.0)) (/ 1.0 (* (* (* (/ (/ 1.0 s) s) x) x) 0.5))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.10000000149011612f) {
tmp = 1.0f / ((1.0f / ((x / s) + 1.0f)) + 1.0f);
} else {
tmp = 1.0f / (((((1.0f / s) / s) * x) * x) * 0.5f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.10000000149011612e0) then
tmp = 1.0e0 / ((1.0e0 / ((x / s) + 1.0e0)) + 1.0e0)
else
tmp = 1.0e0 / (((((1.0e0 / s) / s) * x) * x) * 0.5e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.10000000149011612)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / Float32(Float32(x / s) + Float32(1.0))) + Float32(1.0))); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(Float32(Float32(Float32(1.0) / s) / s) * x) * x) * Float32(0.5))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.10000000149011612)) tmp = single(1.0) / ((single(1.0) / ((x / s) + single(1.0))) + single(1.0)); else tmp = single(1.0) / (((((single(1.0) / s) / s) * x) * x) * single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.10000000149011612:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{s} + 1} + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\left(\frac{\frac{1}{s}}{s} \cdot x\right) \cdot x\right) \cdot 0.5}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.100000001Initial program 99.8%
lift-exp.f32N/A
lift-/.f32N/A
lift-neg.f32N/A
distribute-frac-negN/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f3299.8
Applied rewrites99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f32N/A
lower-/.f3295.5
Applied rewrites95.5%
if 0.100000001 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*r/N/A
unpow2N/A
times-fracN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites6.6%
Taylor expanded in x around inf
Applied rewrites72.5%
Applied rewrites79.6%
Final simplification89.9%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.10000000149011612) (/ 1.0 (+ (/ 1.0 (+ (/ x s) 1.0)) 1.0)) (/ 1.0 (* (* (/ x (* s s)) x) 0.5))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.10000000149011612f) {
tmp = 1.0f / ((1.0f / ((x / s) + 1.0f)) + 1.0f);
} else {
tmp = 1.0f / (((x / (s * s)) * x) * 0.5f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.10000000149011612e0) then
tmp = 1.0e0 / ((1.0e0 / ((x / s) + 1.0e0)) + 1.0e0)
else
tmp = 1.0e0 / (((x / (s * s)) * x) * 0.5e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.10000000149011612)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / Float32(Float32(x / s) + Float32(1.0))) + Float32(1.0))); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(x / Float32(s * s)) * x) * Float32(0.5))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.10000000149011612)) tmp = single(1.0) / ((single(1.0) / ((x / s) + single(1.0))) + single(1.0)); else tmp = single(1.0) / (((x / (s * s)) * x) * single(0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.10000000149011612:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{s} + 1} + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\frac{x}{s \cdot s} \cdot x\right) \cdot 0.5}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.100000001Initial program 99.8%
lift-exp.f32N/A
lift-/.f32N/A
lift-neg.f32N/A
distribute-frac-negN/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f3299.8
Applied rewrites99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f32N/A
lower-/.f3295.5
Applied rewrites95.5%
if 0.100000001 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*r/N/A
unpow2N/A
times-fracN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites6.6%
Taylor expanded in x around inf
Applied rewrites72.5%
Applied rewrites77.6%
Final simplification89.2%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites36.1%
herbie shell --seed 2024295
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))